Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-10-18 Thread Mathieu Bouchard

On Sat, 17 Oct 2009, Jonathan Wilkes wrote:


--- On Sat, 10/17/09, Mathieu Bouchard ma...@artengine.ca wrote:

in the end, people still choose to spend their time with
certain art and not certain other art, and this is
implicitly a judgement of value. those judgements are both
relativables and an implicit necessity of the art world.
[...]


There are plenty of reasons one might spend their time with certain art 
and not certain other art, without making an implicit judgment about 
artistic value at all


Yeah, my comment was not the whole story, but you know, when you're 
starting back from scratch after «nothing is better than anything else», 
how long and how detailed would you write immediately when you don't know 
whether you will get a reply?


(area of expertise, access, medical condition, risk aversion to spending 
one's time examining new works, etc.).  So why do you say this is an 
implicit necessity of the art world?  I don't get it.


Because I'm trying to say that even if everybody claimed that anything is 
as good as anything else, then there are still signs we can extract from 
observing people's behaviour, to figure out what is important to them, 
regardless of the words; and I'd say that this may also be a key concept 
to figure out what's going on when absolutism reigns, because in either 
case, the words bad and good and beautiful and ugly (etc) can't be 
used anymore for one's own opinions, as absolutism steals those words and 
total relativism trashes them, which both means that those words aren't 
yours, aren't mine, and they aren't anybody else's.


Those things you are listing, are useful to consider for building new 
definitions of bad/good/beautiful/ugly/etc. There are several kinds of 
definitions that we might want to use, though. I might say that if an 
artwork is hidden from public view, then it makes it less valuable, and 
someone else may say that it makes it more valuable, and someone else may 
say it doesn't matter, and all three will successfully argue for three 
different kinds of value, and all of those ideas are different aspects of 
value in general.


It's really hard to talk about these topics and be clear in that few 
words, though.


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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-10-17 Thread Mathieu Bouchard

On Wed, 7 Oct 2009, Fernando Gadea wrote:

Mathieu Bouchard escribió:
Is it because it makes the music any better, or because what musicians are 
after is not just the music but also the dance that a musician makes with 
the instrument?
In a physical instrument the position of the body when playing modifies 
the dynamics of movements, so variations in the dynamics of movement 
produce also diferent dynamics of sound. If you press a key with a 
strong movement it will almost shurelly be different if you do it 
sitting on a chair, with your head and back aiming behind your 
gravitational center, that if you do it whith your body aiming foreward 
or if you do it standing on your feet.


Yeah... well, I guess it's possible to imitate the natural playing style 
of any body position using any other body position, but then it would be a 
bit like ventriloquy. For example (in Spanish), the vowel A is open, 
vowels E+O are medium, and vowels I+U are closed, but what matters is the 
amount of opening in the mouth as a whole, not just the tongue or the jaw. 
You could do it with just the tongue and not the jaw, but it's more 
difficult and the only point is to give a different impression with the 
sound than what it looks like you'd be doing if you were talking normally.


gives the musician a wider sound palette (Sorry, I am not shure if this is 
the word).


sounds like a good word for that.

Art is suposed to be a free environment, meaning that it should be guided 
or conditioned only by the artist.

According to whom?
Anyway, as any definition of art is possible while it must be 
contextualized, I agree that we could talk of other kinds of art where 
freedom is not important or does not exist at all.


Yeah, the word art just like the word being and the word freedom, 
are used in many related and not-so-related ways by different people as 
tools to express their ideas and ideals. I admit right away that I don't 
know nothing about those philosophers' conception of art, but it sounds 
quite peculiar that they would claim such a thing... they surely use a 
non-recursive (non-transitive) definition of guided and conditioned, 
skipping over all the thinking about what guides or conditions the artist, 
which is nice if that's what they want to skip thinking about. Anyway, 
that's the thought that made me ask the question in the first place.


If you answer yes to the third, the probabilities are that your mind is 
twisted after years of taking drugs, and maybe it was already twisted 
before you studied art or started taking drugs. Sorry, I was joking...

I was just joking and being metaphoric and rethoric.


I know I know, but jokes are as meaningful as anything else, else we 
wouldn't bother saying them in the first place.


Drugs usually come relatively late in the picture. They don't tend to make 
art more twisted, just more defective. They also don't have much to do with 
being twisted.
Besides that, There have existed circunstances when drugs have been part 
of the creative environment and I wouldn´t agree that the results were 
defective.


Yeah. For example, if a musician has a headache and is supposed to be 
recording right now, the musician takes aspirin. that's part of the 
creative process.


But also, if the musician has adopted a «lifestyle» such that various 
substances of dubious usefulness have hijacked his/her dopamine subsystem, 
then a stable amount of those substances have to be taken in to support 
the creative process, else it becomes a process of frantically running 
around the city to find the appropriate shady people that support the 
musician's brain damage.


I know what you mean, I just want to point to other realities that are 
probably taking most of the room that drugs are taking in this vocation.



And I would say that defective is another relativable concept.


Yeah, for example, drug users who argue that everything is alright end up 
changing their minds about it and start claiming that drugs made them lose 
years of productivity, lots of opportunities, ... they think it's 
relative, because it sounded like a good idea, then it sounded like it ok, 
then it sounded like it would be better without, then it sounded like it 
was a tremendous waste after all. it's all relative. and then there are 
those who you can only imagine wishing to claim the same, because they 
passed away.


And as perception is not transferable, neither is poetic or aesthetic 
experience.
Well, despite our frustrations with it, plain talking goes a long way 
transferring a lot of perception, experience, and other ideas. [...]
I understand what you mean, but the fact is that perception is not fully 
transferable. If it was, there would be no difference between any sound/image 
and a description of it.


You didn't say fully and in that case it doesn't mean the same at all.

That gives us a lot of possibilities, none better than other, only 
differents.
[...] There is no absoluteness, no central authority, but 

Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-10-10 Thread Fred Smith
I am not qualified to comment on this discussion, but I still will. Years
ago I read the Ostertag article (saw him in Berkeley in '95 at Bean Benders
and he was amazing), and this line stuck out:
Of all the ways that computers have been applied to music, sampling has had
the most radical impact.

That statement has had significant impact on my thinking on approaching
music and computers. I'm not defending the article.

