[MSX] New Internet-Draft (ON-TOPIC!)

2004-10-05 Thread Nestor Soriano
Hi all, please take a look at this:

ftp://ftp.rfc-editor.org/in-notes/internet-drafts/draft-nsoriano-sptp-00.txt

Could this qualify for MSX in the media? :-)

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[MSX] Another test from ObsoNET

2004-09-25 Thread Nestor Soriano
Hi all. This is just another email sent from my MSX using my ObsoNET card, but hthis 
time, the MSX is connected to an ADSL I have bought recently.

I have signed up for ADSL and now I'm waiting for it to become active, so expect 
another message sent by the bare MSX without the help of any PC! :-)

Konami Man
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[MSX] ILAC '04 - InterNestor Lite Applications Contest

2004-08-20 Thread Nestor Soriano
Hi all,

I have just opened an InterNestor Lite Applications Contest. The price
is an MSX Turbo-R computer.

Here you have the rules  info:

http://www.konamiman.com/msx/ilac-e.html

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Re[2]: [MSX] Snatcher/SD Snatcher music

2004-01-05 Thread Nestor Soriano
 I saw the first CD being offered in a store in Osaka past week. It was about 
 10.000 yen, a little bit too expensive for me to buy it. Apparently it's a 
 real collectors item, also in Japan.

Which shop in Osaka has such things? Since I'll go there this year, I
would like to take a look.

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Re: [MSX] MSX PC transfer

2003-08-03 Thread Nestor Soriano
 Is there any software that can connect a pc to msx via rs232, which have
 functions like:
 Create dir on remote / local
 Browse dir on remote / local
 Upload to remote
 Download from remote

Install an FTP server on your PC and use InterNestor Suite on your MSX
:-)

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Re: [MSX] It is just a MSX message...

2003-01-09 Thread Nestor Soriano

On Tue, 31 Dec 2002 00:46:25 +0100
Francisco Alvarez [EMAIL PROTECTED] wrote:

 Hello dudes...
 
 Today I finished Snatcher in portuguese (I almost could understand it all) and just 
I wanted to share it with everybody here. :D
 
 Just some things to say...
 
 THANKS to all team who made this version available (Konami, Daniel Caetano, Dante 
Nishida, Takamichi Suzukawa, ... (sure I forget 
 some names, forgive me please)).
 
 THANKS to Daniel Caetano for making a superb HD version and for the CTRL key (you 
rule Daniel!!) ;)))
 
 
 And just something more...
 
 Konamiman !!! It can be finished, you just has to be a good dude and learn that good 
games exists beyond nemesis 2 8-)
 
 Okay, that is all (I hope you read me with a new message soon (and it will be more 
interesting for some users, at least I hope)).
 
 
 Best regards,
 
 Saeba
 
 
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Compression Fighters (was: KPIBALL etc)

2002-01-08 Thread nestor soriano

 Why unpack it on your MSX when you have a PC

Because we're supposed to be MSX users.


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Re: Compression Fighters (was: KPIBALL etc)

2002-01-08 Thread nestor soriano

  And because when you finish the internestor suite, we will be 
 Uh oh... internet+nestor... it's sounds terribly interesting... What is it??

Go to http://msx.konamiman.com and see by yourself. ;-)

BTW sorry for the delay on releasing the 3th beta... I have a 8 hours job now... (if I 
could only install my MSX here...)


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Re: Compression Fighters (was: KPIBALL etc)

2002-01-08 Thread nestor soriano

   Why unpack it on your MSX when you have a PC
  Because we're supposed to be MSX users.
 So, internet on your MSX.

Ok, I'm working on that, just give me some more time.

 When your car
 is a Toyota, do you have to get Japanese fuel? ;)

Well, I got a japanese girlfriend. Not exactly fuel, but makes me run. X-)


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Hates Gates (was: aamsx.org aamsx.com)

2002-01-03 Thread nestor soriano

 *heheh* Ah, them spanish. Still in the middle of the dark  gloomy middle
 ages.
 No wonder it was so easy sending them back home back in 1648 :-)

Heretic!! God will send you to burn in hell. But before, I'll burn you in the middle 
of the town, and your soul will vanish in the darkness.

Ehum... you didn't noticed yet that Spain is different? That's the matter, nothing 
more and nothing less! Even in the euro age!! X-D

Konami Man trying to keep off all the hates (except for Bill Gates)


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InterNestor Suite beta 2 available

2001-10-26 Thread Nestor

I have put on my home page the second beta of InterNestor Suite. A
complete IP module is included now, and enough technical information is
supplied so you can develop your own test programs. Besides, the source
code of the PING program is supplied.

So don't wait more! Get it, test it, and please tell me your opinion and
test results about it.


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Disassembling (Re: New MSX-DOS with ASCII sources?)

2001-10-24 Thread Nestor

 I have debugged MSXDOS2.SYS. It's a patch of the kernel.

I did it once, but only partially. However it was worth the effort:
thanks to it I learned a method to make relocatable code, and I use it
in all my TSRs. 8-)


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24 bit sector numbers? (was: New MSX-DOS with ASCII sources?)

2001-10-23 Thread Nestor

 Current BIOS is located in a chip on the mainboard of the MSX or in a
 seperate cartridge. MSX-DOS2 uses a lot of the internal functions of this
 BIOS. Making a new DOS would almost certainly consist in making a new BIOS
 which has to be placed on a chip that can be placed on a cartridge (Sunrise
 IDE?) or into the MSX itself. Another option would be to use several tricks
 to bypass the BIOS, but that seems to be a very timeconsuming thing to do.

I'm bored, so let's say something. 8-)

I think It is perfectly possible to make a 100% RAM resident DOS,
without ROM part. Actually, placing the DOS 2 kernel into ROM was
nothing but a dessign decision; so let's take ourselves a different
design decision. ;-) But it would of course need an MSX with a lot of
RAM (256K or more). Another question is: it is possible to make it full
DOS 2 compatible? It would be, if we had information about EACH ONE of
the variables used by DOS. I'm not saying at all that it would be an
easy task.

A RAM resident DOS would have then to interface only with the disk ROM
of each disk interface (there are standarized routines for it). This
leads us to another question, related with the FAT 16 matter: according
to the specification of one these routines, the one for reading/writing
sectors from a drive (address H4010 of the disk ROM, if I remember
correctly), the initial sector number to be accessed is expressed as a
16 bit number, so it seems impossible to make partitions of more than
32MB. However, in the description of this routine in th MegaSCSI manual
the input register which is officially used to specify the disk media ID
appears to be used as the high byte of the sector number, so the sector
number is actually 3 bytes long, giving then the possibility of using 8
gigabyte partitions. It is supposed that, to maintain compatibility with
code using this byte as media ID, this byte is ignored if the high bit
is set to 1(thus reducing the maximum parition size to 4 gigabyte).

I don't know it this is an exclusive feature of MegaSCSI, or if it is
actually a modification of the standard for future use, or what. But for
sure we can take profit of it.


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Large loops (was: Z80 loops)

2001-10-22 Thread Nestor

 ld hl,DATA_AREA
 ld de,DATA_AREA+1
 ld bc,4096-1
 ld (hl),0
 ldir

Yes, it is the faster method to fill a memory area.

In general, for a loop with more than 256 steps, I use the following
code:

ld bc,ITERATIONS
LOOP: push bc
...
(whatever must be done ITERATIONS times)
...
pop bc
dec bc
ld a,b
or c
jr nz,LOOP


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Re: MSX Christmas Day Venlo

2001-10-15 Thread Nestor

 Hoi,
 Ja ik heb wel interresse als bezoeker

Please don't speak when you have your mout full of food, otherwise no
one can understand you...

Nederlaands isj een straanje languaashcje

X-D Peace!


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Re: [FS] Panasonic FS-A1F

2001-10-01 Thread Nestor

 http://cgi.ebay.co.uk/aw-cgi/eBayISAPI.dll?ViewItemitem=1280746600

I saw one like this, including box, in a shop in Osaka. I was with Ikeda
at that moment and I even have a photo of him with the box in their
hands! 8-)

Maybe the computer still at the shop. Ask Ikeda if you are interested.


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Re: Stupid SCSI questions

2001-09-02 Thread Nestor soriano

   The partition table of Gouda/Novaxis/Fudeba SCSI interfaces
 are standard? A decoding routine for MegaSCSI partition table will
 work on a Novaxis partition table?

I just know about partition tables created when formatting a disk with
MegaSCSI (except earlier versions of SFORM) and Sunrise IDE: both
devices create a standard partition table. You could even partition the
disk with a PC and be able to manage the partitions on the MSX (as long
as you use my PS.COM and NOT the original CP.COM with the MegaSCSI), and
vice versa: taht's the meaning of the word standard. ;-) I don't know
about Novaxis.

   If I have a SCSI interface and connect a HD to it, what is
 the ID of this HD? 0 or 1? None of them? Or the ID can be configured
 by the user? If I connect three SCSI HDs to my SCSI interface, can
 I set any ID for each one (5 for the first, 0 for the second and
 3 for the third, for example?)? Or they will have their ID automatically
 set by the interface (or their order in in the connection, I don't
 know): 0, 1 and 2 (or 1, 2 and 3, I don't know)?

Don't have headaches for this question, it is quite easy:

1) The ID of a SCSI device is either factory fixed (rare), configurable
by the user between two or three values to choose (the most common case)
or fully configurable to any value between 0 and 7.

2) The ID is configured via hard (a switch,  jumpers, or whatever) and
can NOT be modified in real time via soft when the device is running.

3) As long as you don't repeat numbers, you are free to choose all the
IDs on a SCSI chain as you want. No need to be consecutive, or to set
IDs progressively according to the phsysical structure of the chain, or
whatever. Remember however that the SCSI interface itself owns one of
the ID of the chain, that is, logically acts as one of the devices.

   3) Novaxis
  ---

Ooops! Zero knowledge about this, sorry! 8-)


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Re[2]: Stupid SCSI questions

2001-09-02 Thread Nestor soriano

   Sunrise IDE uses a not-so-standard way. Jon confirmed that IDE
 uses all available space in sector 0 to save partition table. So, a PC
 will recognize only the first 4 partitions... But, doing this makes
 partition locating faster on MSX. :)

Uf... I hate these non-standard tricks. Sorry. 8-)

MegaSCSI uses actually two systems at the same time to manage
partitions:

1) The mentioned standard partition table. This allows to use any
Mega-SCSI formatted device with a PC, and is the table used by my
PS.COM.
2) In each partition there is a hidden file, MEGASCSI.TBL, with
information about the physical starting sector of each partition. This
information is used by CP.COM, and is of course faster than reading the
standard partition table.

