Hi Laurens, I've looked into the problem with enabling stereo causing problems with mouse interaction and the problem is somewhere in the new View::assignStereoOrKeystoneToCamera(..) method. I haven't yet solved this problem but to enable a quick resolution I've commented out use of this method to implement stereo, leaving the OSG to fallback to use the old osgUtil::SceneView code path for stereo. This change resolves the mouse interactions issue.
I will continue to look into what amiss in the View::assignStereoOrKeystoneToCamera() method, it did work when I original wrote the code but there must have been a regression in one of the later refactors of the code as I moved it from the osgkeystone testbed example into osgViewer. If I can't resolve this right away I'll leave the SceneView stereo fallback in place for the 3.1.8 dev release. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

