Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Hi Philip, the adress of the svn server has change, for the data it is : http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/ see this thread : http://forum.openscenegraph.org/viewtopic.php?t=12109 Christophe 2013/6/20 Philip Taylor phili...@ntlworld.com I have hit a similar SVN problem with OpenThreads. ** ** Since most files were checked out OK, this looks like missing files rather than an issue on my local machine, but just in case … ** ** I am using TortoiseSVN 1.7.7, Build 22907 - 64 Bit , 2012/05/15 12:16:05** ** ** ** There are more recent versions – 1.7.13 and 1.8 – but this still feels like a server rather than a client problem. ** ** ** ** PhilT ** ** *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Philip Taylor *Sent:* 20 June 2013 01:59 *To:* 'OpenSceneGraph Users' *Subject:* [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? ** ** I’m recreating my local SVN directories and have hit an SVN problem with a checkout of OpenSceneGraph-TrainingMaterials ** ** ** ** The erroneous section of the checkout is identified below ** ** Regards ** ** PhilT ** ** ** ** Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths\Maths.vym application/octet-stream Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths\MathsAndOpenSceneGraph.p3d Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\tags *External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Data\OpenSceneGraph-Data * *Error: Unable to connect to a repository at URL * *Error: 'http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk' * *Error: The OPTIONS request returned invalid XML in the response: XML parse error at * *Error: line 1: no element found * *Error: (http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk) * *External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Sources\OpenSceneGraph * *Error: Unable to connect to a repository at URL * *Error: 'http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk' * *Error: The OPTIONS request returned invalid XML in the response: XML parse error at * *Error: line 1: no element found * *Error: (http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk) * *External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Sources\VirtualPlanetBuilder * *Error: Unable to connect to a repository at URL * *Error: 'http://www.openscenegraph.org/svn/VirtualPlanetBuilder/trunk' * *Error: The OPTIONS request returned invalid XML in the response: XML parse error at * *Error: line 1: no element found * *Error: (http://www.openscenegraph.org/svn/VirtualPlanetBuilder/trunk) * Completed: At revision: 13505 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Reverse Traversal Order
Hi, How can I implement Reverse Traversal RenderBin order ? Same as TraversalOrder but reversed ? Thank you! Cheers, Filip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54716#54716 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Reverse Traversal Order
HI Filip, On 20 June 2013 10:01, Filip Arlet fili...@seznam.cz wrote: How can I implement Reverse Traversal RenderBin order ? Same as TraversalOrder but reversed ? You could either reverse the order of the children under the TraversalOrder StateSet, or implement your own bin type with it's own sort mechansim, or submit a new RenderBin::SortMode to sit alongside the rest of them :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Reverse Traversal Order
Hi, Thank you! I forgot to call copyLeavesFromStateGraphListToRenderLeafList(); :) that's why i didnt work. Cheers, Filip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54725#54725 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Wait for camera to finish rendering
Hi Marko, You could use a Camera::FinalDrawCallback to sync, or simply run the viewer in CullThreadPerContext or SingleThreaded threading model. It's only the default DrawThreadPerContext (default on multi-core systems) and CullThreadPerCameraDrawThreadPerContext threading models that allow the next frame to start while static objects are still being drawn. Robert. On 19 June 2013 13:34, Marko Srebre marko.sre...@gmail.com wrote: Hello, I am having a compute pipeline (physics simulation) that ends with a camera that renders to an image (for further processing on cpu). I'd like the Viewer::frame() to exit only after the image has been rendered to, so that update traversal happens after the data has been downloaded to image. I am familiar with the workings of Code: setDataVariance(osg::Object::DYNAMIC), but this unfortunately applies to drawables, not the output image. If I set data variance to dynamic, the frame() will wait to process the drawables for the camera node, but exit right after, not waiting for the render to image to finish. The only way I could figure out, to make it wait, is to set up a dummy camera (with dynamic variance) with a render order right after my image-camera. That works, but I was hoping there is nicer solution to this problem that I am missing. I was also considering camera PostDraw callback, but it doesn't really solve the problem, since the downloaded data won't be available in the next frame update travesal. If anyone can share some experience on this matter, I'd appreciate it. Thanks. Cheers, Marko -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54699#54699 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi All, I'm now ready to make the 3.1.8 dev release, but will wait a couple more hours for build and runtime testing feedback, so please test and report success/failure. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi Robert, Build and run fine on Debian 7.1 Wheezy GCC 4.7.2 OpenGL version string: 4.3.0 NVIDIA 319.17 Cheers David 2013/6/20 Robert Osfield robert.osfi...@gmail.com Hi All, I'm now ready to make the 3.1.8 dev release, but will wait a couple more hours for build and runtime testing feedback, so please test and report success/failure. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Reverse Traversal Order