   So, SCSI users allways have to know the IDs of their SCSI devices?
  (ugh... should I write write the numbers in a
 post-it
 and put it in the front of my monitor? :P)

On the case of MegaSCSI, there is no need for this.

Using ESET you assign one device for each drive assigned to MegaSCSI. So
you must set up a device for each drive only once, and from that point,
worry only about partition numbers.

For example, say that you assign 6 drives for MegaSCSI. Then A: could be
ESE-RAM, B: and C: could be for hard disk, D: and E: could be for ZIP,
and F: for CD-ROM. You set up this using ESET, and after this, a PS C:7
(or CP C:7) means: I want to assign partition 7 of my HD to drive C:

However, PS.COM allows you to optionally specify the ID of a device to
be attached to one drive, together with the partition number. For
example PS C:7 5 means: let's attach device with ID 5 to drive C:, and
then select partition 7.


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Re: IDE technical questions

2001-08-25 Thread Nestor Soriano

   1. Checking my HD sector 0 I think that the partitions start
 and length numbers are stored in (32 bit values) offsets Ah (length)
 and 6h (start), starting at 1FAh (partition 0). In other words, the
 sector 0 of an IDE device has:
   partition 0: start sector (32 bits) stored in 1FAh
length stored in 1F6h
   partition 1: start sector (32 bits) stored in 1EAh
length stored in 1E6h
   partition 2: start sector (32 bits) stored in 1DAh
length stored in 1D6h
   partition 3: start sector (32 bits) stored in 1CAh
length stored in 1C6h
   ...
   partition 30:start sector (32 bits) stored in 1Ah
length stored in 16h

It is not so easy. On sector 0 you will find a table with two entries:
one for the partition 0, and another one which is actually a pointer to
another table. This other table has also two entries: one for partition
1 and another pointer, and so on. This is true for any device, not only
IDE. Sorry, I don't have the detailed information here.

 The difference between Windows and a virus? Virus is free.

...and Virus never fails.

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Re: MegaSCSI info

2001-08-23 Thread Nestor Soriano

   Some time ago I got a text file from KonamiMan that described
 many MegaSCSI functions. It was a partial translation from the original
 MegaSCSI manual.
   I was looking for it in my HD but I didn't find it. I looked
 at KonamiMan's page (argh! it has lots of broken links! I had to find
 the english page using AltaVista!) and also didn't find this technical
 text there.
   Anyone knows where can I find it, please?

Let me return to spain and surf on my HD for it! One week or so, if I
forget, email again pleez,

And BTW to access my home page quickly use http://msx.konamiman.com

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But what the hell happens with page 1 switching???

2001-07-31 Thread Nestor Soriano

I'm completely lost. I modified InterNestor Suite so all the code is now
switched and executed on page 2, but I still need to switch NestorMan on
page 1. I do it in the hard way:

- Obtain the slot currently switched on page 1 by reading the slot
selction register, connecting the slot of page 1 into page 3 and reading
address #. Save this slot+subslot value on OLDSLOT.
- Save contents of work area #FCC5 to #FCC8 (the sublot  registers
saving area) as OLDSUB
- Switch NestorMan slot on page 1 with ENASLT
- DO NOTHING ELSE (for test)
- Restore OLDSLOT to page 1
- Restore OLDSUB to #FCC5-#FCC8
(all of this is done in each timer interrupt)

...and the result is same: after installing it, in an infinite loop of
DIRs to the floppy drive (NOT hard disk) the computer hangs after some
iterations. Someone can figure out what the hell happens??

You can take your time for the reply. I'm going to Japan tomorrow, so I
will not touch my MSX in one month. 8-)


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Re[2]: But what the hell happens with page 1 switching???

2001-07-31 Thread Nestor soriano

  - Obtain the slot currently switched on page 1 by reading the slot
  selction register, connecting the slot of page 1 into page 3 and reading
  address #. Save this slot+subslot value on OLDSLOT.
 You should ofcourse complement what you read from #. I assume your code 
 does, but you didn't mention it here.

Yes, I complement the read value;  I assumed it was understood.

  - Save contents of work area #FCC5 to #FCC8 (the sublot  registers
  saving area) as OLDSUB
 What are these for, anyway?

I though that maybe the code on the disk ROM performs some illegal (but
working) slot switching, not using this work area or using it in any
strange way; so I decided to better save these values and leave them as
they were, before returning control to the main code. BTW I tested also
without touching this work area, and the result is same.

  - Switch NestorMan slot on page 1 with ENASLT
 Watch out: ENASLT does an EI.

What? According to Technical Handbook, ENASLT finishes in DI state.
Anyway I do an EI after the ENASLT.

 Since you store values on fixed addresses, the interrupt handler is not 
 re-entrant. You have to guard against interrupt-within-interrupt. The 
 previous code you sent to the list did that (interrupt in progress flag).

I had also though on this. When the timer interrupt service routine is
called, it checks a flag. If the flag is 1, it finishes immediately. If
it is 0, sets it to 1 and does the work, and after finishing, the flag
is set to 0 again. This prevents the interrupting the interruption
problem. And of course, the flag checking and setting code is enclosed
between a DI and an EI.

All the problems come when switching page 1. No problem at all when
doing the same with page 2. That's very odd.


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Strange hangs with InterNestor/NestorMan...

2001-07-27 Thread Nestor Soriano

Well, time to ask for help again. Now I have a very strange problem with
InterNestor suite: I discovered that if after installing it I start to
access the floppy disk drive (just a loop with infinite DIRs), after
some iterations (sometimes 3, sometimes 30) the computer hangs. It
happens only with the diskette, not with the hard disk!!

I simplified the InterNestor resident program to the point that when it
is called it just does a RET, so the problem is for sure in the calling
routine, which is integrated in NestorMan and is executed in each timer
interrupt. What this routine (resident in page 3) does is:

- DI
- If a variable named INT_IN_PROGRESS is 1, do nothing and return.
Otherwise set it to 1, EI and continue.
- Obtain the slot currently connected on page 1, save it as OLDSLOT
- Put the InterNestor slot on page 1 with ENASLT
- Obtain the segment currently connected on page 1 with GET_P1, save it
as OLDSEG
- Put the InterNestor segment on page 1 with PUT_P1
- Call the InterNestor interrupt entry point on #4009 (as said before,
just a RET here currently for debugging)
- Restore OLDSLOT to page 1
- Restore OLDSEG to page 1
- Set INT_IN_PROGRESS to 0 and finish

And the routine for obtaining the slot currently switched on page 1 is:

- DI
- Obtain the slot, S, from bits 2 and 3 of the value read from port #A8.
- If the slot is not expanded according to #FCC1+S, EI and return S.
Otherwise continue.
- Obtain the subslot SL from bits 2 and 3 of #FCC5+S
- EI 
- Return S+4*SL+#80

I think I do all correctly! So where is the problem? The only thing I
can think of, is that the disk driver BIOS routine performs some slot
switching without actually updating the value of #FCC5+S. But this is
illegal, so it is possible that a BIOS routine do it??

And the worst part is that I can't obtain the connected subslot number
by switching the slot in page 3 and reading address #, because the
program itself resides in page 3... argh!


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Just some funny information...

2001-07-22 Thread Nestor Soriano

About www.yahoo.com:

The main name server is ns0.corp.yahoo.com, whose IP is 216.145.48.8.

The mail exchange server is nomail.yahoo.com, whose IP is 216.145.48.35.

The server is a PC computer with BSD.

The e-mail of the responsible person is [EMAIL PROTECTED]

Yahoo general phone is: +1 408 349 3300.

Yahoo US postal address is: 701 1st Ave, Sunnyvale CA 94089.

Oh, and by the way, this info has been obtained with NestorResolver 0.1.

Interested? Then http://www.geocities.com/konamiman.geo/ins-b1.bin (it
is actually a .LZH file).


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Re: Advanced Msx Programming

2001-07-21 Thread Nestor soriano

 I'm new at this list. I'm argentinian and my english could be not perfect at
 all.
 
 I'm interested on learning advanced programming topics on msx. I'm talking
 about things like multi-slot programming, expanded memory usage, cartridge
 peripheral access and so on...

Argentinian? Then read my assembler course Easymbler in spanish,
available in my home page (see signature). Maybe is not the learning
level you are searching for, but it is quite funny. 8-)


*** XX BARCELONA MSX USERS MEETING: DECEMBER 8TH, 2001 ***
--
Konami Man  -  AKA Nestor Soriano (^ ^)v
   Itsumo MSX user

 [EMAIL PROTECTED]
   http://www.konamiman.com

 Kyoko Koizumi home page (under construction):
 http://www.geocities.com/tamachan1976/index.html
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: How to avoid standard diskerrors

2001-07-10 Thread Nestor soriano

 I have a problem using disk function 064h. With this function, you can
 define your own disk error handler routine. When I call this function
 with my own disk error handler routine adres and an error occurs
 like the disk is missing in the diskdrive, I still get the normal
 error messages like 'Disk offline' in stead of my own messages.

The system error message will be shown if you return from your routine
with A=0, but then you should obtain this message together with your
message, and not instead of your message. Anyway check that you do not
return with A=0, but with 1 (abort), 2 (retry) or 3 (ignore). Also,
check that you define the handler routine correctly (LD DE,routine:LD
C,64h:CALL 0F37Dh)

 Is someone familiar with this routine. Maybe function 064h can only
 be used in the DOS environment and not in the Disk Basic environment.

I never tried to use it from BASIC, but in In DOS manual, in the
description of function 063h (Define abort exit routine), is is stated:

This function is only available when called via location 0005h in the
MSX-DOS environment. It cannot be called at location 0F37Dh from the
disk BASIC environment.

but nothing is stated in description of function 064h, so we must assume
that it may be called from any environment.


*** XX BARCELONA MSX USERS MEETING: DECEMBER 8TH, 2001 ***
--
Konami Man  -  AKA Nestor Soriano (^ ^)v
   Itsumo MSX user

 [EMAIL PROTECTED]
   http://www.konamiman.com

 Kyoko Koizumi home page (under construction):
 http://www.geocities.com/tamachan1976/index.html
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Betatesting request

2001-07-04 Thread Nestor Soriano

WE WANT YOU. Don't lose this opportunity to be part of the history! I'm
searching for betatesters having:

- DOS 2
- Modem connected to the MSX
- Internet connection

Things to do:

- Download the file http://www.geocities.com/konamiman.geo/pppat.bin,
rename it to PPPAT.LZH and uncompress it.
- Install NestorMan (NESMAN.COM) and Fossil driver (DRIVER.COM).
- Dial your ISP number with:
ECHOCOM ATZ
ECHOCOM ATDTnumber
(for example I use ATDT909250250 for my ISP)
- Wait until connection is done (modem shuts up or CD led lights up)
-Execute:
PPPAT user password
(for example I use PPPAT tu@eresmas gratis with my ISP)
- Press O to start the PPP connection
- Take a log of all the messages that appears on the screen from that
moment, and send it to me in an email
- Keep the connection for a while. Nothing strange should happen, apart
from the SEND and RECEIVE leds to blink every 3 seconds (MSX and ISP are
exchanging echo messages). If something strange happens, tell me also.
- Close the PPP connection by pressing C. Modem should hang up in one
or two seconds. You can exit the program by pressing space (it will
never finish by itself).
- Repeat the test but this time specifying a wrong username or password.

