Re: Viewport Slate
Thanks for the tips Andreas For some reason i'm unable to set the data on the custom property though, not sure if I'm doing something wrong, probably I am. Here is a screen grab http://prntscr.com/a6mjrp Clueless here :( On Thu, Feb 18, 2016 at 2:06 PM, Andreas Böinghoff < boeingh...@themarmalade.com> wrote: > I think that a direct reading is not possible. > > If you want to read a set_data node you could do it linke this: > [Value pointcloud.pointcloud.ICETree.Set_Data.Value] > > If you want to read a custom attribute - create a new custom Parameter on > your pointcloud. Write your value via ICE to the Custom property and link > it in the viewport slate > [Value pointcloud.nodelocal.Display_PPG.ValueFromICE] > > Andy > > PS: > > In scripting you can get your stuff via: > *python:* > oTest = > Application.Selection[0].ActivePrimitive.GetICEAttributeFromName("NbPoints").DataArray[0] > Application.LogMessage(oTest) > *vbscript:* > oTest = > Selection(0).ActivePrimitive.GetICEAttributeFromName("NbPoints").DataArray > LogMessage(oTest) > > On 18/02/2016 13:23, Nuno Conceicao wrote: > > Hi guys > Do you guys know if its possible to pass ICE custom attributes data > directly to a viewport Slate? > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
It's possible the message is coming up with other types memory allocations as well, for example a big weight maps or other big arrays. Check if it's a a really big number. It's in bytes, I think, so you would device by 1024*1024 to get a number in megs. if the original number is greater than 2 bilions bytes, it would likely be a bug somewhere. On 22 February 2016 at 10:37, Matt Morriswrote: > That's exactly the error message I'm getting, though I don't think I have > any images loaded - all my viewports are wireframe or shaded, and the > textures that are linked on the character are not linked up (remote job, > only have the model). > > > On 22 February 2016 at 15:32, Luc-Eric Rousseau wrote: >> >> The image library has a message that says "Cannot allocate xx bytes of >> contiguous memory" >> This might happen if you are using a lot of very large images. >> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
Also check if you have Fast Playback enabled, and disable it if so. It's a real memory hog http://download.autodesk.com/global/docs/softimage2014/en_us/index.html?url=files/face_export_SavingandLoadingaFastPlaybackCacheFile.htm,topicNumber=d30e244326 On 22 February 2016 at 10:47, Luc-Eric Rousseauwrote: > It's possible the message is coming up with other types memory > allocations as well, for example a big weight maps or other big > arrays. > Check if it's a a really big number. It's in bytes, I think, so you > would device by 1024*1024 to get a number in megs. > if the original number is greater than 2 bilions bytes, it would > likely be a bug somewhere. > > On 22 February 2016 at 10:37, Matt Morris wrote: >> That's exactly the error message I'm getting, though I don't think I have >> any images loaded - all my viewports are wireframe or shaded, and the >> textures that are linked on the character are not linked up (remote job, >> only have the model). >> >> >> On 22 February 2016 at 15:32, Luc-Eric Rousseau wrote: >>> >>> The image library has a message that says "Cannot allocate xx bytes of >>> contiguous memory" >>> This might happen if you are using a lot of very large images. >>> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
That's exactly the error message I'm getting, though I don't think I have any images loaded - all my viewports are wireframe or shaded, and the textures that are linked on the character are not linked up (remote job, only have the model). On 22 February 2016 at 15:32, Luc-Eric Rousseauwrote: > The image library has a message that says "Cannot allocate xx bytes of > contiguous memory" > This might happen if you are using a lot of very large images. > > On 22 February 2016 at 10:16, Matt Morris wrote: > > I was thinking it must be a leak of some sort. Running win 7 64, an i7 > > 5930K, 32Gb ram, titan X. No issues with large scenes with billions of > > polys. But a cartoony character that's not very high res, with only > envelope > > and shapes on is running out of memory. Wierd. > > > > I'm using the shape manager to model each shape in turn, generally > switch to > > different shape or anim tab to check it which bakes the move components > into > > the shape, so I don't see how its using up 32Gb.. > > > > On 22 February 2016 at 15:07, Sven Constable > > wrote: > >> > >> I think the "contiguous memory problem" can happen with 32bit as well as > >> 64bit systems. Even if you have plenty of ram. Let's say you have 2 GB > of > >> free memory and the application needs to allocate only 500megs of ram, > it > >> can fail because the 1GB is of small chunks and all of these chunks are > >> under 500MB. The more applications or memory intensive tasks are > running and > >> the longer you work with them, the more "fragmented" the memory will > become. > >> It can help to restart the machine and use only the programs you > absolutely > >> need. Perhaps more RAM can help to encounter the problem later, but I > don't > >> think it will solve it entirely. > >> > >> Haven’t seen this for quite some time. > >> > >> > >> > >> From: softimage-boun...