Re: REAL innovation
W Nice one Jordi Bares jordiba...@gmail.com On 20 Mar 2014, at 19:45, Andy Nicholas a...@andynicholas.com wrote: Wow. Consider my jaw dropped. I didn't know about that stuff. On 19 March 2014 at 13:44 adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com www.fluid-pictures.com blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/ Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71
Re: REAL innovation
Not sure if anyone else is running win 7 and have these apps. I have substance 4 painter / designer 4 / bitmap2material. And I just bought that ddo and ndo preorder. Ndo constantly crashes on creative cloud photoshop, and wants to keep updating. But just downloads the same version over and over. Guess I gotta wait for the suite to come out. Bitmap2 material just keeps crashing as well. The only one I can get to work is substance designer. Which works great. But seems to chug if you're workin with 4k textures, and doesn't seem to play nice with multi uv squares outside the 0-1 area, like Mari does so well. I like the concept behind substance though. And it's the only one that works right now. Substance painter I can't even figure out how to paint only specific areas.
RE: REAL innovation
i spent ages dicking about with procedural ways of getting worn and scratched edges in the rendertree, got some pretty good results too, just as we switched to arnold :o/ haven't bothered trying again, but with quixel or substance designer, i won't have to! a _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz Sent: 19 March 2014 21:34 To: softimage@listproc.autodesk.com Subject: Re: REAL innovation All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. _ Greg Punchatz Sr. Creative Director Janimation 214.823.7760 www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Y https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be feature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.theafterimage.com/ http://www.TheAfterImage.com
Re: REAL innovation
now I could get into that. Amazing interface, looks so simple to get really great results. Definitely one of my next pickups. On Wed, Mar 19, 2014 at 2:33 PM, Greg Punchatz g...@janimation.com wrote: All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. -- *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.comwrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 %2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/
Re: REAL innovation
This has been around for some time now primarily for game artists. It's a huge time saver in texture map material setup and iteration for sure. And being able to preview results in photoshop is real nice. Now if we would have a ddo material manager similar to the max and maya equivalent (shown here https://www.youtube.com/watch?v=1BboBgjGARc, max at start and maya at 23min in) for softimage, we'd be set. On 3/19/2014 4:33 PM, Greg Punchatz wrote: All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com mailto:perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
I should add that ddo comes with a material fbx that can be used with xsi's existing material manager so writing a new tool is probably not necessary. If your in game work and you need to bake out a material id onto a low poly model, then that's a bit of problem given softimage has no bake cage feature. But then there are arduous work around approaches, like having to separate the high and low poly pieces before baking. On 3/20/2014 1:15 PM, Rares Halmagean wrote: This has been around for some time now primarily for game artists. It's a huge time saver in texture map material setup and iteration for sure. And being able to preview results in photoshop is real nice. Now if we would have a ddo material manager similar to the max and maya equivalent (shown here https://www.youtube.com/watch?v=1BboBgjGARc, max at start and maya at 23min in) for softimage, we'd be set. On 3/19/2014 4:33 PM, Greg Punchatz wrote: All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com mailto:perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
DDO is not new.. the suite is new...in fact I dont think its out yet. Seems like this is a pretty big step. As far as the material ID thing.. I figured I could just rendermap or ultimaper some constant colors to a map.Mud box has some good baking tools. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 3/20/2014 2:10 PM, Rares Halmagean wrote: I should add that ddo comes with a material fbx that can be used with xsi's existing material manager so writing a new tool is probably not necessary. If your in game work and you need to bake out a material id onto a low poly model, then that's a bit of problem given softimage has no bake cage feature. But then there are arduous work around approaches, like having to separate the high and low poly pieces before baking. On 3/20/2014 1:15 PM, Rares Halmagean wrote: This has been around for some time now primarily for game artists. It's a huge time saver in texture map material setup and iteration for sure. And being able to preview results in photoshop is real nice. Now if we would have a ddo material manager similar to the max and maya equivalent (shown here https://www.youtube.com/watch?v=1BboBgjGARc, max at start and maya at 23min in) for softimage, we'd be set. On 3/19/2014 4:33 PM, Greg Punchatz wrote: All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com mailto:perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
