Re: I'm still really PO'd and it's not getting better

2014-03-21 Thread Xavier
Didn't know retiring involved doing a Phd :p .. Altho that's a good way to
have a kick ass retirement plan.


Re: I'm still really PO'd and it's not getting better

2014-03-21 Thread olivier jeannel

100% depressed here two.
I swap day to day between Figh- Club vs Prozac-Club.

Le 20/03/2014 17:55, Paul Griswold a écrit :


I had some time away from the office today and while I was driving 
down the highway I started thinking about the situation and I'm no 
less pissed off today than I was when they made the announcement.


I've been watching as many Modo and Houdini intro videos, tutorials, 
etc., that I can find and what I've discovered is, neither of them can 
replace Softimage today.


If you're a TD, then Houdini is probably a great way to go, but I'm 
another one of those people who don't like to script and want to keep 
things simple.  Everything in Houdini seems to involve writing at 
least a little script here and there.


Modo on the other hand looks very simple and straightforward, but it's 
lacking a LOT of power.  I noticed in some demos on things like 
instancing, the viewport REALLY slowed down.  It doesn't look like 
it's ready for prime-time when it comes to dense scenes.  The way 
everything you do is frozen is crazy these days.  I can't believe if 
you extrude along a curve the geometry doesn't stay stuck to the 
curve.  Until Modo makes some major moves, I just think it's a step up 
from Lightwave.


I'm leaving Maya out of the picture because in all honesty, Autodesk 
is totally delusional if they think Maya will be a good fit for small 
shops working on tight deadlines.  Maybe in 5-8 years Maya will 
finally hit its stride, but I'm assuming by then the entire ME 
division will have been shut down in favor of just licensing patents  
technology.  (seriously - mark my words - I am confident the entire 
ME division will be shut down)


I started thinking about most of the jobs I've done over the past few 
years, and I can honestly say I don't think I could do 90-95% of them 
in either Houdini or Modo as easily as in Softimage - if at all.


So where I stand now is - totally screwed.  I either have to put faith 
in The Foundry that they'll bring Modo up to Softimage's level in the 
next 2 years or I have to spend the next 2 years really digging in to 
Houdini to get myself up to speed again.


In either case, I don't see a positive outcome.  I'm not young and I 
have a family.  I can't work all day, then spend the evenings learning 
new software.  This BS about artists not putting all their eggs in one 
basket just is a slap in my face.  I put my faith in Autodesk when 
they said the future of Sofitmage is bright!  When I was told over 
and over again I was being a conspiracy nut when I said Autodesk was 
intentionally trying to destroy Softimage.  Well, look where we are now.


Murdering Softimage without having ANYTHING remotely close to replace 
it is like peeing on my face and telling me it's liquid sunshine!


Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage 
is dead.  Maybe I'm out of touch with how the world of animation  VFX 
works these days.


In any event.  I'm a very unhappy paying Autodesk customer.  I do not 
feel like my money has gone to anything I paid for.


-Paul









Re: I'm still really PO'd and it's not getting better

2014-03-21 Thread Pingo van der Brinkloev
Kinda like the same feelings I'm going through.

I am gonna go into hibernation, until anything as powerful as softimage emerges.

What Autodesk don't realize is this:

All the people using Soft are extremely creative. I can not speak for all of 
them, but only for myself. I chose Soft, because it is the shortest way from my 
brain to the TV screen. Now Autodesk is putting obstacles in the way of my 
ability to create. As so many others in this thread, I have also been looking 
at other solutions. I am already a power c4d user and it's a good app, but 
Softimage was my step up! I will keep using both until something better comes 
along. It will not be Maya. Not yet. Not ever. Cause I've been there and I 
couldn't work with it. That's why I chose Soft in the first place.

There is going to be a big vacuum where soft (and especially ICE) was... And an 
equally large group of dedicated creative users who are looking for software to 
serve their needs right now.
Whichever company fill up this void fastest and with a set of tools that best 
emulates Softimage will WIN. Not only the battle for those users, but the 
battle for which software delivers the most creative work to the industry. 
(this is needless to say, where Softimage is now)

I believe the solution will come. It will come from a provider nobody thought 
of. They will be small to begin with, but they will start growing rapidly once 
the creatives start using their tools to produce amazing work.

I'm so looking forward for this day to come. Until then, I'll use the tolls I 
have.

I am a creative. I will not be dictated. I will chose and create my own future.

V

On 20/03/2014, at 17.55, Paul Griswold pgrisw...@fusiondigitalproductions.com 
wrote:

 
 I had some time away from the office today and while I was driving down the 
 highway I started thinking about the situation and I'm no less pissed off 
 today than I was when they made the announcement.
 
 I've been watching as many Modo and Houdini intro videos, tutorials, etc., 
 that I can find and what I've discovered is, neither of them can replace 
 Softimage today.
 
 If you're a TD, then Houdini is probably a great way to go, but I'm another 
 one of those people who don't like to script and want to keep things simple.  
 Everything in Houdini seems to involve writing at least a little script here 
 and there.  
 
 Modo on the other hand looks very simple and straightforward, but it's 
 lacking a LOT of power.  I noticed in some demos on things like instancing, 
 the viewport REALLY slowed down.  It doesn't look like it's ready for 
 prime-time when it comes to dense scenes.  The way everything you do is 
 frozen is crazy these days.  I can't believe if you extrude along a curve 
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major 
 moves, I just think it's a step up from Lightwave.
 
 I'm leaving Maya out of the picture because in all honesty, Autodesk is 
 totally delusional if they think Maya will be a good fit for small shops 
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its 
 stride, but I'm assuming by then the entire ME division will have been shut 
 down in favor of just licensing patents  technology.  (seriously - mark my 
 words - I am confident the entire ME division will be shut down)
 
 I started thinking about most of the jobs I've done over the past few years, 
 and I can honestly say I don't think I could do 90-95% of them in either 
 Houdini or Modo as easily as in Softimage - if at all.  
 
 So where I stand now is - totally screwed.  I either have to put faith in The 
 Foundry that they'll bring Modo up to Softimage's level in the next 2 years 
 or I have to spend the next 2 years really digging in to Houdini to get 
 myself up to speed again.
 
 In either case, I don't see a positive outcome.  I'm not young and I have a 
 family.  I can't work all day, then spend the evenings learning new software. 
  This BS about artists not putting all their eggs in one basket just is a 
 slap in my face.  I put my faith in Autodesk when they said the future of 
 Sofitmage is bright!  When I was told over and over again I was being a 
 conspiracy nut when I said Autodesk was intentionally trying to destroy 
 Softimage.  Well, look where we are now.
 