Hi, Next question How I can render bins in reverse order ? render bin with number 10 before render bin with number 1 ? Thank you! Cheers, Filip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54733#54733 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Reverse Traversal Order
Hello Filip, Hi, Next question How I can render bins in reverse order ? render bin with number 10 before render bin with number 1 ? Why would you want to do this? Anyways, I'd simply set the bin numbers accordingly. It seems rather strange to expect the bin (order) number to behave exactly opposite to normal ordering. cheers Sebastian Thank you! Cheers, Filip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54733#54733 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Problems saving animated models
Hi, I'm having troubles saving animated models in diferents formats. My application load a fbx model with skeleton and update the bones with external device. I'm able to create the animation and register in the animation manager and save it in osg format. But if I load it in other application or osganimationviewer, I can see the animation name, but the app dosen't play it. I've been testing osgconv, and I see that if I convert one fbx into osg format, I can't reproduce the fbx animation. Not same thing happens if I do a osg to another osg. The only thing that comes to mind now is to convert first the fbx model to osg and load it in my application, register the animation and save the result in another osg. Has anyone had experience saving models with animations? not in osg format... Sorry for my English. Thank you! Cheers, Aitor -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54739#54739 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Reverse Traversal Order
Hi, I have scene with layers with render order. And I use source aplha for transparency. That works well with screen render target. But if I want to render to transparent image and that image draw in another software, I dont know on what background will it use. In that case I can use destination alpha rendering and render in opposite way. I suppose I can change order of layers in that case, but I was asking if there's another simpler solution. Cheers, Filip -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54741#54741 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Hi Declic, Thanks for the suggestion but I am using the new SVN server. I have upgraded to TortoiseSVN 1.8 and still have errors although the error message is different - and perhaps gives a better indication of the cause. All the other files in the TrainingMaterials repository download OK so it seems to be a repeatable issue for both versions of the TortoiseSVN client. The URL in the PROPFIND request error is incorrect despite the update using the new SVN repository. Could this be the source of the error? I recreated my local copies by performing a checkout from the TortoiseSVN repo-browser using the new SVN repository URL. It would be interesting to know whether anyone else sees the same issue with an SVN update of these directories or whether it is purely a feature of my Windows 7 desktop environment. PhilT External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\include\ OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/include/OpenThreads' failed: Error: 405 Method Not Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\src\Open Threads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/src/OpenThreads' failed: 405 Error: Method Not Allowed Completed: At revision: 13510 External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Da ta\OpenSceneGraph-Data Error: PROPFIND request on '/svn/osg/OpenSceneGraph-Data/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\So urces\OpenSceneGraph Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\So urces\VirtualPlanetBuilder Error: PROPFIND request on '/svn/VirtualPlanetBuilder/trunk' failed: 405 Method Not Error: Allowed Completed: At revision: 13510 From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of declic creation Sent: 20 June 2013 07:34 To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? Hi Philip, the adress of the svn server has change, for the data it is : http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/ see this thread : http://forum.openscenegraph.org/viewtopic.php?t=12109 Christophe 2013/6/20 Philip Taylor phili...