what results do you have for threads 2? to compare the difference between
original and the changes

On Mon, Aug 2, 2010 at 9:53 AM, Steven Hartland <[email protected]>wrote:

> Our results show threads 1 produces slightly lower load than threads 3
> but that may be a sudo effect. The figures for those interested show:-
>
> threads 3 cpu usage is 52% with an stdev or 15% resulting in 95th pctl of
> 67%
> threads 1 cpu usage is 48% with an stdev of 15% resulting in 95th pctl of
> 62%
>
> Both measured using over 1,700 samples at 24 players on 2fort of a L5520
>
>   Regards
>   Steve
>
> ----- Original Message ----- From: "M33CROB" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list" <
> [email protected]>
> Sent: Thursday, July 29, 2010 9:17 PM
>
> Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20
> update/ -threads results part 1
>
>
>  Have you been able to complete your analysis with this Steven? I have had
>> my
>> GSP add "-threads 1" to the command start up line and things seem to be
>> weird. Since adding this I have noticed that my server fps (according to
>> net
>> graph 4) is always at 30. Previous to this command my server fps would
>> fluctuate wildly between 64 and 512. Before this TF2 update my fps would
>> fluctuate between 400 & 512 but never ever drop below 400.
>>
>> Since I dont host my own server (due to lack of upload bandwidth) I cant
>> be
>> certain if this is an issue with my GSP or with the game itself. It seemed
>> to coincide with everyone else having issues.
>>
>> On Mon, Jul 26, 2010 at 7:23 AM, Steven Hartland <[email protected]
>> >wrote:
>>
>>  The results for Windows are in and using both -threads 1 and -threads 3
>>> has produced a definite improvement see the following graphs:-
>>> http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
>>> http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png
>>>
>>> I've now switched one of our popular 2fort servers to -threads 3 from
>>> -threads 2 so we can verify which is better threads 1 or threads 3 as
>>> comparing two different maps cant confirm that.
>>>
>>> Our Linux results unfortunately have been invalidated by a change in
>>> measurement method, so can't comment there :(
>>>
>>>  Regards
>>>  Steve
>>>
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