@listproc.autodesk.com > >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of > >> pete...@skynet.be > >> Sent: Monday, February 22, 2016 3:23 PM > >> To: softimage@listproc.autodesk.com > >> Subject: Re: si runs out of contiguous memory > >> > >> > >> > >> hm, haven’t those words since the legacy particle system and 32bit. > >> > >> I understand this as ‘running out of ram’ (does task manager agree?) > >> > >> > >> > >> are you freezing the shapes? > >> > >> lots of dense geo, with lots of operations in the stack – sounds like > >> you’ll eat up resources eventually. > >> > >> > >> > >> From: Matt Morris > >> > >> Sent: Monday, February 22, 2016 2:03 PM > >> > >> To: softimage@listproc.autodesk.com > >> > >> Subject: si runs out of contiguous memory > >> > >> > >> > >> Hi list, > >> > >> > >> > >> I've been modelling a lot of shapes in 2015 r2, and have been getting > >> numerous crashes after a certain amount of work, where si seems to run > out > >> of memory with the above error. Particularly if I'm using proportional > >> modelling and symmetry in the shape manager window. Definitely running > >> slowly as well. > >> > >> > >> > >> I thought it might be to do with ice trees on other meshes referencing > >> this one, but having deleted all refs and any ice trees on the geo, it > still > >> happens. > >> > >> > >> > >> Is anyone else seeing anything similar? Not sure whether its 2015 > related > >> but I can't remember having anything like this much trouble in 2014 sp2. > >> > >> > >> > >> > >> > >> > >> > >> -- > >> > >> www.matinai.com > >> > >> > >> > >> -- > >> Softimage Mailing List. > >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > >> with "unsubscribe" in the subject, and reply to confirm. > >> > >> > >> -- > >> Softimage Mailing List. > >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > >> with "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > -- > > www.matinai.com > > > > -- > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with > > "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- www.matinai.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
The image library has a message that says "Cannot allocate xx bytes of contiguous memory" This might happen if you are using a lot of very large images. On 22 February 2016 at 10:16, Matt Morriswrote: > I was thinking it must be a leak of some sort. Running win 7 64, an i7 > 5930K, 32Gb ram, titan X. No issues with large scenes with billions of > polys. But a cartoony character that's not very high res, with only envelope > and shapes on is running out of memory. Wierd. > > I'm using the shape manager to model each shape in turn, generally switch to > different shape or anim tab to check it which bakes the move components into > the shape, so I don't see how its using up 32Gb.. > > On 22 February 2016 at 15:07, Sven Constable > wrote: >> >> I think the "contiguous memory problem" can happen with 32bit as well as >> 64bit systems. Even if you have plenty of ram. Let's say you have 2 GB of >> free memory and the application needs to allocate only 500megs of ram, it >> can fail because the 1GB is of small chunks and all of these chunks are >> under 500MB. The more applications or memory intensive tasks are running and >> the longer you work with them, the more "fragmented" the memory will become. >> It can help to restart the machine and use only the programs you absolutely >> need. Perhaps more RAM can help to encounter the problem later, but I don't >> think it will solve it entirely. >> >> Haven’t seen this for quite some time. >> >> >> >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of >> pete...