 Murdering Softimage without having ANYTHING remotely close to replace it is 
 like peeing on my face and telling me it's liquid sunshine!  
 
 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is dead. 
  Maybe I'm out of touch with how the world of animation  VFX works these 
 days.  
 
 In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel 
 like my money has gone to anything I paid for.
 
 -Paul
 
  
 
 
 



I'm still really PO'd and it's not getting better

2014-03-20 Thread Paul Griswold
I had some time away from the office today and while I was driving down the
highway I started thinking about the situation and I'm no less pissed off
today than I was when they made the announcement.

I've been watching as many Modo and Houdini intro videos, tutorials, etc.,
that I can find and what I've discovered is, neither of them can replace
Softimage today.

If you're a TD, then Houdini is probably a great way to go, but I'm another
one of those people who don't like to script and want to keep things
simple.  Everything in Houdini seems to involve writing at least a little
script here and there.

Modo on the other hand looks very simple and straightforward, but it's
lacking a LOT of power.  I noticed in some demos on things like instancing,
the viewport REALLY slowed down.  It doesn't look like it's ready for
prime-time when it comes to dense scenes.  The way everything you do is
frozen is crazy these days.  I can't believe if you extrude along a curve
the geometry doesn't stay stuck to the curve.  Until Modo makes some major
moves, I just think it's a step up from Lightwave.

I'm leaving Maya out of the picture because in all honesty, Autodesk is
totally delusional if they think Maya will be a good fit for small shops
working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
stride, but I'm assuming by then the entire ME division will have been
shut down in favor of just licensing patents  technology.  (seriously -
mark my words - I am confident the entire ME division will be shut down)

I started thinking about most of the jobs I've done over the past few
years, and I can honestly say I don't think I could do 90-95% of them in
either Houdini or Modo as easily as in Softimage - if at all.

So where I stand now is - totally screwed.  I either have to put faith in
The Foundry that they'll bring Modo up to Softimage's level in the next 2
years or I have to spend the next 2 years really digging in to Houdini to
get myself up to speed again.

In either case, I don't see a positive outcome.  I'm not young and I have a
family.  I can't work all day, then spend the evenings learning new
software.  This BS about artists not putting all their eggs in one basket
just is a slap in my face.  I put my faith in Autodesk when they said the
future of Sofitmage is bright!  When I was told over and over again I was
being a conspiracy nut when I said Autodesk was intentionally trying to
destroy Softimage.  Well, look where we are now.

Murdering Softimage without having ANYTHING remotely close to replace it is
like peeing on my face and telling me it's liquid sunshine!

Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
dead.  Maybe I'm out of touch with how the world of animation  VFX works
these days.

In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel
like my money has gone to anything I paid for.

-Paul


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Francois Lord

Then I have a simple solution for you.
Stick with Softimage for the time being.

We stuck with Shake for 6 years after it was killed on Windows before 
something better came up. There was Digital Fusion, but we didn't feel 
it was better so we didn't switch.
6 long years without a single new feature or bug fix. But Shake rocked, 
and we loved it. Now we have Nuke, and we love it even better.


You have been sticking with Softimage for the last 2 years and you can't 
say development was rocket fast.


The only thing that will force me out of Softimage is the day Solid 
Angle will stop releasing Arnold for it. Then I will use another 
solution for shading-rendering only.
In the mean time, I will slowly look for alternatives, including Maya. 
When I say slowly, I mean in the down times, which are not so frequent 
these days.


On 20-Mar-14 12:55, Paul Griswold wrote:


I had some time away from the office today and while I was driving 
down the highway I started thinking about the situation and I'm no 
less pissed off today than I was when they made the announcement.


I've been watching as many Modo and Houdini intro videos, tutorials, 
etc., that I can find and what I've discovered is, neither of them can 
replace Softimage today.


If you're a TD, then Houdini is probably a great way to go, but I'm 
another one of those people who don't like to script and want to keep 
things simple.  Everything in Houdini seems to involve writing at 
least a little script here and there.


Modo on the other hand looks very simple and straightforward, but it's 
lacking a LOT of power.  I noticed in some demos on things like 
instancing, the viewport REALLY slowed down.  It doesn't look like 
it's ready for prime-time when it comes to dense scenes.  The way 
everything you do is frozen is crazy these days.  I can't believe if 
you extrude along a curve the geometry doesn't stay stuck to the 
curve.  Until Modo makes some major moves, I just think it's a step up 
from Lightwave.


I'm leaving Maya out of the picture because in all honesty, Autodesk 
is totally delusional if they think Maya will be a good fit for small 
shops working on tight deadlines.  Maybe in 5-8 years Maya will 
finally hit its stride, but I'm assuming by then the entire ME 
division will have been shut down in favor of just licensing patents  
technology.  (seriously - mark my words - I am confident the entire 
ME division will be shut down)


I started thinking about most of the jobs I've done over the past few 
years, and I can honestly say I don't think I could do 90-95% of them 
in either Houdini or Modo as easily as in Softimage - if at all.


So where I stand now is - totally screwed.  I either have to put faith 
in The Foundry that they'll bring Modo up to Softimage's level in the 
next 2 years or I have to spend the next 2 years really digging in to 
Houdini to get myself up to speed again.


In either case, I don't see a positive outcome.  I'm not young and I 
have a family.  I can't work all day, then spend the evenings learning 
new software.  This BS about artists not putting all their eggs in one 
basket just is a slap in my face.  I put my faith in Autodesk when 
they said the future of Sofitmage is bright!  When I was told over 
and over again I was being a conspiracy nut when I said Autodesk was 
intentionally trying to destroy Softimage.  Well, look where we are now.


Murdering Softimage without having ANYTHING remotely close to replace 
it is like peeing on my face and telling me it's liquid sunshine!


Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage 
is dead.  Maybe I'm out of touch with how the world of animation  VFX 
works these days.


In any event.  I'm a very unhappy paying Autodesk customer.  I do not 
feel like my money has gone to anything I paid for.


-Paul









Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Emilio Hernandez
Not only I agree with you but I feel the same.  But I am not transitioning
migrating at the moment nor I see a near future to do so.  The kind of work
I do in advertising is not going anywhere away from Softimage.

Autodesk can do whatever they want with their innovative tools.  I have
what I need to continue my work for years.

I am about to start a new project and it is again with Softimage.  I
delivered yesterday another one again with Softimage.

