Hi Laurens,

I've looked into the problem with enabling stereo causing problems
with mouse interaction and the problem is somewhere in the new
View::assignStereoOrKeystoneToCamera(..) method.  I haven't yet solved
this problem but to enable a quick resolution I've commented out use
of this method to implement stereo, leaving the OSG to fallback to use
the old osgUtil::SceneView code path for stereo.  This change resolves
the mouse interactions issue.

I will continue to look into what amiss in the
View::assignStereoOrKeystoneToCamera() method, it did work when I
original wrote the code but there must have been a regression in one
of the later refactors of the code as I moved it from the osgkeystone
testbed example into osgViewer.  If I can't resolve this right away
I'll leave the SceneView stereo fallback in place for the 3.1.8 dev
release.

Robert.
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