[hlds_linux] Killing Floor 2 Winter Update - Beta 2 Server Files Are Now Available

2021-11-30 Thread Jared

Admins,

The server files for the second beta are now available.

To grab these files use:

app_update 232130


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds_linux] Killing Floor 2 Fall Update - Day Of The Zed Server Files are now available

2021-10-05 Thread Jared

To grab these files use:

app_update 232130

The full changelog and client files will follow in the next hour or so.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Hotfix Server Files Are Now Available

2021-07-08 Thread Jared Creasy
We have just pushed live the server files for a Killing Floor 2 hotfix. 
This update addresses several map issues as well as missing animations 
with the FAMAS weapon.


Admins will need to use the following SteamCMD flag:

 * app_update 232130

Client files and changelog currently scheduled to follow in aprox an 
hour as usual.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Summer Update Beta 1 Server Files are now available

2021-06-02 Thread Jared Creasy

Admins can now update their servers to the second beta.

Admins will need to use the following SteamCMD flag:

 * app_update 232130 -beta preview

Client files and changelog currently scheduled to follow in aprox an 
hour as usual.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Rising Storm 2 Vietnam Update 1.6 Server Files Are Now Available

2021-04-20 Thread Jared Creasy

You can pull down these files with the SteamCMD:

app_update 418480 validate

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Spring Update Server Files Are Live

2021-03-23 Thread Jared

This brings the build version to: 1112

To update your servers use the SteamCMD command:

 * app_update 232130

Some admins may need to use "app_update 232130 -beta none" if their 
servers do not update out of the beta versions.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Spring Beta 2 Server Files Are Now Available

2021-03-11 Thread Jared

Admins can now update their servers to the second beta.

Admins will need to use the following SteamCMD flag:

 * app_update 232130 -beta preview

Client files and changelog currently scheduled to follow in aprox an 
hour as usual.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Server Update - 1109

2021-01-19 Thread Jared
We have just set live the server files for hotfix 1109.  We expect the 
client files to follow shortly.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Winter Update beta 2

2020-11-17 Thread Jared
The server files for the second winter beta are now available. Client 
files are expected to follow within the hour.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Killing Floor 2 Winter Beta Server Files Available

2020-11-05 Thread Jared

Forgot to mention:

Admins will need to use the following SteamCMD flag to opt into this beta:

 *

   app_update 232130 -beta preview

Jared Creasy
Community Relations
Tripwire Interactive

On 11/5/2020 10:10 AM, Jared wrote:


The Winter Beta server files are now available.  We expect the client 
beta files to follow in the near future.  Of important note to admins:


Important Web Admin Note for Community Server Admins:

In light of some admins modifying the Web Admin’s kick and ban 
functionality in an abusive manner, we have taken the temporary step 
to disable the following functionality on the Web Admin tool to 
prevent this behavior:


 *

Players tab: in the select "Controls" removed options related to
ban or kick.

 *

Session Bans tab: no IDs can be added now, only removed.

 *

Banned Ids tab: no IDs can be added now, only removed.

 *

IP Masks tab: no IPs can be added now, only removed.

 *

Management Console tab: no commands related to "kick" or "kickban"
can be used now.

Manual kick and ban commands can still be conducted within the game 
client and will be to access full servers via the following commands: 
Admins can enter a game at full capacity adding the parameter 
SpectatorOnly=1 when entering the game


Open ?SpectatorOnly=1


We will be reassessing when to enable this functionality in the future 
as we evaluate solutions to handle this issue on the matchmaking end 
of the equation but for now we decided to implement this restriction 
in order to provide a better overall experience for the players to 
avoid experiencing automated kicks. Thank you for your patience and 
understanding.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Winter Beta Server Files Available

2020-11-05 Thread Jared
The Winter Beta server files are now available.  We expect the client 
beta files to follow in the near future.  Of important note to admins:


Important Web Admin Note for Community Server Admins:

In light of some admins modifying the Web Admin’s kick and ban 
functionality in an abusive manner, we have taken the temporary step to 
disable the following functionality on the Web Admin tool to prevent 
this behavior:


 *

   Players tab: in the select "Controls" removed options related to ban
   or kick.

 *

   Session Bans tab: no IDs can be added now, only removed.

 *

   Banned Ids tab: no IDs can be added now, only removed.

 *

   IP Masks tab: no IPs can be added now, only removed.

 *

   Management Console tab: no commands related to "kick" or "kickban"
   can be used now.