So Softimage forever until some Dcc captures my love again as it happened
when I fell in love at first sight with Softimage 3D and then XSI but until
3.0


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Cristobal Infante
All I can say is I feel your pain man, and since the announcement I have as
well looked at all the other options
out there.

The one thing you have to do, is remain positive. You are not the software,
and from now on just make sure you are not
about the software soo much. I know it's easy to say, but that's the only
way we will survive the death of a software. Because this
will happen to us again, and you better be prepared then.

The positives I've seen:

*Houdini: *A friend of mine came and gave us a demo, and I can tell you
that thing is powerful. Maybe even to clever for it's own good!
But if we remain together as a community XSI2HOUDINI I believe we can get
there. It will be hard and not the tool for every job, but it will
give you a cutting edge. Let's build that bridge a step a time. The way to
do that is to create simple transition video on how you would
do a daily xsi task in Houdini.

*C4D: *One of the strongest community out there and some cool rendering
integration like octane. There are also plenty of already made assets out
there
HDR setups, rigged models, etc. So if time is a problem for you than this
is an option.

But overall just take it easy man, I know it's stressfull times but we have
2-4 years to get there..





On 20 March 2014 16:55, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:


  I had some time away from the office today and while I was driving down
 the highway I started thinking about the situation and I'm no less pissed
 off today than I was when they made the announcement.

 I've been watching as many Modo and Houdini intro videos, tutorials, etc.,
 that I can find and what I've discovered is, neither of them can replace
 Softimage today.

 If you're a TD, then Houdini is probably a great way to go, but I'm
 another one of those people who don't like to script and want to keep
 things simple.  Everything in Houdini seems to involve writing at least a
 little script here and there.

 Modo on the other hand looks very simple and straightforward, but it's
 lacking a LOT of power.  I noticed in some demos on things like instancing,
 the viewport REALLY slowed down.  It doesn't look like it's ready for
 prime-time when it comes to dense scenes.  The way everything you do is
 frozen is crazy these days.  I can't believe if you extrude along a curve
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major
 moves, I just think it's a step up from Lightwave.

 I'm leaving Maya out of the picture because in all honesty, Autodesk is
 totally delusional if they think Maya will be a good fit for small shops
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
 stride, but I'm assuming by then the entire ME division will have been
 shut down in favor of just licensing patents  technology.  (seriously -
 mark my words - I am confident the entire ME division will be shut down)

 I started thinking about most of the jobs I've done over the past few
 years, and I can honestly say I don't think I could do 90-95% of them in
 either Houdini or Modo as easily as in Softimage - if at all.

 So where I stand now is - totally screwed.  I either have to put faith in
 The Foundry that they'll bring Modo up to Softimage's level in the next 2
 years or I have to spend the next 2 years really digging in to Houdini to
 get myself up to speed again.

 In either case, I don't see a positive outcome.  I'm not young and I have
 a family.  I can't work all day, then spend the evenings learning new
 software.  This BS about artists not putting all their eggs in one basket
 just is a slap in my face.  I put my faith in Autodesk when they said the
 future of Sofitmage is bright!  When I was told over and over again I was
 being a conspiracy nut when I said Autodesk was intentionally trying to
 destroy Softimage.  Well, look where we are now.

 Murdering Softimage without having ANYTHING remotely close to replace it
 is like peeing on my face and telling me it's liquid sunshine!

 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
 dead.  Maybe I'm out of touch with how the world of animation  VFX works
 these days.

 In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel
 like my money has gone to anything I paid for.

 -Paul








Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Emilio Hernandez
I will add.

My battles are to continue to win projects in a more demanding and each
time lower budget projects, while I deliver with quick response during the
process, at final , and with big studio quality.

The only loser in this war is Autodesk who just had its Waterloo. The only
thing is that they still don't know yet.

When they realise it, it will be too late.

But you know what?

I really don't care. I have the best tool ever for what I do and the way I
do. Even if it stays like it is now.  And that tool is Softimage.

I am going to the Tatoo parlor for an XSI in my butt.


RE: I'm still really PO'd and it's not getting better

2014-03-20 Thread Angus Davidson
I sincerely hope you meant on your butt. ;)

From: Emilio Hernandez [emi...@e-roja.com]
Sent: 20 March 2014 07:30 PM
To: softimage@listproc.autodesk.com
Subject: Re: I'm still really PO'd and it's not getting better


I will add.

My battles are to continue to win projects in a more demanding and each time 
lower budget projects, while I deliver with quick response during the process, 
at final , and with big studio quality.

The only loser in this war is Autodesk who just had its Waterloo. The only 
thing is that they still don't know yet.

When they realise it, it will be too late.

But you know what?

I really don't care. I have the best tool ever for what I do and the way I do. 
Even if it stays like it is now.  And that tool is Softimage.

I am going to the Tatoo parlor for an XSI in my butt.

table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%;
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Paul Griswold
No no no - he's a DIE HARD Softimage fan.  He meant what he wrote!


On Thu, Mar 20, 2014 at 1:32 PM, Angus Davidson
angus.david...@wits.ac.zawrote:

  I sincerely hope you meant on your butt. ;)
  --
 *From:* Emilio Hernandez [emi...@e-roja.com]
 *Sent:* 20 March 2014 07:30 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: I'm still really PO'd and it's not getting better

   I will add.

 My battles are to continue to win projects in a more demanding and each
 time lower budget projects, while I deliver with quick response during the
 process, at final , and with big studio quality.

 The only loser in this war is Autodesk who just had its Waterloo. The only
 thing is that they still don't know yet.

 When they realise it, it will be too late.

 But you know what?

 I really don't care. I have the best tool ever for what I do and the way I
 do. Even if it stays like it is now.  And that tool is Softimage.

 I am going to the Tatoo parlor for an XSI in my butt.

  This communication is intended for the addressee only. It is confidential. 
 If you have received this communication in error, please notify us 
 immediately and destroy the original message. You may not copy or disseminate 
 this communication without the permission of the University. Only authorised 
 signatories are competent to enter into agreements on behalf of the 
 University and recipients are thus advised that the content of this message 
 may not be legally binding on the University and may contain the personal 
 views and opinions of the author, which are not necessarily the views and 
 opinions of The University of the Witwatersrand, Johannesburg. All agreements 
 between the University and outsiders are subject to South African Law unless 
 the University agrees in writing to the contrary.




Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Rob Chapman
exactly what mr Lord said.  until there is a viable alternative for
you then stick with Soft. I dropped subscription with Autodesk
*because* of a percieved lack of development (compared to the past)
but am now negotiating with the reseller so that I can catch up with
subscription so as I can gain access to the final version.

am looking at houdini and Maya but am in no hurry. as a freelancer the
amount of work in softimage will gradually dry up - whilst am learning
Houdini and Maya to stay competative in the market

On 20 March 2014 17:09, Emilio Hernandez emi...@e-roja.com wrote:
 Not only I agree with you but I feel the same.  But I am not transitioning
 migrating at the moment nor I see a near future to do so.  The kind of work
 I do in advertising is not going anywhere away from Softimage.

 Autodesk can do whatever they want with their innovative tools.  I have
 what I need to continue my work for years.

 I am about to start a new project and it is again with Softimage.  I
 delivered yesterday another one again with Softimage.

 So Softimage forever until some Dcc captures my love again as it happened
 when I fell in love at first sight with Softimage 3D and then XSI but until
 3.0


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Michael Clarke
I feel it also, Paul.

I've been trying to look ahead over the past few days, even trying to muster 
some enthusiasm for Maya; but every time I look back at what we are losing in 
Softimage, it feels like a kick in the gut.

I am sort of settling back in to reality here. I will probably use Softimage 
until things start to break, or until a better option arises.

Funny thing is that I have been on maintenance all these years. Once 2015 
ships, I have to decide whether Maya is worth paying maintenance on, or if I 
need to bail on AD altogether. My contract is up in December, and I don't 
expect the signs to be all that clear by then. I would imagine there are a 
number of people in the same boat. If by December I don't see a coherent 
roadmap for Maya that suits me, I guess ADSK will lose a paying customer.

It's a quandary. 

It flat out sucks.








On Mar 20, 2014, at 11:55 AM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:

 
 I had some time away from the office today and while I was driving down the 
 highway I started thinking about the situation and I'm no less pissed off 
 today than I was when they made the announcement.
 
 I've been watching as many Modo and Houdini intro videos, tutorials, etc., 
 that I can find and what I've discovered is, neither of them can replace 
 Softimage today.
 
 If you're a TD, then Houdini is probably a great way to go, but I'm another 
 one of those people who don't like to script and want to keep things simple.  
 Everything in Houdini seems to involve writing at least a little script here 
 and there.  
 
 Modo on the other hand looks very simple and straightforward, but it's 
 lacking a LOT of power.  I noticed in some demos on things like instancing, 
 the viewport REALLY slowed down.  It doesn't look like it's ready for 
 prime-time when it comes to dense scenes.  The way everything you do is 
 frozen is crazy these days.  I can't believe if you extrude along a curve 
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major 
 moves, I just think it's a step up from Lightwave.
 
 I'm leaving Maya out of the picture because in all honesty, Autodesk is 
 totally delusional if they think Maya will be a good fit for small shops 
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its 
 stride, but I'm assuming by then the entire ME division will have been shut 
 down in favor of just licensing patents  technology.  (seriously - mark my 
 words - I am confident the entire ME division will be shut down)
 
 I started thinking about most of the jobs I've done over the past few years, 
 and I can honestly say I don't think I could do 90-95% of them in either 
 Houdini or Modo as easily as in Softimage - if at all.  
 
 So where I stand now is - totally screwed.  I either have to put faith in The 
 Foundry that they'll bring Modo up to Softimage's level in the next 2 years 
 or I have to spend the next 2 years really digging in to Houdini to get 
 myself up to speed again.
 
 In either case, I don't see a positive outcome.  I'm not young and I have a 
 family.  I can't work all day, then spend the evenings learning new software. 
  This BS about artists not putting all their eggs in one basket just is a 
 slap in my face.  I put my faith in Autodesk when they said the future of 
 Sofitmage is bright!  When I was told over and over again I was being a 
 conspiracy nut when I said Autodesk was intentionally trying to destroy 
 Softimage.  Well, look where we are now.
 
 Murdering Softimage without having ANYTHING remotely close to replace it is 
 like peeing on my face and telling me it's liquid sunshine!  
 
 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is dead. 
  Maybe I'm out of touch with how the world of animation  VFX works these 
 days.  
 
 In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel 
 like my money has gone to anything I paid for.
 
 -Paul
 
  
 
 
 


Michael Clarke Design
Blue C Studios
713-927-9835



RE: I'm still really PO'd and it's not getting better

2014-03-20 Thread Angus Davidson
Damn. Balls of tastefully rendered quantonium then!

From: Paul Griswold [pgrisw...@fusiondigitalproductions.com]
Sent: 20 March 2014 07:35 PM
To: softimage@listproc.autodesk.com
Subject: Re: I'm still really PO'd and it's not getting better

No no no - he's a DIE HARD Softimage fan.  He meant what he wrote!


On Thu, Mar 20, 2014 at 1:32 PM, Angus Davidson 
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
I sincerely hope you meant on your butt. ;)

From: Emilio Hernandez [emi...@e-roja.commailto:emi...@e-roja.com]
Sent: 20 March 2014 07:30 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: I'm still really PO'd and it's not getting better


I will add.

My battles are to continue to win projects in a more demanding and each time 
lower budget projects, while I deliver with quick response during the process, 
at final , and with big studio quality.

The only loser in this war is Autodesk who just had its Waterloo. The only 
thing is that they still don't know yet.

When they realise it, it will be too late.

But you know what?

I really don't care. I have the best tool ever for what I do and the way I do. 
Even if it stays like it is now.  And that tool is Softimage.

I am going to the Tatoo parlor for an XSI in my butt.

This communication is intended
 for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised
 signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which
 are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary.



table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%;
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Paul Griswold
My contract will be up in January 2015.

Unless Autodesk produces a miracle, there's no way I'll be giving them
another dime.




On Thu, Mar 20, 2014 at 1:33 PM, Michael Clarke m...@bluecstudios.com wrote:

 I feel it also, Paul.

 I've been trying to look ahead over the past few days, even trying to
 muster some enthusiasm for Maya; but every time I look back at what we are
 losing in Softimage, it feels like a kick in the gut.

 I am sort of settling back in to reality here. I will probably use
 Softimage until things start to break, or until a better option arises.

 Funny thing is that I have been on maintenance all these years. Once 2015
 ships, I have to decide whether Maya is worth paying maintenance on, or if
 I need to bail on AD altogether. My contract is up in December, and I don't
 expect the signs to be all that clear by then. I would imagine there are a
 number of people in the same boat. If by December I don't see a coherent
 roadmap for Maya that suits me, I guess ADSK will lose a paying customer.

