[freenet-support] Mac - Java

2009-08-27 Thread Plantaginus
Java to old.

Instelled versions:

Java Applications:

Java SE6 64-bit
J2SE 5.0 64-bit
J2SE 5.0 32-bit
J2se 1.4.2 32-bit

That's all I could get via software update.

Thanks for help.

P.



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Re: [freenet-support] Freenet inside LAN

2009-08-27 Thread Luke771
Evan Daniel wrote:
 On Sun, Aug 23, 2009 at 2:14 PM, David R.ellimi...@gmail.com wrote:
   

 On Sun, Aug 23, 2009 at 2:02 PM, Evan Daniel eva...@gmail.com wrote:
 
 On Sun, Aug 23, 2009 at 5:05 AM, Alex Pyattaevalex.pyatt...@gmail.com
 wrote:
   
 On Sun, Aug 23, 2009 at 6:40 AM, David R. ellimi...@gmail.com wrote:
 
 I've just found Freenet, and it looks really great.  I've always
 considered freedom of speech pretty much the most important thing you
 can
 have, so I love what this is doing.  Anyway, I've had what seems to be
 a
 good idea - set up people at my school to use freenet.  I'm planning to
 bundle it with a few other apps (tor, firefox+privacy addons, utorrent,
 etc)
 and let people download it and put it on their flash drives, and run it
 whenever they get on a school computer.  As they did this, they'd
 connect to
 a mini-freenet (darknet of course), within the school.  The main
 problem
 I've got here is that freenet doesn't work over LAN, or at least I
 can't
 figure out how to make it do so.  I don't want one computer on freenet,
 and
 the others running a browser pointed to 192.168.1.X.  I want to set up
 a
 darknet composed of computers within the same LAN.

 If anyone knows how I could do this, or could suggest another way to do
 it  (I tried WASTE, and couldnt get it going either) I would very much
 appreciate it.

 Thanks,
 Ellimistd


   
 The Freenet program has no idea if an IP address is a LAN or WAN
 address.
 Because it can not know your exact network settings. The only thing it
 does
 is sending packets to other IP addresses. Your users should always point
 their browsers to 127.0.0.1, not external IP address, since fproxy binds
 to
 loopback interface, not external interfaces, otherwise it would require
 authentification to connect to the node. When you get 3-4 nodes up 
 running, you can try to connect them by exchanging noderefs. to do all
 this
 in pure darknet (without access to internet) just remove seednodes.fref
 file
 in freenet's root directory. You may put it back when you decide to use
 opennet. However, since you use LAN, you should probably not use opennet
 connections, since it is WERY easy to find out that you run freenet when
 you
 do so. Hope this helps.
 
 No need to delete the seednodes file.  Just turn off opennet on the
 config screen.

 Running opennet on the LAN should work just fine, with no more
 security issues than running opennet anywhere else.

 I've run two nodes on the same LAN; it doesn't require any special
 configuration.  I just turned on opennet on both, then exchanged
 darknet refs, and they connected over the LAN and connected to the
 outside world, and it all just worked.

 Evan Daniel
 ___
   
 ___
 Exellent, it works perfectly (in my test, at least.  I have yet to try it
 for for it's real purpose).  I don't know why it didn't before, but
 whatever.  Still, I may have another problem - is freenet portable?  If I
 run the installer to install to a flash drive, put firefox-portable on that
 drive, write a batch script to start freenet and open firefox to
 127.0.0.1:, will it work on another computer?  (assuming that computer
 has java).   It doesn't seem like freenet would _need_ any registry entries
 to function, but I'd like to be sure, and i'm not certain I'd catch
 everything if I did it myself.

 -Ellimistd

 

 Yes and no.  It will run just fine, however you'll lose things like
 the automatic start at bootup.  Also, Freenet is not expected to work
 well with low uptime; it really, really wants to run 24x7 or close to
 it.  Connecting for a couple hours a day won't work nearly as well.
 Also, I highly recommend using a data store of several GB, which is
 getting large by flash drive standards.

 Evan Daniel

   
(top posting corrected)

I think that one very important detail has been missed here. As I 
understand, the idea is to have a bunch of applications on an USB stick, 
including Freenet.

Now, while it is true that Freenet will run on any computer that has a 
compatible JRE installed, on the other hand Freenet is not that kind 
of application. It won't work well if you start Freenet, access a 
freesite or two, download a file, and shut down right away.
Freenet needs to keep running as long as possible, ideally 24/7. It is 
possible (I'd say even probable... but I don't really know) that running 
a mini-freenet that is disconnected from the Freenet network, single 
nodes may work well with less uptime/day, but that's a wild guess.

Besides if ONE of those users decided to connect to the main network 
(e.g. using Opennet, or exchanging darknet refs with a user outside of 
the school) the whole mini-freenet' would become a part of the freenet 
network, which on one hand is all about freedom of speech and all these 
noce things but on the other hand it's as good as guaranteed that some 
parents 

Re: [freenet-support] Mac - Java

2009-08-27 Thread Matthew Toseland
On Wednesday 26 August 2009 20:01:44 Plantaginus wrote:
 Java to old.
 
