work fine for me

On Mon, Jul 26, 2010 at 11:13 AM, Mike Stiehm <[email protected]> wrote:

> I think your links are broken. (Maybe it's just me)
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Steven Hartland
> Sent: Monday, July 26, 2010 9:23 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Massive TF2 server cpu hike caused by 2010-07-20 update
> / -threads results part 1
>
> The results for Windows are in and using both -threads 1 and -threads 3
> has produced a definite improvement see the following graphs:-
> http://www.multiplaygameservers.com/dropzone/13295_week-threads1.png
> http://www.multiplaygameservers.com/dropzone/12609_week-thread3.png
>
> I've now switched one of our popular 2fort servers to -threads 3 from
> -threads 2 so we can verify which is better threads 1 or threads 3 as
> comparing two different maps cant confirm that.
>
> Our Linux results unfortunately have been invalidated by a change in
> measurement method, so can't comment there :(
>
>    Regards
>    Steve
>
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-- 
Michael Krasnow
http://mnkras.com
[email protected]
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