@skynet.be >> Sent: Monday, February 22, 2016 3:23 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: si runs out of contiguous memory >> >> >> >> hm, haven’t those words since the legacy particle system and 32bit. >> >> I understand this as ‘running out of ram’ (does task manager agree?) >> >> >> >> are you freezing the shapes? >> >> lots of dense geo, with lots of operations in the stack – sounds like >> you’ll eat up resources eventually. >> >> >> >> From: Matt Morris >> >> Sent: Monday, February 22, 2016 2:03 PM >> >> To: softimage@listproc.autodesk.com >> >> Subject: si runs out of contiguous memory >> >> >> >> Hi list, >> >> >> >> I've been modelling a lot of shapes in 2015 r2, and have been getting >> numerous crashes after a certain amount of work, where si seems to run out >> of memory with the above error. Particularly if I'm using proportional >> modelling and symmetry in the shape manager window. Definitely running >> slowly as well. >> >> >> >> I thought it might be to do with ice trees on other meshes referencing >> this one, but having deleted all refs and any ice trees on the geo, it still >> happens. >> >> >> >> Is anyone else seeing anything similar? Not sure whether its 2015 related >> but I can't remember having anything like this much trouble in 2014 sp2. >> >> >> >> >> >> >> >> -- >> >> www.matinai.com >> >> >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. > > > > > -- > www.matinai.com > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: OT:Gear vr question
Is time consuming to build every time, but I guess that it'll be better to search around on github or someone who already developed something similar to what Christoph suggested ;) 2016-02-22 16:10 GMT+01:00 Christoph Muetze: > On 02/22/2016 09:05 AM, Gerbrand Nel wrote: > > > I do allot of my work in unreal, and with the dk2 its as simple as > > > do I need to build and > > publish every time I want to test my project like you do for cardboard? > > afaik, yes.. :/ > > We're working with UE4, too and we've got all kinds of headsets here > (Oculus DK1/2, Vive DK1/Pre, misc Cardboards, Viewmaster... and also an > S6 with GearVR..) The mobile solutions all force you to build and > publish - the GearVR is no exception. > You'd probably have to code an asset viewer with wireless upload > yourself if you want to iterate faster... > > Cheers! > Chris > > www.glare-productions.com > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Hehe. :) Thanks Srecko! On Mon, Feb 22, 2016 at 4:15 PM, Personalwrote: > Uf pocepali ste ga! > > Great work, love it! > > -- > Micic Srecko > --- > Mail: > srecko.mi...@gmail.com > Skype:srecko.micic > --- > http://sreckom.webworkman.com/ > > On 22/02/2016 16:12:41, Ivan Vasiljevic wrote: > Hvala/Thanks Mirko! :) > > On Mon, Feb 22, 2016 at 4:10 PM, Ivan Vasiljevic > wrote: > >> Thanks Olivier! >> It's https://vimeo.com/76501318 and similar thing I made and it's all >> from Vincent Ullmann's vimeo tutorials. >> >> Thanks both of guys! :) >> >> Cheerio. >> Ivan >> >> On Mon, Feb 22, 2016 at 4:01 PM, Olivier Jeannel >> wrote: >> >>> Clean stuff ! Is this Anto Matkovic Knit ? >>> >>> On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevic >>> wrote: >>> Hi, Very proud on our first full spot done here at DAT. Softimage, Sitoa and ALS_Shaders. http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ Making of: https://vimeo.com/155828513 Cheers. Ivan -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web:http://digitalassettailors.com/ email: i...@digitalassettailors.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> -- >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> -- >> Ivan Vasiljevic >> - >> Lighting TD >> Founder, Digital Asset Tailors >> - >> web:http://digitalassettailors.com/ >> email: i...@digitalassettailors.com >> >> >> > > > -- > Ivan Vasiljevic > - > Lighting TD > Founder, Digital Asset Tailors > - > web:http://digitalassettailors.com/ > email: i...@digitalassettailors.com > > > -- Softimage Mailing List. To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web:http://digitalassettailors.com/ email: i...@digitalassettailors.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Uf pocepali ste ga! Great work, love it! -- Micic Srecko --- Mail: srecko.mi...@gmail.com Skype:srecko.micic --- http://sreckom.webworkman.com/ On 22/02/2016 16:12:41, Ivan Vasiljevicwrote: Hvala/Thanks Mirko! :) On Mon, Feb 22, 2016 at 4:10 PM, Ivan Vasiljevic wrote: Thanks Olivier! It's https://vimeo.com/76501318 [https://vimeo.com/76501318] and similar thing I made and it's all from Vincent Ullmann's vimeo tutorials. Thanks both of guys! :) Cheerio. Ivan On Mon, Feb 22, 2016 at 4:01 PM, Olivier Jeannel wrote: Clean stuff ! Is this Anto Matkovic Knit ? On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevic wrote: Hi, Very proud on our first full spot done here at DAT. Softimage, Sitoa and ALS_Shaders. http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ [http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/] Making of: https://vimeo.com/155828513 [https://vimeo.com/155828513] Cheers. Ivan -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web: http://digitalassettailors.com/ [http://digitalassettailors.com/] email: i...