There would be nice also some betatesting via null-modem connection to a
PC with Linux and a PPP daemon. Of course then it is not necessary to
dial anything.

Thank you very much.


*** XX BARCELONA MSX USERS MEETING: DECEMBER 8TH, 2001 ***
--
Konami Man  -  AKA Nestor Soriano (^ ^)v
   Itsumo MSX user

 [EMAIL PROTECTED]
   http://www.konamiman.com

 Kyoko Koizumi home page (under construction):
 http://www.geocities.com/tamachan1976/index.html
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: MSX 2 TECHNICAL HANDBOOK APPENDIX 7 9

2001-05-29 Thread Nestor

 Well, has Konami man not translated it too?

The character codes were almost impossible to translate into a text file
and anyway I didn't think it was really useful for programmers. And for
the cartridge hardware... the same. 8-)


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: I discovered a failure on MSX-DOS!!

2001-05-25 Thread Nestor

   ...and direct access to VDP ports is even faster. 8-)
 
 But it's nonstandard...
 
 Didn't MSX2+ standardize the VDP port direct access?

It was on Turbo-R. But for MSX2 and 2+ it IS indeed standard. Just read
main ROM adrresses 5 and 6 to know which ports are used to VDP access
(although I had never seen any MSX using other than #98 onwards).


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: NestorMan 1.11 and TexTor 1.0 available!

2001-05-25 Thread Nestor

  If you make a vi compatible editor you're the best and most handsome 
  MSX coder for sure! ;-)
   
   Please, an Uzix vi. =)

But I would have to first convert NestorMan to UZIX... (.)
BTW, Adriano, when will you release UZIX programmers manual? Otherwise,
how do you expect that anyone will be able to develop applications for
UZIX? 8-)


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: DOS2 4MB (and a little GEM news)

2001-05-24 Thread Nestor

 According to my tests with a 4MB mapper, DOS2 indeed lists it as 255 
 segments (4080kB) and trying to allocate all segments does result in 
 segment 256 being ignored!

Yes, that's because it is impossible to say 256 with just one byte. A
solution would be to use this byte as number of segments minus one
counter, but since value 0 is used as the end of segments table mark, a
theorical 1-segment mapper could not be correclty used then.

 3. Do the 2 DOS2 system segments reside in segment 254 and 255?

Good question. I have a 4Mb mapper, but since Turbo-R uses always
internal mapper as primary one, I can't check this out. But if DOS 2 is
consistent, segment 255 should be always ignored, even for using system
segments.

 I think it would've been better if DOS2 counted from 0, not from 1 :(

Oh, come on! Really you miss these 16K when having 4080K available?? 8-)


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: I discovered a failure on MSX-DOS!!

2001-05-18 Thread Nestor

  However, your workaround is genious and shows that you're still the 
  best and most handsome MSX-coder ;)
 No, Nestor is not the most. He's the second most. I'm the first, not matter
 what he says. :

Hum... want to bet?? Ok then, let's ask Kyoko! X-D

 But calling the BIOS is faster than using BDOS function 9.

True. BDOS function 9 is AWFULLY slow!!! But very useful.

 Oh, and, of course, calling CHPUT from BIOS is also faster than BDOS function
 2.

...and direct access to VDP ports is even faster. 8-)


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



I discovered a failure on MSX-DOS!!

2001-05-17 Thread Nestor

He he, I don't know if someone else knows this failure... it is very
subtile, and somehow funny! X-)

Let's go:

Everybody knows (I suppose) that it is possible to easily emulate a
LOCATE x,y instruction by just printing these control characters:

27,Y,32+y,32+x

so a LOCATE routine in assembler could be as follows:

;--- LOCATE X,Y (H=x, L=Y)

LOCATE: set 5,h
set 5,l
ld (COORD),hl
ld de,LOC_S
ld c,9
call 5
ret

LOC_S: db 27,Y
COORD: dw 0
db $

But... what happens when the value of the y coordinate is 4? 32+4=36,
which is the ASCII code for character $... and what happens when you
try to print 27,Y,$,32+x,$ via DOS function 9? Surprise: the first
$ is interpreted as the string termination mark, cursor is not
located, and the next execution of function 9 gives unexpected results!
(O_o)

So what is the solution? Just treat y=4 as a special case and when this
is the input, use y=5 instead and print also a cursor up character
(H1E):

;--- New LOCATE x,y (H=x, L=y)

LOCATE: set 5,h
set 5,l
ld a,l
cp H24
jr z,LOC2

;Normal LOCATE

ld (COORD),hl
ld de,COORD_S
ld c,9
call 5
ret

LOC_S: db 27,Y
COORD: dw 0
db $

;Line 4 LOCATE

LOC2: inc l
ld (COORD2),hl
ld de,COORD_S2
ld c,9
call 5
ret

LOC_S2: db 27,Y
COORD2: dw 0
db H1E,$

So it is again demonstred that I'm the best and the most handsome.
Hum... X-D


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Problems when installing UZIX 0.1.8

2001-05-09 Thread Nestor

 Yes, now you can install UZIX on your harddisk, you can use UZIX
 in your harddisk, and you can select which operating system your MSX will
 boot.*

Well, I tried to install the new UZIX with its UZLO in my hard disk and I 
must say that altough I finally succeeded to do it, I had some nasty 
problems. I'll tell you about them with detail, I hope my experience will be 
useful to make the next version as improved as possible.

First I'll tell you my MSX configuration. I have a MSX Turbo-R ST internally 
expanded to 512K, and with an external mapper of 4M in slot 2-1 (yep, I have 
a slot expander, a CIEL one, quite good!). I have a Mega-SCSI which has a 
hard disk with 7 partitions and a CD-ROM connected. ESE-RAM is connected to 
drive A so it is the boot drive, drives B to E are connected to hard disk and 
drive F is connected to CD-ROM (which I use via MSXCDEX).

I copied and unpacked UZIX installation files on directory E:\UZIXINST, where 
drive E: was connected to partition 6. I decided to install UZIX on partition 
3, which was connected to drive D:.

So I ran INSTALL.BAT and followed all the steps according to the installation 
guide, leaving all the advanced settings in its default state. No problem 
until here; filesystem was created and all files were installed (I choosed to 
install also advanced applications and network support although I have not 
network access) successfully.

Then it was time to install UZLO. I selected the following options:

Drive where UZIX was installed from: E
Uzix partition number: 3
Boot drive: A
Is A: a ESE-RAM drive? Yes
MegaSCSI drive where UZIX will boot from: D

...and installation finished, also without problems apparently. But when I 
tried to move around I did some unpleasant discoverings. I talk about them 
now.


1) Partition table of partition 3 was smashed

As you probably know, there is a standard partitionning system for hard disks 
which is OS-independent. On physical sector 0 of the disk there is space for 
a table with up to 4 entries with informartion about the disk partitions: 
physical starting sector and size. MS-DOS expanded this system by the use of 
extended partitions: disk partition 1 is normal, but partition 2 is actually 
the start of a table of extended partitions. This allows to have an 
unlimited number of partitions on the disk, where logical sector 0 of each 
one contains information about the partition size and a pointer to the next 
partition; thus building a chained list of partitions. There is detailed 
information about this on any advanced MS-DOS book.

Based on this system I programmed some time ago my own partition selector for 
Mega-SCSI, PS.COM (available in my home page). It reads the partitions 
chain (as I explained, each partition points to the next one) in order to 
find the desired partition. It is then slower than CP.COM, but it does not 
need the MEGASCSI.TBL file, so it works with any well partitionned disk even 
if it is not a MegaSCSI one.

So when running PL.COM, my partition listing utility, on my hard disk, I 
obtained something like this:


Partition listing for Mega-SCSI
By Nestor Soriano (Konami Man), 1998

Listing partitions for device with ID 6 controlled by Mega-SCSI in slot 1   
Device name: WDS-3200  !J, manufactured by IBM 

Par. num.  Type First sector  Size
      

  1  MS(X)-DOS, FAT12 #14   32644KB
  2  MS(X)-DOS extended
  2-1MS(X)-DOS, FAT12 #00FF1C   32644KB
  2-2MS(X)-DOS, FAT12 (some data here)  
  2-3MS(X)-DOS, FAT12 (some data here)  
  2-4MS(X)-DOS, FAT12 (some data here)  
  2-5MS(X)-DOS, FAT12 (some data here)  
  2-6MS(X)-DOS, FAT12 (some data here)  
  3  --- UNUSED ENTRY ---  
  4  --- UNUSED ENTRY ---  


I though then that after UZIX installation the only change would be on the 
Type field information for partition 2-2 (that is, partition 3). But it 
wasn't. Now the information shown by PL.COM is as follows:


Partition listing for Mega-SCSI
By Nestor Soriano (Konami Man), 1998

Listing partitions for device with ID 6 controlled by Mega-SCSI in slot 1   
Device name: WDS-3200  !J, manufactured by IBM 

Par. num.  Type First sector  Size
      

  1  MS(X)-DOS, FAT12 #14   32644KB
  2  MS(X)-DOS extended
  2-1MS(X)-DOS, FAT12 #00FF1C   32644KB
  2-2-- Unknown (byte #48

Re: Problems when installing UZIX 0.1.8

2001-05-09 Thread Nestor

 Many thanks for your detailed report about UZIX. I'll read it carefully and try
 to fix the problems.

Ok, I'm here to serve and to protect! X-)
 
 1) UZIX really changes the sector 0 of the partition where it will be installed
 (of course, because UZIX bootsector is not equal to MSXDOS bootsector).
 Checking MegaSCSI partitions, sector 0 of a partition is just a normal
 bootsector. Where is the data about partitioning?

At the end of the sector, starting at sector position #1BE if I recall
correctly. MegaSCSI disks have this information only if they were
formatted using the ESE-ASPI option. IDE disks (and any PC disk) has
always this information. In fact, using my partition changer you can use
for example a ZIP formatted with IDE in a MegaSCSI ZIP drive.

 2) The problem with drive D/E should not occur (Luciano Sturaro had the same
 problem during betatesting and I fixed it).

But it occurred to me... (^^!)