Just sayin'


On Thu, Sep 3, 2009 at 6:23 AM, Lorenzo lsut...@libero.it wrote:


  http://bobostertag.com/writings-articles-computer-music-sucks.htm

 (this link does not necessarily represent the views or opinions of the
 sender)


 Could someone please write an article
 All-of-these-[something]-sucks-articles-really-suck? I find them so
 boring, superficial and unproductive.

 Kind regards,
 Lorenzo


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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-10-06 Thread Fernando Gadea
Sory for the big delay, but I was really busy. I will try to answer in 
between lines:


Mathieu Bouchard escribió:

On Tue, 8 Sep 2009, Fernando Gadea wrote:

So they say that good piano players play with the whole body (same 
for guitar or any physical instrument, I guess).


Is it because it makes the music any better, or because what musicians 
are after is not just the music but also the dance that a musician 
makes with the instrument?
In a physical instrument the position of the body when playing modifies 
the dynamics of movements, so variations in the dynamics of movement 
produce also diferent dynamics of sound. If you press a key with a 
strong movement it will almost shurelly be different if you do it 
sitting on a chair, with your head and back aiming behind your 
gravitational center, that if you do it whith your body aiming foreward 
or if you do it standing on your feet. Your finger´s pressing movement 
will be affected, and also the strength with which you keep pressing 
after that. Being able to administrate this variations gives the 
musician a wider sound palette (Sorry, I am not shure if this is the 
word). This expands the expressive possibilities of the performer as he 
then is able to subjetively transfer the meanings he gives to his body 
movements to the sound dynamics. In the following text please note that 
it says from the performer side and what music should express, not 
what it DOES express, neither from an objective view. I mean, I am 
trying not to take the subject to the interpretation from an 
observer-in-the-public point of view, and, I must say it again, this is 
not what everybody should do, but those that feel that they need to.


...different performances of the
same piece can communicate different expressive inten-
tions. Most music performances involve expressive inten-
tions from the performer’s side, regarding what the mu-
sic should “express” to the listeners. Consequently, in-
terpretation involves assigning some kind of meaning to
the music.  (http://smc.afim-asso.org/smc05/papers/LucaMion/mapping.pdf)


Art is suposed to be a free environment, meaning that it should be 
guided or conditioned only by the artist.


According to whom?
This subject is treated in aesthetic since the enlightement and 
romanticism, and maybe even before. You can read about this subject´s 
history (treated secondarily) in Simón Marchán Fiz´s La estética en la 
cultura moderna, from chapter III till the end. Other related subject 
might be Ludic Aesthetics. I don´t remember a more specific book. 
Marchan Fiz is related to the Frankfurt school. I don´t know how the 
freedom subject is treated by Analytic Aesthetics, but as a 
more-science-philosophy-related aesthetic perhaps it just does not treat 
it. Also in Post structuralist´s philosophy Freedom becomes an important 
subject that implies relationships with art, and of course in 
Existentialism, before that, so you might find usefull reading Heidegger 
or Sartre, or triyng to understand Foucault´s, Deleuze´s and Guattari´s 
art-related works. Furthermore, any statement about being required from 
the artist to give his own truth implies the concept of being the artist 
free. Anyway, as any definition of art is possible while it must be 
contextualized, I agree that we could talk of other kinds of art where 
freedom is not important or does not exist at all.
If you answer yes to the third, the probabilities are that your mind 
is twisted after years of taking drugs, and maybe it was already 
twisted before you studied art or started taking drugs. Sorry, I was 
joking...


Drugs usually come relatively late in the picture. They don't tend to 
make art more twisted, just more defective. They also don't have much 
to do with being twisted.
I was just joking and being metaphoric and rethoric. Besides that, There 
have existed circunstances when drugs have been part of the creative 
environment and I wouldn´t agree that the results were defective. And I 
would say that defective is another relativable concept.


Of course in these three questions I was only having fun while being 
retoric, because relativity dismantles concepts as making a 
difference, quality, being emotionally involved and even 
academic or popular (history shows lots of examples that would 
complicate the difference between the last two).


Dismantling and complicating are not the same thing. Being conscious 
of the relativity doesn't make those concepts less important and it 
doesn't break them. It just breaks down a lot of talk that uses those 
concepts: that which is vague, makes undue assumptions, etc.


At the end, anything could be poetic, as it mostly depends on who we 
are at that right moment. It ends as a matter of self-perception.


Right.

And as perception is not transferable, neither is poetic or aesthetic 
experience.


Well, despite our frustrations with it, plain talking goes a long way 
transferring a lot of perception, experience, and other ideas. 

[PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-21 Thread Mathieu Bouchard


On Tue, 8 Sep 2009, Fernando Gadea wrote:

So they say that good piano players play with the whole body (same for guitar 
or any physical instrument, I guess).


Is it because it makes the music any better, or because what musicians are 
after is not just the music but also the dance that a musician makes with the 
instrument?


Art is suposed to be a free environment, meaning that it should be guided or 
conditioned only by the artist.


According to whom?

If you answer yes to the third, the probabilities are that your mind is 
twisted after years of taking drugs, and maybe it was already twisted before 
you studied art or started taking drugs. Sorry, I was joking...


Drugs usually come relatively late in the picture. They don't tend to make art 
more twisted, just more defective. They also don't have much to do with being 
twisted.


Of course in these three questions I was only having fun while being retoric, 
because relativity dismantles concepts as making a difference, quality, 
being emotionally involved and even academic or popular (history shows 
lots of examples that would complicate the difference between the last two).


Dismantling and complicating are not the same thing. Being conscious of the 
relativity doesn't make those concepts less important and it doesn't break 
them. It just breaks down a lot of talk that uses those concepts: that which is 
vague, makes undue assumptions, etc.


At the end, anything could be poetic, as it mostly depends on who we are at 
that right moment. It ends as a matter of self-perception.


Right.

And as perception is not transferable, neither is poetic or aesthetic 
experience.


Well, despite our frustrations with it, plain talking goes a long way 
transferring a lot of perception, experience, and other ideas. Calling 
perception non-transferable comes from either taking conversation as so much 
for granted that it doesn't count in the picture, or being very pessimistic 
about how well it can be effectively transferred.


That gives us a lot of possibilities, none better than other, only 
differents.


It's only all the same if you just don't care about the possibilities (or if 
you are trying to be diplomatic). In practice, people get involved in 
aesthetics because they are passionate about them, and they judge a lot. There 
is no absoluteness, no central authority, but there's still a lot of judgements 
and impressions of what is better and what is worse, and that's a necessity.