 It's a quandary.

 It flat out sucks.








 On Mar 20, 2014, at 11:55 AM, Paul Griswold 
 pgrisw...@fusiondigitalproductions.com wrote:


 I had some time away from the office today and while I was driving down
 the highway I started thinking about the situation and I'm no less pissed
 off today than I was when they made the announcement.

 I've been watching as many Modo and Houdini intro videos, tutorials, etc.,
 that I can find and what I've discovered is, neither of them can replace
 Softimage today.

 If you're a TD, then Houdini is probably a great way to go, but I'm
 another one of those people who don't like to script and want to keep
 things simple.  Everything in Houdini seems to involve writing at least a
 little script here and there.

 Modo on the other hand looks very simple and straightforward, but it's
 lacking a LOT of power.  I noticed in some demos on things like instancing,
 the viewport REALLY slowed down.  It doesn't look like it's ready for
 prime-time when it comes to dense scenes.  The way everything you do is
 frozen is crazy these days.  I can't believe if you extrude along a curve
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major
 moves, I just think it's a step up from Lightwave.

 I'm leaving Maya out of the picture because in all honesty, Autodesk is
 totally delusional if they think Maya will be a good fit for small shops
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
 stride, but I'm assuming by then the entire ME division will have been
 shut down in favor of just licensing patents  technology.  (seriously -
 mark my words - I am confident the entire ME division will be shut down)

 I started thinking about most of the jobs I've done over the past few
 years, and I can honestly say I don't think I could do 90-95% of them in
 either Houdini or Modo as easily as in Softimage - if at all.

 So where I stand now is - totally screwed.  I either have to put faith in
 The Foundry that they'll bring Modo up to Softimage's level in the next 2
 years or I have to spend the next 2 years really digging in to Houdini to
 get myself up to speed again.

 In either case, I don't see a positive outcome.  I'm not young and I have
 a family.  I can't work all day, then spend the evenings learning new
 software.  This BS about artists not putting all their eggs in one basket
 just is a slap in my face.  I put my faith in Autodesk when they said the
 future of Sofitmage is bright!  When I was told over and over again I was
 being a conspiracy nut when I said Autodesk was intentionally trying to
 destroy Softimage.  Well, look where we are now.

 Murdering Softimage without having ANYTHING remotely close to replace it
 is like peeing on my face and telling me it's liquid sunshine!

 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
 dead.  Maybe I'm out of touch with how the world of animation  VFX works
 these days.

 In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel
 like my money has gone to anything I paid for.

 -Paul







 Michael Clarke Design
 Blue C Studios
 713-927-9835




Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread rs3d
i feel the same pain here...
i plan to continue to use Softimage for sometime,but i'll most probably go to 
Max camp...yeah...why?...because in Portugal most of the studios use Max and to 
lesser extent Maya..the new guys don't even know what Softimage is!
Just sad...
I've had many situations were production houses ask me to join a team to 
produce a comercial,and i say...well,i use softimage.. and they go ohh yeah 
right...Softimage...Maybe on another project..
It's tough being almost alone on this...
I also have a family...and a ton of diapers to change,meals and baths to deal 
with...so not many nights to study Max,or Maya..or whatever...at the end of the 
day i'm exausted.
I'll have to make a slow transition...in the spare time between work.
i REALLY didn't need this now...

wellit's time to go and get my kids...
Rui

  - Original Message -
  From: Paul Griswold
  To: softimage@listproc.autodesk.com
  Sent: Thursday, March 20, 2014 5:42 PM
  Subject: Re: I'm still really PO'd and it's not getting better


  My contract will be up in January 2015.


  Unless Autodesk produces a miracle, there's no way I'll be giving them 
another dime.







  On Thu, Mar 20, 2014 at 1:33 PM, Michael Clarke m...@bluecstudios.com wrote:

I feel it also, Paul.


I've been trying to look ahead over the past few days, even trying to 
muster some enthusiasm for Maya; but every time I look back at what we are 
losing in Softimage, it feels like a kick in the gut.


I am sort of settling back in to reality here. I will probably use 
Softimage until things start to break, or until a better option arises.


Funny thing is that I have been on maintenance all these years. Once 2015 
ships, I have to decide whether Maya is worth paying maintenance on, or if I 
need to bail on AD altogether. My contract is up in December, and I don't 
expect the signs to be all that clear by then. I would imagine there are a 
number of people in the same boat. If by December I don't see a coherent 
roadmap for Maya that suits me, I guess ADSK will lose a paying customer.


It's a quandary.


It flat out sucks.
















On Mar 20, 2014, at 11:55 AM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:




  I had some time away from the office today and while I was driving down 
the highway I started thinking about the situation and I'm no less pissed off 
today than I was when they made the announcement.


  I've been watching as many Modo and Houdini intro videos, tutorials, 
etc., that I can find and what I've discovered is, neither of them can replace 
Softimage today.


  If you're a TD, then Houdini is probably a great way to go, but I'm 
another one of those people who don't like to script and want to keep things 
simple.  Everything in Houdini seems to involve writing at least a little 
script here and there.


  Modo on the other hand looks very simple and straightforward, but it's 
lacking a LOT of power.  I noticed in some demos on things like instancing, the 
viewport REALLY slowed down.  It doesn't look like it's ready for prime-time 
when it comes to dense scenes.  The way everything you do is frozen is crazy 
these days.  I can't believe if you extrude along a curve the geometry doesn't 
stay stuck to the curve.  Until Modo makes some major moves, I just think it's 
a step up from Lightwave.


  I'm leaving Maya out of the picture because in all honesty, Autodesk is 
totally delusional if they think Maya will be a good fit for small shops 
working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its 
stride, but I'm assuming by then the entire ME division will have been shut 
down in favor of just licensing patents  technology.  (seriously - mark my 
words - I am confident the entire ME division will be shut down)



  I started thinking about most of the jobs I've done over the past few 
years, and I can honestly say I don't think I could do 90-95% of them in either 
Houdini or Modo as easily as in Softimage - if at all.


  So where I stand now is - totally screwed.  I either have to put faith in 
The Foundry that they'll bring Modo up to Softimage's level in the next 2 years 
or I have to spend the next 2 years really digging in to Houdini to get myself 
up to speed again.