@ntlworld.com I have hit a similar SVN problem with OpenThreads. Since most files were checked out OK, this looks like missing files rather than an issue on my local machine, but just in case . I am using TortoiseSVN 1.7.7, Build 22907 - 64 Bit , 2012/05/15 12:16:05 There are more recent versions - 1.7.13 and 1.8 - but this still feels like a server rather than a client problem. PhilT From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Philip Taylor Sent: 20 June 2013 01:59 To: 'OpenSceneGraph Users' Subject: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? I'm recreating my local SVN directories and have hit an SVN problem with a checkout of OpenSceneGraph-TrainingMaterials The erroneous section of the checkout is identified below Regards PhilT Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\trunk\Presentations\Maths Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\trunk\Presentations\Maths\Maths.vym application/octet-stream Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\trunk\Presentations\Maths\MathsAndOpenSceneGraph.p3d Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\tags External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\trunk\Data\OpenSceneGraph-Data Error: Unable to connect to a repository at URL Error: 'http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk' Error: The OPTIONS request returned invalid XML in the response: XML parse error at Error: line 1: no element found Error: (http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk) External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat erials\trunk\Sources\OpenSceneGraph Error: Unable to connect to a repository at URL Error: 'http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk' Error: The OPTIONS request returned invalid XML in the response: XML parse error at Error: line 1: no element found Error: (http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk) External failed:
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Hi PhilT, It seems that the external needed projects for training-materials are pointing to the old server. Let me take a look. 2013/6/20 Philip Taylor phili...@ntlworld.com Hi Declic, ** ** Thanks for the suggestion but I am using the new SVN server. ** ** I have upgraded to TortoiseSVN 1.8 and still have errors although the error message is different – and perhaps gives a better indication of the cause. All the other files in the TrainingMaterials repository download OK so it seems to be a repeatable issue for both versions of the TortoiseSVN client. ** ** The URL in the PROPFIND request error is incorrect despite the update using the new SVN repository. Could this be the source of the error? I recreated my local copies by performing a checkout from the TortoiseSVN repo-browser using the new SVN repository URL. ** ** It would be interesting to know whether anyone else sees the same issue with an SVN update of these directories or whether it is purely a feature of my Windows 7 desktop environment. ** ** PhilT ** ** ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\include\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/include/OpenThreads' failed: Error: 405 Method Not Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\src\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/src/OpenThreads' failed: 405 Error: Method Not Allowed Completed: At revision: 13510 ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Data\OpenSceneGraph-Data Error: PROPFIND request on '/svn/osg/OpenSceneGraph-Data/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\OpenSceneGraph Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\VirtualPlanetBuilder Error: PROPFIND request on '/svn/VirtualPlanetBuilder/trunk' failed: 405 Method Not Error: Allowed Completed: At revision: 13510 ** ** *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *declic creation *Sent:* 20 June 2013 07:34 *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? ** ** Hi Philip, ** ** the adress of the svn server has change, for the data it is : ** ** http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/ ** ** see this thread : http://forum.openscenegraph.org/viewtopic.php?t=12109 ** ** ** ** Christophe ** ** 2013/6/20 Philip Taylor phili...@ntlworld.com I have hit a similar SVN problem with OpenThreads. Since most files were checked out OK, this looks like missing files rather than an issue on my local machine, but just in case … I am using TortoiseSVN 1.7.7, Build 22907 - 64 Bit , 2012/05/15 12:16:05** ** There are more recent versions – 1.7.13 and 1.8 – but this still feels like a server rather than a client problem. PhilT *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Philip Taylor *Sent:* 20 June 2013 01:59 *To:* 'OpenSceneGraph Users' *Subject:* [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? I’m recreating my local SVN directories and have hit an SVN problem with a checkout of OpenSceneGraph-TrainingMaterials The erroneous section of the checkout is identified below Regards PhilT Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths\Maths.vym application/octet-stream Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths\MathsAndOpenSceneGraph.p3d Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\tags External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Data\OpenSceneGraph-Data Error: Unable to connect to a repository at URL Error: 'http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk' Error: The OPTIONS request returned invalid XML in the response: XML parse error at Error: line 1: no
