SAM Revival magazine (was Re: The 3d demo I supplied for Sam Revival 22)

2010-06-20 Thread Colin Piggot

Ian Spencer wrote:

  Is Sam Revival 23 out yet as I've not received it ?

That's typical, just sent the E-Mail and Issue 23 is on the mat waiting 
for me. Great issue thanks Colin


Hi folks,

Sorry for being so quiet recently, if only there were more hours in the day 
to get on with things!


The very, (very!) late running SAM Revival 23 was released back in April. 
The coverdisk features Simon Owen's VIC-20 emulator and a few games, the 
full SAM Adventure 'Survive the Night' from Hydrasoft and Thomas Harte's 
latest 3D demo. (btw Thomas - fantastic work on releasing your 3D library! 
I'll be in touch shortly about that just to get a bit more info for the news 
in the next issue!).


Inside there magazine itself there's the news section, and in the Developer 
Diary there's a look at the progress by Adrian Brown of porting a TCP/IP 
stack to the SAM, Thomas covers the work on his 3D engine so far and I go 
over the improvements I've made to the Trintiy version of B-DOS to give it a 
bit of a speed boost when reading from SD cards. There's also source code 
for the patched SAM ROM to auto boot from the Trinity.


This issue of SAM Revival costs £3.99 including UK postage, or £4.79 
including EU postage. If you've never tried SAM Revival before and would 
like to I'll knock a bit off for this issue - £2.99 (UK) or £3.79 (EU) - 
drop me an email directly to order or see my website.


I'm now busy beavering away putting issue 24 together, and I'm aiming for 
this issue to be released at the end of June/early July. So far lined up for 
the coverdisk is 'The Witching Hour' by John Vincent, originally released in 
1993. John as also painted a stonking cover for this issue!


Inside issue 24 the Developer Diary looks at Simon Owen's work on his newest 
emulator, Rob Evans shows the behind the scenes work on his first SAM game 
Wubtris and his plans for more SAM games. Following my editorial last issue 
I've had a lot of feedback from readers (thank you!) so issue 24 is bursting 
to the seams with both letters and input to the new 'Comment' section I 
originally created in issue 23 as a back page filler! Also in this issue is 
a look at what happened to Sandman's Shadow - the point-and-click style game 
that was being developed by Gordon Wallis (it was briefly mentioned in the 
SAM Centre section in the last ever issue of YS). Gordon's gone out of his 
way to pass over the graphics and has taken photos of his developmental 
sketches to make this a really indepth look at what was shaping up to have 
been a SAM masterpiece.


All the best,

Colin
=
Quazar : Hardware, Software, Spares and Repairs for the SAM Coupé
1995-2010 - Celebrating 16 Years of developing for the SAM Coupé
Website: http://www.samcoupe.com/
Twitter: http://www.twitter.com/QuazarSamCoupe





Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread Roger Jowett
do you know what screen mode it is?
only 14kb
is it possible to reassemble to 8kb chunks to fit it in the bit after
the 24kb of mode 3/4 screens?
if it was mode 4(doesnt look like mode 3)
can it be antialiased? is there enough t states left for interlacing
or is that a lot more complicated?
it certainly puts the dma version to shame!
guess its not doing much other than drawing whereas elite was having
to run a lot more code besides - is there room for the original in ram
so that other ships could be viewed with your routines? or does your
code have to have the data in a different way?

rogerjowett1536
skype i might be able finally after ten years of trying to get the
desktop to appear as the webcam

rogerjow...@hotmail.com
msn live!

rogerjow...@yahoo.co.uk
yahoo

if anyone wants to try

dont think gmail chat camera works at all
rogerjow...@gmail.com

if n e 1 wants 2 try

On 20 April 2010 17:47, Thomas Harte tomh.retros...@gmail.com wrote:
 The only question I can answer: that demo doesn't support mouse input,
 primarily just because I've never looked into it. Actually, that demo
 doesn't allow you to look up and down at all, so the mouse wouldn't be
 so helpful. The demo on Sam Revival 23 has look up/down but still no
 mouse input.