Manual kick and ban commands can still be conducted within the game 
client and will be to access full servers via the following commands: 
Admins can enter a game at full capacity adding the parameter 
SpectatorOnly=1 when entering the game


Open ?SpectatorOnly=1


We will be reassessing when to enable this functionality in the future 
as we evaluate solutions to handle this issue on the matchmaking end of 
the equation but for now we decided to implement this restriction in 
order to provide a better overall experience for the players to avoid 
experiencing automated kicks. Thank you for your patience and 
understanding.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Rising Storm 2 Vietnam Hotfix 1.5.4 Server Files are now available

2020-10-28 Thread Jared

You can pull down these files with the SteamCMD:

app_update 418480 validate

Client files are expected to follow shortly.  Admins should note this 
update re-enabled Easy Anti Cheat as well as fixing an issue with the 
modding whitelist (and making sure Gameplay Overhaul Mutator 3.3 is on 
said list).  Please be sure to let us know if you encounter problems 
with either in the official forums: 
https://forums.tripwireinteractive.com/index.php

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Rising Storm 2 Hotfix 1.5.2 Sever Files are now live

2020-10-10 Thread Jared
This is the second of several expected hotfixes for Update 1.5. This 
update addresses the remaining unprotected commands that were found in 
the 1.5.1 update that kept it from being a full proper shipping build. 
The team is working towards another hotfix in the coming days to address 
other player encountered issues that have been reported.


Thank you for your patience.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.5.1 Is Now Live for Servers

2020-10-09 Thread Jared
This is the first of several expected hotfixes for Update 1.5. This 
update is a proper shipping build for clients and servers, not a debug 
build which accidentally shipped yesterday. The current plan includes 
another build tomorrow to fix several issues that were found in the 
testing of this build, and another hotfix in the coming days to address 
other player encountered issues that have been reported.


Thank you for your patience. Sever files are now live, client files are 
expected shortly.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update - Server Files Now Available

2020-10-08 Thread Jared
In advance of the client update, the server files are now available for 
any admins to update Rising Storm 2: Vietnam to the latest build.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Fall Update - Infernal Insurrection Server Files Now available

2020-09-29 Thread Jared

To grab these files use:

app_update 232130

The full changelog and client files will follow in the next hour or so.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Fall 2020 Update Beta 2 server files are now available

2020-09-16 Thread Jared
To opt into this beta on Steam, join the "preview" branch available in 
the Beta drop down list.  Admins will need to use the following SteamCMD 
flag:


 *

   app_update 232130 -beta preview

The full changelog and client files will follow shortly.
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Fall 2020 Update Server Beta Files Are Live

2020-09-01 Thread Jared
To opt into this beta on Steam, join the "preview" branch available in 
the Beta drop down list.  Admins will need to use the following SteamCMD 
flag:


 *

   app_update 232130 -beta preview

The full changelog and client files will follow shortly.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Build 1101 Server Files are now available

2020-07-23 Thread Jared
We expect the client files to follow shortly.   This update improves 
matchmaking and other player issues that have been reported since the 
EOS and Vivox system changes.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Killing Floor 2 - Epic Online Services Beta - Servers are live

2020-06-30 Thread Jared
Build 1098 is now live for admins and shortly for clients.  This fixes 
the configsubdir= issue that was discovered in yesterdays build.


On 6/29/2020 5:10 PM, Jared wrote:


As a heads up admins. We found an issue where configsubdir= is not 
working on Linux in this build. We are working to get a fix in play by 
tomorrow morning. At that point we will spread more messaging that the 
client files are live.


Jared Creasy
Community Relations
Tripwire Interactive
On 6/29/2020 1:58 PM, Jared wrote:


The process for updating to the Preview EOS Beta will be same as 
previous Preview Beta’s with the following command on Steam CMD:

*app_update 232130 -beta preview *

More details can be found here: 
https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/


Due to technical constraints if you choose to opt-out of the 1097 
Beta for your server during the beta using the standard update 
command on SteamCMD will not work correctly to return your previous 
settings and will require a fresh install of the 1096 server files.


If you intend to switch between Live 1096 and EOS Beta 1097 for your 
servers,*we strongly recommend you backup your server INI files prior 
to updating to 1097 to ensure you don’t encounter any issues 
restoring your server back to prior versions.*


Additionally, for Windows Server admins, there is a new 
redistributable dependency you’ll need to have installed for the new 
EOS server to run:
Microsoft Visual C++ 2015 Redistributable Update 3 RC 
<https://www.microsoft.com/en-US/download/details.aspx?id=52685>


Many of you may already have this installed on your machines but in 
case you run into missing DLLs errors, this should resolve that. 
Linux admins should be unaffected by this change. We’re working on an 
automated solution as part of the final release version.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Re: Killing Floor 2 - Epic Online Services Beta - Servers are live

2020-06-29 Thread Jared
As a heads up admins. We found an issue where configsubdir= is not 
working on Linux in this build. We are working to get a fix in play by 
tomorrow morning. At that point we will spread more messaging that the 
client files are live.


Jared Creasy
Community Relations
Tripwire Interactive

On 6/29/2020 1:58 PM, Jared wrote:


The process for updating to the Preview EOS Beta will be same as 
previous Preview Beta’s with the following command on Steam CMD:

*app_update 232130 -beta preview *

More details can be found here: 
https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/


Due to technical constraints if you choose to opt-out of the 1097 Beta 
for your server during the beta using the standard update command on 
SteamCMD will not work correctly to return your previous settings and 
will require a fresh install of the 1096 server files.