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Hi again, Yes, after doing a 'svn propget svn:externals .' I can confirm that externals are pointing to the old server. Data/OpenSceneGraph-Data http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk Sources/OpenSceneGraph http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk Sources/VirtualPlanetBuilder http://www.openscenegraph.org/svn/VirtualPlanetBuilder/trunk So Robert could you set the externals again via commit in osg-training-materials repo? (http://svn.openscenegraph.org/osg/OpenSceneGraph-TrainingMaterials/trunk) Atached is a external file, it should be as easy as doing: svn propset svn:externals -F svn_externals.txt . and then commit. Thanks. 2013/6/20 Jordi Torres jtorresfa...@gmail.com Hi PhilT, It seems that the external needed projects for training-materials are pointing to the old server. Let me take a look. 2013/6/20 Philip Taylor phili...@ntlworld.com Hi Declic, ** ** Thanks for the suggestion but I am using the new SVN server. ** ** I have upgraded to TortoiseSVN 1.8 and still have errors although the error message is different – and perhaps gives a better indication of the cause. All the other files in the TrainingMaterials repository download OK so it seems to be a repeatable issue for both versions of the TortoiseSVN client. ** ** The URL in the PROPFIND request error is incorrect despite the update using the new SVN repository. Could this be the source of the error? I recreated my local copies by performing a checkout from the TortoiseSVN repo-browser using the new SVN repository URL. ** ** It would be interesting to know whether anyone else sees the same issue with an SVN update of these directories or whether it is purely a feature of my Windows 7 desktop environment. ** ** PhilT ** ** ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\include\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/include/OpenThreads' failed: Error: 405 Method Not Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\src\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/src/OpenThreads' failed: 405 Error: Method Not Allowed Completed: At revision: 13510 ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Data\OpenSceneGraph-Data Error: PROPFIND request on '/svn/osg/OpenSceneGraph-Data/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\OpenSceneGraph Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\VirtualPlanetBuilder Error: PROPFIND request on '/svn/VirtualPlanetBuilder/trunk' failed: 405 Method Not Error: Allowed Completed: At revision: 13510 ** ** *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *declic creation *Sent:* 20 June 2013 07:34 *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? ** ** Hi Philip, ** ** the adress of the svn server has change, for the data it is : ** ** http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/ ** ** see this thread : http://forum.openscenegraph.org/viewtopic.php?t=12109 ** ** ** ** Christophe ** ** 2013/6/20 Philip Taylor phili...@ntlworld.com I have hit a similar SVN problem with OpenThreads. Since most files were checked out OK, this looks like missing files rather than an issue on my local machine, but just in case … I am using TortoiseSVN 1.7.7, Build 22907 - 64 Bit , 2012/05/15 12:16:05* *** There are more recent versions – 1.7.13 and 1.8 – but this still feels like a server rather than a client problem. PhilT *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Philip Taylor *Sent:* 20 June 2013 01:59 *To:* 'OpenSceneGraph Users' *Subject:* [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? I’m recreating my local SVN directories and have hit an SVN problem with a checkout of OpenSceneGraph-TrainingMaterials The erroneous section of the checkout is identified below Regards PhilT Added: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMaterials\trunk\Presentations\Maths Added:
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Wrong file!! This one is correct 2013/6/20 Jordi Torres jtorresfa...@gmail.com Hi again, Yes, after doing a 'svn propget svn:externals .' I can confirm that externals are pointing to the old server. Data/OpenSceneGraph-Data http://www.openscenegraph.org/svn/osg/OpenSceneGraph-Data/trunk Sources/OpenSceneGraph http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk Sources/VirtualPlanetBuilder http://www.openscenegraph.org/svn/VirtualPlanetBuilder/trunk So Robert could you set the externals again via commit in osg-training-materials repo? (http://svn.openscenegraph.org/osg/OpenSceneGraph-TrainingMaterials/trunk) Atached is a external file, it should be as easy as doing: svn propset svn:externals -F svn_externals.txt . and then commit. Thanks. 2013/6/20 Jordi Torres jtorresfa...@gmail.com Hi PhilT, It seems that the external needed projects for training-materials are pointing to the old server. Let me take a look. 2013/6/20 Philip Taylor phili...