 Byt the way, I was going to use
 your partition selection utility, but it didn't work on Daniel Caetano's
 MegaSCSI, so I had to quit...

My program accesses MegaSCSI using the procedures explained in the
original japanese manual (which I could partially translate with the
help of a friend). So, sorry but I still thinking that Caetano's one is
not 100% a MegaSCSI. 8-)

 3) When you boot MSXDOS from UZLO, your drive E has your default MSXDOS
 partition enabled?

Drive E has always the uzix installation partition enabled (6) and drive
D has the uzix partition enabled (3).

 4) I never tested UZIX with an external mapper just because I don't have one.
 So, please, do not use an external mapper with UZIX until I can fix this bug.

Ok, anyway I do not need so much memory.
But the strange thing is that the mapper is indeed correctly detected...

  My harddisk is partitioned using ASPI. Maybe this make some difference...
 (ASPI creates a partition 0 which seems to be empty. I think it saves
 partitioning information there... so, after Nestor explanation about
 the way his own CP program works, I think this *may* - and not will - explain 
 some things)

Yes, is is same for my hard disk; a fake partition 0 is created with
8Kbytes. But this is not a problem since the chained partition table is
created so that fake partition is skipped (remember the example of
PL.COM execution I posted here: partition 1 starts at sector #14 and not
at sector 0). So this is not a problem even when using my PS.COM.


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: UZIX 0.1.8 released

2001-05-08 Thread Nestor

 - Harddisk support;
 - UZLO bootloader;
 - Instalation program;

I think I speak for all the spanish users when I say: ole tus huevos! X-)

Damn! I have no RS232, no modem, no telephone line... but I want to be
TCPIPing with my MSX now!! 8-P

 Oh, and by the way: this message was sent directly from my
 Turbo-R, using UZIX and mailf, connected to my ISP by a 2400bps external
 modem, ASCII RS232 and a telephone line.

X-Mailer: UZIX mailf 1.0

Well, it seems true! ;-)


  *** XX MSX USERS MEETING IN BARCELONA: DECEMBER 8th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: MSX Holocaust

2001-04-27 Thread Nestor

 He also agreed that the current MSX Revsomething crap is a holocaust which
 essentially is the ethnically cleansed attempt to rule anyone other than .jp
 under THEIR (where me nor Ghost is included) totalitarian rule.

Takamichi san, what is this supposed to mean? Is this a joke or what? What
is wrong with Mr. Nishi? And whatever it is, do you think he really deserves
to be compared with nazis? It has something to do with MSX at all?

If you only transcribed Ghost's words, please ask this to him. I'm
really surprised for your message and I can't understand its meaning. I
really hope we misunderstood it.


 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



More about NestorMan

2001-04-26 Thread Nestor

  NestorMan is a resident dynamic memory manager.
 
 So what is the added value compared to the MSXDOS-2 routines for memory
 management?

DOS 2 only lets you to reserve a whole segment. With NestorMan you can
reserve smaller blocks within the reserved segments. Besides, next
version will include also chained list management routines.

 And what is the added value to Memman?

I was expecting this question 8-)

I don't know the answer, because I don't know about MemMan capabilities.
I just wanted to program my own memory manager, and I put it in my web
page so maybe someone will find it useful.

 And how about a memory
 manager that makes it possible to define large structures (64kB) from
 within a C program?

I think this can be done in a (relatively) easy way using the chained
list routines mentioned above.

 Kind of like a malloc() in C ?

Yes, but  with the obvious difference: MALLOCed memory is directly
accessible, but to access NestorMan reserved blocks you need to use the
segment read/write/switch/data transfer routines (except if you reserve
memory on TPA)

 Does it use Memman ? 

No, it bases only on the DOS 2 segment management routines.

 I don't think a third kind of memory management that is incompatible with the 
 two others will be verry usefull, esp. since DOS2 and Memmam have a userbase 
 and yours is brandnew without any clear advantages.

Okay okay, don't punch me too strong! X-)

As I said before, I don't intend to create a new standard but just to
make my last NestorWare available for everyone. Maybe someone finds it
useful for a concrete application.

But BTW, I don't see any incompatibility, as long as MemMan uses DOS 2
memory routines correctly.

 (most people will ask for 
 mapper pages of 16kB so having multiple ranges of a few bytes doesn't seem an 
 advantage to most MSX programmers.)

You said it. MOST programmers, but not ALL programmers. ;-)

Maybe you will change your thinking when NestorMan has chained list
management routines. This is a bit more useful, right? (^o^)



 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Introducing: NestorMan

2001-04-25 Thread Nestor

Ladies (?) and gentlemen, after a long time I'm proud to present a new
NestorWare: NestorMan 1.0

NestorMan is a resident dynamic memory manager. It works by asking him
for a block of any size (1 byte to 16K), and NestorMan returns a segment
number + an address where a block of the desired size is reserved (new
segments are automatically allocated when necessary). It also contains
routines to transfer data between segments.

So, programmers please get it from my home page, check it and say It's
amazing! or What a bullshit! or whatever you want, but say something!


 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



MSX means...???

2001-04-23 Thread Nestor

 was conceived (MSX means Machines (hardware) with Software eXchangeability).

Oh no... come on again!

What the hell REALLY means MSX??? X-D

BTW, a new NestorWare is about to be released. Wait and see! ;-)


 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



No sheets on the internet?

2001-04-23 Thread Nestor

 In english, I just warned Bart for publishing the sheets on the internet. It
 could be that ASCII or Nishi is not that happy about publishing his sheets.
 They are copyrighted.

Don't scare me now! So what happens with my text files version of MSX2
Technical Handbook?? 8-)


 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Re: Try this URL!

2001-04-19 Thread Nestor

 COMPASS: Compjoetania Assembler. 
 Complete Integrated Developers Environment for assembly programmers on 
 MSX2 or higher.
 
 Well, making humans is mistakable.

You're right, they also forgot to include NestorBASIC!


 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 "Celebrating the imprudences must be unfailingly consequent with it said,
not for the fact in itself, but for some that another onomatopoeia to the use"
--


--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html



Try this URL!

2001-04-19 Thread Nestor

http://cui.unige.ch/cgi-bin/langlist?isindex=compassstyle=dl

X-)

 *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 ***
--
  Konami Man - AKA Nestor Soriano (^^)v
 http://www.konamiman.com- [EMAIL PROTECTED]
 ICQ#: 18281450

 Celebrating the imprudences must be unfailingly consequent with it said,
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Uzix questions (was: shooting MEP or something)

2001-04-17 Thread Nestor

 1) Uzix is getting better and better. A new version is probably coming out
 soon. Dalpoz also offered himself to code the fast-disk-routines.

Will it be HD instalable? Will it have a LILO to choose uzix/MSX-DOS?
Will it handle 32Mb partitions some day? Don't answer now but after the
commercials! X-)


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Re: Dos 2 - mem req?

2001-04-17 Thread Nestor

 Can a dos2 cart. work on a msx2 with 64k ram or does dos2 need more
 ram?

DOS 2 needs at least 128K of mapped RAM, although at least 256K is
recommended, because with just 128K you will not be able to install many
TSRs (and if you use COMMAND 2.41 it is even worse, since it uses up to
two extra RAM segments for itself in order to store aliases an execute
BTM files).


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Re: I think Nishi wants to see kick ass stuff!

2001-04-04 Thread Nestor

 If Nishi comes to Tilburg, I guess he wants to see some spectacular Dutch
 MSX stuff!

Hummm... remember that japanese thinking is maybe a little different
than european one.

In the last Barcelona meeting I spoke a little with Yokoi about Compass.
"It would be nice if ASCII or someone make compilers with the look of
Compass!", I said. "Compass? What? Ah well, we will take a look to this
program when someone translates it to japanese", was te answer.

And about KPI Ball, that nice Pang clone, Yokoi said: "Well, this is in
fact nothing new. It exists in other machines since long time ago. It
would not have any success in Japan".

So, before preparing an "impressive soft" demonstration, please think it
twice.


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Re: PoLL

2001-03-23 Thread Nestor

 oh my, I made TWO mistakes!
 first of all, I meant to be rather specific, so I was actually talking about
 'every _dutch_ person who actively uses an MSX computer'.
 and second, ofcourse the dutch ppl should speak english.

What about returning to the original message subject? That is: what
about the HD instalable Uzix, the TCP/IP stuff and such things? 8-)

And BTW... why english is so easy to write but so difficult to speak?
X-)


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Re: MSX shirt designs wanted

2001-03-12 Thread Nestor

  The debug-screen of Compass!!)

I want this one!!! 8-)


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Re: PoLL

2001-03-12 Thread Nestor

  For MSX-DOS we haven't A-N-Y-T-H-I-N-G for TCP/IP networking.
  I want SOMETHING, and I want it SOON, even if this means no-multi-*.*.
 
 You want it soon? Ok, just give me some weeks and you'll get something. And
 something good. But... not for MSXDOS. ;-P :)

Try to understand me, all the programs and utilities I have are for DOS;
all the programming skill I have was adquired in DOS... I would like to
have TCP/IP without changing my normal environment. And I'm not saying
Uzix is useless or a bad idea.

 Ok, ok. I agree. But I prefer a multitask environment. :)

Well, there is strange people everywhere in the world, no problem. X-D

  The problem is that, we want to make so powerful programs, that finally
  we don't make anything.
 Oh, come on... Don't say that... I spent the last year trying to make our
 pretty MSX connect to Internet... It IS a reality.

I was not referring to you, but in general to all the MSX community.
People speaks a lot but we are few who really make the keyboard to burn.
(Nice words huh?) 8-)

 Project 'i', by Trunks and Joost, a TCP/IP Stack for MSXDOS. Unfortunately,
 it's dead due to personal problems of the authors.

Ah, I know this project but not by that name. Well, what I heard is that
Trunks first tried to develop a multitasking environment for having a
better TCP/IP ... but he got stuck in that part. 8-)

  Then Cateano's MegaSCSI maybe is not really Mega-SCSI standard
  compliant.
 It works with standard MegaSCSI utilities.
 It was made by Ademir Carchano based on ESE schematics.

I develop all my programs following all the existing standard. Ask people
who knows me! ;-) I could get someone to translate for me a part of the
Mega-SCSI manual so I could make some programs.

  Who is the real fudeba? 8-)
 
 ESE Artists Factory! :

I agree. And the same for all the japanese people in general. 8-)



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Re: PoLL

2001-03-09 Thread Nestor

  But anyhow... what I'd like even more is being able to run Uzix from HD.
  Is that also in the planning, or is that very difficult to accomplish?
 
 Patience is gold.
 Wait and see...

Yeah, I want to switch on mi HDed MSX and see a menu in which I can
choose to boot in MSX-DOS or to boot in UZIX.

