Is time consuming to build every time, but I guess that it'll be better to
search around on github or someone who already developed something similar
to what Christoph suggested ;)

2016-02-22 16:10 GMT+01:00 Christoph Muetze <[email protected]>:

> On 02/22/2016 09:05 AM, Gerbrand Nel wrote:
>
> > I do allot of my work in unreal, and with the dk2 its as simple as
>
> > do I need to build and
> > publish every time I want to test my project like you do for cardboard?
>
> afaik, yes.. :/
>
> We're working with UE4, too and we've got all kinds of headsets here
> (Oculus DK1/2, Vive DK1/Pre, misc Cardboards, Viewmaster... and also an
> S6 with GearVR..) The mobile solutions all force you to build and
> publish - the GearVR is no exception.
> You'd probably have to code an asset viewer with wireless upload
> yourself if you want to iterate faster...
>
> Cheers!
> Chris
> ----
> www.glare-productions.com
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected]
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to