It is also supposed that someone not educated would be more able to find 
poetic in anything, because for him anything would be different from anything 
he knows.


People don't enter university as blank slates.

That is why we commonly despise the creations of early students, forgetting 
that in history teachers stole several times the concepts of students that 
weren´t clever enough to realize the jewel they had in hands.


Students are at a disadvantage here. They are not knowledgeable in the 
research-wise artistic discourse of profs, that is what profs are bathing in 
constantly, and so they don't know what is valuable to the profs. What is 
valuable to the profs doesn't make much sense to an outsider. It's probably 
more whim-oriented than most any other discipline (?).


it was an interesting read.

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-21 Thread Jaime Oliver
On Mon, Sep 21, 2009 at 1:52 PM, Mathieu Bouchard ma...@artengine.cawrote:


 On Tue, 8 Sep 2009, Fernando Gadea wrote:

  So they say that good piano players play with the whole body (same for
 guitar or any physical instrument, I guess).


 Is it because it makes the music any better, or because what musicians are
 after is not just the music but also the dance that a musician makes with
 the instrument?


Well, the word dance proposes a different kind of engagement to the kinds of
actions we make when we perform, although it keeps the idea that the whole
body resonates with sound (in sort of a more overt way than listening). I
think what musicians are after is to forge a 'craft' or 'technique' that
allows them to control sound as they intend to hear them; to attain the
ability to control minute details according to what you are hearing as an
almost immediate response. and continuing the dance resonance idea, it is
somehow reversed: it is to want sound to resonate to our bodies. and to
follow the feedback idea: it is to want sound to resonate to our bodies to
resonate with sound to resonate to our bodiesloop

Physical interaction is just the common way we interact with the world most
of the time, and so it makes sense to want to control sound in that way too
and it's just harder with computers, because we usually lack the right
interfaces to do it. I think most of the appeal of live performances with
physical interaction is that we share the same kind of bodies and perceptual
systems and so we can relate to the way sounds are being
produced/controlled.

finally on the things about the whole body. well, it is hard to imagine a
body which is separate than any of its parts or of the mind itself.

I'm writing on a related subject so comments are appreciated...

nice debate,

J
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread fred-ordi

of course music has to do with body and feedbacks ;
knowing that the arbitrary distance between body and mind is quite 
cultural, what about cyborgs and cyborg's bodies ?

fred

chris clepper wrote:
On Tue, Sep 8, 2009 at 10:39 PM, ydego...@gmail.com 
mailto:ydego...@gmail.com ydego...@gmail.com 
mailto:ydego...@gmail.com wrote: 


i like luc ferrari


About 10-12 years ago I took Luc to a Chicago house club.  He was really 
into dance music in the 90s, and not so much into 'computer music'.  He 
was getting more inspiration from going to clubs than anything from 
IRCAM or GRM.





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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread babsyco babsyco

Hey guys,

I just wanna say that in terms of live computer music, to me lack of physical 
interaction makes it totally boring for me. When I've mentioned this to some 
artists who's 'live performance' consists of them staring at a computer screen 
hitting buttons-maybe there'll be some arbitrary visual display if I'm lucky-I 
could tell they were thinking 'Philistine! go see a Pink concert if you want to 
see someone compensating for a complete lack of musical talent, artistry or 
substance with a dazzling live performance complete with the obligatory 
crowd-clapping breakdown-I'm solely and purely about the MUSIC being created, 
and if you were too, the sound would be enough for you'.

But I reckon this attitude is, if I may be so bold, BULLSHIT. If that's your 
attitude fine, but in that case what's the point of a live performance at all 
(needless to say I'm not talking about installations or spatialised pieces)? 
When I go see a live performance, I wanna see someone creating the music, and 
to me, that means physically creating it in some way. I wanna see that their 
emotions or concentration or whatever is being used in their act of creation is 
so intense that I can see physical manifestations of it through their physical 
actions. I think the area of MIDIcontroller technology is so ignored, probably 
cause there's no market fo it cause of that dumb attitude. I wish someone would 
come up with some interesting physical controller that actually requires 
substantial physical effort to manipulate parameters, or at least could 
withstand and respond to it. 

At the end of the day I don't think a live performance IS about the music, no 
matter how good-it's about seeing someone pour themselves into creating music 
you like, seeing their effort and passion in every action they perform, and 
most importantly hearing those actions effect on the sound being produced. If I 
were King, I'd be taking advantage of computer musical capabilities to make 
physical instruments/controllers that take MORE physical actions than any 
actual acoustic/electric instrument could require-MUCH more. I dream of having 
a set-up where I have to run around, smashing stuff with hammers, pushing giant 
sliders with all my strength, etc-now THAT would be a live performance I'd 
enjoy.

Let's get physical, and stop kidding ourselves-it matters ( . . . for live 
performance).

Babsyco.
 
 Date: Wed, 9 Sep 2009 09:24:55 -0400
 From: js0...@gmail.com
 To: fga...@gmail.com
 CC: pd-list@iem.at
 Subject: Re: [PD] computer music WAS: Re: Pd at a livecoding event on the   
 BBC
 
 hola
 
 thx for your thoughtful post.
 
 On Tue, Sep 8, 2009 at 10:09 PM, Fernando Gadea fga...@gmail.com wrote:
  1- physical instruments
 
 well, yes; body, rhythm, instruments, music.
 
 but i think there is also something interesting in 'mental' music. or
 music that is achieved only through programming sounds. like those old
 vienese [and of course other places too] used to do with paper and pen
 ...
 
 
  2- About academic-high culture-Art and popular-low culture-art
 
 this is a religious war- completely outside the bounds of rationality.
 and really, i don't care which 'club' an artist comes fro i just
 want their work to captivate me.
 
 what makes something art? how do we know if it is any good?
 there are no laws about this. people assert them periodically, but
 they are soon enough forgotten.
 
 -- 
 \js  [  - . .  .   ]
 
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread Andy Farnell
On Wed, 9 Sep 2009 14:43:49 +
babsyco babsyco babs...@hotmail.com wrote:

 If that's your attitude fine, but in that case what's the point of a live 
 performance at all 

It's an fair question. The answer to that, for those of us that
do livecoding type perfomances, is the accompanying visual
display (usually back projected on a large screen) that
lays bare the cognitive, rather than gestural/physical
process.

In this regard I take 'performance' to mean a demonstration
of authenticity.