And I want also TCP/IP for MSX-DOS... just this, no multitasking, no
multiuser, no multianything... 8-(


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Re: PoLL

2001-03-09 Thread Nestor

 But, Nestor, TCP/IP on a monotask environment is very strange... You can't
 switch from applications, can't download a file while you browse a web-page,
 can't upload a file while you telnet to somewhere...

For MSX-DOS we haven't A-N-Y-T-H-I-N-G for TCP/IP networking.
I want SOMETHING, and I want it SOON, even if this means no-multi-*.*.

 You should
 connect-useapplication-disconnect allways...

And where is the problem?
In MSX we always use only one application at the same time, we are
habitued and we didn't die for this, right?
Can't download two files at the same time? Donwload one, then download
next.
The problem is that, we want to make so powerful programs, that finally
we don't make anything.

 Ok, you could do a monster-application-with-326-apps-in-one-for-MSX, but it's
 really a hard work... Remember project 'i'?

What?? (?.?)
 
 By the way, FudebaMan, PSETLIST doesn't work I downloaded the sources (and
 executables) and they generate a "drive is not MegaSCSI" or something similar.
 If they work with your MegaSCSI, they don't work with Daniel Caetano's
 MegaSCSI! Fudeba!! Fudeba!! :)))

Then Cateano's MegaSCSI maybe is not really Mega-SCSI standard
compliant. Who is the real fudeba? 8-)


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I maintain my domain name

2001-02-11 Thread Nestor Soriano

Well, finally I decided to pay Namezero the 25$ they asked me for
maintaining my domain name. So www.konamiman.com and
[EMAIL PROTECTED] will continue existing, at least for one more
year.


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Home page updated!

2001-02-08 Thread Nestor Soriano

Hi people, a new Konami Man's page update is waiting for you! A new
section is added: C-ROQUETTERY, with some useful stuff for C
programmers.

So what are you waiting for?


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I'm fired from Namezero

2001-02-02 Thread Nestor Soriano

Dear Nestor,

We have determined that you have disabled or tampered with the Namezero
Viewer in violation of section 4.1 of the Namezero terms of service
located at: http://www.namezero.com/support/policies/sup-pol_tos.shtml.

Pursuant to section 7.4 of our terms of service, we will cease to
provide you with the Namezero service and your domain name will be
disabled unless you  upgrade to our Plus service by February 23, 2001. 
If you do not upgrade to our Plus service by this date, you will not be
able to access or use your domain name, domain email and website.

So from february 23th the addresses www.konamiman.com and
[EMAIL PROTECTED] won't exist anymore. I'll still acessible
through the old addresses: http://konamiman.msx.tni.nl and
[EMAIL PROTECTED]


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Who sent me Hitech-C files??

2001-01-28 Thread Nestor Soriano

Someone sent me a complete Hitech-C package but due to problems with my
university account I lost the files and the message... I don't remember
who was this kind person. So whoever you are, can you send it to me
again pleez? (and if possible, in LZH or ZIP instead of RAR)

Thxs a lot!


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Problems with Hitech-C (not very original huh?)

2001-01-12 Thread Nestor

Hi ppl, long time without my news, eh? Well, AFAIK I still alive.

Recently I started to get interested in C, since my free time becomes
smaller every day and I can't afford the big time spent required by the assembler
programming.

So since I heard that Hitech-C is the best C compiler available for MSX,
I got it from funet and started to do some tests. The problem is that
the C.COM program seems to not work, or I don't know how to make it
work. So I made my own program, C.BAT, which executes all the compiler
parts sequentially.

Well, teh problem comes with the linker. I execute the following:

link -C100h -Ptext=100h program.obj libc.lib libf.lib nestor.lib

...and I obtain an error like:

undefined symbols:
shll
_exit
amod

...and other symbols which I didn't define, they are internal symbols
of the compiler. I read on the manual of the compiler: "If you get this
error with unknown symbols, specify the library name again". So I did
it:

link -C100h -Ptext=100h program.obj libc.lib libc.lib libf.lib libf.lib
nestor.lib nestor.lib

...and I obtain the same error but with different symbols!! So my
question is: how the hell must I use the LINK program???

BTW I want to develop some libraries for accessing DOS 2 functions.
Someone has anything like this?

Thx ppl (I'm bcming a little lazy w the kbd...) X-)


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Re[2]: Java VM for 8bit..

2000-12-27 Thread Nestor Soriano

 But, I think one can better dedicate the effort to create C++ for MSX
 (supporting objects etc). Would be of much more use.

I have already enough problems trying to make Hitech-C to work
properly!! No strange languages please!! 8-(

BTW, do someone know why sometimes the linker of Hitech-C gives me
"undefined symbol" erors even if the symblos are declared in the
libraries I use??


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Re: Synthesizer tape :)

2000-12-14 Thread Nestor

 ftp://ftp.funet.fi/pub/msx/misc/synthesizer-cas.zip
  It seems that the funet links about cover scans don´t work.
 They work fine for me!

I have the same problem: the links do not work on my browser.


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Problems with #C4 and #C5 ports

2000-10-30 Thread Nestor

Hello obsolete people. I'm fighting against the source code of
Moonblaster for Moonsound replayer, in order to arrange it to be used in
a music demo a friend is making. But I find a very strange problem in
the "start music" routine: at the end of this routine there is the
following sequence of OUTs:

OUT #C4,2
OUT #C5,-248 / -208 (for 50Hz or 60 Hz equalization)
OUT #C4,4
OUT #C5,%0101

Well, it happens that after the last OUT, the computer hangs!! I tried
even the raw OUTs in BASIC environment and it also hangs!! Where is the
problem? What is the exact meaning of these ports? Can someone help me
pleez?

Arigatoo gozaimasu.


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Re: Japan, here I come.....

2000-10-09 Thread Nestor Soriano

 WHY is everybody going to Japan ? :)

No, no, no: why the hell is everybody  *** EXCEPT ME ***  going to Japan
8-(


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JR vs JP

2000-09-15 Thread Nestor Soriano

  - Automatically change JRs into JPs when overflow.
 Nope.
 Jon,Wouter and I had that discussion already a long time ago.
 It is indeed I nice option, and a higher language compiler should do so,
 but here you are already at the lowest level of programming. You can't
 get any closer to the CPU (in human readable form that is)

Well, I just don't understand this philosophic reasoning about high
levels and low levels. I just know that I'm tired of compiling a long
source and get 34 errors, all of them being "Overflow" from a JR, and to
have to change all manually to JPs before compiling again. And you don't
want to add the option of doing it automatically... because you think it
is "too high level"?? Well, then you should supress also macros, labels
and compiler directives, right?

 Automating this would take away the 'full control' the programmers
 probably wants at this stage. Also it would make it way more difficult
 to write self-modifying code.

You are right, because of this I proposed you to add it as an OPTION.
That is, you use it only if you want. Just like the source autoindent,
for example.

 If a block of code is to long for a JR then perhaps you want to
 rearrange other parts of he code as well (the 256 byte ranges speed u on
 the TurboR spring to mind.)

But sometimes it is not needed to worry so much about program structure,
and to just change JRs into JPs iw enough.

  - Automatically change JPs into JRs when possible.
 Besides JR are slower then JP so demo coders will not like it.And again
 a self modifying code who changes JR is much more complicated then the
 JP variant.

And again: add it as an OPTION!! 8-)



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Re: News from the CTNG lab :-)

2000-09-15 Thread Nestor Soriano

 Afaik the Z380 uses special instructions (Decoder Directives) to indicate
 which ranges are to be used. They all start with DDIR.

But JR is an exception. There are different opcodes for 8 bit JR and for
16 bit JR.

 And which to
 'compile' by default depends on the mode the Z380 is currently on (in
 extended memory mode 24-bit JR's and 32-bit JP's are default, if I'm not
 mistaking).

Are you sure? I did not read anything about this in the Z380 manual. The
use of 8 or 16 bit JRs depends on the opcode used. And the use of 16, 24
or 32 bit JPs depends on the preceding DDIR decoder directive. But of
course, don't try a 24 or 32 bit JP in native mode because only the low
16 bit of the jump address will be used, and the rest will be ignored.


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Re: News from the CTNG lab :-)

2000-09-14 Thread Nestor Soriano

 the bad news: Compass 2.0 is still not finished despite past 2 months of
 programming. It is difficult to say when the non-beta version will be
 released, but it will be worth waiting for.

Well, we can wait a little more, I think it will be worth the wait ;-)

 The assembly process will also be much faster since the code is already
 assembled as much as possible when you are editing. Exact timing results
 are not known yet, but I've already measured 2 seconds for Pass1 of a
 source of 8000 lines without labels. (7MHz MSX2) Who will need a
 cross-assembler ? ;-)

What about assembling in a Turbo-R with external memory mapper? It is
currently a very slow process, will it also be improved?

 The new ASMformat was also designed to support new instructionsets, so
 probably Z380 will be supported in the final version.

That's really COOL!! 8-D

 But I have noticed
 a problem: Z380 supports 16bit relative jumps, so if there is in the
 source something like this: JR label, how can one decide whether to use
 the normal 8bit JR or the 16bit JR, if you take in consideration that
 the value of label can be dependent on your choice?!

Well, it is not so difficult at all. Add the JRR mnemonic as you say,
but add also a new menu or assembler directive or both, which allows to
choose between the following options:

- Use always 8 bit JR, and display error when overflow (that is, as if
it were a Z80).
- Use always 16 bit JR.
- Use 8 bit JR when displacement fits in 8 bits, otherwise use 16 bit
JR.

Also, it would be VERY nice if you add the following options for Z80
assembling:

- Automatically change JRs into JPs when overflow.
- Automatically change JPs into JRs when possible.

 (and also: what is
 the use of 16bit relative addressing: it takes 3 bytes, then you can
 better use a normal JP; maybe 'relocatable code'..)

Yes, you catch it. Use of non limited JRs and CALRs instead of JP and
CALL makes possible to easily produce relocatable code, which is very
useful. Don't forget that from version 3.0, LPE-Z380 BIOS allows memory
reservation in frame 0 (the first 64K) in an arbitrary address (just
like TSRs do in MSX memory page 3). BTW, don't forget CALR instruction,
which has also 8 bit and 16 bit displacement version, if I remember
correctly.

I have also a suggestion about the disk menu. Currently it is a little nasty
to use multiple sources and to assemble to disk, because:

- Only the last accessed file name is remembered when accessing disk
menu. So if I load A in buffer 1, and then I load B in buffer 2, when I
want to save A I must type again "A" name because B is the default name.
The file name (and path!) for each buffer should be separately remembered.
- The COMPASS default directory is always selected when "assemble to
disk" option is selected, that's very very nasty!! The last accessed
directory should be remembered.

