Re: [osg-users] Advice for placing large number of objects on grocery shelves ?

2012-05-05 Thread Terry Welsh
Don't forget to make good use of level-of-detail.  Your distant
objects can be extremely simple in a case like this.  Also, if you
have transparency in any of your objects, make sure to remove it from
the low-LOD versions so they don't get put in the transparent bin and
sorted.
--
Terry Welsh
mogumbo 'at' gmail.com
www.reallyslick.com


>
> Hi,
>
> We'd like to create several grocery shelves with very large number of 
> objects. I am looking for some advices on how to read and to place these 
> objects with OSG. I found osgEdit but is it still active ?
>
> After reading tutorials, I only found how to read few objets and place each 
> object in a node, but how about this kind of application ? What would be the 
> best way to do that ?
>
> I found some application developped with Delta3D but the shelves are almost 
> empty and not very attractive in this way.
>
> One solution would be to place everything in a modeler and export as a whole 
> but we need to interact  (i.e. pick) with some objects on the shelves.
>
> Thank you!
>
> Cheers,
> Maia
>
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Re: [osg-users] OSG dotNet wrapper for osg 3.1.1 version

2012-05-05 Thread Smelik, R.M. (Ruben)
Hi Vishwa,

I think OSGDotNet is not maintained anymore. But it is very straightforward to 
include a form for OSG rendering within  a C# application. You'll need to 
create C++/CLI project for your 3D visualisation, an example of this can be 
found in the attachments at the bottom of this page 
http://www.openscenegraph.org/projects/osg/wiki/Community/LanguageWrappers 
(OSGCppCLIDemo.rar). Add a reference to this C++/CLI project in your C# GUI 
project, next you can create the C++/CLI windows form in C# code.

Kind regards,

Ruben


From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of shekhar vishwa
Sent: zaterdag 5 mei 2012 10:58
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] OSG dotNet wrapper for osg 3.1.1 version

Hi,

I am developing the 3D visualization application in C#.net. For 3D 
visualization part, I want to use the OSG as middleware in windows form. I 
require OsgDotNet latest version.

Can anyone help share the download link for version 3.0.1.


Thanks
Vishwa
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Re: [osg-users] Advice for placing large number of objects on grocery shelves ?

2012-05-05 Thread Maia Randria
Hi,

Thank you very much for the advice, we will try this.
Cheers,

Maia

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Re: [osg-users] Building JNI wrapper for OSGdem

2012-05-05 Thread Sean K
thanks!
On May 4, 2012 4:02 PM, "Rafa Gaitan"  wrote:

> Hi Sean,
>
> We have made lot of JNI stuff in osgVirtualPlanets. Is a the GIS
> library for gvSIG3D that we developed.
>
> svn co https://devel.gvsig.org/svn/osgvp/trunk
>
> The wrappers are inside wrappers directory. Is not exactly what are
> you looking for, but maybe you find inspiration in the code.
>
> Cheers,
> Rafa.
>
>
> 2012/5/5 Sean K :
> > I am looking to build a Java wrapper with JNI around the code which
> > basically exists inside of osgdem.cpp.
> >
> > The bulk of that code resides in vpb.dll and osgDB.dll.
> >
> > Anybody tried this?   I am guessing others have already done this.
> >
> > I also want to send back the console output back to the java caller
> > via a java callback
> >
> > basically,
> >
> > if I wrote a JNI class named OsgDem.java
> >
> > I would write code my OsgDemTest.java like this:
> >
> >   class MyOsgHandler implements OsgHander {
> >
> >   @Override
> >void OnStatus (String output) {
> >  System.out.println(output);
> >}
> >
> >@Override
> >void OnEnd (boolean success, String resultMsg) {
> >   if (success) {
> >  System.out.println("good");
> >   } else {
> >   System.out.println("bad");
> >   }
> >}
> >   }
> >
> >@Test
> >public void testOsgdem() {
> >
> >Properties global = new Properties();
> >
> >global.load("osgdem.properties");
> >OsgDem generator = new OsgDem(global);
> >generator.start(handler, inputTerrainPath,
> > inputTexturePath, outputFilePath);
> >
> >}
> >
> >
> > Anybody have any JNI code that I can start with to build my OsdDem?
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
> --
> Rafael Gaitán Linares
> CTO at Mirage Technologies S.L - http://www.mirage-tech.com
> gvSIG3D Developer - http://gvsig3d.blogspot.com
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Re: [osg-users] Advice for placing large number of objects on grocery shelves ?

2012-05-05 Thread Jean-Sébastien Guay

Hello Maia,


One solution would be to place everything in a modeler and export as a whole 
but we need to interact  (i.e. pick) with some objects on the shelves.


This is the best option I think. The simplest solution is to create the 
shelves and objects in a modeling program, name the objects 
appropriately, and then in your OSG program write a simple NodeVisitor 
that will give you pointers to each object you want by traversing the 
loaded scene and checking the object names. Then you can selectlvely 
make objects interactive, enabling you to move the objects your user 
will be picking for example.


Hope this helps,

J-S
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[osg-users] Advice for placing large number of objects on grocery shelves ?

2012-05-05 Thread Maia Randria
Hi,

We'd like to create several grocery shelves with very large number of objects. 
I am looking for some advices on how to read and to place these objects with 
OSG. I found osgEdit but is it still active ?

After reading tutorials, I only found how to read few objets and place each 
object in a node, but how about this kind of application ? What would be the 
best way to do that ?

I found some application developped with Delta3D but the shelves are almost 
empty and not very attractive in this way.

One solution would be to place everything in a modeler and export as a whole 
but we need to interact  (i.e. pick) with some objects on the shelves.

Thank you!

Cheers,
Maia

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[osg-users] OSG dotNet wrapper for osg 3.1.1 version

2012-05-05 Thread shekhar vishwa
Hi,

I am developing the 3D visualization application in C#.net. For 3D
visualization part, I want to use the OSG as middleware in windows form. I
require OsgDotNet latest version.

Can anyone help share the download link for version 3.0.1.


Thanks
Vishwa
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[osg-users] OSG optimization

2012-05-05 Thread Alexey Kargin
Hi dear forum.
Wrote the program for visualization and optimization (by means of the standard 
OSG function). 
Help to improve it somehow please. I don't know that else it is possible to 
add. And soon already thesis defense. I will be very grateful.
Thank you!

Cheers,
Alexey

P.S. sorry for my english...

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Re: [osg-users] [silly and closed....]Control the content of saved .osg file?

2012-05-05 Thread Cao Wenjie
Made a silly mistake

I should save the Geode instead of rootNode read into.

and, I can't find a way to delete this post

XD

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