Of course it's a narrow audience able to apprreciate
what is going on, but it is a legitimate performance
that exposes the artist to scrutiny, I dare say at
least as much as playing a guitar, and more than
playing a keyboard where your hands are hidden
and nobody can be sure whether  you are miming to
a tape or sequence as so many popular artists do.

a.

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread Fernando Gadea




john saylor escribi:
  
hola

  

hola john

  

thx for your thoughtful post.

  

thankyou for reading :)

  

On Tue, Sep 8, 2009 at 10:09 PM, Fernando Gadea fga...@gmail.com wrote:


  1- physical instruments
  

well, yes; body, rhythm, instruments, music.

but i think there is also something interesting in 'mental' music. or
music that is achieved only through programming sounds. like those old
vienese [and of course other places too] used to do with paper and pen
...

  


Yes, of course there is something interesting and passionate in
"mental" music too (if I could I would bring the last beethoven as a
witness). I think that nobody programing in puredata (or csound or any
other "think before" environment) could say something against that. I
was only reffering to a personal need, because it is me who wants to
have a physical composing/performing complement. I also believe that
live coding certainly does require a lot of mental work as it is very
close to live composing, and just willing to do it is enough
demonstration of passion for me. May be what I didnt say but I should
have, in order to make my point, was that I believe that a musician
should be (or at least is allowed to be) absolutly selfish, meaning
that he should not care (if he doesnt want to) about what others say
he should do or behave like in a live situation. Lets say, he
shouldnt care about others saying that "he misses rockroll"
because he wants to be physical in performing, he shouldnt care about
others saying "he is taking a stand up nap to a playlist", and so on.
Musicians can (and sometimes do) choose even not to perform live, or
even not to perform and only make studio editing art. If making what
the public wants is the goal we might end in an eschizofrenic road (and
no one in public will pay for your shrink). 

  

  2- About academic-high culture-Art and popular-low culture-art
  

this is a religious war- completely outside the bounds of rationality.
and really, i don't care which 'club' an artist comes from: i just
want their work to captivate me.

  

If he does I take it as a happy coincidence. If he does not I only hope
the musician finds his proper public in order for him to be able to go
on and feel happy sharing.

  

what makes something art? how do we know if it is any good?
there are no laws about this. people assert them periodically, but
they are soon enough forgotten.

  

I agree. Maybe it was not understood, but that was my point too. The
only laws that fits what I think about it are "Art is what artists do"
and "an artist is someone who feels that he is an artist"


ydego...@gmail.com escribi:
i really
don't remember who brought that thing
  
of 'end of computer music' on that list,
  
i would mainly say, it's no good to limit oneself to computer
  
music, and generally for me, it's not enough.
  

Id rather say that anyone should be free to take the limitations they
want to impose to themselves for a creative environment. 

i'm glad you quote Tarkowski and not another *kowski...
  
  
i like pan sonic
  
  
i like luc ferrari
  
  
i like savage republic
  
  
i'm going to see napalm death..
  
  
( just in case someone is lost )
  
  
and i never said my taste was the absolute one...
  

My mail wasnt a personal answer to you, but forgive me if somehow I
made you think that.

your arguments are not bad,
  
but soo long,
  
i just understood you would like a more physical
  
interaction with the computer.
  
  
saludos,
  
sevy
  
  

Yes, maybe I wrote too much and I should take care of that. thankyou
for reading and answering :) . saludos,

Best,
Fernando
_
Lets make sounds! (or images, or actions, or food, or whatever)



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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread Gabriel Vinazza
She writes
continually
like a long nozzle
spraying
the air,
and she argues
continually;
theres is nothing
I can say
that is really not
something else,
so,
I stop saying
and finally
she argues herself
out the door
saying
something like —
I´m not trying to
impress my self upon you.


Charles Bukowski




On Wed, Sep 9, 2009 at 2:42 PM, Daniel Wilcox danomat...@gmail.com wrote:

 Date: Wed, 9 Sep 2009 14:43:49 +
 From: babsyco babsyco babs...@hotmail.com



 I think the area of MIDIcontroller technology is so ignored, probably
 cause there's no market fo it cause of that dumb attitude. I wish someone
 would come up with some interesting physical controller that actually
 requires substantial physical effort to manipulate parameters, or at least
 could withstand and respond to it.

  I am always surprised when people have no idea about my casio midi guitar
 when it's been around since the late 80s.  At most they think it's a toy ...
 *sigh*.  I'm disappointed that, at this day and age, I can't go buy a
 digital controller like this that's new without having to pay money++ aka
 ztar.  I wish casio made these in wood+metal.  I have 3 of them now so I can
 fix the two working ones if a part breaks.

 Oh boy thanks Roland .. I can buy a chaos kaoss pad.  Woopty do.  Oh boy
 Yamaha, I can buy your latest a greatest keytar reissue which is mostly for
 the 80's revivalists.  Or better yet, I can drop $2000+ for a custom super
 tactile midi controller from [insert small german electronics company here]
 that most people play with feather fingers.  *sigh*

 You can't blame just the musicians for making bad performances.  Not
 everyone playing music is a hardware hacker, etc like many of us on the
 list, so unless more interfaces are available, then people won't use them.

 --
 Dan Wilcox
 danomatika
 www.robotcowboy.com

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-09 Thread Daniel Wilcox
 Message: 2
 Date: Wed, 9 Sep 2009 16:19:09 -0300
 From: Gabriel Vinazza gabevina...@gmail.com
 Subject: Re: [PD] computer music WAS: Re: Pd at a livecoding event
on the  BBC
 To: pd-list@iem.at
 Message-ID:
5d782c50909091219m50188513ga6a1babecab29...@mail.gmail.com
 Content-Type: text/plain; charset=windows-1252

 She writes
 continually
 like a long nozzle
 spraying
 the air,
 and she argues
 continually;
 theres is nothing
 I can say
 that is really not
 something else,
 so,
 I stop saying
 and finally
 she argues herself
 out the door
 saying
 something like ?
 I?m not trying to
 impress my self upon you.


 Charles Bukowski


... and spray I do. spray spray spray. How dare I add a particular
opinion/link to a discussion.  We are all objective here.

Speaking of objective, here is the future of computer music
anywayhttp://www.djhero.com/
.