Konami Man


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Re: Happy End in Salamander

2000-05-15 Thread Nestor Soriano

 Correct me if I am wrong, but everyone still thinks the only way to see the
 Happy end in Salamander
  is to put Salamander in Slot A and Nemesis 2 in Slot B?

AND to get the Crystal Breeze, hidden somewhere in the game.

 Am I the only one who knows the other way to play the "secret stage"?

(!!Oo) What? Is there another way? How???




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Re: Z380, PMA, Compass

2000-04-04 Thread Nestor Soriano

Maybe you can share some experiences with us about the Z380 card. I'm
thinking about buying one. What advantages would it have to buy one now?

Curerently you have not advantages unless you like to explore by yourself.
There is no soft available yet for this card.

We are finishing a new version of boot EPROM, after this we want to make a
basic memory manager (so data or code can be stored in the Z380 memory
permanently) and a hardware server soft (remember that you can't access to
MSX peripherals directly from the Z380).

Speed would be very important. I would just LOVE to speed up the C compiling
process on my MSX. But is there an easy way to make existing software run
faster with the Z380 card (except for re-compiling, which is not possible if
there is no source)?

Z380 clock speed is 14.28 MHz. This means an effective processor speed
approximately equal to the one of a R800. But you have to add some
advantages that will improve the global speed of your programs:

- Memory is linear, so you don't need to worry about segment/slot switching
and its associated time waste.
- New Z380 instructions and register sets enables you to do in few
instructions the same task that needs a lot of instructions with a Z80.

Add another advantage: there is a complete assembler/C development
environment for Windows developped by Zilog. This allows us to develop
powerful applications. Of course I prefer to use MSX to program, but who
will make a Z380 assembler/C compiler for MSX? And in how many time?
Currently I'm using Compass with some macross for emulate new Z380
instructions, but I can't debug/trace/simulate my programs.

And no, sorry but there is NO WAY of executing existing MSX programs in the
Z380 card, unless you re-compile it. This card is intended to use only its
own new programs.

If you have more questions, ask me please! 8-)


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
   [EMAIL PROTECTED] ICQ#: 18281450

"Windows 2000" is just the abreviation for "Windows 62000 failures"



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Re: MSX CD Player ?

2000-04-04 Thread Nestor Soriano

Does anyone know if there is any
MSX CD Player program available so
that we can listen to our audio-cd's?

If you have MegaSCSI you can use NestorCDPlayer, available in my home page.


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: MSX CD Player ?

2000-04-04 Thread Nestor Soriano

 If you have MegaSCSI you can use NestorCDPlayer,
 available in my home page.
That's a good point, Nestor. Yet I am just
looking forward to receiving the IDE
interface :) So I guess I must hope there is
another program...

Sergio Guerrero developped recently a CD replayer for NestorBASIC! 8-D But
I could not upload it to my home page yet. It works with MegaSCSI and IDE.


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
   [EMAIL PROTECTED] ICQ#: 18281450

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Re: (off topic ?)TCP/IP and PPP and SLIP

2000-03-23 Thread Nestor Soriano

Can someone tell me where to find information about these protocols
(for PPP and SLIP complete with low level byte information)
maybe complete with sample sources ?

Try here:
http://www.cis.ohio-state.edu/hypertext/information/rfc.html


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: Z380, PMA, Compass

2000-03-17 Thread Nestor Soriano

 MSX software won't run directly on Z380 because Z380 can't access MSX
 ports, but raw Z80 code will work of course.
That's the big disadvantage in my opinion, and that's why I would like to
have it 'on' my motherboard.

But think that in this "processor replace" mode, Z380 slows down to
3.57MHz, otherwise the hardware can't be accessed properly. So the speed
gain is the same as when upgrading to 7MHz (for the same frequency, Z380
has double speed of a Z80).

Hmmm... I want to run existing software at high speed... But now it seems
that it 1. isn't much faster than a turboR, and 2. you can't access I/O
though the Z380... So all software will have to be newly created...

It was clear from the first moment that Z380 would work only with own
software. About the I/O, it is just a matter of build a good bios.

Dammit I want to assemble a 100k source in 1 second!!!

Then ask CTNG for a Compass version for Z380 (I don't mean just an
assembler with Z380 instructions support, but the assembler itself running
in the Z380!). You dare? ;-)

 Hum... yes, but be patient, ok? I'm myself learning about Z380 yet!!
 What I can send to you is a photo of the card. I have digital camera. Just
 wait a little. ;-)
Okay, that's perfect!

I send you three photos: the Z380 alone, compared with a Moonsound and the
environment in which I'm using it (the last card in the slotexpander is a
4M RAM expansion inside of a Moonsound box). If someone else wants these
photos, ask me, I think it is not a good idea to spam it to the ML because
every photo is about 80K long.


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: Just an inspiration I had suddenly

2000-03-03 Thread Nestor Soriano

 - no linenumbers (yes!)
 - long variable names
 - user defined types
 - subroutines, procedures and functions
 - possibility to build and link libraries.
Most of tthese things are implemented in NestorPreter... Check it out!
It's on 
Nestor's page, url in my bookmarks...

Thanks for the promotion but this is not exactly the matter... 8-)

Even when using NestorPreTer, the final result is a BASIC *interpreted*
file. What we need, is a real compiler. That is, a BASIC to assembler
converter, because the main problem of the interpreted programs is the speed.

 Nobody is stopping you to make one...

I have no time and I'm not capable to do it. At least, not me alone.


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Just an inspiration I had suddenly

2000-03-02 Thread Nestor Soriano

It is only me who thinks that we need with some urgence a C or BASIC
compiler with the same integrated interface of Compass??


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: Hooks.

2000-02-29 Thread Nestor Soriano

(1) Where can i find detailed information about all hooks of the msx system.

Check out MSX2 Technical Handbook on my HP (see signature).


  * XVII MSX USERS MEETING IN BARCELONA: APRIL 30th 2000 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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How to set SCREEN 12?

1999-12-18 Thread Nestor Soriano

Hi people. I'm developing a MIF decompressor for NestorBASIC.
(-v-)v

But I have a problem with the BASIC sample program: I can't set SCREEN 11 or 12 from 
inside of a turbo-block! At first I though it was a failure of Turbo-BASIC, but 
actually it happens that the BIOS routine for setting screen mode (CHGMOD, #00D1 in 
SUB-ROM) only works up to SCREEN 8!

So, is there any other BIOS routine to set SCREEN 11 and 12? Or there is no other way 
that handle the VDP registers directly?

Thanx!





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Re: Happiness!!!

1999-11-25 Thread Nestor Soriano

Now i think to restart to make something on the msx (do you remeber Mines
appeared on the FD#35... yes it's still unfinished and i hope to complete it
with the *power* of NestorBasic) but i don't know when something will be
ready.
  --

Sorry, nothing new to say here, I just wanted to remark this part of the
message...

(-v-)v


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: UZIX 0.1.4 released

1999-11-25 Thread Nestor Soriano

   For those who are interested: UZIX 0.1.4 was released.

http://www.adrpage.cjb.net 

"Due to an extreme hardware failure beyond our control these webpages have
been lost. We are truly sorry for this loss
 and did everything we could to restore the data. Please reupload at your
earliest convenience. "

(!Oo) Uh...?

http://if.you.dont.like.msx.usuck.com

This one works... but no UZIX there...


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Konamiman's home page updated!

1999-11-23 Thread Nestor Soriano

And what's new? Something like this:

- Second release of NestorPreTer, version 0.2 alfa. Some bugs have been
corrected, and a special line label "~~" feature added, this label enables
you to refer to the current BASIC line.

If you don't know yet what is NestorPreTer, and you are a BASIC programmer,
I recommend you to go to my page and take a look NOW!! 8-

- Added a file with all NestorBASIC functions defined as macros for
NestorPreTer.

- Added the spanish version of the user's manual of NestorPreTer.

Please test NestorPreTer and give me some opinions, ok? Thnks... (^.^)

Hasta incluso!


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Introducing: NestorPreTer

1999-11-17 Thread Nestor Soriano

Yes! Finally, after a long wait (huh?) Konami Man strikes back with the
last amazing NestorWare of this millenium. Ladies and gentlemen, here is

--- NestorPreTer - the MSX-BASIC pre-interpreter ---

As you probably have realized already, NPR is a tool designed for BASIC
programmers. It converts an ASCII source file (basically a normal BASIC
format file with some interisting differences) into a MSX-BASIC executable
file. NPR makes the BASIC text generation process much easier, because now
you can:

- Use an unlimited number of remarks with an unlimited extension in your
source file, because they will not be included in the target file,
therefore no one single byte of your BASIC memory is wasted with remarks.
- Use unlimited indentation in your BASIC lines: spaces between BASIC
instructions are also discarded and not included in the target file.
- Forget line numbers: NestorPreTer will generate them automatically!
Optionally, use alphanumeric line labels instead. So forget GOTO 10, this
is time for GOTO ~MAIN!
- Tired of using two-characters variable names? NestorPreTer allows you to
use macros, so a @SCREEN_ROW in the source file becomes a simple "x" in the
destination file. Also, you can give a name to constants (what about @TRUE
for -1 and @FALSE for 0?), or to a piece of code (for example @SHOW_ERROR
for PRINT"Error was found!").

Amazed? Surprised? Don't worry, it is normal! (oh, I'm so humble...) X-)
Well, I upload the first alfa version to my web site but I could not update
my page yet, so get the file by directly accessing to

http://www.geocities.com/SiliconValley/Bay/9797/filename

where "filename"s are

npr_com.bin (10K): NestorPreTer 0.1 alfa. Rename it to npr.com after download.
npreng.txt (42K): NestorPreTer 0.1 user manual in english. I'll make a
spanish version later.
nbas_asc.bin (5K): Sample source code, it shows how to use NestorPreTer to
make NestorBASIC use easier. Rename ir to nbas.asc after download.
npr_lzh.bin (23K): All three files compressed. Rename it to npr.lzh after
download.

This first version is an alfa, it means that it was not widely tested, so
for sure it has errors. Please report me any error found (read section 10
of the user manual before).

That's all. Once again, be happy with NestorWare! ;-)


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *
----
      Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
   [EMAIL PROTECTED] ICQ#: 18281450

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MCCW: Not in english??

1999-11-17 Thread Nestor Soriano

 It will be English, right?
That is not decided yet.

8-O
No please. If you will make a internet magazine, make it understandable by
everybody...