Wow. Consider my jaw dropped. I didn't know about that stuff. On 19 March 2014 at 13:44 adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com www.fluid-pictures.com blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/ Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71
Re: REAL innovation
Heh, I'm at GDC now, and I actually just walked past the Quixel booth a few times before gathering the nerve to talk to Teddy (CEO) himself :P He wouldn't let me personally try the completely-rewritten-from-ground-up DDO, but he did demonstrate to me live their new workflow for 3DO that can connect directly to VRay/Arnold/Maxwell, and he said that they're planning to get SSS in their 3DO previewer (basically match Toolbag's features one-for-one), so whether for film/games, they want to be a real competitor now...and I imagine the Arnold connection part should have you guys excited :) I am! And it's SO much faster, for those of you who have been cursing dDo's clunkiness previously. Like, not truly interactive yet, but close. And this was on shitty demo hardware, too. :D The new UI is also a lot less 'tiny button' based and easier to work with. Between this and Substance Painter, it's a great time to be an environment artist. Too bad I animate/rig mostly... Yours sincerely, Siew Yi Liang On 3/20/2014 9:11 AM, Adam Sale wrote: now I could get into that. Amazing interface, looks so simple to get really great results. Definitely one of my next pickups. On Wed, Mar 19, 2014 at 2:33 PM, Greg Punchatz g...@janimation.com mailto:g...@janimation.com wrote: All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 tel:214.823.7760 www.janimation.com http://www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com mailto:perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/
Re: REAL innovation
Just a good time to be an artist.Zbrush, MARI and now this, so very cool. And I will be able to use Arnold as my viewer.. holy crap batman. Does it support UDIM's? *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com
Re: REAL innovation
I read a statement by Teddy Bergsman (ceo) in a dated thread that tiled uv's are supported. At that time (2011) he said they were working on support with most features. I have a copy along with pre-purchase of the suite so there's one way to find out On 3/20/2014 4:40 PM, Greg Punchatz wrote: Just a good time to be an artist.Zbrush, MARI and now this, so very cool. And I will be able to use Arnold as my viewer.. holy crap batman. Does it support UDIM's? *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
Hi, sorry, was out of the loop walking around the expo trying to find a job...(heh) finally got back to the hotel! Anyway: UDIMs and loading multi-textures are currently NOT supported in the current release of dDo (this is why I was playing with Substance as well in my own texturing workflow), however, in the new upcoming release of DDO, they ARE in. Well, I'm not 100% sure about UDIM specifically, but Teddy said he's hoping to get it in. Multi-texture workflow is definitely in, though, he was demonstrating it right in front of me: there's a whole new UI that allows you to select different parts of the model or different meshes, and apply different materials/textures to each of them. And all this is MUCH faster than before, not realtime like I mentioned, but close. Also I talked to Waqar (co-founder) and he says the ultimate roadmap would be to get DDO/NDO seperated from Photoshop as much as possible so that they can be free of the inherent speed limitations that come with that, plus they would be able to integrate into other DCCs better :D (I asked him about possible Substance collab and he smiled and just said that they'd have to see about it, understandable) But yea, they're really nice and were willing to answer all my silly questions even though I'm not a pro from a big studio, so I'm super excited for the release :D Plus with the new discounted prices ($50 bucks for each license for hobbyists?!?!) I can't see how getting their tools would be a bad idea in any way possible! Ok I'll stop sounding like a marketing shill now... Yours sincerely, Siew Yi Liang On 3/20/2014 4:56 PM, Rares Halmagean wrote: I read a statement by Teddy Bergsman (ceo) in a dated thread that tiled uv's are supported. At that time (2011) he said they were working on support with most features. I have a copy along with pre-purchase of the suite so there's one way to find out On 3/20/2014 4:40 PM, Greg Punchatz wrote: Just a good time to be an artist.Zbrush, MARI and now this, so very cool. And I will be able to use Arnold as my viewer.. holy crap batman. Does it support UDIM's? *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