-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-08 Thread Fernando Gadea




I have been reading, silently, the discussion, which I
have really enjoyed. Here are some thoughts:

1- physical instruments

What I see in hardware/hands-in-stuff/instrumental
music is what I learned at school as "haptic" knowledge: Something like
body/muscles memory, that makes it possible to sculpt in mud a face in
complete darkness, or draw a body for the first time without looking at
a model (in case we are male, a male body. It wouldnt be the same
drawing a body we dont haptically know). In this way of thought,
darkness is an important concept, because we are talking about playing
an instrument not referring our phisical acts to a visual knowledge. 
Learning piano (or guitar, flute, etc.) is suposed to be more haptic,
meaning that it is not really learning where the keys are but learning
how my arms, hands and fingers feel when I play certain key or sequence
of keys until we do it naturally, as walking. So they say that good
piano players play with the whole body (same for guitar or any physical
instrument, I guess).
I believe it is possible to get this haptic knowledge to start helping
us in computer music, but for that I personally would aim for a less
visual interface (thats why I am learning arduino now, in order to
build a phisical controller that reflects at least some of my body
possibilities without requesting my eyes to confirm anything).
Nevertheless, when playing piano or guitar, the body must remember
(eventhough it is not really simple) not a lot of stuff: where a note
is, how to make it sound hard or soft, how to variate the sound in some
other limitated ways. 
Computer music gives (or makes possible) a lot more parameters to be
modifyable. In a complex work it wouldnt be impossible to find
ourselves needing to tweek more values (sound properties-event shoots)
than "body-tools" we have, and if we change the sound basis from time
to time (playing several instruments at once, changing program...) the
values we might want to change will perhaps also change. That means
that we will need to teach our body for each interface landscape, and
then, when playing live, switch between haptic knowledges on the run.
Might sound as something complicated or fun, depending only of our
mental flavour.

2- About academic-high culture-Art and popular-low culture-art

Art is suposed to be a free environment, meaning
that
it should be guided or conditioned only by the artist. So the artist
should not be naive in order to understand what are the forces
surrounding his acts... and inside his acts.
We are suposed to learn art in order to not
being naive about our creation. After learning art, are we suposed to:
- do only a particular kind of art? 
- do any kind of art but in a particular kind of way? 
- do any kind of art in any kind of way?
If you answer yes to the first question, then probably you are an
academic artist that despises popular art and its context, or you are a
popular artist that rejects academic constrains or its context. If you
answer yes to the second, then you might be an academic or popular
artist, but what really matters to you is that you will try to make a
difference in what ever you do in order to give a personal view that
takes distance from "canned" productions. If you answer yes to the
third, the probabilities are that your mind is twisted after years of
taking drugs, and maybe it was already twisted before you studied art
or started taking drugs. Sorry, I was joking... what I really should
have said was "if you answer yes to the third, then you probably dont
mind about any quality rule and you just want to get a life doing
whatever takes you to your goals while having some fun, but you seem
not really emotionally involved with creation or you dont know what
quality is, or your goals are not related with art history/world"

Of course in these three questions I was only having fun while being
retoric, because relativity dismantles concepts as "making a
difference", "quality", "being emotionally involved" and even
"academic" or "popular" (history shows lots of examples that would
complicate the difference between the last two). The same happens with
concepts like "poetic" or "aesthetic experience", but I will try to
give them use in a non-absolut way to follow: Poetic is suposed to be a
certain kind of relationship between concepts and the way in which
these concepts are presented to an observer. This "certain kind of
relationship" is (again, suposedly) the particular one to awake the
aesthetic experience. That means that if you are presented with
something poetic, then you should have an aesthetic experience, and if
you have an aesthetic experience, then you must be in the presence of
poetic. But here comes relativity again, because poetic is a complex
relationship. That means that the relationship is not an absolut
relationship between (only) the concepts in front of us, but between
those and the concepts inside us (our memory, our emotions towards our
context, our feelings, 

Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-08 Thread ydego...@gmail.com

i really don't remember who brought that thing
of 'end of computer music' on that list,
i would mainly say, it's no good to limit oneself to computer
music, and generally for me, it's not enough.

i'm glad you quote Tarkowski and not another *kowski...

i like pan sonic

i like luc ferrari

i like savage republic

i'm going to see napalm death..

( just in case someone is lost )

and i never said my taste was the absolute one...

your arguments are not bad,
but soo long,
i just understood you would like a more physical
interaction with the computer.

saludos,
sevy

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-08 Thread chris clepper
On Tue, Sep 8, 2009 at 10:39 PM, ydego...@gmail.com ydego...@gmail.comwrote:

 i like luc ferrari


About 10-12 years ago I took Luc to a Chicago house club.  He was really
into dance music in the 90s, and not so much into 'computer music'.  He was
getting more inspiration from going to clubs than anything from IRCAM or
GRM.
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-05 Thread Roman Haefeli
On Fri, 2009-09-04 at 12:44 -0400, Hans-Christoph Steiner wrote:
 
 On Sep 4, 2009, at 12:09 PM, glerm soares wrote:
 
  
  
  2009/9/4 glerm soares organi...@gmail.com
  
  
  
  I have yet to see any computer or electronic music
  show that can hold a candle to the feeling of being
  packed into a room of people dancing face-to-face
  with 9 musicians pouring their guts into completely
  physical instruments.  
  
  
  
  we don't even need sound to prove it:
  http://www.flickr.com/photos/purecanesugar/3824634806/sizes/l/
  
  cheers ;)
  glerm 
  
  
 
 
 That
 was fun, that was the samba night in the Pelorinho in Salvador after the ISCL 
 event.   So for me the question is, how do we get music using computers to be 
 more like that?
 
use netpd

(what seems like a cheap ad is rather a prompt to myself to dive into it
again. without saying something about the quality of the resulting
music, it at least enabled some people quite some times to have the
feeling of being part of an expressive exchange with eachother by using
music creating tools. i find your question quite intriguing and i think,
it's definitely worth trying to 'get music using computers to be more
like that'.)

roman





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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-05 Thread ydego...@gmail.com

Chris McCormick wrote:

On Fri, Sep 04, 2009 at 03:40:20PM +0200, ydego...@gmail.com wrote:
  

Chris McCormick wrote:


On Fri, Sep 04, 2009 at 02:35:00PM +0200, ydego...@gmail.com wrote:
  
  

as far as noise is concerned, my favs all use analog equipment :

wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk  
null, ...



Pretty sure I saw two kaoss pads on stage when kk null was playing.
  