If you intend to switch between Live 1096 and EOS Beta 1097 for your 
servers,*we strongly recommend you backup your server INI files prior 
to updating to 1097 to ensure you don’t encounter any issues restoring 
your server back to prior versions.*


Additionally, for Windows Server admins, there is a new 
redistributable dependency you’ll need to have installed for the new 
EOS server to run:
Microsoft Visual C++ 2015 Redistributable Update 3 RC 
<https://www.microsoft.com/en-US/download/details.aspx?id=52685>


Many of you may already have this installed on your machines but in 
case you run into missing DLLs errors, this should resolve that. Linux 
admins should be unaffected by this change. We’re working on an 
automated solution as part of the final release version.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 - Epic Online Services Beta - Servers are live

2020-06-29 Thread Jared
The process for updating to the Preview EOS Beta will be same as 
previous Preview Beta’s with the following command on Steam CMD:

*app_update 232130 -beta preview *

More details can be found here: 
https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/


Due to technical constraints if you choose to opt-out of the 1097 Beta 
for your server during the beta using the standard update command on 
SteamCMD will not work correctly to return your previous settings and 
will require a fresh install of the 1096 server files.


If you intend to switch between Live 1096 and EOS Beta 1097 for your 
servers,*we strongly recommend you backup your server INI files prior to 
updating to 1097 to ensure you don’t encounter any issues restoring your 
server back to prior versions.*


Additionally, for Windows Server admins, there is a new redistributable 
dependency you’ll need to have installed for the new EOS server to run:
Microsoft Visual C++ 2015 Redistributable Update 3 RC 
<https://www.microsoft.com/en-US/download/details.aspx?id=52685>


Many of you may already have this installed on your machines but in case 
you run into missing DLLs errors, this should resolve that. Linux admins 
should be unaffected by this change. We’re working on an automated 
solution as part of the final release version.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Killing Floor 2 Summer Update 2020 Beta 2

2020-05-28 Thread Jared
Admins, we have rolled out the server files for the second opt-in beta 
of the summer update.  This update is once again under the same 
"preview" branch as previous.  We expect the client files to roll out in 
aprox: on hour.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Neon Nightmares Spring Update Server Files Are Now Available

2020-03-24 Thread Jared
We have just set live the server files.  Please update your servers from 
the existing live or previous beta.  We expect the client files to be 
live in aprox an hour.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Neon Nightmares Beta 2 Server Files Are Live

2020-03-12 Thread Jared
We are setting live the second build of the upcoming Neon Nightmares 
beta.  Admins can update their servers are opt in with the following:


Admins will need to use the following SteamCMD flag:

 *

   app_update 232130 -beta preview

To opt out use:

 *

   app_update 232130 -beta none

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Rising Storm 2: Green Army Men Thanksgiving Server Files are now available

2019-11-21 Thread Jared
A server update is coming to support a new Green Army Man Thanksgiving 
event/Update. This will not include any of the work going towards fixing 
issues in the base game/server. That is still an ongoing work.  We 
expect the client files to go live later today for this Green Army Men 
update.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 - Green Army Men Update

2019-08-27 Thread Jared
We have just set live the server files for Green Army Men 1.1. This 
update is only required if your server runs the Green Army Men content.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Green Army Men Update 1.02 for Rising Storm 2 Has Been Set Live for Servers

2019-07-30 Thread Jared
The client will follow shortly.  This update adjusts the game based on 
feedback players provided in the community survey.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Vietnam Server Update Is Now Live

2019-07-18 Thread Jared
This is a hotfix for several issues found in the Green Army Men DLC.  
Client files will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Green Army Man Server Update

2019-07-09 Thread Jared
This issue has now been resolved.  We recommend all admins run a 
"validate" update to get the content.


Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:37 PM, Jared wrote:
We have discovered an issue where the DLC content is not going live 
with the update.  We are investigating.


Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:36 PM, Jared wrote:
Admins will want to update their ROGMGame.ini with the following so 
maps can be set in webadmin:


[GMGameInfoTerritories ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoTerritories
GameSettingsClass=ROOnlineGameSettingsTerritories
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMTE-Christmas2018
Prefixes=GMTE
OptionSet=GMTE
;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data!
[GMGameInfoSupremacy ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSupremacy
GameSettingsClass=ROOnlineGameSettingsSupremacy
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMSU-BeachParty2019
Prefixes=GMSU
OptionSet=GMSU
[GMGameInfoSkirmish ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSkirmish
GameSettingsClass=ROOnlineGameSettingsSkirmish
GameSearchClass=ROOnlineGameSearch
DefaultMap=VNSK-Compound
Prefixes=GMSK
OptionSet=GMSK

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:35 PM, Jared wrote:

Server files are now live, along with the client DLC

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:11 PM, Jared wrote:

There may be a small delay with this push.  Will update as needed.

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC 
content to servers.  The DLC release will follow shortly.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Green Army Man Server Update

2019-07-09 Thread Jared
We have discovered an issue where the DLC content is not going live with 
the update.  We are investigating.


Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:36 PM, Jared wrote:
Admins will want to update their ROGMGame.ini with the following so 
maps can be set in webadmin:


[GMGameInfoTerritories ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoTerritories
GameSettingsClass=ROOnlineGameSettingsTerritories
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMTE-Christmas2018
Prefixes=GMTE
OptionSet=GMTE
;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data!
[GMGameInfoSupremacy ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSupremacy
GameSettingsClass=ROOnlineGameSettingsSupremacy
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMSU-BeachParty2019
Prefixes=GMSU
OptionSet=GMSU
[GMGameInfoSkirmish ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSkirmish
GameSettingsClass=ROOnlineGameSettingsSkirmish
GameSearchClass=ROOnlineGameSearch
DefaultMap=VNSK-Compound
Prefixes=GMSK
OptionSet=GMSK

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:35 PM, Jared wrote:

Server files are now live, along with the client DLC

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:11 PM, Jared wrote:

There may be a small delay with this push.  Will update as needed.

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC content 
to servers.  The DLC release will follow shortly.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Green Army Man Server Update

2019-07-09 Thread Jared
Admins will want to update their ROGMGame.ini with the following so maps 
can be set in webadmin:


[GMGameInfoTerritories ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoTerritories
GameSettingsClass=ROOnlineGameSettingsTerritories
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMTE-Christmas2018
Prefixes=GMTE
OptionSet=GMTE
;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data!
[GMGameInfoSupremacy ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSupremacy
GameSettingsClass=ROOnlineGameSettingsSupremacy
GameSearchClass=ROOnlineGameSearch
DefaultMap=GMSU-BeachParty2019
Prefixes=GMSU
OptionSet=GMSU
[GMGameInfoSkirmish ROUIDataProvider_GameModeInfo]
GameMode=GreenMenMod.GMGameInfoSkirmish
GameSettingsClass=ROOnlineGameSettingsSkirmish
GameSearchClass=ROOnlineGameSearch
DefaultMap=VNSK-Compound
Prefixes=GMSK
OptionSet=GMSK

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:35 PM, Jared wrote:

Server files are now live, along with the client DLC

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:11 PM, Jared wrote:

There may be a small delay with this push.  Will update as needed.

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC content 
to servers.  The DLC release will follow shortly.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Green Army Man Server Update

2019-07-09 Thread Jared

Server files are now live, along with the client DLC

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:11 PM, Jared wrote:

There may be a small delay with this push.  Will update as needed.

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC content 
to servers.  The DLC release will follow shortly.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Green Army Man Server Update

2019-07-09 Thread Jared

There may be a small delay with this push.  Will update as needed.

Jared Creasy
Community Relations
Tripwire Interactive

On 7/9/2019 1:10 PM, Jared wrote:
We have just pushed an update to add the Green Army Man DLC content to 
servers.  The DLC release will follow shortly.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Green Army Man Server Update

2019-07-09 Thread Jared
We have just pushed an update to add the Green Army Man DLC content to 
servers.  The DLC release will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2: Server Files For Update 1.4.1 Are Now Live

2019-06-20 Thread Jared
Client files will follow shortly.  This update fixes several issues 
introduced in 1.4.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Update 1081 Server Files are Now Available

2019-06-18 Thread Jared
Client files will follow shortly.  This is the full release of the 
summer update.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.4 Server Files are now available

2019-06-17 Thread Jared

The client files will follow shortly.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.3.2 is now live for servers

2019-05-15 Thread Jared

Client files to follow shortly.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Rising Storm 2 Update 1.3 - Server Files Are Now Available

2019-05-10 Thread Jared
We have just pushed live the server files for hotfix 1.3.1.  This update 
fixes an issue where players hand and weapon model textures could fail 
to load in properly.  The client files will follow shortly.


Jared Creasy
Community Relations
Tripwire Interactive

On 5/8/2019 10:15 AM, Jared wrote:
We have just pushed live the server files for Update 1.3.  The client 
files will follow in roughly an hour.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.3 - Server Files Are Now Available

2019-05-08 Thread Jared
We have just pushed live the server files for Update 1.3.  The client 
files will follow in roughly an hour.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Server Update 1078 Is Now Live

2019-03-26 Thread Jared
This is our Spring Cyber Revolt event server files.  We expect the 
client files to go live later today.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Spring Beta Phase 2 Server Build is on the way

2019-03-12 Thread Jared

The server files are now live.

Jared Creasy
Community Relations
Tripwire Interactive

On 3/12/2019 1:19 PM, Jared wrote:
We expect to update the server build for the upcoming Killing Floor 2 
spring beta in under an hour (approx 2 PM EST -5 GMT).



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Spring Beta Phase 2 Server Build is on the way

2019-03-12 Thread Jared
We expect to update the server build for the upcoming Killing Floor 2 
spring beta in under an hour (approx 2 PM EST -5 GMT).


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Cyber Revolt Beta Server Files are now live

2019-02-28 Thread Jared
You can opt into the beta by opting targeting the "preview" branch in 
your update command line.  Full changelog and client files to follow 
shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm Update 1.2.5

2019-01-31 Thread Jared
We have just set the server files live for update 1.2.5.  The client 
files will follow shortly along with the changelog.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.2.4 Server Files are now available

2019-01-23 Thread Jared

Client files will follow within the hour.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Re: Rising Storm 2 Hotfix 1.2.3

2018-12-12 Thread Jared

The server files are now live.  We expect to ship the client shortly.

