Hi Laurens, On 20 June 2013 16:52, Robert Osfield <[email protected]> wrote: > I will continue to look into what amiss in the > View::assignStereoOrKeystoneToCamera() method, it did work when I > original wrote the code but there must have been a regression in one > of the later refactors of the code as I moved it from the osgkeystone > testbed example into osgViewer. If I can't resolve this right away > I'll leave the SceneView stereo fallback in place for the 3.1.8 dev > release.
I have now tracked down the bug in handling of mouse coordinates to code that assumed a master Camera's viewport was null when the slave Cameras do the rendering. This wasn't actually a valid assumption so I've now added handling for the case where the master Camera has a viewport. With this fix I can now remove the commented out assignment of stereo slave Cameras. I have tested anaglyphic and split strereo options but can't test QUAD_BUFFER, could you do an svn update/rebuild and let me know if it now works OK. Thanks, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

