Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ -threads results part 1

2010-08-05 Thread Shizzle Nizzle
what results do you have for threads 2? to compare the difference between
original and the changes

On Mon, Aug 2, 2010 at 9:53 AM, Steven Hartland kill...@multiplay.co.ukwrote:

 Our results show threads 1 produces slightly lower load than threads 3
 but that may be a sudo effect. The figures for those interested show:-

 threads 3 cpu usage is 52% with an stdev or 15% resulting in 95th pctl of
 67%
 threads 1 cpu usage is 48% with an stdev of 15% resulting in 95th pctl of
 62%

 Both measured using over 1,700 samples at 24 players on 2fort of a L5520

   Regards
   Steve

 - Original Message - From: M33CROB ad...@phoenixrisingtf2.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Thursday, July 29, 2010 9:17 PM

 Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20
 update/ -threads results part 1


  Have you been able to complete your analysis with this Steven? I have had
 my
 GSP add -threads 1 to the command start up line and things seem to be
 weird. Since adding this I have noticed that my server fps (according to
 net
 graph 4) is always at 30. Previous to this command my server fps would
 fluctuate wildly between 64 and 512. Before this TF2 update my fps would
 fluctuate between 400  512 but never ever drop below 400.

 Since I dont host my own server (due to lack of upload bandwidth) I cant
 be
 certain if this is an issue with my GSP or with the game itself. It seemed
 to coincide with everyone else having issues.

 On Mon, Jul 26, 2010 at 7:23 AM, Steven Hartland kill...@multiplay.co.uk
 wrote:

  The results for Windows are in and using both -threads 1 and -threads 3
 has produced a definite improvement see the following graphs:-
 http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
 http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

 I've now switched one of our popular 2fort servers to -threads 3 from
 -threads 2 so we can verify which is better threads 1 or threads 3 as
 comparing two different maps cant confirm that.

 Our Linux results unfortunately have been invalidated by a change in
 measurement method, so can't comment there :(

  Regards
  Steve

 
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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ -threads results part 1

2010-08-02 Thread Steven Hartland

Our results show threads 1 produces slightly lower load than threads 3
but that may be a sudo effect. The figures for those interested show:-

threads 3 cpu usage is 52% with an stdev or 15% resulting in 95th pctl of 67%
threads 1 cpu usage is 48% with an stdev of 15% resulting in 95th pctl of 62%

Both measured using over 1,700 samples at 24 players on 2fort of a L5520

   Regards
   Steve

- Original Message - 
From: M33CROB ad...@phoenixrisingtf2.com

To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Thursday, July 29, 2010 9:17 PM
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ 
-threads results part 1



Have you been able to complete your analysis with this Steven? I have had my
GSP add -threads 1 to the command start up line and things seem to be
weird. Since adding this I have noticed that my server fps (according to net
graph 4) is always at 30. Previous to this command my server fps would
fluctuate wildly between 64 and 512. Before this TF2 update my fps would
fluctuate between 400  512 but never ever drop below 400.

Since I dont host my own server (due to lack of upload bandwidth) I cant be
certain if this is an issue with my GSP or with the game itself. It seemed
to coincide with everyone else having issues.

On Mon, Jul 26, 2010 at 7:23 AM, Steven Hartland kill...@multiplay.co.ukwrote:


The results for Windows are in and using both -threads 1 and -threads 3
has produced a definite improvement see the following graphs:-
http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

I've now switched one of our popular 2fort servers to -threads 3 from
-threads 2 so we can verify which is better threads 1 or threads 3 as
comparing two different maps cant confirm that.

Our Linux results unfortunately have been invalidated by a change in
measurement method, so can't comment there :(

  Regards
  Steve


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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update / -threads results part 1

2010-07-29 Thread M33CROB
Have you been able to complete your analysis with this Steven? I have had my
GSP add -threads 1 to the command start up line and things seem to be
weird. Since adding this I have noticed that my server fps (according to net
graph 4) is always at 30. Previous to this command my server fps would
fluctuate wildly between 64 and 512. Before this TF2 update my fps would
fluctuate between 400  512 but never ever drop below 400.

Since I dont host my own server (due to lack of upload bandwidth) I cant be
certain if this is an issue with my GSP or with the game itself. It seemed
to coincide with everyone else having issues.

On Mon, Jul 26, 2010 at 7:23 AM, Steven Hartland kill...@multiplay.co.ukwrote:

 The results for Windows are in and using both -threads 1 and -threads 3
 has produced a definite improvement see the following graphs:-
 http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
 http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

 I've now switched one of our popular 2fort servers to -threads 3 from
 -threads 2 so we can verify which is better threads 1 or threads 3 as
 comparing two different maps cant confirm that.

 Our Linux results unfortunately have been invalidated by a change in
 measurement method, so can't comment there :(

   Regards
   Steve

 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.


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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update / -threads results part 1

2010-07-26 Thread Steven Hartland

The results for Windows are in and using both -threads 1 and -threads 3
has produced a definite improvement see the following graphs:-
http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

I've now switched one of our popular 2fort servers to -threads 3 from
-threads 2 so we can verify which is better threads 1 or threads 3 as
comparing two different maps cant confirm that.