  In either case, I don't see a positive outcome.  I'm not young and I have 
a family.  I can't work all day, then spend the evenings learning new software. 
 This BS about artists not putting all their eggs in one basket just is a slap 
in my face.  I put my faith in Autodesk when they said the future of Sofitmage 
is bright!  When I was told over and over again I was being a conspiracy nut 
when I said Autodesk was intentionally trying to destroy Softimage.  Well, look 
where we are now.


  Murdering Softimage without having ANYTHING remotely close to replace it 
is like peeing on my face and telling me it's liquid sunshine!


  Maybe Autodesk

Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Stephen Davidson
Just to draw a real world parallel about stretching the use of discontinued
software
I originally started 3D animation on a Cubicomp PictureMaker
https://www.youtube.com/watch?v=U1FLlcAVy14 in
1987.
It was not the easiest system to learn, but it was affordable and relied on
an actual hardware frame-buffer to output the final render (frame by frame)
using a videotape recorder driver card (single insert edits with
incrementing time-code
in-points)  ok enough nostalgia...

When Cubicomp closed it's doors in sometime near 1990, I was involved with
several clients
that owned this software/hardware 3D animation system.
I also was involved with a company that would take over support for the
hardware (frame buffer / tape deck controller unit) that was essential to
the software
all running on a PC (DOS).

I managed to keep working and supporting this system for over 5 years, while
I learned another 3D animation program (ironically 3D Studio) to support my
freelance
and educational work. I ended up with version 1 of Softimage and never
looked back.


The point of this story?
Use what works for you now, and always look to other tools that can improve
your
creative process for your clients. I don't look forward to learning new
software, but
it is a part of the world of the ever changing 3D animation / SFX freelance
work.
Heck... there are processes, in rotoscoping, motion tracking, etc. that
didn't even exist when I started.

I understand the nice comfortable feeling of a great software, with which
 you are totally comfortable,
but it is an illusion. Things, in our business, never stay the same.


On Thu, Mar 20, 2014 at 1:34 PM, Rob Chapman tekano@gmail.com wrote:

 exactly what mr Lord said.  until there is a viable alternative for
 you then stick with Soft. I dropped subscription with Autodesk
 *because* of a percieved lack of development (compared to the past)
 but am now negotiating with the reseller so that I can catch up with
 subscription so as I can gain access to the final version.

 am looking at houdini and Maya but am in no hurry. as a freelancer the
 amount of work in softimage will gradually dry up - whilst am learning
 Houdini and Maya to stay competative in the market

 On 20 March 2014 17:09, Emilio Hernandez emi...@e-roja.com wrote:
  Not only I agree with you but I feel the same.  But I am not
 transitioning
  migrating at the moment nor I see a near future to do so.  The kind of
 work
  I do in advertising is not going anywhere away from Softimage.
 
  Autodesk can do whatever they want with their innovative tools.  I have
  what I need to continue my work for years.
 
  I am about to start a new project and it is again with Softimage.  I
  delivered yesterday another one again with Softimage.
 
  So Softimage forever until some Dcc captures my love again as it happened
  when I fell in love at first sight with Softimage 3D and then XSI but
 until
  3.0




-- 

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

http://www.3danimationmagic.com


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Christian Lattuada
I just wrote at Solidangle asking their plans ( if there are ) for the
SitoA development.
I'll post the answer asa they send it.

.:.
Christian Lattuada

tel +39 3331277475
...


On Thu, Mar 20, 2014 at 6:09 PM, Francois Lord flordli...@gmail.com wrote:

  Then I have a simple solution for you.
 Stick with Softimage for the time being.

 We stuck with Shake for 6 years after it was killed on Windows before
 something better came up. There was Digital Fusion, but we didn't feel it
 was better so we didn't switch.
 6 long years without a single new feature or bug fix. But Shake rocked,
 and we loved it. Now we have Nuke, and we love it even better.

 You have been sticking with Softimage for the last 2 years and you can't
 say development was rocket fast.

 The only thing that will force me out of Softimage is the day Solid Angle
 will stop releasing Arnold for it. Then I will use another solution for
 shading-rendering only.
 In the mean time, I will slowly look for alternatives, including Maya.
 When I say slowly, I mean in the down times, which are not so frequent
 these days.


 On 20-Mar-14 12:55, Paul Griswold wrote:


  I had some time away from the office today and while I was driving down
 the highway I started thinking about the situation and I'm no less pissed
 off today than I was when they made the announcement.

  I've been watching as many Modo and Houdini intro videos, tutorials,
 etc., that I can find and what I've discovered is, neither of them can
 replace Softimage today.

  If you're a TD, then Houdini is probably a great way to go, but I'm
 another one of those people who don't like to script and want to keep
 things simple.  Everything in Houdini seems to involve writing at least a
 little script here and there.

  Modo on the other hand looks very simple and straightforward, but it's
 lacking a LOT of power.  I noticed in some demos on things like instancing,
 the viewport REALLY slowed down.  It doesn't look like it's ready for
 prime-time when it comes to dense scenes.  The way everything you do is
 frozen is crazy these days.  I can't believe if you extrude along a curve
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major
 moves, I just think it's a step up from Lightwave.

  I'm leaving Maya out of the picture because in all honesty, Autodesk is
 totally delusional if they think Maya will be a good fit for small shops
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
 stride, but I'm assuming by then the entire ME division will have been
 shut down in favor of just licensing patents  technology.  (seriously -
 mark my words - I am confident the entire ME division will be shut down)

  I started thinking about most of the jobs I've done over the past few
 years, and I can honestly say I don't think I could do 90-95% of them in
 either Houdini or Modo as easily as in Softimage - if at all.

  So where I stand now is - totally screwed.  I either have to put faith
 in The Foundry that they'll bring Modo up to Softimage's level in the next
 2 years or I have to spend the next 2 years really digging in to Houdini to
 get myself up to speed again.

  In either case, I don't see a positive outcome.  I'm not young and I
 have a family.  I can't work all day, then spend the evenings learning new
 software.  This BS about artists not putting all their eggs in one basket
 just is a slap in my face.  I put my faith in Autodesk when they said the
 future of Sofitmage is bright!  When I was told over and over again I was
 being a conspiracy nut when I said Autodesk was intentionally trying to
 destroy Softimage.  Well, look where we are now.

  Murdering Softimage without having ANYTHING remotely close to replace it
 is like peeing on my face and telling me it's liquid sunshine!

  Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
 dead.  Maybe I'm out of touch with how the world of animation  VFX works
 these days.

  In any event.  I'm a very unhappy paying Autodesk customer.  I do not
 feel like my money has gone to anything I paid for.

