[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-22 Thread David Mertz, Ph.D.
"To table" is a contranym in both the US and the UK.

On Tue, Feb 22, 2022 at 9:53 AM MRAB  wrote:

> On 2022-02-20 17:56, Stephen J. Turnbull wrote:
> > Gerrit Holl writes:
> >
> >   > If voting is limited to a select group (which could be as small as
> >   > Python core developers, or as large as anyone who has ever had a pull
> >   > request merged into cpython, or something in-between), then a vote
> >   > could be a way to measure opinions after a lengthy discussion fails
> to
> >   > reach a consensus.
> >
> > I'm not sure what the benefit of "measuring opinions" is supposed to
> > be, when those opinions don't bring real resources with them, and few
> > of them are informed beyond "sounds cool" and "YAGNI".  If a
> > discussion fails to reach consensus, human brains do OK at holding a
> > fairly detailed summary of it, including who held what opinion when
> > discussion ended -- far more informative than the result of a vote.
> >
> > What a vote can do for you is make an up or down decision, or choose
> > among alternatives.  But from the project's point of view, these
> > decisions are rarely pressing (except maybe security fixes, and those
> > are not going to be discussed publicly, let alone put to a general
> > vote!)  If an issue is still controversial after a long discussion,
> > it's usually because there are competing interests in play, and
> > somebody has to lose something they want.  In those cases, it's almost
> > always best to table it, and see if any technical progress is made on
> > reconciling differences about the issue over the next release cycle.
> >
> > Sure, tabling issues frustrates non-committer proponents (who are also
> > usually the proponents of voting schemes, what a coincidence!), but
> > that's normally better than frustrating committers who are against it.
> >
> FYI, the verb "to table" has different meanings in US and UK English. In
> US English it means to remove from discussion, whereas in UK English it
> means to propose for discussion, which is the opposite. On a list that
> has an international reach, it's probably best to avoid the verb
> altogether.
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-- 
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from the bellies of the hungry; books from the hands of the
uneducated; technology from the underdeveloped; and putting
advocates of freedom in prisons.  Intellectual property is
to the 21st century what the slave trade was to the 16th.
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-22 Thread MRAB

On 2022-02-20 17:56, Stephen J. Turnbull wrote:

Gerrit Holl writes:

  > If voting is limited to a select group (which could be as small as
  > Python core developers, or as large as anyone who has ever had a pull
  > request merged into cpython, or something in-between), then a vote
  > could be a way to measure opinions after a lengthy discussion fails to
  > reach a consensus.

I'm not sure what the benefit of "measuring opinions" is supposed to
be, when those opinions don't bring real resources with them, and few
of them are informed beyond "sounds cool" and "YAGNI".  If a
discussion fails to reach consensus, human brains do OK at holding a
fairly detailed summary of it, including who held what opinion when
discussion ended -- far more informative than the result of a vote.

What a vote can do for you is make an up or down decision, or choose
among alternatives.  But from the project's point of view, these
decisions are rarely pressing (except maybe security fixes, and those
are not going to be discussed publicly, let alone put to a general
vote!)  If an issue is still controversial after a long discussion,
it's usually because there are competing interests in play, and
somebody has to lose something they want.  In those cases, it's almost
always best to table it, and see if any technical progress is made on
reconciling differences about the issue over the next release cycle.

Sure, tabling issues frustrates non-committer proponents (who are also
usually the proponents of voting schemes, what a coincidence!), but
that's normally better than frustrating committers who are against it.

FYI, the verb "to table" has different meanings in US and UK English. In 
US English it means to remove from discussion, whereas in UK English it 
means to propose for discussion, which is the opposite. On a list that 
has an international reach, it's probably best to avoid the verb altogether.

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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-21 Thread Stephen J. Turnbull
Gerrit Holl writes:

 > If voting is limited to a select group (which could be as small as
 > Python core developers, or as large as anyone who has ever had a pull
 > request merged into cpython, or something in-between), then a vote
 > could be a way to measure opinions after a lengthy discussion fails to
 > reach a consensus.

I'm not sure what the benefit of "measuring opinions" is supposed to
be, when those opinions don't bring real resources with them, and few
of them are informed beyond "sounds cool" and "YAGNI".  If a
discussion fails to reach consensus, human brains do OK at holding a
fairly detailed summary of it, including who held what opinion when
discussion ended -- far more informative than the result of a vote.