 As long as the Sam's mouse hardware isn't implemented in some
 ridiculously crazy way, I don't see that adding it would be a problem.
 I might have a play around, though I'm still putting most of my
 thought into how to get filled polys in the most acceptable way,
 ideally without cutting out 256kb machine support. And I'm not
 currently blessed with a great deal of time.

 On Tue, Apr 20, 2010 at 4:08 PM, Roger Jowett rogerjow...@gmail.com wrote:
 very nice! cheers tom
 anyone figure out how to get the mouse to work with it?
 anyone got a mouse driver for sim coupe that uses the roller ball -
 think the mb-02+ and velesoft kempston mouse interface allow for
 roller balls?

 anyone got sim coupe to read a real atom lite compact flash memory
 device yet - my version keeps asking me to create - which writes the
 data on the card?


 On 16 April 2010 17:27, Thomas Harte tomh.retros...@gmail.com wrote:
 Actually, reduce that to 0.0001% probability since I've now succeeded.
 The file is duplicated in the incoming directory of NVG.

 On Fri, Apr 16, 2010 at 3:26 PM, Thomas Harte tomh.retros...@gmail.com 
 wrote:
 I didn't keep one, but will attempt to reproduce the problem tonight.
 Given my level of expertise, I'd say there's maybe a 10% probability
 that there's actually anything wrong on the NVG side...

 On Fri, Apr 16, 2010 at 5:52 AM, Frode Tennebø fr...@tennebo.com wrote:
 On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte 
 tomh.retros...@gmail.com
 wrote:

 Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
 failed with a permissions error. As it's public domain, please anyone
 feel able to upload it there or anywhere else.

 Could you please give me a log of the session as I'm not able to repeat 
 any
 error?

  -Frode

 --
 ^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
 |  with Standard.Disclaimer; use Standard.Disclaimer;  |







Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread the_wub !
Hi Thomas,

I've finally managed to test the Sam Revival 23 cover disk version,
and it's very exciting!   Great work!
I'm really looking forward to having a go at making something with
this, or at least trying to..  ;)

Rob.


Re: The 3d demo I supplied for Sam Revival 22

2010-04-24 Thread Thomas Harte
I really should find the time to finish off the documentation and get
it out there. I still have the vague notion of attaching or creating a
high level language for the game logic parts that aren't so time
critical, but don't intend to treat the issue as a sticking point. I
really, really need to finish off the documentation.

For Roger, and generally: it's Mode 4 but a traditional Bresenham
rasteriser makes anti-aliasing difficult to achieve without switching
to a slower algorithm. Models are described as vertices (seven bytes
each), faces (ten bytes each) and edges (thirteen bytes each). Then
there's twelve bytes to complete the model by tying the faces, edges
and vertices together and for each instance of the model another
eighteen bytes of positioning and rotation stuff. It's all still
Eulers at the minute, though it all turns into matrices lower down so
that wouldn't be too hard to replace.

There was a late-stage 'optimisation' to do with objects that are
mirrored across the x axis, which saves space and processing time for
those. In retrospect I'm not sure it was that good an idea as the time
saving may not be justified by the complexity.

Per the Sam's paging scheme things are all a bit complicated, but per
the standard design, models go on the same page as the internal lib3d
code. From memory, that makes 15 or 20kb space for models. The Cobra
Mk3 occupies 698 bytes, the cube 246 bytes, the Adder 524 bytes.

On Sat, Apr 24, 2010 at 10:56 AM, the_wub ! the...@gmail.com wrote:
 Hi Thomas,

 I've finally managed to test the Sam Revival 23 cover disk version,
 and it's very exciting!   Great work!
 I'm really looking forward to having a go at making something with
 this, or at least trying to..  ;)

 Rob.



Re: The 3d demo I supplied for Sam Revival 22

2010-04-20 Thread Roger Jowett
very nice! cheers tom
anyone figure out how to get the mouse to work with it?
anyone got a mouse driver for sim coupe that uses the roller ball -
think the mb-02+ and velesoft kempston mouse interface allow for
roller balls?

anyone got sim coupe to read a real atom lite compact flash memory
device yet - my version keeps asking me to create - which writes the
data on the card?