* basic course #1

What about NestorBASIC and NestorPreTer courses? (-v-)v

* review of nemesis 2

ME, ME!! I want to make this one!! X-D


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Introducing: NestorPreTer

1999-11-17 Thread Nestor Soriano

Yes! Finally, after a long wait (huh?) Konami Man strikes back with the
last amazing NestorWare of this millenium. Ladies and gentlemen, here is

--- NestorPreTer - the MSX-BASIC pre-interpreter ---

As you probably have realized already, NPR is a tool designed for BASIC
programmers. It converts an ASCII source file (basically a normal BASIC
format file with some interisting differences) into a MSX-BASIC executable
file. NPR makes the BASIC text generation process much easier, because now
you can:

- Use an unlimited number of remarks with an unlimited extension in your
source file, because they will not be included in the target file,
therefore no one single byte of your BASIC memory is wasted with remarks.
- Use unlimited indentation in your BASIC lines: spaces between BASIC
instructions are also discarded and not included in the target file.
- Forget line numbers: NestorPreTer will generate them automatically!
Optionally, use alphanumeric line labels instead. So forget GOTO 10, this
is time for GOTO ~MAIN!
- Tired of using two-characters variable names? NestorPreTer allows you to
use macros, so a @SCREEN_ROW in the source file becomes a simple "x" in the
destination file. Also, you can give a name to constants (what about @TRUE
for -1 and @FALSE for 0?), or to a piece of code (for example @SHOW_ERROR
for PRINT"Error was found!").

Amazed? Surprised? Don't worry, it is normal! (oh, I'm so humble...) X-)
Well, I upload the first alfa version to my web site but I could not update
my page yet, so get the file by directly accessing to

http://www.geocities.com/SiliconValley/Bay/9797/filename

where "filename"s are

npr_com.bin (10K): NestorPreTer 0.1 alfa. Rename it to npr.com after download.
npreng.txt (42K): NestorPreTer 0.1 user manual in english. I'll make a
spanish version later.
nbas_asc.bin (5K): Sample source code, it shows how to use NestorPreTer to
make NestorBASIC use easier. Rename ir to nbas.asc after download.
npr_lzh.bin (23K): All three files compressed. Rename it to npr.lzh after
download.

This first version is an alfa, it means that it was not widely tested, so
for sure it has errors. Please report me any error found (read section 10
of the user manual before).

That's all. Once again, be happy with NestorWare! ;-)


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *
----
      Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
   [EMAIL PROTECTED] ICQ#: 18281450

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Ke me voy pallá!! 8-)

1999-10-13 Thread Nestor Soriano

Oye peazo de trozo, que le he cogido el gustillo a esto del tren y me voy a
presentar por allí el 31. Aparte del SD MESXES#13 no creo que lleve nada
más, por lo que si me puedes encontrar un stand compartido como la otra vez
pues casi que sería lo mejor...

A lo del chino sí, apúntame incondicionalmente!! 8-)

Hasta!


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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Re: GFX9000 for sale [in DUTCH]

1999-09-27 Thread Nestor Soriano

 Ik heb ooit een GFX9000 gekocht bij Sunrise, alleen heb ik 'm eigenlijk
Happy happy, joy joy. Can't understand a bit! :

Pleasee dontk poostj dutchjk meessaaje in dis liistje! X-D


 * XVI MSX USERS MEETING IN BARCELONA: DECEMBER 4th 1999 *

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
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MSX languages 8-)

1999-09-01 Thread Antonio Nestor Soriano

powerrep [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

  It is not a stupid excuse, I know many MSX guys of Spain who do not speak
 english, I mean nothing, absolutely nothing...try to speak some spanish 
 phrases with some sense and maybe you will understand to Armando.

I'm tired of hearing "you can not have a nice job if you can't use
english". Well, then why some friends of mine having a nice computer
related job, say me "please translate this to english for me" sometimes?
And it is supposed that I can't use english!! 8-)

  Perhaps some friend of him could translate it to english, but Armando has
 not enough time to ask this. Why Armando or some spanish friends do not 
 speak english??, easy, in spanish schools you could choose between english
 (nowadays always selected) or french, other languajes even.

But I could not select... in my school only french was teached!! (^^!!)
Et pour cela, maintenant je peux parler un peu de français... ;-)

I read in a newspaper once: spain is the country on europe with the
fewer percent of people speaking english. And guess what: the country
with the higher percent is... holland. (UK not included of course! X-)

Well here we MUST learn English, French AND German...

Wow dude, I wonder why schools are not same here...
Through the lot of stupidities I read along my life, now I remember one:
"Japanese is a very difficult language. Learning japanese is even more
difficult than studying three university courses at the same time". Well
now I can say that it is totally FALSE and a BIG stupidity. There is no
difference between learning japanese or learning english, if you start
from zero. You just need to follow two steps: 1) To start. 2) To
continue.

Anyways, he wrote the same message in English later on so his English
wasn't that bad after all.

Hey hey, no! It was ME who translated that message!! (^^!!)
It was the NestorTranslation 1.0 X-D
What he wrote in english later, was a different message.

 Ofcourse, but I can still read it, although the grammar is wrong. And the
 grammar will improve by the time (practise improves your skill, RPG rule no.
 1).

And if your shoot can pass through, then your ship can pass through
(Nemesis rule no. 1) X-)

Hasta incluso!


*** NEXT BARCELONA MSX USERS MEETING: DECEMBER  4th ***
--
    Konami Man  -  AKA Nestor Soriano (^ ^)v
   Itsumo MSX user

   [EMAIL PROTECTED]
   http://konamiman.msx.tni.nl

 User error. Please replace user and press any key.
--




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Home page update!

1999-08-24 Thread Antonio Nestor Soriano

What's new in my home page? New photos of me and Kyoko 8-) , and the
following:

-Nemesis 3 SCC musics, that old thing made by Martos, but modified so you can
enable/disable every SCC and PSG channel and pause the music. Useful for making
arrangements... 
- A short english translation of the MegaSCSI programming manual. Not complete, but
the basic stuff and BIOS calls are detailed here. 
- CABROPL4, a NestorBASIC extension for direct control of the OPL4: you can set
volume, octave, stereo, etc... and play a note on every channel directly, without
using MoonBlaster replayer. Source code and a sample program are included.
- A PageMaker 6.5 version of the NestorBASIC manual, but it is the spanish version.
If most people wants the english version I can also compose it, but it is
a long work... (^^!) 

Enjoy it! 8-)



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Re[2]: STOP-PRESS

1999-08-22 Thread Antonio Nestor Soriano

Armando Pérez Abad [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 Yeah! Pazos is KOJI KABUTO ... yes ...

My girlfriend's brother-in-law's name is Koji! Koji Yamamoto... really!!!
X-)

Hum... sorry for so stupid message... (^^!!)


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Re[2]: Re[2]: MSX LUSERS !! -- Translated by Konami Man 8-)

1999-08-22 Thread Antonio Nestor Soriano

"Laurens Holst" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

  He's crazy as a door (approximate translation!!) X-)
 Hehe... Loco de la teta (or something like that).

HA HA HA! Better you improve your spanish a little!! X-D

 I defend PCs and M$... hehe...

Then, theorically I hate you, but sometimes I like to break the rules...
X-)

  Por cierto Antonio (joder masho, quel payo este también te ha dicho
 Antonio XDD)
  que mu bién hablao eso que le has dicho ...

  BTW Nestor, you speaked very wisely.
 
 Somehow I think this is not the correct translation.

I removed the crap but the translation is correct... please don't make
me to translate this literally... pleas... (^.^!!)

  And that's all. Writing in english had caused me to use two days...
 Not. Just try and as you write English more and more you'll get better in
 it. And hey! You were able to read it, so you don't know nothing about
 English.

Yep! I learned enlgish by myself... and by just reading english texts. 
(-v-)v

Hasta incluso!


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Re[2]: MSX LUSERS !!

1999-08-18 Thread Antonio Nestor Soriano

  MSX LUSERS !!
  
  MSX  PC DROOL , C64  AMIGA RULE !!
  
  MSX  PC SCENE DOES NOT EXCIST , YOU ARE ALL ARROGANT LAMERS !!

Just a question: why C64 rules more than MSX?

And... PC scene does not exist? God grant!! X-)


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Re[2]: Salamander questions

1999-08-13 Thread Antonio Nestor Soriano

Jordi Segura i Pla [EMAIL PROTECTED] escribi=f3/wrote/kakimashi=
ta/escreveu/=e9crit:

  10. To where does the prediction on Lavinia point? (final boss?)

Yep. It says to you the colour of the nucleus to be destroyed in the
last boss of the game, in order to gain access to the main nucleus.

  On Odysseus is also a
  prediction (which is very hard to get, by the way) of which it's likely=
 that
  it points to Metalslave

What is "Odysseus"? It is the last stage?
Then the prediction here just says "you need the crystal breeze".

 Buf! I remember I only finished X once, a long time ago. And that time I
 was so inspired that I also finished the game (good ending). But no more
 times... I can't remember how did I kill it.

He he... I finished X and the whole game several times! (-v-)v
How to kill first boss? It is not so difficult... put in front of the
ray gun, shoot, and dodge the ray going up or down, paying attention to
the bullets of course. I can't explain it well... 8-)

 Apa-siau !!!

Hasta incluso!


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Re[2]: Re[2]: Salamander questions

1999-08-13 Thread Antonio Nestor Soriano

Suni Antti [EMAIL PROTECTED] escribi=f3/wrote/kakimashita/escreveu/=e9crit:

  What is "Odysseus"? It is the last stage?
  Then the prediction here just says "you need the crystal breeze".
 But could you tell where it can be found?

In the moment when the scroll direction changes from down-up to
right-left, look for one of these holes which throws out enemies, placed in
the up-right corner of the screen; it is hidden between two metal walls.
Destroy it and go inside. Be careful or you will crash against these
walls!

 BTW did you know that the lightning-ray only starts
 shooting once you have shot at it first?

Of course. And if you have travel-around missiles, this is very nasty,
because long time after you have shooted, these missiles reach the ray
gun and it shoots again. This can kill you if you don't pay attention
enough...

 Thanks for the infos, if you have anything else we'd like to hear it.

Ask me anything about Nemesis 2, I'm the master of this game! (I think
so...) ;-D


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Re[2]: Basic routine for directory listing

1999-07-28 Thread Antonio Nestor Soriano

Maarten ter Huurne [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 You can read the directory (sector 7 and beyond for 720K floppy) using
 DSKI$ and get the filenames from there.

But this works only on the root directory.
Sorry for my insistence but: use NestorBASIC!! (^^)v


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Re: Basic routine for directory listing

1999-07-27 Thread Antonio Nestor Soriano

"Marc Vallribera Ros" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 Anyone has a simple but good BASIC "routine" to read the contents of a
 directory and put it into variables I need this to do a simple
 "launcher" application. It shows the contents of a directory filtered by
 'executables', but I need this routine... anyone can help? thanx!