What a vote can do for you is make an up or down decision, or choose
among alternatives.  But from the project's point of view, these
decisions are rarely pressing (except maybe security fixes, and those
are not going to be discussed publicly, let alone put to a general
vote!)  If an issue is still controversial after a long discussion,
it's usually because there are competing interests in play, and
somebody has to lose something they want.  In those cases, it's almost
always best to table it, and see if any technical progress is made on
reconciling differences about the issue over the next release cycle.

Sure, tabling issues frustrates non-committer proponents (who are also
usually the proponents of voting schemes, what a coincidence!), but
that's normally better than frustrating committers who are against it.

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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-20 Thread Steven D'Aprano
On Sun, Feb 20, 2022 at 04:38:37PM +0100, Gerrit Holl wrote:

> A problem with most online votes is that participation is
> self-selected.  There is no way to measure turnout, and therefore, it
> is impossible to tell how representative the voters are for the
> community at large.

I'm sure that Minecraft knows precisely how many subscribers they have. 
If they have a million subscribers and 999,999 votes for a feature and 1 
against, I think they could probably guess that the Yes votes were 
representative of the community at large.

Democracies deal with this all the time. Some, like Australia, have 
compulsory voting, and something like 95% turnout. Other democracies 
struggle to reach 50% turnout, with figures closer to 30% being more 
typical. Some democracies discourage voting, or have unequal votes.

In a situation like Minecraft, where the software runs on their servers, 
they could (hypothetically) even weight the votes according to how many 
hours of game play the account has done. Or look at whether certain 
features were more popular among hard core gamers or casual gamers, 
whether votes were associated with how much money they spend, etc.

Python cannot do anything like that, not even in principle. Unlike 
Minecraft, who can tell you precisely how many accounts there are (and 
make a reasonable estimate of how many unique human users are associated 
with each account), we can't even guess how many Python developers there 
are with any degree of certainty.

What even counts as a Python developer? Some disinterested teen forced 
to learn it at school? Professional programmers? Sys admins who edit the 
occassional .py script? Web developers who use Python frameworks?

> If voting is limited to a select group (which could be as small as
> Python core developers, or as large as anyone who has ever had a pull
> request merged into cpython, or something in-between), then a vote
> could be a way to measure opinions after a lengthy discussion fails to
> reach a consensus.

Sure. But another argument is that if a lengthy discussion fails to 
reach a consensus, the status quo should win.

https://www.curiousefficiency.org/posts/2011/02/status-quo-wins-stalemate.html


-- 
Steve
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-20 Thread Gerrit Holl
On Sun, 20 Feb 2022 at 08:05, Steven D'Aprano  wrote:
> > There is no way to make a popular vote fair.
>
> That's an odd take.
>
> A better take is that, fair or not, popularity is not necessarily a good
> judge of what works well in a language. Language design requires skill
> and taste, and it is not obvious that the wisdom of the crowd extends
> that far.

A problem with most online votes is that participation is
self-selected.  There is no way to measure turnout, and therefore, it
is impossible to tell how representative the voters are for the
community at large.

If voting is limited to a select group (which could be as small as
Python core developers, or as large as anyone who has ever had a pull
request merged into cpython, or something in-between), then a vote
could be a way to measure opinions after a lengthy discussion fails to
reach a consensus.

Gerrit.
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-20 Thread Senhaji Rhazi hamza
Hey Christ,

We can always think in terms of weighted vote, the more your account is
"well-established"
(either by being ancient or by contributing) the more it's vote has weight.

Anyway, just a suggestion.

