Is time consuming to build every time, but I guess that it'll be better to search around on github or someone who already developed something similar to what Christoph suggested ;)
2016-02-22 16:10 GMT+01:00 Christoph Muetze <[email protected]>: > On 02/22/2016 09:05 AM, Gerbrand Nel wrote: > > > I do allot of my work in unreal, and with the dk2 its as simple as > > > do I need to build and > > publish every time I want to test my project like you do for cardboard? > > afaik, yes.. :/ > > We're working with UE4, too and we've got all kinds of headsets here > (Oculus DK1/2, Vive DK1/Pre, misc Cardboards, Viewmaster... and also an > S6 with GearVR..) The mobile solutions all force you to build and > publish - the GearVR is no exception. > You'd probably have to code an asset viewer with wireless upload > yourself if you want to iterate faster... > > Cheers! > Chris > ---- > www.glare-productions.com > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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