On 12/12/2018 5:15 PM, Jared wrote:
We are expecting to push a minor but required hotfix. This will fix an 
SDK blocking volume issue with custom maps  We expect this to go live 
in the next half hour to hour.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.2.3

2018-12-12 Thread Jared
We are expecting to push a minor but required hotfix. This will fix an 
SDK blocking volume issue with custom maps  We expect this to go live in 
the next half hour to hour.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.2.1 Is Now Live For Servers

2018-11-14 Thread Jared
We have just pushed the server files for hotfix 1.2.1.  The client files 
will follow shortly along with the full changelog.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.2 Server Files Are Now Ready

2018-11-06 Thread Jared
Admins can now update their servers to get them ready for the client 
rollout of Update 1.2 which is expected to happen within the hour.  Full 
patch notes will be available with the client rollout.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising storm 2 hotfix 1.1.2 server files are now live

2018-10-11 Thread Jared Creasy
Changelog was posted earlier today.  Client files will follow after a
delay.
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Re: Killing Floor 2 Update 1071 - Monster Masquerade Sever files are now live

2018-10-02 Thread Jared
The build has just been updated to a corrected build, as Beta 2 build 
1070 server files were previously released instead of build 1071.


Jared Creasy
Community Relations
Tripwire Interactive

On 10/2/2018 10:02 AM, Jared wrote:

The client files and full changelog will follow later today.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Update 1071 - Monster Masquerade Sever files are now live

2018-10-02 Thread Jared

The client files and full changelog will follow later today.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.1.1 Server Files Are Now Live

2018-09-26 Thread Jared
We have just set live the server files for build 1.1.1.  This update 
fixes a flaw in the vote kick system as well as brings several other bug 
fixes and QoL improvements around the new Multiplayer Campaign mode.  
Full notes will follow with the client release.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.1 Server Files Are Now Available

2018-09-19 Thread Jared
Server files for the Multiplayer Campaign update (Version 1.1) for 
Rising Storm 2 are now live.  Client files will follow shortly along 
with the full changelog.  Admins will notice a new section of web admin 
to allow them to configure how Multiplayer Campaign is played and what 
maps are available.  These can also be configured directly in the game 
config files.



--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 MM Beta 2 Server Build 1070 Is Now Live

2018-09-18 Thread Jared
We have just pushed updated server files for the MM beta event. To opt 
your server into this beta use the following line where appropriate in 
your server update setup:


app_update 232130 -beta preview

The client files and changelog will follow later today.  This build 
mostly addresses bugs and balance issues reported by the community.  Of 
note to server admins, this removes a feature that prematurely was 
released in the first beta that prevented workshop subscriptions from 
working properly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Halloween Opt-In Beta (Build 1069)

2018-09-06 Thread Jared
Admins, we are pushing the Opt-In beta for the upcoming Monster's 
Masquerade Halloween update now.  To opt your server into this beta use 
the following line where appropriate in your server update setup:


app_update 232130 -beta preview

The client files and changelog will follow later today.   Of major note 
to server admins, this update includes a major overhaul of both the in 
game UI for matchmaking as well as fixes many player reported issues for 
matchmaking and server takeover.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Required Update - Server Files released

2018-08-01 Thread Jared
We have just set live the server files for Rising Storm 2 update 
1.09.2.  This update fixes several bug related to admin-ing a server.  
The client files will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.09.1 is now live for servers

2018-07-26 Thread Jared
We have just pushed a hotfix for Rising Storm 2 to address a crash that 
could happen during gameplay.  The client files will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Update 1.09 Server Files Released

2018-07-25 Thread Jared
The server files for update 1.09 are now live and admins can start 
updating their servers.  The client files will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Required Update

2018-07-11 Thread Jared
We have just pushed the server files for update 1.08.5 for servers.  The 
client files will follow in a few minutes.  This update potentially 
fixes a crash that would happen on the map, Hue, as well as a movement 
issue that clients could experience impacting their gameplay.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Server Update Released

2018-07-05 Thread Jared
We have just pushed a server update for Killing Floor 2.  This update 
contains some quality of life changes and bug fixes.  The client will 
follow in the next hour.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 Hotfix 1.08.4 Server Files are now live

2018-06-20 Thread Jared
We have just pushed live a new hotfix patch for Rising Storm 2 servers 
with clients to follow shortly.  This hotfix addresses a failed fix in 
1.08.3 as well as improves hit detection issues reported by the community.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Rising Storm 2 1.08.3 Hotfix server files are now live

2018-06-18 Thread Jared
We have just pushed the 1.08.3 server files live and plan to follow up 
shortly with the client files.  This is a required update and addresses 
several community issues and feedback.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


[hlds] Killing Floor 2 Update 1067 is now live for servers

2018-06-12 Thread Jared
The client files will follow shortly, in aprox an hour.  This is the 
Summer Sideshow: Treacherous Skies Event update.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/


Re: [hlds] Killing Floor 2 Summer Beta Update Server Files Available Now

2018-05-17 Thread Jared
The server files are now available to download.  To get these files 
admins must use the following branch flag:


beta preview

example:  app_update 232130 -beta preview

Jared Creasy
Community Relations
Tripwire Interactive

On 5/17/2018 9:45 AM, Jared wrote:
We are expecting to release the server files into beta for the next 
Killing Floor 2 Summer event in the next half hour.  Client files will 
follow later today.  This is not a required update and instructions 
for how to opt-in will come with the release of the files.