NestorBASIC has this feature built-in, amongst many others! 8-) Check my
home page!


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I also have comments to COMPASS

1999-07-27 Thread Antonio Nestor Soriano

"Laurens Holst" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 - Compass still doesn't correctly support the INCLUDE-command (or whatever
 it is. INCLUDE 2 works nice, the source of the 2nd sourcebuffer is included.
 INCLUDE 2,"SUBS.ASM" however doesn't work, when Assembling to disk Compass
 terminates to Dos.

True! This is very nasty!! 8-(

 - If you put a filename behind Compass then the file is loaded into the
 sourcebuffer. However, I'd like to have the feature to put 4 filenames
 behind Compass, which would then auto-load all 4 sourcebuffers.

Yep, it would be very nice!! I want to boot Compass in a way for example like
this:

COMPASS /ASC1:info.txt /ASM2:source.asm /BIN:code.bin
/DAT#0100:thing.dat

so after booting it loads ASCII file info.txt in sourcebuffer 1, ASM
file source.asm in sourcebuffer2, binary file code.bin in the
appropriate address, and data file thing.dat in address #0100. In this
way I can automatize compass starting environment TOTALLY!!

And if we go even more far, /BUF2:100 puts cursor in line 100 of
sourcebuffer 2... well, ok, this is a little crazy. 8-

Another option is to use a sort of booting macro files, for example do
COMPASS /BOOT:config.txt, where config.txt contains this:

ASC1:info.txt
ASM2:source.txt
etc...

Other setting such colors, memory layout, etc, should also be stored in
text files, so user can change it manually.

Will you please think about this? For sure it is very easy to implement,
and very useful! 8-)

Hasta incluso!


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I need a little text about Tilburg... pleaseeeee... (^.^!)

1999-07-24 Thread Antonio Nestor Soriano

MkII [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 Next time Eudora redirects another of my private messages to this list I
 promise to disassemble it and *POKE IN* a warning requester or an automatic
 To: field selection.

Remember this: you can't "poke in" a PC program useing a cuendillar
sword or similar. This method is only valid with the last boss of the
game: Evil Gates. X-)

 Anyway it was just an innocent comment on Konami Man's *great* sense of
 humour (yeah, we dig for SD MESXES or what!).

You are lucky: I do'nt get angry so easily. Else, even if I'm not very
strong, I have some powerful spells like "Speaking aobut NestorBASIC for
34 hours without stop", "Appearing making finger V in all photos", or
the most terrible: "Connecting you to Internet through Telefonica de
Espan~a". This one is very saddist! X-D

 It could have been pretty well an internal message packed with nude photos
 of myself! 8;

8-O~~ Nice idea!

Ah, yes, about the subject! We are finishing (er... almost finishing)
our SD MESXES#13 and we still needing a little text about Tilburg.
Someone, help me, please! The prize is a kiss from and Z-0 and MkII!
(Right, girls?) X-)


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Re[2]: I need a little text about Tilburg... pleaseeeee... (^.^!)

1999-07-24 Thread Antonio Nestor Soriano

"Mari van den Broek" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 Ah, yes, about the subject! We are finishing (er... almost finishing)
 our SD MESXES#13 and we still needing a little text about Tilburg.
 Someone, help me, please!
 No problem. I have some free time at this moment and will write some text
 about the Tilburg fair. I will mail the text directly to you when it is
 finished (hopefully tonight!)...

Thanks a lot nice man!! Now you appear in the story books of Club
MESXES! (well... some day we'll write these books, don't worry!) X-).

The prize is a kiss from and Z-0 and MkII! (Right, girls?) X-)
No problem. We like to keep our customers satisfied (in all senses).

So you can see... come to Spain to receive your prize! X-D

BTW, you have some photos of Tilburg in XSW page, right?


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Re[2]: Compass? The heaven!

1999-07-23 Thread Antonio Nestor Soriano

"Daniel Jorge Caetano" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

   This is nice... But has the backdrop of the speed. And this is not nice. P.E.,
 Must takes almost 30 seconds to compile under my K6-233Mhz... On the
 MSX... Well... I will not even try.

(!O_o) What are you speaking about? Compass is a MSX program, not PC!

And well, the only bad side I can find of Compass is really concerning
to speed: in Turbo-R, when sourcecode is placed in a mapper slot other
than primary (internal) one, assembling speed decreases a lot, almost to
the Z80 speed level. But I suppose this can't be solved... or it can?

   Anyone think about using COMPASS under PC? (((-:

Forget it. There is a lot of much better methods to make your PC to
crash. Running a well-performed MSX program is not the best one! X-)

   I think Konami Man and CTNG will pray for your soul burn in
 hell, after this sugestion... XD

All of this are just signals about the end of the world... remember:
next august 11th, meeting in Paris! There is a prize for the person
who can rescue the MSXs from the MIR!! X-) And if we die, let's see the
good side: we will never see Windows 2000!! X-D


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Re[2]: Compass? The heaven!

1999-07-23 Thread Antonio Nestor Soriano

"Daniel Jorge Caetano" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

   This is nice... But has the backdrop of the speed. And this is not nice. P.E.,
 Must takes almost 30 seconds to compile under my K6-233Mhz... On the
 MSX... Well... I will not even try.

(!O_o) What are you speaking about? Compass is a MSX program, not PC!

And well, the only bad side I can find of Compass is really concerning
to speed: in Turbo-R, when sourcecode is placed in a mapper slot other
than primary (internal) one, assembling speed decreases a lot, almost to
the Z80 speed level. But I suppose this can't be solved... or it can?

   Anyone think about using COMPASS under PC? (((-:

Forget it. There is a lot of much better methods to make your PC to
crash. Running a well-performed MSX program is not the best one! X-)

   I think Konami Man and CTNG will pray for your soul burn in
 hell, after this sugestion... XD

All of this are just signals about the end of the world... remember:
next august 11th, meeting in Paris! There is a prize for the person
who can rescue the MSXs from the MIR!! X-) And if we die, let's see the
good side: we will never see Windows 2000!! X-D


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Compass? The heaven!

1999-07-22 Thread Antonio Nestor Soriano

Adriano Camargo Rodrigues da Cunha [EMAIL PROTECTED] 
escribió/wrote/kakimashita/escreveu/écrit:

   Can someone tell me what're the advantages of COMPASS?

(OoO) What a question! Programming with Compass is a big pleasure. It is
powerful, useful, easy, comfortable...

(Hi CTNG! What about my money?) X-D

Seriously, here are the reasons because I love Compass:

- All in one! Editor, assembler, debugger, monitor... and yo can exit
from this all-in-one to DOS, and returning like if nothing happened! 8-)
BTW it is full DOS 2 compatible (sadly, not everybody can say this about
his programs, even nowadays...)
- Four simultaneous sourcecodes available, 256K long each other.
Nowadays Compass is the only program in which I really use my 4Mb
RAM expansion! ;-) And disabling auto-indent, you can use one of these
sourcebuffers for load a text file with technical information, this is
very practical!
- Editor is really useful (searchchange, cutpaste, define jump points?
No problem!), monitor shows real-time memory modifications (now you can
SEE directly what your interrupt routines do!!), debugger's layout shows
you a lot of info in screen...
- And nowadays CTNG releases free improvement patchs for Compass regularly!

Sincerely, I can't imagine a MSX assembler programmer not using Compass.

Well, now, someone speaking good things about NestorBASIC please! X-)


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Re: So? What's the difference between MSX BASIC 4.0 and 4.1?

1999-07-22 Thread Antonio Nestor Soriano

Manuel Bilderbeek [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 Ok, we've heard the difference between basic 2.0 and 2.1 (bigger RAMdisk), 
 between 2.1 and 3.0 (SET SCROLL, screen 11,12,13)

SCREEN 13? (?.?)
And you forget SCREEN 10! ;-)

Another interisting question: why SCREEN 9 does not exist?

 but what's the difference between MSX BASIC 4.0 
 and 4.1?

I think it is just the new commands for manage the MIDI interface
built-in on Turbo-R GT computers. I used one of these commands once in a
program for detecting the Turbo-R type! ;-)

Hasta incluso!
 

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Re[2]: What is Phoenix?

1999-07-21 Thread Antonio Nestor Soriano

"Laurens Holst" [EMAIL PROTECTED] escribió/wrote/kakimashita/escreveu/écrit:

 It is a proposal to standarize hardware-projects do that they don't have an
 MSX 3 in Brazil which is completely incompatible with an MSX 3 in Holland.
 It features a homepage, a mailinglist, etcetera.

Interisting! And where is this HP? 8-)


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Re: More MegaSCSI

1999-05-31 Thread Nestor Soriano

   Now I have another stupid question.
   The MEGASCSI.TBL file...
   Is it really a partition table of the SCSI device?
   Why I have a copy of it on each partition? They are all the same,
right?
   Why this? Can I get partition table info whithout reading it? Is
it only for backup?
   CP uses MEGASCSI.TBL. Anything special? CP could change partitions
without reading MEGASCSI.TBL?

MEGASCSI.TBL is used only when executing CP. Having such file repeated in
each partition, accessing it is faster and easier. In old MegaSCSI disks
(disks formatted with old versions of SFORM), reading this file is the only
way to know how the disk is partitionned.

But disks formatted with ESE-ASPI format have an standard parition table on
the boot sector, so these TBL files are no needed. I developped a partition
changer for MegaSCSI, which uses only this standard table. In this way you
can also use IDE or PC partitions with MegaSCSI. You have this program
(PS.COM) in my web page.

P.S.: Konami Man, thanks a lot for MEGUIDE.TXT! Great info!

(-v-)v

P.S.2: Why so many questions? Why I just don't debug MEGASCSI.TBL and
   shut up my mouth? Because I DON'T have a MegaSCSI! I'm programming
   it even without having one. Yes. Crazy? Maybe. But I want to
   program for MSX. And I want to program MegaSCSI. And I am fudeba. :)

Hey hey, don't worry:

1) Nowadays, to be crazy is a recommended system requirement for being
MSXer. X-)
2) "Fudebako" means "pencil box" in japanese. "Fudeba" seems to be a non
existing word... ;-)

* Windows is made by MicroSOFT, not MicroGOOD, MicroRIGHT, or MicroFAST. *

People habitued to make MICRO programs can't make a good MACRO program! ;-)

Hasta incluso!!


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Re: MegaSCSI Info - part #2

1999-05-31 Thread Nestor Soriano

 Descr.: Make "asaato" [this is a english word written with katakana, but
 "set" maybe?
Is not "set". I'm sure about that because "set" is written as "setto" in
katakana.

I think it is "Assert", I read this word in the SCSI official programming
reference in english.


 * XVI MSX USERS MEETING IN BARCELONA: NOVEMBER 27th 1999 *
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  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

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