@digitalassettailors.com [mailto:i...@digitalassettailors.com] -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com [mailto:softimage-requ...@listproc.autodesk.com] with "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com [mailto:softimage-requ...@listproc.autodesk.com] with "unsubscribe" in the subject, and reply to confirm. -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web: http://digitalassettailors.com/ [http://digitalassettailors.com/] email: i...@digitalassettailors.com [mailto:i...@digitalassettailors.com] -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web: http://digitalassettailors.com/ [http://digitalassettailors.com/] email: i...@digitalassettailors.com [mailto:i...@digitalassettailors.com] -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.-- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
I was thinking it must be a leak of some sort. Running win 7 64, an i7 5930K, 32Gb ram, titan X. No issues with large scenes with billions of polys. But a cartoony character that's not very high res, with only envelope and shapes on is running out of memory. Wierd. I'm using the shape manager to model each shape in turn, generally switch to different shape or anim tab to check it which bakes the move components into the shape, so I don't see how its using up 32Gb.. On 22 February 2016 at 15:07, Sven Constablewrote: > I think the "contiguous memory problem" can happen with 32bit as well as > 64bit systems. Even if you have plenty of ram. Let's say you have 2 GB of > free memory and the application needs to allocate only 500megs of ram, it > can fail because the 1GB is of small chunks and all of these chunks are > under 500MB. The more applications or memory intensive tasks are running > and the longer you work with them, the more "fragmented" the memory will > become. It can help to restart the machine and use only the programs you > absolutely need. Perhaps more RAM can help to encounter the problem later, > but I don't think it will solve it entirely. > > Haven’t seen this for quite some time. > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *pete...@skynet.be > *Sent:* Monday, February 22, 2016 3:23 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: si runs out of contiguous memory > > > > hm, haven’t those words since the legacy particle system and 32bit. > > I understand this as ‘running out of ram’ (does task manager agree?) > > > > are you freezing the shapes? > > lots of dense geo, with lots of operations in the stack – sounds like > you’ll eat up resources eventually. > > > > *From:* Matt Morris > > *Sent:* Monday, February 22, 2016 2:03 PM > > *To:* softimage@listproc.autodesk.com > > *Subject:* si runs out of contiguous memory > > > > Hi list, > > > > I've been modelling a lot of shapes in 2015 r2, and have been getting > numerous crashes after a certain amount of work, where si seems to run out > of memory with the above error. Particularly if I'm using proportional > modelling and symmetry in the shape manager window. Definitely running > slowly as well. > > > > I thought it might be to do with ice trees on other meshes referencing > this one, but having deleted all refs and any ice trees on the geo, it > still happens. > > > > Is anyone else seeing anything similar? Not sure whether its 2015 related > but I can't remember having anything like this much trouble in 2014 sp2. > > > > > > > > -- > > www.matinai.com > -- > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- www.matinai.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Hvala/Thanks Mirko! :) On Mon, Feb 22, 2016 at 4:10 PM, Ivan Vasiljevicwrote: > Thanks Olivier! > It's https://vimeo.com/76501318 and similar thing I made and it's all > from Vincent Ullmann's vimeo tutorials. > > Thanks both of guys! :) > > Cheerio. > Ivan > > On Mon, Feb 22, 2016 at 4:01 PM, Olivier Jeannel > wrote: > >> Clean stuff ! Is this Anto Matkovic Knit ? >> >> On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevic >> wrote: >> >>> Hi, >>> >>> Very proud on our first full spot done here at DAT. >>> Softimage, Sitoa and ALS_Shaders. >>> >>> http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ >>> >>> Making of: >>> https://vimeo.com/155828513 >>> >>> Cheers. >>> Ivan >>> >>> -- >>> Ivan Vasiljevic >>> - >>> Lighting TD >>> Founder, Digital Asset Tailors >>> - >>> web:http://digitalassettailors.com/ >>> email: i...@digitalassettailors.com >>> >>> >>> >>> -- >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > Ivan Vasiljevic > - > Lighting TD > Founder, Digital Asset Tailors > - > web:http://digitalassettailors.com/ > email: i...