___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Summer Beta Update Server Files Available Soon

2018-05-17 Thread Jared
We are expecting to release the server files into beta for the next 
Killing Floor 2 Summer event in the next half hour.  Client files will 
follow later today.  This is not a required update and instructions for 
how to opt-in will come with the release of the files.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Killing Floor 2 Required Update - Now

2018-05-07 Thread Jared
This update is going live now.  This will allow players to opt into a 
future beta program and opt out without a negative impact on their 
experience gain.


Jared Creasy
Community Relations
Tripwire Interactive

On 5/7/2018 10:33 AM, Jared wrote:
We are preparing a required update for clients and servers that will 
go out later today.  This update will not feature any direct changes 
for players or admins, but will allow us to better support a future 
change related to the next Killing Floor 2 beta branch.





___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Required Update - Later today

2018-05-07 Thread Jared
We are preparing a required update for clients and servers that will go 
out later today.  This update will not feature any direct changes for 
players or admins, but will allow us to better support a future change 
related to the next Killing Floor 2 beta branch.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Update 1.07 Is Now Live For Servers

2018-04-25 Thread Jared
We have just set the server files live for update 1.07.  The client 
files will follow shortly.  This is a required update for both clients 
and servers.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Required Killing Floor 2 Update - 1063

2018-04-10 Thread Jared
We have just set live the server files for build 1063.  This update 
addresses the following 2 issues:


 *

   Fix for stacking sounds in Endless Arena and Powercore

 *

   Added Modding Support for Ranked Endless Map Creation

The client files will follow shortly.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2: Required Update Hotfix 1.06.5

2018-04-05 Thread Jared
We are shipping a required update for Rising Storm 2: Vietnam for 
clients and servers.  This hotfix addresses:


 * Fixed an issue which caused player models and objects to ‘flicker’
   in and out of visibility when playing the game using instanced
   rendering and graphical settings at Medium or lower.

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Update

2018-03-30 Thread Jared
We have just shipped the server build for 1.06.4 to address several key 
issues.  The client files will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Update 1062

2018-03-27 Thread Jared
KF 2 Version 1062 is now available for server admins.  Admins can update 
their existing servers from current live or Infinite Onslaught beta 2.  
Client files will follow later today in aprox an hour and a half from 
the sending of this email.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 required update

2018-03-19 Thread Jared Creasy
We have just set live hotfix 1.06.3 for servers.  This update targets many
of the top issues reported from the 1.06 patch. The client update will
follow in the next 30 minutes.
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Spring Update Beta 2

2018-03-12 Thread Jared
The server files for the second beta of the spring update are now live.  
We expect the client files to follow in about an hour.


To opt-in or update from the existing beta, change your standard server 
update command to add the following:


app_update 232130 -beta preview

--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Required Server Update - Rollback of 1.06.2

2018-03-08 Thread Jared
Something went wrong in our build process and code that was not supposed 
to be in 1.06.2 was introduced, returning a bug that was fixed in 
1.06.1. As of this time we are pulling the update and rolling clients 
and servers back to 1.06.1 while we investigate what has happened.  We 
are sorry for the inconvenience this has caused.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2: Vietnam hotfix 1.06.2

2018-03-08 Thread Jared
Hotfix 1.06.2 is rolling out now for servers which is a potential fix 
for a crash caused from FFAL rocket fire from Bushranger or Cobra.  The 
client will follow in several minutes.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2: Vietnam Hotfix 1.06.1 Live for Servers

2018-03-07 Thread Jared
We have just set live an update for server (clients to follow in the 
next 20 to 30 minutes) to fix an issue introduced with 1.06 around 
player movement and the first person camera.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Vietnam 1.06 Update

2018-03-06 Thread Jared
The 1.06 update is available now.  The full changelog can be found here: 
http://steamcommunity.com/games/418460/announcements/detail/1663389538644402235


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 spring preview beta

2018-02-28 Thread Jared Creasy
The server files for the spring beta update are now available.

To opt-in, change your standard server update command to add the following:

app_update 232130 -beta preview



Client files and changelog will follow soon!
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 1.05.3 Hotfix - Required Update for Clients and Servers

2018-02-08 Thread Jared
We are pushing a hotfix update for clients (in 30minutes) and servers 
(now).


This update addresses the two most common crashes clients are 
experiencing in the game.  Please update your servers now.



--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Required Update

2017-12-15 Thread Jared
A Server update has been released for Rising Storm 2: Vietnam that fixes 
an issue with workshop items.  The client will go live shortly.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Required Update - 1059 The Krampus Christmas

2017-12-12 Thread Jared
This is a follow up as an earlier mail may not have properly gone out.  
Killing Floor 2 has been updated with a required update to version 1059 
bringing along the new seasonal event the Krampus Christmas.