  

classification analog/digital is very arbitrary,
as all use both, like pan sonic uses a lot of electronics,
i don't know why they will still be classified in computer music,
maybe the way they use it
makes it sound like computer music-?



Yeah, totally agree.

Chris.

---
http://mccormick.cx

  

i forgot to mention one band that matters :

esplendor geometrico from madrid

so yeh all computer music is not to send to the trash
but most of it is boring
and more than that there is absolutely nothing new

btw, i don't like samba, gipsies fanfares, drum  bass, autechre and all 
popular culture,

no way, sounds boring before it starts

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread ydego...@gmail.com

ola,



Trying to think of a few releases that do it for me, that don't go for 
the quantized clubstep grid or the usual academic Fast Fourier Tropes, 
use computers and related technologies in a refreshing way and sound 
really visceral and alive, off the top of my head I'd say:


Kevin Drumm - Sheer Hellish Miasma reissue [2007 Editions Mego]
John Wiese - Bubble Pulse [2003 Kissy Records]
Anthony Pateras  Robin Fox - End of Daze [2009 Editions Mego]
O.S.T. - Waetka [2008 Ideal]
Hecker - Acid in the Style of David Tudor [2009 Editions Mego]


i think Mego was over since 2004 or something like that...
as i also think the computer years are a bit behind,
glitch  click  drones  buzz  bass, what's new?
i would just keep the good memory of a slightly different list :

pan sonic ( any )
masami akita a.k.a. merzbow ( although i would prefer his analog work )
chicks on speed ( that don't play guitars )

as far as noise is concerned, my favs all use analog equipment :

wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk 
null, ...


so i can't comment about noise with computers...




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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Andy Farnell

Analog - kinda... I saw Merzbow at Highbury Islington
back in 1992/3. His stage act was a chain
of fx pedals and guitar, and electric drill/grinder
wheel.



On Fri, 04 Sep 2009 14:35:00 +0200
ydego...@gmail.com ydego...@gmail.com wrote:

 ola,
 
 
  Trying to think of a few releases that do it for me, that don't go for 
  the quantized clubstep grid or the usual academic Fast Fourier Tropes, 
  use computers and related technologies in a refreshing way and sound 
  really visceral and alive, off the top of my head I'd say:
 
  Kevin Drumm - Sheer Hellish Miasma reissue [2007 Editions Mego]
  John Wiese - Bubble Pulse [2003 Kissy Records]
  Anthony Pateras  Robin Fox - End of Daze [2009 Editions Mego]
  O.S.T. - Waetka [2008 Ideal]
  Hecker - Acid in the Style of David Tudor [2009 Editions Mego]
 
 i think Mego was over since 2004 or something like that...
 as i also think the computer years are a bit behind,
 glitch  click  drones  buzz  bass, what's new?
 i would just keep the good memory of a slightly different list :
 
 pan sonic ( any )
 masami akita a.k.a. merzbow ( although i would prefer his analog work )
 chicks on speed ( that don't play guitars )
 
 as far as noise is concerned, my favs all use analog equipment :
 
 wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk 
 null, ...
 
 so i can't comment about noise with computers...
 
 
 
 
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread chris clepper
On Fri, Sep 4, 2009 at 8:35 AM, ydego...@gmail.com ydego...@gmail.comwrote:



 as far as noise is concerned, my favs all use analog equipment :

 wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk null,
 ...


'The King of Noise' Boyd Rice made some of the best noise records over 25
years ago.  Since then I haven't heard many noise albums or shows that are
as interesting.
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Chris McCormick
On Fri, Sep 04, 2009 at 02:35:00PM +0200, ydego...@gmail.com wrote:
 as far as noise is concerned, my favs all use analog equipment :

 wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk  
 null, ...

Pretty sure I saw two kaoss pads on stage when kk null was playing.

Chris.

---
http://mccormick.cx

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread ydego...@gmail.com

Chris McCormick wrote:

On Fri, Sep 04, 2009 at 02:35:00PM +0200, ydego...@gmail.com wrote:
  

as far as noise is concerned, my favs all use analog equipment :

wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk  
null, ...



Pretty sure I saw two kaoss pads on stage when kk null was playing.

Chris.

---
http://mccormick.cx

  

classification analog/digital is very arbitrary,
as all use both, like pan sonic uses a lot of electronics,
i don't know why they will still be classified in computer music,
maybe the way they use it
makes it sound like computer music-?

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Chris McCormick
On Fri, Sep 04, 2009 at 03:40:20PM +0200, ydego...@gmail.com wrote:
 Chris McCormick wrote:
 On Fri, Sep 04, 2009 at 02:35:00PM +0200, ydego...@gmail.com wrote:
   
 as far as noise is concerned, my favs all use analog equipment :

 wolf eyes, incapacitants, macronympha, to live and shave in L.A., kk  
 null, ...
 

 Pretty sure I saw two kaoss pads on stage when kk null was playing.
   
 classification analog/digital is very arbitrary,
 as all use both, like pan sonic uses a lot of electronics,
 i don't know why they will still be classified in computer music,
 maybe the way they use it
 makes it sound like computer music-?

Yeah, totally agree.

Chris.

---
http://mccormick.cx

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Hans-Christoph Steiner


This is the band I most enjoy recently:

http://www.slavicsoulparty.com/

I have yet to see any computer or electronic music show that can hold  
a candle to the feeling of being packed into a room of people dancing  
face-to-face with 9 musicians pouring their guts into completely  
physical instruments.  Of course, the website and digital recording  
does a poor job of conveying that.


There is something about physical exertion that lends an essential  
character to the music.  Computer and electronic music is too easy, it  
takes almost no physical effort.  And it sounds like it most of the  
time.   To me there is potential in live coding, you since it takes a  
lot of mental exertion at least.  But people are just learning, so the  
music mostly isn't good.  Most laptop music barely takes mental  
exertion during the performance.


.hc

On Sep 3, 2009, at 5:17 AM, Derek Holzer wrote:

So let's see, it was 1996, and Bob's making noises like Jungle,  
DrumBass or some other megatrend crowdpleaser just arrived to save  
him from the avant-hegemony of the elbow patch professor crowd's  
software diddlings. About the same time, Paul Miller aka DJ Spooky  
was lamenting how jazz has been run off the rails by the  
(subtextually white) downtown squeaky music scene in New York (I  
might argue that something called the 1980's killed it already...who  
actually listens to the last couple drum machine- and sampler- 
plagued Miles Davis records? Bob O?). The high culture vs low  
culture thing was very big that decade if I remember correctly...