On 16 April 2010 17:27, Thomas Harte tomh.retros...@gmail.com wrote:
 Actually, reduce that to 0.0001% probability since I've now succeeded.
 The file is duplicated in the incoming directory of NVG.

 On Fri, Apr 16, 2010 at 3:26 PM, Thomas Harte tomh.retros...@gmail.com 
 wrote:
 I didn't keep one, but will attempt to reproduce the problem tonight.
 Given my level of expertise, I'd say there's maybe a 10% probability
 that there's actually anything wrong on the NVG side...

 On Fri, Apr 16, 2010 at 5:52 AM, Frode Tennebø fr...@tennebo.com wrote:
 On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte tomh.retros...@gmail.com
 wrote:

 Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
 failed with a permissions error. As it's public domain, please anyone
 feel able to upload it there or anywhere else.

 Could you please give me a log of the session as I'm not able to repeat any
 error?

  -Frode

 --
 ^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
 |  with Standard.Disclaimer; use Standard.Disclaimer;  |





Re: The 3d demo I supplied for Sam Revival 22

2010-04-20 Thread Roger Jowett
sorry for asking

http://velesoft.speccy.cz/kmsoft.htm

maybe over 100 programs converted to his kempston mouse interface pity
we cant persuade him to have a look at sam though he would probably
need some help with the 128 stuff-that was all

On 20 April 2010 17:47, Thomas Harte tomh.retros...@gmail.com wrote:
 The only question I can answer: that demo doesn't support mouse input,
 primarily just because I've never looked into it. Actually, that demo
 doesn't allow you to look up and down at all, so the mouse wouldn't be
 so helpful. The demo on Sam Revival 23 has look up/down but still no
 mouse input.

 As long as the Sam's mouse hardware isn't implemented in some
 ridiculously crazy way, I don't see that adding it would be a problem.
 I might have a play around, though I'm still putting most of my
 thought into how to get filled polys in the most acceptable way,
 ideally without cutting out 256kb machine support. And I'm not
 currently blessed with a great deal of time.

 On Tue, Apr 20, 2010 at 4:08 PM, Roger Jowett rogerjow...@gmail.com wrote:
 very nice! cheers tom
 anyone figure out how to get the mouse to work with it?
 anyone got a mouse driver for sim coupe that uses the roller ball -
 think the mb-02+ and velesoft kempston mouse interface allow for
 roller balls?

 anyone got sim coupe to read a real atom lite compact flash memory
 device yet - my version keeps asking me to create - which writes the
 data on the card?


 On 16 April 2010 17:27, Thomas Harte tomh.retros...@gmail.com wrote:
 Actually, reduce that to 0.0001% probability since I've now succeeded.
 The file is duplicated in the incoming directory of NVG.

 On Fri, Apr 16, 2010 at 3:26 PM, Thomas Harte tomh.retros...@gmail.com 
 wrote:
 I didn't keep one, but will attempt to reproduce the problem tonight.
 Given my level of expertise, I'd say there's maybe a 10% probability
 that there's actually anything wrong on the NVG side...

 On Fri, Apr 16, 2010 at 5:52 AM, Frode Tennebø fr...@tennebo.com wrote:
 On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte 
 tomh.retros...@gmail.com
 wrote:

 Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
 failed with a permissions error. As it's public domain, please anyone
 feel able to upload it there or anywhere else.

 Could you please give me a log of the session as I'm not able to repeat 
 any
 error?

  -Frode

 --
 ^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
 |  with Standard.Disclaimer; use Standard.Disclaimer;  |







Re: The 3d demo I supplied for Sam Revival 22

2010-04-16 Thread Ian Spencer

Is Sam Revival 23 out yet as I've not received it ?