Of note there may be an issue (we are currently tracking and 
investigating) where servers with custom content have excessive logging 
which may impact performance.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Required Update

2017-12-07 Thread Jared
Server files are now available for a required Rising Storm 2 update, 
client files will follow shortly.  Patch notes are as follows:



Double XP Period Over


Thank you to everyone who played in the first two weeks of the 
Bushranger Content Update! XP gains will now be at the normal rate until 
our next Double XP event. We’re using this opportunity to roll out some 
bugfixes, which are listed below:



Bugfixes


EAC


 *

   Fixed an error with the installation of EAC, if the game was not
   behaving normally due to issues with Easy Anti-Cheat, this update
   should fix those problems.


Levels


Rung Sac


 *

   Fixed an issue where the Canberra and Napalm Strike would fail to
   trigger sometimes on this map. Thank you to all community members
   who reported this issue so that we could fix it


Long Tan


 *

   Fixed an issue which caused players killed while inside the bunker
   at Objective C to be fired through the ceiling and into the air

 *

   Added a very special boot, which was missing from the level at the
   release of the Bushranger Content Update. I wonder what it’s for...


Operation Forrest


 *

   Fixed a hole in the terrain in Objective C, through which players
   could fall to their deaths

 *

   Removed a floating metal pan from the street in Objective E

 *

   Added a blocking volume to a pit on the edge of the map into which
   players could fall and become stuck - this pit will be removed
   altogether in a future update


UI


 *

   Fixed an issue where players could spawn into the game with no
   objective markers on the overhead map, or letters in objective
   markers in the tactical view

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Rising Storm 2 Required Update - Special Note To Custom Map Servers

2017-11-28 Thread Jared
As a heads up for admins who run custom maps, if you have done so this 
update will not automatically add the new maps to the config files (so 
as not to wipe your custom map additions).  This will keep them from 
being added to rotation or webadmin.  You can add them manually to 
rogame.ini:


[VNSU-OperationForrest ROUIDataProvider_MapInfo]
MapName=VNSU-OperationForrest
FriendlyName=Operation Forrest
GameType=ROGame.ROGameInfoSupremacy
PreviewImageMarkup=
Description=To Be Completed
LoadMapMovie=LoadScreen_OperationForrest
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Antimatter Games

[VNTE-LongTan ROUIDataProvider_MapInfo]
MapName=VNTE-LongTan
FriendlyName=Long Tan
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=
Description=To Be Completed
LoadMapMovie=LoadScreen_LongTan
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Antimatter Games

[VNTE-RungSac ROUIDataProvider_MapInfo]
MapName=VNTE-RungSac
FriendlyName=Rung Sac
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=
Description=To Be Completed
LoadMapMovie=LoadScreen_RungSac
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Antimatter Games

On 11/28/2017 3:33 PM, Jared wrote:


Admin - We have just set live the server files for the 1.05 Bushranger 
update.  Please update your servers now.  The client files will follow 
in several minutes.



You can find the full changelog here: 
http://steamcommunity.com/gid/103582791441057506/announcements/detail/147085207924881


One item you will want to note is the inclusion of 3d positional 
VOIP.  By default it is set so that players on both teams will hear 
each other.  However that is a server setting and you can restrict it 
to one side.




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Required Update

2017-11-28 Thread Jared
Admin - We have just set live the server files for the 1.05 Bushranger 
update.  Please update your servers now.  The client files will follow 
in several minutes.



You can find the full changelog here: 
http://steamcommunity.com/gid/103582791441057506/announcements/detail/147085207924881


One item you will want to note is the inclusion of 3d positional VOIP.  
By default it is set so that players on both teams will hear each 
other.  However that is a server setting and you can restrict it to one 
side.


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 required update

2017-11-01 Thread Jared
A required update is now live for Killing Floor 2 servers.  The client 
update will follow shortly later today.


This update addresses an issue where players will not always properly be 
granted dosh vault crates.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Killing Floor 2 Update - Halloween Horrors event

2017-10-17 Thread Jared
The server files for the Killing Floor 2 Halloween Horrors event are now 
live.  We expect the client files to go live in about an hour.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2: Vietnam Required Server Update - Live

2017-09-26 Thread Jared
  We have just set live the server files for RS2 update 1.04. The 
client files will follow shortly (20 to 30 minutes).


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Vietnam Hotfix Required Update

2017-09-07 Thread Jared
We have just set live the server update for Vietnam bringing it to 
version 1.03a.  This fixes an issue related to vote kicking. Client 
files will follow shortly (aprox: 20 minutes).


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Vietnam Required Update - End to Double XP

2017-09-06 Thread Jared
We have just set live the server build to end the Shake and Bake Double 
XP Weekend.  The client update will follow in aprox. 30 minutes.  This 
is a required update for clients and servers.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Vietnam 1.03 Server Files are live

2017-08-29 Thread Jared
The 1.03 Update is now ready for server admins to grab.  The client will 
follow in about 20 minutes from this email.  This is a required update.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Required Update

2017-08-17 Thread Jared
We have just set live an update for RS2: Vietnam that ends the Double XP 
event.  This is a required update for clients and servers.  The client 
patch will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Vietnam Update

2017-08-10 Thread Jared
We are pushing a hotfix live for RS 2: Vietnam with the following 
changes.  This is a required update for clients and servers (with the 
client update to follow shortly).


