Re: [osg-users] MAC OS-X advise with OSG

2010-12-08 Thread ted morris
thanks!  -- well I got the thing upgraded to 10.6.4 and managed to install
Xcode 3.1 last night; which after doing some googling, etc. looks like much
of the gnu toolchain is there.
:-)

I'm kind of in agreement with Robert regarding the keep-it-simple-stupid for
rebuilding the main applications (at least I know how to deal with
makefiles). But I'm thinking students might like to write within an IDE (not
knowing *anything* about Xcode yet) especially if it can help guide and
correct syntax related problems.

cheers,t


On Wed, Dec 8, 2010 at 2:57 AM, Stephan Huber wrote:

> Hi,
>
> Am 08.12.10 03:28, schrieb Ted Morris:
> > Hi,
> >
> > I'm a complete newbie with Macs, but I am charged with the task of
> porting some apps that ran on Win32/64 on the Mac.  In addition, the
> application lets students create their own dlls that are then opened
> interactively to test simulation solutions and visualize results.
> >
> > I looked at some tutorials for bundling OSG apps with Xcode. My issue is
> that after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which
> this (new! MacBook Pro i5) laptop even after the update is still 10.5!. I am
> beginning to wonder if I am better off going with gnu tools instead?  Should
> I worry about OSG apps and dylibs compiled/linked on the later OS not
> running on earlier MAC OS -X versions?
>
> Not sure why your laptop is still on 10.5. After Snow Leopard debuted,
> all new laptops were delivered with Snow Leopard aka 10.6.
>
> There should be a xcode-installer on your system-cd. You can download
> Xcode 3.1 (which is compatible with Leopard) from
>
> http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/7.1.17.2.1.3.3.1.0.1.1.0.3.3.3.3.1
> (you'll need a developer account on developer.apple.com)
>
> There's no problem to built apps on Snow Leopard for older systems, just
> change the settings in your project-settings file. osg doesn't support
> 10.4 or older systems.
>
> HTH,
> Stephan
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Re: [osg-users] MAC OS-X advise with OSG

2010-12-08 Thread ted morris
thanks! -- well I did manage to upgrade to snow leopord I presume that
On Dec 8, 2010 2:57 AM, "Stephan Huber"  wrote:
> Hi,
>
> Am 08.12.10 03:28, schrieb Ted Morris:
>> Hi,
>>
>> I'm a complete newbie with Macs, but I am charged with the task of
porting some apps that ran on Win32/64 on the Mac. In addition, the
application lets students create their own dlls that are then opened
interactively to test simulation solutions and visualize results.
>>
>> I looked at some tutorials for bundling OSG apps with Xcode. My issue is
that after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which
this (new! MacBook Pro i5) laptop even after the update is still 10.5!. I am
beginning to wonder if I am better off going with gnu tools instead? Should
I worry about OSG apps and dylibs compiled/linked on the later OS not
running on earlier MAC OS -X versions?
>
> Not sure why your laptop is still on 10.5. After Snow Leopard debuted,
> all new laptops were delivered with Snow Leopard aka 10.6.
>
> There should be a xcode-installer on your system-cd. You can download
> Xcode 3.1 (which is compatible with Leopard) from
>
http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/7.1.17.2.1.3.3.1.0.1.1.0.3.3.3.3.1
> (you'll need a developer account on developer.apple.com)
>
> There's no problem to built apps on Snow Leopard for older systems, just
> change the settings in your project-settings file. osg doesn't support
> 10.4 or older systems.
>
> HTH,
> Stephan
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Re: [osg-users] MAC OS-X advise with OSG

2010-12-08 Thread Robert Osfield
Hi Ted,

When I use OSX I use standard gnu tools - make and it works great, and
is friendly to working in an ssh shell for remote dev work.  I have
dabbled in XCode a few years ago but found myself far less productive,
but then it's been well over a decade since I was a fan of IDE's on
any platform.

If you are familiar with gnu tools or have a need to automate the tool
chain then, then I would recommend using the combination of cmake for
generating Makefile/project files and use make under unices.  Under
Windows you can still use the same cmake scripts to generate project
files that you'll need.

Robert.
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Re: [osg-users] MAC OS-X advise with OSG

2010-12-08 Thread Stephan Huber
Hi,

Am 08.12.10 03:28, schrieb Ted Morris:
> Hi,
> 
> I'm a complete newbie with Macs, but I am charged with the task of porting 
> some apps that ran on Win32/64 on the Mac.  In addition, the application lets 
> students create their own dlls that are then opened interactively to test 
> simulation solutions and visualize results. 
> 
> I looked at some tutorials for bundling OSG apps with Xcode. My issue is that 
> after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which this 
> (new! MacBook Pro i5) laptop even after the update is still 10.5!. I am 
> beginning to wonder if I am better off going with gnu tools instead?  Should 
> I worry about OSG apps and dylibs compiled/linked on the later OS not running 
> on earlier MAC OS -X versions?

Not sure why your laptop is still on 10.5. After Snow Leopard debuted,
all new laptops were delivered with Snow Leopard aka 10.6.

There should be a xcode-installer on your system-cd. You can download
Xcode 3.1 (which is compatible with Leopard) from
http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/7.1.17.2.1.3.3.1.0.1.1.0.3.3.3.3.1
(you'll need a developer account on developer.apple.com)

There's no problem to built apps on Snow Leopard for older systems, just
change the settings in your project-settings file. osg doesn't support
10.4 or older systems.

HTH,
Stephan
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[osg-users] MAC OS-X advise with OSG

2010-12-07 Thread Ted Morris
Hi,

I'm a complete newbie with Macs, but I am charged with the task of porting some 
apps that ran on Win32/64 on the Mac.  In addition, the application lets 
students create their own dlls that are then opened interactively to test 
simulation solutions and visualize results. 

I looked at some tutorials for bundling OSG apps with Xcode. My issue is that 
after I downloaded Xcode it wants MAC OS X 10.6.4 (Snow Leopard) which this 
(new! MacBook Pro i5) laptop even after the update is still 10.5!. I am 
beginning to wonder if I am better off going with gnu tools instead?  Should I 
worry about OSG apps and dylibs compiled/linked on the later OS not running on 
earlier MAC OS -X versions?


Thanks for any advice in advance.


Ted

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