Our Linux results unfortunately have been invalidated by a change in
measurement method, so can't comment there :(

   Regards
   Steve


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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update / -threads results part 1

2010-07-26 Thread Mike Stiehm
I think your links are broken. (Maybe it's just me)

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
Sent: Monday, July 26, 2010 9:23 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update
/ -threads results part 1

The results for Windows are in and using both -threads 1 and -threads 3
has produced a definite improvement see the following graphs:-
http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

I've now switched one of our popular 2fort servers to -threads 3 from
-threads 2 so we can verify which is better threads 1 or threads 3 as
comparing two different maps cant confirm that.

Our Linux results unfortunately have been invalidated by a change in
measurement method, so can't comment there :(

Regards
Steve


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person or entity to whom it is addressed. In the event of misdirection, the
recipient is prohibited from using, copying, printing or otherwise
disseminating it or any information contained in it. 

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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update / -threads results part 1

2010-07-26 Thread Michael Krasnow
work fine for me

On Mon, Jul 26, 2010 at 11:13 AM, Mike Stiehm mikesti...@gmail.com wrote:

 I think your links are broken. (Maybe it's just me)

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
 Sent: Monday, July 26, 2010 9:23 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update
 / -threads results part 1

 The results for Windows are in and using both -threads 1 and -threads 3
 has produced a definite improvement see the following graphs:-
 http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
 http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

 I've now switched one of our popular 2fort servers to -threads 3 from
 -threads 2 so we can verify which is better threads 1 or threads 3 as
 comparing two different maps cant confirm that.

 Our Linux results unfortunately have been invalidated by a change in
 measurement method, so can't comment there :(

Regards
Steve

 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.

 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
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-- 
Michael Krasnow
http://mnkras.com
mnk...@gmail.com
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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ -threads results part 1

2010-07-26 Thread Steven Hartland

Working here, what are you seeing? 404, 500?

   Regards
   Steve

- Original Message - 
From: Mike Stiehm mikesti...@gmail.com

To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Sent: Monday, July 26, 2010 4:13 PM
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ 
-threads results part 1



I think your links are broken. (Maybe it's just me)

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
Sent: Monday, July 26, 2010 9:23 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update
/ -threads results part 1

The results for Windows are in and using both -threads 1 and -threads 3
has produced a definite improvement see the following graphs:-
http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png

I've now switched one of our popular 2fort servers to -threads 3 from
-threads 2 so we can verify which is better threads 1 or threads 3 as
comparing two different maps cant confirm that.

Our Linux results unfortunately have been invalidated by a change in
measurement method, so can't comment there :(

   Regards
   Steve


This e.mail is private and confidential between Multiplay (UK) Ltd. and the
person or entity to whom it is addressed. In the event of misdirection, the
recipient is prohibited from using, copying, printing or otherwise
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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ -threads results part 1

2010-07-26 Thread Mike Stiehm
Looks like its something with my DNS server. Its working on another
connection.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
Sent: Monday, July 26, 2010 10:45 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/
-threads results part 1

Working here, what are you seeing? 404, 500?

Regards
Steve

- Original Message - 
From: Mike Stiehm mikesti...@gmail.com
To: 'Half-Life dedicated Win32 server mailing list'
hlds@list.valvesoftware.com
Sent: Monday, July 26, 2010 4:13 PM
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/
-threads results part 1


I think your links are broken. (Maybe it's just me)
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
 Sent: Monday, July 26, 2010 9:23 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20
update
 / -threads results part 1
 
 The results for Windows are in and using both -threads 1 and -threads 3
 has produced a definite improvement see the following graphs:-
 http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
 http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png
 
 I've now switched one of our popular 2fort servers to -threads 3 from
 -threads 2 so we can verify which is better threads 1 or threads 3 as
 comparing two different maps cant confirm that.
 
 Our Linux results unfortunately have been invalidated by a change in
 measurement method, so can't comment there :(
 
Regards
Steve
 
 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and
the
 person or entity to whom it is addressed. In the event of misdirection,
the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it. 
 
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.
 
 
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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/-threads results part 1

2010-07-26 Thread Steven Hartland

I would be careful there you may have a virus or something else
hijacking your dns.

I would definitely run a scan to be sure.

   Regards
   Steve

- Original Message - 
From: Mike Stiehm mikesti...@gmail.com




Looks like its something with my DNS server. Its working on another
connection.




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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/ -threads results part 1

2010-07-26 Thread G. Hutchinson
great Mike you fuxored the internet... Now how are the rest of us 
going to use it?



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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/-threads results part 1

2010-07-26 Thread Saint K .
8.8.8.8 for all your DNS loving.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
Sent: Monday, July 26, 2010 7:23 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 
update/-threads results part 1

I would be careful there you may have a virus or something else
hijacking your dns.

I would definitely run a scan to be sure.

Regards
Steve

- Original Message - 
From: Mike Stiehm mikesti...@gmail.com


 Looks like its something with my DNS server. Its working on another
 connection.



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Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update/-threads results part 1

2010-07-26 Thread Kyle Sanderson
It's all about 4.2.2.1-6 (IIRC)

Kyle.

On Mon, Jul 26, 2010 at 1:23 PM, Saint K. sai...@specialattack.net wrote:
 8.8.8.8 for all your DNS loving.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
 Sent: Monday, July 26, 2010 7:23 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 
 update/-threads results part 1

 I would be careful there you may have a virus or something else
 hijacking your dns.

 I would definitely run a scan to be sure.

    Regards
    Steve

 - Original Message -
 From: Mike Stiehm mikesti...@gmail.com


 Looks like its something with my DNS server. Its working on another
 connection.


 
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