Regards,

-- 
SENHAJI RHAZI Hamza

Le dim. 20 févr. 2022 à 09:43, Chris Angelico  a écrit :

> On Sun, 20 Feb 2022 at 18:05, Steven D'Aprano  wrote:
> >
> > On Sat, Feb 19, 2022 at 06:04:28AM +1100, Chris Angelico wrote:
> >
> > > Popularity is a *terrible* way to judge ideas. I'm currently fighting
> > > with another platform on that same topic.
> >
> > Can we ask which platform?
>
> Not on-list, out of courtesy. It's unrelated.
>
> > > All you can see from a system like that is how many of the popular
> > > ideas get implemented. It says nothing about how many good ideas end
> > > up languishing with a small number of votes, simply because they never
> > > reach critical mass and not enough people see them.
> >
> > Rather like the way we tell people to publish on PyPI and see if it
> > becomes popular.
>
> Yes and no. Python doesn't use PyPI download counts to decide what
> gets added to the standard library, for instance. A package is not
> judged solely on the basis of some form of upvote. We tell people to
> publish and see, but even if it isn't popular, it's still on PyPI and
> has whatever value it has.
>
> > > Does GetSatisfaction allow downvotes? If yes: how do you stop a vocal
> > > few from shooting down any idea they don't like?
> >
> > Nothing like Python-Ideas then :-)
> >
> > Typically voting systems only allow logged-in users to vote, and you can
> > only vote once. You can change your vote at any time, but a vocal few is
> > limited to only downvoting once each, they can't vote a thousand times
> > each and overwhelm the popular voice.
> >
> > Same applies to up-voting.
>
> Question: Do votes from newly-created accounts have as much weight as
> those from well-established accounts? I can assure you, from
> experience, that there is no correct answer to this question, and that
> the vocal few can always shoot down ideas they don't like, if
> downvoting is a possibility.
>
> > > There is no way to make a popular vote fair.
> >
> > That's an odd take.
>
> "Fair" is such an ill-defined concept that the statement is almost
> vacuously true. But here's one simple example: Politics in the United
> Kingdom can be seen to be somewhat England-dominated, due to the
> population density. This can lead to Scotland being underrepresented.
> Or does it? Maybe Scotland is represented precisely as much as it
> deserves to be. Or maybe not. What is fair?
>
> (It's quite amusing playing a grand strategy game and having Scotland
> conquer all of England by forming military alliances with Austria as
> well as France. Yeah, who's underrepresented now, huh?)
>
> > A better take is that, fair or not, popularity is not necessarily a good
> > judge of what works well in a language. Language design requires skill
> > and taste, and it is not obvious that the wisdom of the crowd extends
> > that far.
>
> Yes, this is also true. And on the rare occasions when a poll is
> conducted, it is purely for information, and is never binding.
> Citation: PEP 308.
>
> https://www.python.org/dev/peps/pep-0308/#detailed-results-of-voting
>
> The C-like question/colon syntax and a parenthesized form of if
> statement were both significantly more popular than the syntax that
> ended up implemented. If the matter had been "put to a vote", we'd
> have had a quite different result. And honestly, I'm glad of it.
>
> ChrisA
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-20 Thread Chris Angelico
On Sun, 20 Feb 2022 at 18:05, Steven D'Aprano  wrote:
>
> On Sat, Feb 19, 2022 at 06:04:28AM +1100, Chris Angelico wrote:
>
> > Popularity is a *terrible* way to judge ideas. I'm currently fighting
> > with another platform on that same topic.
>
> Can we ask which platform?

Not on-list, out of courtesy. It's unrelated.

> > All you can see from a system like that is how many of the popular
> > ideas get implemented. It says nothing about how many good ideas end
> > up languishing with a small number of votes, simply because they never
> > reach critical mass and not enough people see them.
>
> Rather like the way we tell people to publish on PyPI and see if it
> becomes popular.

Yes and no. Python doesn't use PyPI download counts to decide what
gets added to the standard library, for instance. A package is not
judged solely on the basis of some form of upvote. We tell people to
publish and see, but even if it isn't popular, it's still on PyPI and
has whatever value it has.

> > Does GetSatisfaction allow downvotes? If yes: how do you stop a vocal
> > few from shooting down any idea they don't like?
>
> Nothing like Python-Ideas then :-)
>
> Typically voting systems only allow logged-in users to vote, and you can
> only vote once. You can change your vote at any time, but a vocal few is
> limited to only downvoting once each, they can't vote a thousand times
> each and overwhelm the popular voice.
>
> Same applies to up-voting.

Question: Do votes from newly-created accounts have as much weight as
those from well-established accounts? I can assure you, from
experience, that there is no correct answer to this question, and that
the vocal few can always shoot down ideas they don't like, if
downvoting is a possibility.