Bug Fixes


Gameplay


 *

   Players will no longer appear to ‘jitter’ or have frozen animations
   when viewed through a sniper scope

 *

   Fixed the hipped and shouldered spread of all shotguns being
   extremely exaggerated


BETA Maps


 *

   Territories Song Be - Addressed players loading under the terrain on
   spawn

 *

   Territories Song Be - The Cobra has been removed to address map
   balance for the Vietnamese


Events


Shake and Bake Double XP


 *

   As a ‘thank you’ for being patient and supportive of the 1.02
   hotfixes, we have extended the ‘Shake and Bake’ double XP event by 2
   days. The event will now come to a close on August 17th.


--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Rising Storm 2 Vietnam Update

2017-08-08 Thread Jared
We have set live a followup update for servers (clients to follow in 20 
minute) to fix several bugs that were in this release.  This is a 
required update.



On 8/8/2017 10:13 AM, Jared wrote:
We have updated RS 2: Vietnam to 1.02.  This is a required update for 
clients and servers.  The client update will follow shortly.





___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Rising Storm 2 Vietnam Update

2017-08-08 Thread Jared
We have updated RS 2: Vietnam to 1.02.  This is a required update for 
clients and servers.  The client update will follow shortly.


--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Optional Rising Storm 2 Server Update

2017-07-28 Thread Jared
We are pushing a second update optional update to address VNSU-HueCity 
ending too quickly.  This update is rolling out for clients now and 
servers an opt in if they wish to host these maps.


Jared Creasy
Community Relations
Tripwire Interactive

On 7/28/2017 9:25 AM, Jared wrote:


We have just set live an optional Rising Storm 2 update for servers 
(it is mandatory for clients and will roll out a bit later).  This 
update brings the new beta map variants for VNTE-AnLaoValley, 
VNTE-SongBe, and VNSU-HueCity.


If you decide to add these maps to your rotation we ask that you point 
your communities and players at: http://rs2vietnam.com/mapsurvey so we 
can gather player feedback and input.


Admins may need to add the following into their ROGame.ini by hand if 
they choose to run these maps:


[VNTE-AnLaoValley ROUIDataProvider_MapInfo]
MapName=VNTE-AnLaoValley
FriendlyName=An Lao Valley (Beta)
GameType=ROGame.ROGameInfoTerritories
Description=To Be Completed
LoadMapMovie=LoadScreen_AnLaoValley
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Antimatter Games

[VNTE-SongBe ROUIDataProvider_MapInfo]
MapName=VNTE-SongBe
FriendlyName=Song Be (Beta)
GameType=ROGame.ROGameInfoTerritories
Description=To Be Completed
LoadMapMovie=LoadScreen_SongBe
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Antimatter Games

[VNSU-HueCity ROUIDataProvider_MapInfo]
MapName=VNSU-HueCity
FriendlyName=Hue City (Beta)
GameType=ROGame.ROGameInfoSupremacy
Description=US forces attempt to retake the ancient city of Hue 
following the Tet Offensive.

LoadMapMovie=LoadScreen_HueCity
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Antimatter Games



--
Jared Creasy
Community Relations
Tripwire Interactive


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Optional Rising Storm 2 Server Update

2017-07-28 Thread Jared
We have just set live an optional Rising Storm 2 update for servers (it 
is mandatory for clients and will roll out a bit later).  This update 
brings the new beta map variants for VNTE-AnLaoValley, VNTE-SongBe, and 
VNSU-HueCity.


If you decide to add these maps to your rotation we ask that you point 
your communities and players at: http://rs2vietnam.com/mapsurvey so we 
can gather player feedback and input.


Admins may need to add the following into their ROGame.ini by hand if 
they choose to run these maps:


[VNTE-AnLaoValley ROUIDataProvider_MapInfo]
MapName=VNTE-AnLaoValley
FriendlyName=An Lao Valley (Beta)
GameType=ROGame.ROGameInfoTerritories
Description=To Be Completed
LoadMapMovie=LoadScreen_AnLaoValley
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Antimatter Games

[VNTE-SongBe ROUIDataProvider_MapInfo]
MapName=VNTE-SongBe
FriendlyName=Song Be (Beta)
GameType=ROGame.ROGameInfoTerritories
Description=To Be Completed
LoadMapMovie=LoadScreen_SongBe
MapType16=ROMT_CombinedArms
MapType32=ROMT_CombinedArms
MapType64=ROMT_CombinedArms
Author=Antimatter Games

[VNSU-HueCity ROUIDataProvider_MapInfo]
MapName=VNSU-HueCity
FriendlyName=Hue City (Beta)
GameType=ROGame.ROGameInfoSupremacy
Description=US forces attempt to retake the ancient city of Hue 
following the Tet Offensive.

LoadMapMovie=LoadScreen_HueCity
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Antimatter Games



--
Jared Creasy
Community Relations
Tripwire Interactive

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


  1   2   >