That's great. Nothing like getting the news straight from the source. I'll add that the price of 99 for both ddo and ndo plus suite prepurchase applies to freelancers as well. Thanks for asking the questions and sharing with us! On 3/20/2014 9:25 PM, Siew Yi Liang wrote: Hi, sorry, was out of the loop walking around the expo trying to find a job...(heh) finally got back to the hotel! Anyway: UDIMs and loading multi-textures are currently NOT supported in the current release of dDo (this is why I was playing with Substance as well in my own texturing workflow), however, in the new upcoming release of DDO, they ARE in. Well, I'm not 100% sure about UDIM specifically, but Teddy said he's hoping to get it in. Multi-texture workflow is definitely in, though, he was demonstrating it right in front of me: there's a whole new UI that allows you to select different parts of the model or different meshes, and apply different materials/textures to each of them. And all this is MUCH faster than before, not realtime like I mentioned, but close. Also I talked to Waqar (co-founder) and he says the ultimate roadmap would be to get DDO/NDO seperated from Photoshop as much as possible so that they can be free of the inherent speed limitations that come with that, plus they would be able to integrate into other DCCs better :D (I asked him about possible Substance collab and he smiled and just said that they'd have to see about it, understandable) But yea, they're really nice and were willing to answer all my silly questions even though I'm not a pro from a big studio, so I'm super excited for the release :D Plus with the new discounted prices ($50 bucks for each license for hobbyists?!?!) I can't see how getting their tools would be a bad idea in any way possible! Ok I'll stop sounding like a marketing shill now... Yours sincerely, Siew Yi Liang On 3/20/2014 4:56 PM, Rares Halmagean wrote: I read a statement by Teddy Bergsman (ceo) in a dated thread that tiled uv's are supported. At that time (2011) he said they were working on support with most features. I have a copy along with pre-purchase of the suite so there's one way to find out On 3/20/2014 4:40 PM, Greg Punchatz wrote: Just a good time to be an artist.Zbrush, MARI and now this, so very cool. And I will be able to use Arnold as my viewer.. holy crap batman. Does it support UDIM's? *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/ -- *Rares Halmagean ___ *visual development and 3d character content creation. *rarebrush.com* http://rarebrush.com/
Re: REAL innovation
H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/
Re: REAL innovation
nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/
Re: REAL innovation
(acquisition incoming..) Nevertheless, yes it's amazing how the NDO from the early days in Polycount, changed rapidly and grew faster than any other. On Wed, Mar 19, 2014 at 3:09 PM, Eugene Flormata eug...@flormata.comwrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.comwrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/
Re: REAL innovation
All cg will now look too dirty...as opposed too all looking too clean... every car will be rusty from this moment out I am so buying all these products.. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 3/19/2014 3:09 PM, Eugene Flormata wrote: damn.. definately affordable.. and I just bought allegorithmic's stuff http://store.steampowered.com/app/273390/ http://www.allegorithmic.com/products/substance-designer-4 On Wed, Mar 19, 2014 at 7:11 AM, Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com wrote: nDo was a huge surprise for me, DDO and 3DO are just absolutely stunning!!! And very affordable too! 2014-03-19 15:05 GMT+01:00 Perry Harovas perryharo...@gmail.com mailto:perryharo...@gmail.com: H.O.L.Y. C.R.A.P. On Wed, Mar 19, 2014 at 9:44 AM, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: http://dev.quixel.se/ddo https://www.youtube.com/watch?v=YyJJAp17K-Yfeature=youtu.be stunning workflow, technically app agnostic a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829 adrian.w...@fluid-pictures.com www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/