> > There is no way to make a popular vote fair.
>
> That's an odd take.

"Fair" is such an ill-defined concept that the statement is almost
vacuously true. But here's one simple example: Politics in the United
Kingdom can be seen to be somewhat England-dominated, due to the
population density. This can lead to Scotland being underrepresented.
Or does it? Maybe Scotland is represented precisely as much as it
deserves to be. Or maybe not. What is fair?

(It's quite amusing playing a grand strategy game and having Scotland
conquer all of England by forming military alliances with Austria as
well as France. Yeah, who's underrepresented now, huh?)

> A better take is that, fair or not, popularity is not necessarily a good
> judge of what works well in a language. Language design requires skill
> and taste, and it is not obvious that the wisdom of the crowd extends
> that far.

Yes, this is also true. And on the rare occasions when a poll is
conducted, it is purely for information, and is never binding.
Citation: PEP 308.

https://www.python.org/dev/peps/pep-0308/#detailed-results-of-voting

The C-like question/colon syntax and a parenthesized form of if
statement were both significantly more popular than the syntax that
ended up implemented. If the matter had been "put to a vote", we'd
have had a quite different result. And honestly, I'm glad of it.

ChrisA
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-19 Thread Steven D'Aprano
On Sat, Feb 19, 2022 at 06:04:28AM +1100, Chris Angelico wrote:

> Popularity is a *terrible* way to judge ideas. I'm currently fighting
> with another platform on that same topic.

Can we ask which platform?

> All you can see from a system like that is how many of the popular
> ideas get implemented. It says nothing about how many good ideas end
> up languishing with a small number of votes, simply because they never
> reach critical mass and not enough people see them.

Rather like the way we tell people to publish on PyPI and see if it 
becomes popular.


> Does GetSatisfaction allow downvotes? If yes: how do you stop a vocal
> few from shooting down any idea they don't like?

Nothing like Python-Ideas then :-)

Typically voting systems only allow logged-in users to vote, and you can 
only vote once. You can change your vote at any time, but a vocal few is 
limited to only downvoting once each, they can't vote a thousand times 
each and overwhelm the popular voice.

Same applies to up-voting.


> There is no way to make a popular vote fair.

That's an odd take.

A better take is that, fair or not, popularity is not necessarily a good 
judge of what works well in a language. Language design requires skill 
and taste, and it is not obvious that the wisdom of the crowd extends 
that far.


-- 
Steve
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-19 Thread Richard Mateosian
Democracy has its pros and cons.  ...RM

On Fri, Feb 18, 2022 at 10:57 AM Samuel Muldoon 
wrote:

> *The python-ideas mailing list is a very cumbersome way to vet changes to
> the Python interpreter or other aspects of the python language. If the
> power-that-be would work with GetSatisfaction people to make a copy-cat of
> the GetSatisfaction page for Minecraft, I think that the python community
> could then better drive PEPs (Python Enhancement Proposals)*
>
-- 

Richard Mateosian 
Berkeley, California
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[Python-ideas] Re: Using "Get Satisfaction" for Python Suggestions

2022-02-18 Thread Chris Angelico
On Sat, 19 Feb 2022 at 05:56, Samuel Muldoon  wrote:
> The python-ideas mailing list is a very cumbersome way to vet changes to the 
> Python interpreter or other aspects of the python language. If the 
> power-that-be would work with GetSatisfaction people to make a copy-cat of 
> the GetSatisfaction page for Minecraft, I think that the python community 
> could then better drive PEPs (Python Enhancement Proposals)
>

Popularity is a *terrible* way to judge ideas. I'm currently fighting
with another platform on that same topic.

All you can see from a system like that is how many of the popular
ideas get implemented. It says nothing about how many good ideas end
up languishing with a small number of votes, simply because they never
reach critical mass and not enough people see them.

Does GetSatisfaction allow downvotes? If yes: how do you stop a vocal
few from shooting down any idea they don't like? If no: how do you
guard against those who have louder voices being the only ones heard
(in the case of Minecraft, if a major Youtuber were to link to a
report, it would undoubtedly get a lot more votes than one from
someone without such a platform)? There is no way to make a popular
vote fair.

ChrisA
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