  -Paul









Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Christoph Muetze

On 20/03/14 18:33, Michael Clarke wrote:
If by December I don't see a coherent roadmap for Maya that suits me, 
I guess ADSK will lose a paying customer.


They already lost me. And I was on subscription from Softimage|3d days 
on (over 16 years).. but I'm so fed up with all this $+%! that my last 
version will be Softimage 2014 forever as my subscription will end in 4 
days and i 'd rather use Soft with a one-button mouse than giving 
Autodesk any more money at this point...


Besides, we are still using 2013 anyway because of the Linux window 
manager bug in 2014... (i doubt it will be fixed in 2015...)


Chris


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Eugen Sares

My sympathies, Paul! The whole 3d business somewhat turned sour on me
suddenly, and it will perhaps remain so for some time. Thank you,
Autodesk!
I could even quit the whole damn thing and just draw storyboards... yet
I'm not quite ready to ditch 20 years of experience (whatever that sums
up to).

Had a close look at Modo, too... you are right. It just lacks critical
parts.
Unbelievably, if you extrude a curve, that damn mesh is frozen
afterwards! No modeling relation whatsoever.
How retro is that??? What were these guys thinking back then when they
laid it out? Thought they could dodge all the trouble or what.
Been thinking about awkward workarounds with keeping originals,
recording macros, and re-apply stuff if needed, but all this is
nonsense.
As much as I would like to see it as the path into the future, cool
interface and all in place, this effectively disqualifies it for me, for
now.

C4D can do this, btw. It has this nice concept that booleans or
extrusions are empty containers at first, and you can easily dd input
objects into them.
There's more to evaluate. Not sure yet. It's pricing is a bit... munchy,
and they ain't got no operator stack.

Houdini is just too much for my simplicity-loving brain... .°[
Maya... let's look again in 2 years. Not in it's current state will I
touch it.
3ds Max... heck, would even be an option, the more I think about it.
Like that old washed out slippers... don't make you sexy, but keep the
feet warm at least.
After all, I already know it, and there must have been some improvements
in the last 6 years, I reckon.
Maybe that's where I will transition to, when the time comes. Not that
it fills me with much enthusiasm whatsoever.



-- Originalnachricht --
Von: Paul Griswold pgrisw...@fusiondigitalproductions.com
An: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Gesendet: 20.03.2014 17:55:42
Betreff: I'm still really PO'd and it's not getting better



I had some time away from the office today and while I was driving down
the highway I started thinking about the situation and I'm no less
pissed off today than I was when they made the announcement.

I've been watching as many Modo and Houdini intro videos, tutorials,
etc., that I can find and what I've discovered is, neither of them can
replace Softimage today.

If you're a TD, then Houdini is probably a great way to go, but I'm
another one of those people who don't like to script and want to keep
things simple.  Everything in Houdini seems to involve writing at least
a little script here and there.

Modo on the other hand looks very simple and straightforward, but it's
lacking a LOT of power.  I noticed in some demos on things like
instancing, the viewport REALLY slowed down.  It doesn't look like it's
ready for prime-time when it comes to dense scenes.  The way everything
you do is frozen is crazy these days.  I can't believe if you extrude
along a curve the geometry doesn't stay stuck to the curve.  Until Modo
makes some major moves, I just think it's a step up from Lightwave.

I'm leaving Maya out of the picture because in all honesty, Autodesk is
totally delusional if they think Maya will be a good fit for small
shops working on tight deadlines.  Maybe in 5-8 years Maya will finally
hit its stride, but I'm assuming by then the entire ME division will
have been shut down in favor of just licensing patents  technology.
(seriously - mark my words - I am confident the entire ME division
will be shut down)

I started thinking about most of the jobs I've done over the past few
years, and I can honestly say I don't think I could do 90-95% of them
in either Houdini or Modo as easily as in Softimage - if at all.

So where I stand now is - totally screwed.  I either have to put faith
in The Foundry that they'll bring Modo up to Softimage's level in the
next 2 years or I have to spend the next 2 years really digging in to
Houdini to get myself up to speed again.

In either case, I don't see a positive outcome.  I'm not young and I
have a family.  I can't work all day, then spend the evenings learning
new software.  This BS about artists not putting all their eggs in one
basket just is a slap in my face.  I put my faith in Autodesk when they
said the future of Sofitmage is bright!  When I was told over and
over again I was being a conspiracy nut when I said Autodesk was
intentionally trying to destroy Softimage.  Well, look where we are
now.

Murdering Softimage without having ANYTHING remotely close to replace
it is like peeing on my face and telling me it's liquid sunshine!

Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
dead.  Maybe I'm out of touch with how the world of animation  VFX
works these days.

In any event.  I'm a very unhappy paying Autodesk customer.  I do not
feel like my money has gone to anything I paid for.

-Paul







---
Diese E-Mail ist frei von Viren und Malware, denn der avast! Antivirus Schutz 
ist aktiv.
http://www.avast.com


RE: I'm still really PO'd and it's not getting better

2014-03-20 Thread Angus Davidson
On that point apart from the  poll about Softimage and Linux I didnt see any 
Linux items in the whats new pdf.

Was hoping to see that it would be easier to install on various distributions ;(



From: Christoph Muetze [c...@glarestudios.de]
Sent: 20 March 2014 08:38 PM
To: softimage@listproc.autodesk.com
Subject: Re: I'm still really PO'd and it's not getting better

On 20/03/14 18:33, Michael Clarke wrote:
If by December I don't see a coherent roadmap for Maya that suits me, I guess 
ADSK will lose a paying customer.

They already lost me. And I was on subscription from Softimage|3d days on (over 
16 years).. but I'm so fed up with all this $+%! that my last version will be 
Softimage 2014 forever as my subscription will end in 4 days and i 'd rather 
use Soft with a one-button mouse than giving Autodesk any more money at this 
point...

Besides, we are still using 2013 anyway because of the Linux window manager bug 
in 2014... (i doubt it will be fixed in 2015...)

Chris

table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%;
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Chris Marshall
Paul,
I'm totally with you on this 100%

Chris



On Thursday, 20 March 2014, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:


 I had some time away from the office today and while I was driving down
 the highway I started thinking about the situation and I'm no less pissed
 off today than I was when they made the announcement.

 I've been watching as many Modo and Houdini intro videos, tutorials, etc.,
 that I can find and what I've discovered is, neither of them can replace
 Softimage today.