@ntlworld.com Hi Declic, ** ** Thanks for the suggestion but I am using the new SVN server. ** ** I have upgraded to TortoiseSVN 1.8 and still have errors although the error message is different – and perhaps gives a better indication of the cause. All the other files in the TrainingMaterials repository download OK so it seems to be a repeatable issue for both versions of the TortoiseSVN client. ** ** The URL in the PROPFIND request error is incorrect despite the update using the new SVN repository. Could this be the source of the error? I recreated my local copies by performing a checkout from the TortoiseSVN repo-browser using the new SVN repository URL. ** ** It would be interesting to know whether anyone else sees the same issue with an SVN update of these directories or whether it is purely a feature of my Windows 7 desktop environment. ** ** PhilT ** ** ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\include\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/include/OpenThreads' failed: Error: 405 Method Not Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenThreads\trunk\src\OpenThreads Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk/src/OpenThreads' failed: 405 Error: Method Not Allowed Completed: At revision: 13510 ** ** ** ** External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Data\OpenSceneGraph-Data Error: PROPFIND request on '/svn/osg/OpenSceneGraph-Data/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\OpenSceneGraph Error: PROPFIND request on '/svn/osg/OpenSceneGraph/trunk' failed: 405 Method Not Error: Allowed External failed: C:\Users\Public\Documents\Projects\OpenSceneGraph\TrainingMaterials\trunk\Sources\VirtualPlanetBuilder Error: PROPFIND request on '/svn/VirtualPlanetBuilder/trunk' failed: 405 Method Not Error: Allowed Completed: At revision: 13510 ** ** *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *declic creation *Sent:* 20 June 2013 07:34 *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? ** ** Hi Philip, ** ** the adress of the svn server has change, for the data it is : ** ** http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/ ** ** see this thread : http://forum.openscenegraph.org/viewtopic.php?t=12109 ** ** ** ** Christophe ** ** 2013/6/20 Philip Taylor phili...@ntlworld.com I have hit a similar SVN problem with OpenThreads. Since most files were checked out OK, this looks like missing files rather than an issue on my local machine, but just in case … I am using TortoiseSVN 1.7.7, Build 22907 - 64 Bit , 2012/05/15 12:16:05 There are more recent versions – 1.7.13 and 1.8 – but this still feels like a server rather than a client problem. PhilT *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Philip Taylor *Sent:* 20 June 2013 01:59 *To:* 'OpenSceneGraph Users' *Subject:* [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? I’m recreating my local SVN directories and have hit an SVN problem with a checkout of OpenSceneGraph-TrainingMaterials The erroneous section of the checkout is identified below Regards PhilT Added:
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
On 20 June 2013 14:12, Jordi Torres jtorresfa...@gmail.com wrote: Wrong file!! This one is correct Thanks Jordi, the file worked accept for the wrong path to VirtualPlanetBuilder. I have now fixed the externals as suggested. An svn update should now pull in the correct OSG-Data, OSG and VPB repositories. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi Robert, we noticed over here that something goes wrong if the viewer is started with OSG_STEREO=ON, both with anaglyph stereo on windows and with Quad buffered stereo on linux. We don't have a fix yet, and probably won't get around to digging out the actual problem this week, so for now only a bug report. steering with the mouse is impossible, which I traced back to osgGA::GUIEventAdapter::getXnormalized() (and Y) returning values way larger than 1. (about 1024 or so) we suspect this is caused in some way by assignStereoOrKeystoneToCamera not calling assignKeystoneDistortionCamera at all if redering is stereo and no keystone file is set. Regards, Laurens. On 6/20/2013 12:55 PM, Robert Osfield wrote: Hi All, I'm now ready to make the 3.1.8 dev release, but will wait a couple more hours for build and runtime testing feedback, so please test and report success/failure. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi Laurens, On 20 June 2013 15:15, Laurens Voerman l.voer...@rug.nl wrote: we noticed over here that something goes wrong if the viewer is started with OSG_STEREO=ON, both with anaglyph stereo on windows and with Quad buffered stereo on linux. We don't have a fix yet, and probably won't get around to digging out the actual problem this week, so for now only a bug report. steering with the mouse is impossible, which I traced back to osgGA::GUIEventAdapter::getXnormalized() (and Y) returning values way larger than 1. (about 1024 or so) we suspect this is caused in some way by assignStereoOrKeystoneToCamera not calling assignKeystoneDistortionCamera at all if redering is stereo and no keystone file is set. Thanks for the testing, I hadn't spotted this regression. Originally I had this working with the new stereo implementation but must have broken something when I refactored it into the new ViewConfig wrapper for it. I'll look into the issue. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
Jordi, Robert Just to confirm that I can now successfully update from the TrainingMaterials. A similar change also needs to be made to the OpenThreads repository which is suffering the same malady. Philip Taylor (PhilT) -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: 20 June 2013 14:43 To: Jordi Torres Cc: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files? On 20 June 2013 14:12, Jordi Torres jtorresfa...@gmail.com wrote: Wrong file!! This one is correct Thanks Jordi, the file worked accept for the wrong path to VirtualPlanetBuilder. I have now fixed the externals as suggested. An svn update should now pull in the correct OSG-Data, OSG and VPB repositories. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-TrainingMaterials - SVN problem - missing files?
