Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-14 Thread msleeper
Yeah something like that. My idea was to have it reconnect on map
change, I can deal with it losing connection for a single map iteration,
but having to restart the server means a lot of people don't come back,
even when I spam chat telling people it's going down for about 3
seconds.


On Thu, 2009-05-14 at 14:46 +1000, m...@bestgn.net.au wrote:
 Good suggestion, had this happen quite a few times! Seems server reboot is
 only solution at the moment :/
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
 Sent: Thursday, 14 May 2009 2:38 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?
 
 
 An auto-reconnection after x minutes, maybe? :)
 
 On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com wrote:
 
  well if a server loses connection to steam, i dont think there is anythint
  that can be done, i mean what do you expect?
 
  On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com wrote:
 
   Is there any word of if there will be a fix for a TF2 server losing
   connection to the Steam servers and blocking the loadout? Thanks.
  
  
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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-14 Thread Joel R.
In HL1 I use to send a retry command to everyone just as I would restart the
server.  I don't know if this is at all possible in HL2.  But it would get
me about 80-90% of the players back.

On Thu, May 14, 2009 at 2:18 PM, msleeper mslee...@cyberwurx.com wrote:

 Yeah something like that. My idea was to have it reconnect on map
 change, I can deal with it losing connection for a single map iteration,
 but having to restart the server means a lot of people don't come back,
 even when I spam chat telling people it's going down for about 3
 seconds.


 On Thu, 2009-05-14 at 14:46 +1000, m...@bestgn.net.au wrote:
  Good suggestion, had this happen quite a few times! Seems server reboot
 is
  only solution at the moment :/
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
  Sent: Thursday, 14 May 2009 2:38 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Fix for Loadout/Steam server bug with the Sniper
 update?
 
 
  An auto-reconnection after x minutes, maybe? :)
 
  On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com wrote:
 
   well if a server loses connection to steam, i dont think there is
 anythint
   that can be done, i mean what do you expect?
  
   On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com
 wrote:
  
Is there any word of if there will be a fix for a TF2 server losing
connection to the Steam servers and blocking the loadout? Thanks.
   
   
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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-14 Thread msleeper
Valve has since blocked the ability to execute client commands like
that. Some very few ones still work, but stuff like that and the
connection-redirect stuff that destroyed TFC and some other games
prompted them to remove the ability.


On Thu, 2009-05-14 at 14:53 -0500, Joel R. wrote:
 In HL1 I use to send a retry command to everyone just as I would restart the
 server.  I don't know if this is at all possible in HL2.  But it would get
 me about 80-90% of the players back.
 
 On Thu, May 14, 2009 at 2:18 PM, msleeper mslee...@cyberwurx.com wrote:
 
  Yeah something like that. My idea was to have it reconnect on map
  change, I can deal with it losing connection for a single map iteration,
  but having to restart the server means a lot of people don't come back,
  even when I spam chat telling people it's going down for about 3
  seconds.
 
 
  On Thu, 2009-05-14 at 14:46 +1000, m...@bestgn.net.au wrote:
   Good suggestion, had this happen quite a few times! Seems server reboot
  is
   only solution at the moment :/
  
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
   Sent: Thursday, 14 May 2009 2:38 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Fix for Loadout/Steam server bug with the Sniper
  update?
  
  
   An auto-reconnection after x minutes, maybe? :)
  
   On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com wrote:
  
well if a server loses connection to steam, i dont think there is
  anythint
that can be done, i mean what do you expect?
   
On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com
  wrote:
   
 Is there any word of if there will be a fix for a TF2 server losing
 connection to the Steam servers and blocking the loadout? Thanks.


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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-14 Thread Didrole
The retry cmd has the fcvar_server_can_execute flag.
But that doesn't work, the client's console says that the connect command
has been blocked.

2009/5/14 msleeper mslee...@cyberwurx.com

 Valve has since blocked the ability to execute client commands like
 that. Some very few ones still work, but stuff like that and the
 connection-redirect stuff that destroyed TFC and some other games
 prompted them to remove the ability.


 On Thu, 2009-05-14 at 14:53 -0500, Joel R. wrote:
  In HL1 I use to send a retry command to everyone just as I would restart
 the
  server.  I don't know if this is at all possible in HL2.  But it would
 get
  me about 80-90% of the players back.
 
  On Thu, May 14, 2009 at 2:18 PM, msleeper mslee...@cyberwurx.com
 wrote:
 
   Yeah something like that. My idea was to have it reconnect on map
   change, I can deal with it losing connection for a single map
 iteration,
   but having to restart the server means a lot of people don't come back,
   even when I spam chat telling people it's going down for about 3
   seconds.
  
  
   On Thu, 2009-05-14 at 14:46 +1000, m...@bestgn.net.au wrote:
Good suggestion, had this happen quite a few times! Seems server
 reboot
   is
only solution at the moment :/
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Thursday, 14 May 2009 2:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Fix for Loadout/Steam server bug with the Sniper
   update?
   
   
An auto-reconnection after x minutes, maybe? :)
   
On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com
 wrote:
   
 well if a server loses connection to steam, i dont think there is
   anythint
 that can be done, i mean what do you expect?

 On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com
   wrote:

  Is there any word of if there will be a fix for a TF2 server
 losing
  connection to the Steam servers and blocking the loadout? Thanks.
 
 
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   archives,
  please visit:
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[hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-13 Thread msleeper
Is there any word of if there will be a fix for a TF2 server losing
connection to the Steam servers and blocking the loadout? Thanks.


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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-13 Thread Dj Satane
well if a server loses connection to steam, i dont think there is anythint
that can be done, i mean what do you expect?

On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com wrote:

 Is there any word of if there will be a fix for a TF2 server losing
 connection to the Steam servers and blocking the loadout? Thanks.


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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-13 Thread Cc2iscooL
An auto-reconnection after x minutes, maybe? :)

On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com wrote:

 well if a server loses connection to steam, i dont think there is anythint
 that can be done, i mean what do you expect?

 On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com wrote:

  Is there any word of if there will be a fix for a TF2 server losing
  connection to the Steam servers and blocking the loadout? Thanks.
 
 
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Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?

2009-05-13 Thread moe
Good suggestion, had this happen quite a few times! Seems server reboot is
only solution at the moment :/


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Thursday, 14 May 2009 2:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Fix for Loadout/Steam server bug with the Sniper update?


An auto-reconnection after x minutes, maybe? :)

On Wed, May 13, 2009 at 11:31 PM, Dj Satane djsat...@gmail.com wrote:

 well if a server loses connection to steam, i dont think there is anythint
 that can be done, i mean what do you expect?

 On Wed, May 13, 2009 at 9:37 PM, msleeper mslee...@cyberwurx.com wrote:

  Is there any word of if there will be a fix for a TF2 server losing
  connection to the Steam servers and blocking the loadout? Thanks.
 
 
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  please visit:
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