 If you're a TD, then Houdini is probably a great way to go, but I'm
 another one of those people who don't like to script and want to keep
 things simple.  Everything in Houdini seems to involve writing at least a
 little script here and there.

 Modo on the other hand looks very simple and straightforward, but it's
 lacking a LOT of power.  I noticed in some demos on things like instancing,
 the viewport REALLY slowed down.  It doesn't look like it's ready for
 prime-time when it comes to dense scenes.  The way everything you do is
 frozen is crazy these days.  I can't believe if you extrude along a curve
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major
 moves, I just think it's a step up from Lightwave.

 I'm leaving Maya out of the picture because in all honesty, Autodesk is
 totally delusional if they think Maya will be a good fit for small shops
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
 stride, but I'm assuming by then the entire ME division will have been
 shut down in favor of just licensing patents  technology.  (seriously -
 mark my words - I am confident the entire ME division will be shut down)

 I started thinking about most of the jobs I've done over the past few
 years, and I can honestly say I don't think I could do 90-95% of them in
 either Houdini or Modo as easily as in Softimage - if at all.

 So where I stand now is - totally screwed.  I either have to put faith in
 The Foundry that they'll bring Modo up to Softimage's level in the next 2
 years or I have to spend the next 2 years really digging in to Houdini to
 get myself up to speed again.

 In either case, I don't see a positive outcome.  I'm not young and I have
 a family.  I can't work all day, then spend the evenings learning new
 software.  This BS about artists not putting all their eggs in one basket
 just is a slap in my face.  I put my faith in Autodesk when they said the
 future of Sofitmage is bright!  When I was told over and over again I was
 being a conspiracy nut when I said Autodesk was intentionally trying to
 destroy Softimage.  Well, look where we are now.

 Murdering Softimage without having ANYTHING remotely close to replace it
 is like peeing on my face and telling me it's liquid sunshine!

 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
 dead.  Maybe I'm out of touch with how the world of animation  VFX works
 these days.

 In any event.  I'm a very unhappy paying Autodesk customer.  I do not feel
 like my money has gone to anything I paid for.

 -Paul







-- 

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk


Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Paul Griswold
I am really beginning to think Kim Aldis had the right idea.
The perfect word that describes how I feel is mukatsuku.  It's Japanese
and roughly translates to feeling sick, annoyed, offended, and generally
unhappy with the situation.

Maybe I'll take the next 2 years to learn how to build iOS apps.
 FlappyDesk, AutoFlappy.

-Paul





On Thu, Mar 20, 2014 at 3:43 PM, Chris Marshall
chrismarshal...@gmail.comwrote:

 Paul,
 I'm totally with you on this 100%

 Chris



 On Thursday, 20 March 2014, Paul Griswold 
 pgrisw...@fusiondigitalproductions.com wrote:


  I had some time away from the office today and while I was driving down
 the highway I started thinking about the situation and I'm no less pissed
 off today than I was when they made the announcement.

 I've been watching as many Modo and Houdini intro videos, tutorials,
 etc., that I can find and what I've discovered is, neither of them can
 replace Softimage today.

 If you're a TD, then Houdini is probably a great way to go, but I'm
 another one of those people who don't like to script and want to keep
 things simple.  Everything in Houdini seems to involve writing at least a
 little script here and there.

 Modo on the other hand looks very simple and straightforward, but it's
 lacking a LOT of power.  I noticed in some demos on things like instancing,
 the viewport REALLY slowed down.  It doesn't look like it's ready for
 prime-time when it comes to dense scenes.  The way everything you do is
 frozen is crazy these days.  I can't believe if you extrude along a curve
 the geometry doesn't stay stuck to the curve.  Until Modo makes some major
 moves, I just think it's a step up from Lightwave.

 I'm leaving Maya out of the picture because in all honesty, Autodesk is
 totally delusional if they think Maya will be a good fit for small shops
 working on tight deadlines.  Maybe in 5-8 years Maya will finally hit its
 stride, but I'm assuming by then the entire ME division will have been
 shut down in favor of just licensing patents  technology.  (seriously -
 mark my words - I am confident the entire ME division will be shut down)

 I started thinking about most of the jobs I've done over the past few
 years, and I can honestly say I don't think I could do 90-95% of them in
 either Houdini or Modo as easily as in Softimage - if at all.

 So where I stand now is - totally screwed.  I either have to put faith in
 The Foundry that they'll bring Modo up to Softimage's level in the next 2
 years or I have to spend the next 2 years really digging in to Houdini to
 get myself up to speed again.

 In either case, I don't see a positive outcome.  I'm not young and I have
 a family.  I can't work all day, then spend the evenings learning new
 software.  This BS about artists not putting all their eggs in one basket
 just is a slap in my face.  I put my faith in Autodesk when they said the
 future of Sofitmage is bright!  When I was told over and over again I was
 being a conspiracy nut when I said Autodesk was intentionally trying to
 destroy Softimage.  Well, look where we are now.

 Murdering Softimage without having ANYTHING remotely close to replace it
 is like peeing on my face and telling me it's liquid sunshine!

 Maybe Autodesk is right.  Maybe the all-in-one approach of Softimage is
 dead.  Maybe I'm out of touch with how the world of animation  VFX works
 these days.

 In any event.  I'm a very unhappy paying Autodesk customer.  I do not
 feel like my money has gone to anything I paid for.

 -Paul







 --

 Chris Marshall
 Mint Motion Limited
 029 20 37 27 57
 07730 533 115
 www.mintmotion.co.uk





Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Bradley Gabe
http://tinypic.com/r/29ajat/8


On Thu, Mar 20, 2014 at 2:53 PM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:

 I am really beginning to think Kim Aldis had the right idea.
  The perfect word that describes how I feel is mukatsuku.  It's Japanese
 and roughly translates to feeling sick, annoyed, offended, and generally
 unhappy with the situation.

 Maybe I'll take the next 2 years to learn how to build iOS apps.
  FlappyDesk, AutoFlappy.

 -Paul





Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread David Saber

What did he say?

On 2014-03-20 20:53, Paul Griswold wrote:

I am really beginning to think Kim Aldis had the right idea.





Re: I'm still really PO'd and it's not getting better

2014-03-20 Thread Raffaele Fragapane
He retired early.


On Fri, Mar 21, 2014 at 9:40 AM, David Saber davidsa...@sfr.fr wrote:

  What did he say?


 On 2014-03-20 20:53, Paul Griswold wrote:

  I am really beginning to think Kim Aldis had the right idea.





-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!