But I will have to go with Yves on this one. Any time something  
fossilizes into a genre it's all downhill from there. Keep your  
references clear, quantize to grid, don't step out of line. Bob's  
article only seems to go after one of them, but the academic  
computer music scene and the club music scene(s) both share the  
distinction of being some of the most conservative places I've ever  
visited.


Trying to think of a few releases that do it for me, that don't go  
for the quantized clubstep grid or the usual academic Fast Fourier  
Tropes, use computers and related technologies in a refreshing way  
and sound really visceral and alive, off the top of my head I'd say:


Kevin Drumm - Sheer Hellish Miasma reissue [2007 Editions Mego]
John Wiese - Bubble Pulse [2003 Kissy Records]
Anthony Pateras  Robin Fox - End of Daze [2009 Editions Mego]
O.S.T. - Waetka [2008 Ideal]
Hecker - Acid in the Style of David Tudor [2009 Editions Mego]

(No I'm not anywhere near being banked by Mego, these just happened  
all to be sitting near the top of the pile due to repeated  
listening...although finding much computer music at all around my  
house is a bit of a challenge!)


D.

Greg Pond wrote:

don't know if any of you have read Ostertag's  Why Computer Music
Sucks but here is the link
http://bobostertag.com/writings-articles-computer-music-sucks.htm
(this link does not necessarily represent the views or opinions of  
the sender)



--
::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista 
 :::

---Oblique Strategy # 157:
Think
- inside the work
- outside the work

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[W]e have invented the technology to eliminate scarcity, but we are  
deliberately throwing it away to benefit those who profit from  
scarcity.-John Gilmore




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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread glerm soares


 I have yet to see any computer or electronic music show that can hold a
 candle to the feeling of being packed into a room of people dancing
 face-to-face with 9 musicians pouring their guts into completely physical
 instruments.


same for satanique samba trio:
http://www.myspace.com/sataniquesambatrio

but shame on those garbage swf flash players - the computer part.

better alive, always.


abraço
glerm
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread glerm soares
2009/9/4 glerm soares organi...@gmail.com




 I have yet to see any computer or electronic music show that can hold a
 candle to the feeling of being packed into a room of people dancing
 face-to-face with 9 musicians pouring their guts into completely physical
 instruments.



we don't even need sound to prove it:
http://www.flickr.com/photos/purecanesugar/3824634806/sizes/l/

cheers ;)
glerm
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Hans-Christoph Steiner


On Sep 4, 2009, at 12:09 PM, glerm soares wrote:




2009/9/4 glerm soares organi...@gmail.com



I have yet to see any computer or electronic music show that can  
hold a candle to the feeling of being packed into a room of people  
dancing face-to-face with 9 musicians pouring their guts into  
completely physical instruments.



we don't even need sound to prove it:
http://www.flickr.com/photos/purecanesugar/3824634806/sizes/l/

cheers ;)
glerm




That was fun, that was the samba night in the Pelorinho in Salvador  
after the ISCL event.   So for me the question is, how do we get music  
using computers to be more like that?



.hc




Making boring techno music is really easy with modern tools, he
says, but with live coding, boring techno is much harder. - Chris  
McCormick





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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Derek Holzer
When there's finally a computer that sounds its best after I've pounded 
the living hell out of it and sweat all over it for at least 4 hours, 
then I might get more interested in live computer music again. Hunting 
and pecking at the keyboard while you IRC with your coding buddies is a 
poor substitute ;-)


D.

Hans-Christoph Steiner wrote:

That 
was fun, that was the samba night in the Pelorinho in Salvador after the ISCL event. 
  So for me the question is, how do we get music using computers to be 
more like that?



--
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http://www.vimeo.com/macumbista :::

---Oblique Strategy # 46:
Disconnect from desire

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-04 Thread Mathieu Bouchard

On Fri, 4 Sep 2009, Chris McCormick wrote:

On Fri, Sep 04, 2009 at 03:40:20PM +0200, ydego...@gmail.com wrote:

classification analog/digital is very arbitrary,
as all use both, like pan sonic uses a lot of electronics,
i don't know why they will still be classified in computer music,
maybe the way they use it
makes it sound like computer music-?

Yeah, totally agree.


John Denver's «Country Roads» is computer music when it's been coded into 
6809 machine code to be played on a Tandy 6-bit DAC. In the summer of 
1983, my father left our rural isles by plane several times to get some 
training in the city of Québec, and each time he came back he had some 
600-baud tapes with more programmes. Back then, we used to load this 
programme over and over to hear the marvellous sound coming out of it...


Frankly, I don't care how much academicians use confusing terms for their 
own music at the expense of the rest of the population. I mean, «computer» 
and «music» are terms for everybody and if you just put those two words 
together it should make a term for everybody doing music with a computer, 
or some other sensible subset of it that doesn't have to do with whether 
the composers got tenure.


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[PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Derek Holzer
So let's see, it was 1996, and Bob's making noises like Jungle, 
DrumBass or some other megatrend crowdpleaser just arrived to save him 
from the avant-hegemony of the elbow patch professor crowd's software 
diddlings. About the same time, Paul Miller aka DJ Spooky was lamenting 
how jazz has been run off the rails by the (subtextually white) 
downtown squeaky music scene in New York (I might argue that something 
called the 1980's killed it already...who actually listens to the last 
couple drum machine- and sampler-plagued Miles Davis records? Bob O?). 
The high culture vs low culture thing was very big that decade if I 
remember correctly...


But I will have to go with Yves on this one. Any time something 
fossilizes into a genre it's all downhill from there. Keep your 
references clear, quantize to grid, don't step out of line. Bob's 
article only seems to go after one of them, but the academic computer 
music scene and the club music scene(s) both share the distinction of 
being some of the most conservative places I've ever visited.


Trying to think of a few releases that do it for me, that don't go for 
the quantized clubstep grid or the usual academic Fast Fourier Tropes, 
use computers and related technologies in a refreshing way and sound 
really visceral and alive, off the top of my head I'd say:


Kevin Drumm - Sheer Hellish Miasma reissue [2007 Editions Mego]
John Wiese - Bubble Pulse [2003 Kissy Records]
Anthony Pateras  Robin Fox - End of Daze [2009 Editions Mego]
O.S.T. - Waetka [2008 Ideal]
Hecker - Acid in the Style of David Tudor [2009 Editions Mego]

(No I'm not anywhere near being banked by Mego, these just happened all 
to be sitting near the top of the pile due to repeated 
listening...although finding much computer music at all around my 
house is a bit of a challenge!)


