Hi Laurens,

On 20 June 2013 16:52, Robert Osfield <[email protected]> wrote:
> I will continue to look into what amiss in the
> View::assignStereoOrKeystoneToCamera() method, it did work when I
> original wrote the code but there must have been a regression in one
> of the later refactors of the code as I moved it from the osgkeystone
> testbed example into osgViewer.  If I can't resolve this right away
> I'll leave the SceneView stereo fallback in place for the 3.1.8 dev
> release.

I have now tracked down the bug in handling of mouse coordinates to
code that assumed a master Camera's viewport was null when the slave
Cameras do the rendering.  This wasn't actually a valid assumption so
I've now added handling for the case where the master Camera has a
viewport.  With this fix I can now remove the commented out assignment
of stereo slave Cameras.

I have tested anaglyphic and split strereo options but can't test
QUAD_BUFFER, could you do an svn update/rebuild and let me know if it
now works OK.

Thanks,
Robert.
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