On 20 June 2013 15:29, Philip Taylor phili...@ntlworld.com wrote: A similar change also needs to be made to the OpenThreads repository which is suffering the same malady. Thanks for checking. I have just checked in a fix. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi Laurens, I've looked into the problem with enabling stereo causing problems with mouse interaction and the problem is somewhere in the new View::assignStereoOrKeystoneToCamera(..) method. I haven't yet solved this problem but to enable a quick resolution I've commented out use of this method to implement stereo, leaving the OSG to fallback to use the old osgUtil::SceneView code path for stereo. This change resolves the mouse interactions issue. I will continue to look into what amiss in the View::assignStereoOrKeystoneToCamera() method, it did work when I original wrote the code but there must have been a regression in one of the later refactors of the code as I moved it from the osgkeystone testbed example into osgViewer. If I can't resolve this right away I'll leave the SceneView stereo fallback in place for the 3.1.8 dev release. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test svn/trunk in prep for 3.1.8 dev release
Hi Laurens, On 20 June 2013 16:52, Robert Osfield robert.osfi...@gmail.com wrote: I will continue to look into what amiss in the View::assignStereoOrKeystoneToCamera() method, it did work when I original wrote the code but there must have been a regression in one of the later refactors of the code as I moved it from the osgkeystone testbed example into osgViewer. If I can't resolve this right away I'll leave the SceneView stereo fallback in place for the 3.1.8 dev release. I have now tracked down the bug in handling of mouse coordinates to code that assumed a master Camera's viewport was null when the slave Cameras do the rendering. This wasn't actually a valid assumption so I've now added handling for the case where the master Camera has a viewport. With this fix I can now remove the commented out assignment of stereo slave Cameras. I have tested anaglyphic and split strereo options but can't test QUAD_BUFFER, could you do an svn update/rebuild and let me know if it now works OK. Thanks, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Help regarding osgcluster
Hi, We are working on developing a distributed rendering system for a 3*2 tiled display. We have been trying to setup osgcluster and use it for the same. Though it works out well for a two-tiled screen, i am able to understand the '-o' and '-f' parameters using which i think we have to setup the camera for the other displays. The docs didnt help much. I was also wondering if there are some ways in which we could optimise it? Any help shall be highly appreciated. -- -Rishabh Raj International Institute of Information Technology Gachibowli, Hyderabad 500032 Ph: +917842797467 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Help regarding osgcluster
I guess I'd need a specific question to answer. Optimize what? On Thu, Jun 20, 2013 at 3:17 PM, Rishabh Raj rishabhr...@gmail.com wrote: Hi, We are working on developing a distributed rendering system for a 3*2 tiled display. We have been trying to setup osgcluster and use it for the same. Though it works out well for a two-tiled screen, i am able to understand the '-o' and '-f' parameters using which i think we have to setup the camera for the other displays. The docs didnt help much. I was also wondering if there are some ways in which we could optimise it? Any help shall be highly appreciated. -- -Rishabh Raj International Institute of Information Technology Gachibowli, Hyderabad 500032 Ph: +917842797467 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel https://twitter.com/alphapixel facebook.com/alphapixel (775) 623-PIXL [7495] ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Help regarding osgcluster
Optimize the amount of data that flows, from the master to the slaves? We were working on a small model, even then there was visible lag in the two-tiled display connected via the intranet. I would like to correct a major typo in the mail which i realised just now. 'I am not able to understand the '-o' and '-f' parameters using which i think we have to setup the camera for the other displays.' This is a much more important issue that we want to understand. The docs didnt help much. On Fri, Jun 21, 2013 at 3:07 AM, Chris Hanson xe...@alphapixel.com wrote: I guess I'd need a specific question to answer. Optimize what? On Thu, Jun 20, 2013 at 3:17 PM, Rishabh Raj rishabhr...@gmail.comwrote: Hi, We are working on developing a distributed rendering system for a 3*2 tiled display. We have been trying to setup osgcluster and use it for the same. Though it works out well for a two-tiled screen, i am able to understand the '-o' and '-f' parameters using which i think we have to setup the camera for the other displays. The docs didnt help much. I was also wondering if there are some ways in which we could optimise it? Any help shall be highly appreciated. -- -Rishabh Raj International Institute of Information Technology Gachibowli, Hyderabad 500032 Ph: +917842797467 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel https://twitter.com/alphapixel facebook.com/alphapixel (775) 623-PIXL [7495] ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- -Rishabh Raj International Institute of Information Technology Gachibowli, Hyderabad 500032 Ph: +917842797467 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Help regarding osgcluster
The amount of data flow is very very small. It's a one packet per frame update of the camera modelview matrix and such, necessary to keep the slaves in sync. The internet has lag. Even over a local area ethernet there will be a certain amount of lag. What is your ping time from the master to the slave? ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org