D.

Greg Pond wrote:

don't know if any of you have read Ostertag's  Why Computer Music
Sucks but here is the link

http://bobostertag.com/writings-articles-computer-music-sucks.htm

(this link does not necessarily represent the views or opinions of the sender)



--
::: derek holzer ::: http://blog.myspace.com/macumbista ::: 
http://www.vimeo.com/macumbista :::

---Oblique Strategy # 157:
Think
- inside the work
- outside the work

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Lorenzo



http://bobostertag.com/writings-articles-computer-music-sucks.htm

(this link does not necessarily represent the views or opinions of 
the sender)


Could someone please write an article 
All-of-these-[something]-sucks-articles-really-suck? I find them so 
boring, superficial and unproductive.


Kind regards,
Lorenzo

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Chris McCormick
On Thu, Sep 03, 2009 at 03:23:17PM +0200, Lorenzo wrote:
 http://bobostertag.com/writings-articles-computer-music-sucks.htm

 (this link does not necessarily represent the views or opinions of  
 the sender)

 Could someone please write an article  
 All-of-these-[something]-sucks-articles-really-suck? I find them so  
 boring, superficial and unproductive.

http://dashes.com/anil/2009/06/the-end-of-fail.html

Fail cheap. Fail fast. Fail often. Always make new mistakes.
-- Esther Dyson

Failing daily, :)

Chris.

---
http://mccormick.cx

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread chris clepper
On Thu, Sep 3, 2009 at 5:17 AM, Derek Holzer de...@umatic.nl wrote:


 (No I'm not anywhere near being banked by Mego, these just happened all to
 be sitting near the top of the pile due to repeated listening...although
 finding much computer music at all around my house is a bit of a
 challenge!)


I was fairly involved with Mego about a decade ago, and I don't think much
of the work has really held up.  As much as I like Peter, Florian and the
others the stuff we thought was so groundbreaking back then ended up not
making much of an impact.  The third track on Peter's Get Out remains a
standout as does Fennesz's reworking of Paint It Black.  What is
interesting to me is that both of those started from quite musical sources
and retained just enough of those musical qualities to not only catch the
ear, but remain in the memory after a single listen.  This is a something I
rarely find in computer music.
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread ydego...@gmail.com


what is that obsession of winning and loosing,
failing and suceeding ?
we were only speaking of the impact
of computer music in the western culture,
i don't see the point or do you call bob ostertag a looser?

anyway, that video about 'thinking positive'
is really like wasp propaganda,
why not a video of steve ballmer?

Chris McCormick wrote:

On Thu, Sep 03, 2009 at 03:23:17PM +0200, Lorenzo wrote:
  

http://bobostertag.com/writings-articles-computer-music-sucks.htm

(this link does not necessarily represent the views or opinions of  
the sender)

Could someone please write an article  
All-of-these-[something]-sucks-articles-really-suck? I find them so  
boring, superficial and unproductive.



http://dashes.com/anil/2009/06/the-end-of-fail.html

Fail cheap. Fail fast. Fail often. Always make new mistakes.
-- Esther Dyson

Failing daily, :)

Chris.

---
http://mccormick.cx

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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Andy Farnell
loser?

Or looser, like less up-tight?



On Thu, 03 Sep 2009 16:44:15 +0200
ydego...@gmail.com ydego...@gmail.com wrote:

 
 what is that obsession of winning and loosing,
 failing and suceeding ?
 we were only speaking of the impact
 of computer music in the western culture,
 i don't see the point or do you call bob ostertag a looser?
 
 anyway, that video about 'thinking positive'
 is really like wasp propaganda,
 why not a video of steve ballmer?
 
 Chris McCormick wrote:
  On Thu, Sep 03, 2009 at 03:23:17PM +0200, Lorenzo wrote:

  http://bobostertag.com/writings-articles-computer-music-sucks.htm
 
  (this link does not necessarily represent the views or opinions of  
  the sender)
  
  Could someone please write an article  
  All-of-these-[something]-sucks-articles-really-suck? I find them so  
  boring, superficial and unproductive.
  
 
  http://dashes.com/anil/2009/06/the-end-of-fail.html
 
  Fail cheap. Fail fast. Fail often. Always make new mistakes.
  -- Esther Dyson
 
  Failing daily, :)
 
  Chris.
 
  ---
  http://mccormick.cx
 
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Chris McCormick
Yves: good point!

I haven't seen the video because I can't play flash videos. Sorry if I
subjected you to something awful.

Developersdevelopersdevelopers,

Chris.

On Thu, Sep 03, 2009 at 04:44:15PM +0200, ydego...@gmail.com wrote:

 what is that obsession of winning and loosing,
 failing and suceeding ?
 we were only speaking of the impact
 of computer music in the western culture,
 i don't see the point or do you call bob ostertag a looser?

 anyway, that video about 'thinking positive'
 is really like wasp propaganda,
 why not a video of steve ballmer?

 Chris McCormick wrote:
 On Thu, Sep 03, 2009 at 03:23:17PM +0200, Lorenzo wrote:
   
 http://bobostertag.com/writings-articles-computer-music-sucks.htm

 (this link does not necessarily represent the views or opinions 
 of  the sender)
 
 Could someone please write an article   
 All-of-these-[something]-sucks-articles-really-suck? I find them so 
  boring, superficial and unproductive.
 

 http://dashes.com/anil/2009/06/the-end-of-fail.html

 Fail cheap. Fail fast. Fail often. Always make new mistakes.
 -- Esther Dyson

 Failing daily, :)

 Chris.

 ---
 http://mccormick.cx

 ___
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Re: [PD] computer music WAS: Re: Pd at a livecoding event on the BBC

2009-09-03 Thread Mathieu Bouchard

On Thu, 3 Sep 2009, Derek Holzer wrote:

(I might argue that something called the 1980's killed it already...who 
actually listens to the last couple drum machine- and sampler-plagued 
Miles Davis records? Bob O?). The high culture vs low culture thing 
was very big that decade if I remember correctly...


How would you explain this greater high-vs-low rift ?

My impression was that the 70's prog-rock genre so much tried to erase the 
high-vs-low boundary, that it caused record companies to get sick of it, 
as it grew unmanageable... to say it in just two lines.


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