@digitalassettailors.com > > > -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web:http://digitalassettailors.com/ email: i...@digitalassettailors.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Thanks Olivier! It's https://vimeo.com/76501318 and similar thing I made and it's all from Vincent Ullmann's vimeo tutorials. Thanks both of guys! :) Cheerio. Ivan On Mon, Feb 22, 2016 at 4:01 PM, Olivier Jeannelwrote: > Clean stuff ! Is this Anto Matkovic Knit ? > > On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevic > wrote: > >> Hi, >> >> Very proud on our first full spot done here at DAT. >> Softimage, Sitoa and ALS_Shaders. >> >> http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ >> >> Making of: >> https://vimeo.com/155828513 >> >> Cheers. >> Ivan >> >> -- >> Ivan Vasiljevic >> - >> Lighting TD >> Founder, Digital Asset Tailors >> - >> web:http://digitalassettailors.com/ >> email: i...@digitalassettailors.com >> >> >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web:http://digitalassettailors.com/ email: i...@digitalassettailors.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: OT:Gear vr question
On 02/22/2016 09:05 AM, Gerbrand Nel wrote: > I do allot of my work in unreal, and with the dk2 its as simple as > do I need to build and > publish every time I want to test my project like you do for cardboard? afaik, yes.. :/ We're working with UE4, too and we've got all kinds of headsets here (Oculus DK1/2, Vive DK1/Pre, misc Cardboards, Viewmaster... and also an S6 with GearVR..) The mobile solutions all force you to build and publish - the GearVR is no exception. You'd probably have to code an asset viewer with wireless upload yourself if you want to iterate faster... Cheers! Chris www.glare-productions.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Cestitke momci svaka cast! :) Softimage for the win ;) -- Mirko Jankovic skype: mirko-jankovic https://vimeo.com/mirkoj Need some help with rendering an Redshift project? http://www.gpuoven.com/ On Mon, Feb 22, 2016 at 4:01 PM, Olivier Jeannelwrote: > Clean stuff ! Is this Anto Matkovic Knit ? > > On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevic > wrote: > >> Hi, >> >> Very proud on our first full spot done here at DAT. >> Softimage, Sitoa and ALS_Shaders. >> >> http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ >> >> Making of: >> https://vimeo.com/155828513 >> >> Cheers. >> Ivan >> >> -- >> Ivan Vasiljevic >> - >> Lighting TD >> Founder, Digital Asset Tailors >> - >> web:http://digitalassettailors.com/ >> email: i...@digitalassettailors.com >> >> >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Mirko Jankovic skype: mirko-jankovic https://vimeo.com/mirkoj Need some help with rendering an Redshift project? http://www.gpuoven.com/ -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Latest work - Adidas ZX Flux ADV
Clean stuff ! Is this Anto Matkovic Knit ? On Mon, Feb 22, 2016 at 2:54 PM, Ivan Vasiljevicwrote: > Hi, > > Very proud on our first full spot done here at DAT. > Softimage, Sitoa and ALS_Shaders. > > http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ > > Making of: > https://vimeo.com/155828513 > > Cheers. > Ivan > > -- > Ivan Vasiljevic > - > Lighting TD > Founder, Digital Asset Tailors > - > web:http://digitalassettailors.com/ > email: i...@digitalassettailors.com > > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: si runs out of contiguous memory
hm, haven’t those words since the legacy particle system and 32bit. I understand this as ‘running out of ram’ (does task manager agree?) are you freezing the shapes? lots of dense geo, with lots of operations in the stack – sounds like you’ll eat up resources eventually. From: Matt Morris Sent: Monday, February 22, 2016 2:03 PM To: softimage@listproc.autodesk.com Subject: si runs out of contiguous memory Hi list, I've been modelling a lot of shapes in 2015 r2, and have been getting numerous crashes after a certain amount of work, where si seems to run out of memory with the above error. Particularly if I'm using proportional modelling and symmetry in the shape manager window. Definitely running slowly as well. I thought it might be to do with ice trees on other meshes referencing this one, but having deleted all refs and any ice trees on the geo, it still happens. Is anyone else seeing anything similar? Not sure whether its 2015 related but I can't remember having anything like this much trouble in 2014 sp2. -- www.matinai.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.-- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Latest work - Adidas ZX Flux ADV