Ian Spencer

- Original Message - 
From: Thomas Harte tomh.retros...@gmail.com

To: sam-users@nvg.ntnu.no
Sent: Friday, April 16, 2010 12:17 AM
Subject: The 3d demo I supplied for Sam Revival 22



It's a bit old and not representative of my most recent stuff but was
always intended to be public domain so get your spinning Cobra Mk3
here: http://members.allegro.cc/ThomasHarte/temp/short-3d-demo.zip

Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
failed with a permissions error. As it's public domain, please anyone
feel able to upload it there or anywhere else.

The demo on Sam Revival 23 is much better.




Re: The 3d demo I supplied for Sam Revival 22

2010-04-16 Thread Ian Spencer
That's typical, just sent the E-Mail and Issue 23 is on the mat waiting for 
me. Great issue thanks Colin




- Original Message - 
From: Ian Spencer ian.spen...@freenet.de

To: sam-users@nvg.ntnu.no
Sent: Friday, April 16, 2010 11:00 AM
Subject: Re: The 3d demo I supplied for Sam Revival 22



Is Sam Revival 23 out yet as I've not received it ?

Ian Spencer

- Original Message - 
From: Thomas Harte tomh.retros...@gmail.com

To: sam-users@nvg.ntnu.no
Sent: Friday, April 16, 2010 12:17 AM
Subject: The 3d demo I supplied for Sam Revival 22



It's a bit old and not representative of my most recent stuff but was
always intended to be public domain so get your spinning Cobra Mk3
here: http://members.allegro.cc/ThomasHarte/temp/short-3d-demo.zip

Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
failed with a permissions error. As it's public domain, please anyone
feel able to upload it there or anywhere else.

The demo on Sam Revival 23 is much better.








Re: The 3d demo I supplied for Sam Revival 22

2010-04-16 Thread Thomas Harte
I didn't keep one, but will attempt to reproduce the problem tonight.
Given my level of expertise, I'd say there's maybe a 10% probability
that there's actually anything wrong on the NVG side...

On Fri, Apr 16, 2010 at 5:52 AM, Frode Tennebø fr...@tennebo.com wrote:
 On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte tomh.retros...@gmail.com
 wrote:

 Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
 failed with a permissions error. As it's public domain, please anyone
 feel able to upload it there or anywhere else.

 Could you please give me a log of the session as I'm not able to repeat any
 error?

  -Frode

 --
 ^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
 |  with Standard.Disclaimer; use Standard.Disclaimer;  |



Re: The 3d demo I supplied for Sam Revival 22

2010-04-16 Thread Thomas Harte
Actually, reduce that to 0.0001% probability since I've now succeeded.
The file is duplicated in the incoming directory of NVG.

On Fri, Apr 16, 2010 at 3:26 PM, Thomas Harte tomh.retros...@gmail.com wrote:
 I didn't keep one, but will attempt to reproduce the problem tonight.
 Given my level of expertise, I'd say there's maybe a 10% probability
 that there's actually anything wrong on the NVG side...

 On Fri, Apr 16, 2010 at 5:52 AM, Frode Tennebø fr...@tennebo.com wrote:
 On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte tomh.retros...@gmail.com
 wrote:

 Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
 failed with a permissions error. As it's public domain, please anyone
 feel able to upload it there or anywhere else.

 Could you please give me a log of the session as I'm not able to repeat any
 error?

  -Frode

 --
 ^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
 |  with Standard.Disclaimer; use Standard.Disclaimer;  |




Re: The 3d demo I supplied for Sam Revival 22

2010-04-15 Thread Frode Tennebø
On Fri, 16 Apr 2010 00:17:06 +0200, Thomas Harte  
tomh.retros...@gmail.com wrote:



Attempts to upload to incoming on ftp://ftp.nvg.ntnu.no/pub/sam-coupe/
failed with a permissions error. As it's public domain, please anyone
feel able to upload it there or anywhere else.


Could you please give me a log of the session as I'm not able to repeat  
any error?


 -Frode

--
^ Frode Tennebø | email: fr...@tennebo.com | fr...@irc ^
|  with Standard.Disclaimer; use Standard.Disclaimer;  |