Hi, Very proud on our first full spot done here at DAT. Softimage, Sitoa and ALS_Shaders. http://digitalassettailors.com/portfolio/adidas-zx-flux-adv/ Making of: https://vimeo.com/155828513 Cheers. Ivan -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - web:http://digitalassettailors.com/ email: i...@digitalassettailors.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
si runs out of contiguous memory
Hi list, I've been modelling a lot of shapes in 2015 r2, and have been getting numerous crashes after a certain amount of work, where si seems to run out of memory with the above error. Particularly if I'm using proportional modelling and symmetry in the shape manager window. Definitely running slowly as well. I thought it might be to do with ice trees on other meshes referencing this one, but having deleted all refs and any ice trees on the geo, it still happens. Is anyone else seeing anything similar? Not sure whether its 2015 related but I can't remember having anything like this much trouble in 2014 sp2. -- www.matinai.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: City generator?
Thanks Sven - I will check that one out :) MB > Den 22. februar 2016 klokken 13:51 skrev Sven Constable >: > > > Theres also CityEngine. I have no clue about pricing. > http://www.esri.com/software/cityengine > > > -Original Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten > Bartholdy > Sent: Monday, February 22, 2016 11:07 AM > To: Userlist, Softimage > Subject: City generator? > > I thought I once saw an ICE based City Generator system for XSI, but I might > be mistaken. I found two systems on rray.de/xsi which look a bit rudimentary > - I am looking for something that allow you to do road and cityblock layout > and position buildings procedurally based on that. Do any of you know of a > good system, even if not xsi based? > > Cheers > Morten > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: City generator?
Theres also CityEngine. I have no clue about pricing. http://www.esri.com/software/cityengine -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy Sent: Monday, February 22, 2016 11:07 AM To: Userlist, Softimage Subject: City generator? I thought I once saw an ICE based City Generator system for XSI, but I might be mistaken. I found two systems on rray.de/xsi which look a bit rudimentary - I am looking for something that allow you to do road and cityblock layout and position buildings procedurally based on that. Do any of you know of a good system, even if not xsi based? Cheers Morten -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: City generator?
I can recall Eric Mootz released a ICE based road system (with cars?) once. Rob \/-\/\/ On 22-2-2016 11:07, Morten Bartholdy wrote: I thought I once saw an ICE based City Generator system for XSI, but I might be mistaken. I found two systems on rray.de/xsi which look a bit rudimentary - I am looking for something that allow you to do road and cityblock layout and position buildings procedurally based on that. Do any of you know of a good system, even if not xsi based? Cheers Morten -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. - Geen virus gevonden in dit bericht. Gecontroleerd door AVG - www.avg.com Versie: 2016.0.7442 / Virusdatabase: 4533/11677 - datum van uitgifte: 02/22/16 -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
City generator?
I thought I once saw an ICE based City Generator system for XSI, but I might be mistaken. I found two systems on rray.de/xsi which look a bit rudimentary - I am looking for something that allow you to do road and cityblock layout and position buildings procedurally based on that. Do any of you know of a good system, even if not xsi based? Cheers Morten -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
OT:Gear vr question
Hey guys I'm doing allot of vr experiments these days, but all my work has been done with a dk2 and cardboard. I've never tried the gear vr, and have a few questions for those of you who have. I've read online that it works in two ways. Either from the tablet, using the tablet to drive everything, or you can stream from your pc gpu. Does the pc streaming work well, turning it into a rift without head tracking, or is it better to just stick to running things from the tablet itself? I do allot of my work in unreal, and with the dk2 its as simple as "click preview in vr". Does it work the same way for the gear, or do I need to build and publish every time I want to test my project like you do for cardboard? The dk2 has pretty horrible resolution. Even a cardboard with a samsung s4 phone looks better. How does the gear fair here? Thanks for entertaining this OT thread :) G -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.