 Instelled versions:
 
 Java Applications:
 
 Java SE6 64-bit
 J2SE 5.0 64-bit
 J2SE 5.0 32-bit
 J2se 1.4.2 32-bit
 
 That's all I could get via software update.

Known problem, Apple's fault. Sorry, not much we can do until Apple releases a 
new JVM based on 1.6.0_15 or 1.5.0_20.
 
 Thanks for help.
 
 P.


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Re: [freenet-support] Mac - Java

2009-08-27 Thread Evan Daniel
On Thu, Aug 27, 2009 at 7:00 PM, Matthew
Toselandt...@amphibian.dyndns.org wrote:
 On Wednesday 26 August 2009 20:01:44 Plantaginus wrote:
 Java to old.

 Instelled versions:

 Java Applications:

 Java SE6 64-bit
 J2SE 5.0 64-bit
 J2SE 5.0 32-bit
 J2se 1.4.2 32-bit

 That's all I could get via software update.

 Known problem, Apple's fault. Sorry, not much we can do until Apple releases 
 a new JVM based on 1.6.0_15 or 1.5.0_20.

I believe OSX 10.6 includes updated versions.  Apparently Apple
doesn't consider remote code execution vulnerabilities serious enough
to warrant a rapid patch to older versions of OSX, though.

Evan Daniel
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Re: [freenet-support] ?spam? Re: ?spam? Re: ?spam? Re: Peer IP address leakage?

2009-08-27 Thread Matthew Toseland
On Monday 24 August 2009 05:06:02 Michael Yip wrote:
 Michael Yip wrote:
  Evan Daniel wrote:

  On Sun, Aug 23, 2009 at 5:19 AM, Michael Yipmhy...@cs.bham.ac.uk wrote:

  
  Dsoslglece wrote:
  

  Michael Yip a écrit :

  
  Hi,
 
  My name is Michael and I'm currently studying the source code of 
  Freenet.
 
  I have found that the object reference for all PeerNode objects has the
  IP address of the peer associated with it. How is anonymity kept with
  the IP of the peer exposed? I have examined the log file and it seems
  the object reference of the peers are logged as they are added.
 
  What I'm confused is since Freenet seek to promote freedom of speech in
  the presence of strict government control, if they decide to run a
  Freenet node and collect IP addresses in this manner, the consequences
  would be unthinkable
 
  I have tested this by adding another node of mine and my IP address
  appears as expected.
 
  Can anyone explain to me why??
 
  Thanks,
 
  Michael
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  Hi Michael...
  it is correct that your IP would be known by your neighbour node, but,
  he is the only one to be able to identify you... more, and beside the
  fact of being able to be sure that you are using Freenet (only sure of
  this), even so, he has no way of knowing if the info or file or
  whatever, coming to you, or going from you, did or not come or go 10
  nodes away from you, since you act also (as a node) in passing
  packets... and anyway, even so, he is (and you are, and any of your
  neighbours) unable to know the content of the package, if you didn't
  create it yourself or ask yourself for it since only the original
  sender and final receiver are able to know it's content.
  Hope it was clear...
 
 

  
 Hi,
 
 Thanks for your reply.
 
 Taking from the point that IP addresses are known to your peers, I
  have another question.
 
 I've noticed that the hop-to-live counter is decremented according
  to the policy of:
  1)  the source node of the request,
  2) the node which recently reported fail for a data request or
  3) the node handling the request (usually because the node is the
  source of the request)
 
 Ok, so what if I modify the code for my node so that:
 
 1) maxHTL = 1
 2) decrementAtMin = false
 3) disableProbabilisticHTLs = false
 
Would this mean that my peers would not forward my message any
  further? This is because if so, this would allow me to probe my peers
  using my set of keys for data
  

  Your peers will sometimes pass on requests at min htl, specifically to
  avoid this problem.  That's what the probabilistic htl thing is for.
 
  Turning off probabilistic htl only turns it off on your node; it
  doesn't change your peers config, obviously.  So turning it off will
  let other people probe your store, but doesn't help you probe theirs.
 
  Evan Daniel

  
  Hi Evan,
 
  But what I've found from the source code (the Node class and the 
  RequestSender class) is that the HTL of a request would actually be 
  decremented according to the SOURCE of a request (that is, if a source 
  exists e.g. the node is forwarding a request). Also, it could also be 
  decremented according to the most recently failed node if the request 
  has been forwarded beforehand. Only if neither exists would the request 
  be decremented according to the node handling the request.
 
  This is at least as far as I understand from the source code so if 
  anyone can point out otherwise, I would be glad to hear it.
 
  Thanks,
 
  Michael
 
 

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 Hi all,
 
 After examining the source code further, I have found that the peers of 
 a node which are represented by the class PeerNode, have their own set 
 of probablistic HTL factors.
 
 Such factors (decrementHTLAtMaximum and decrementHTLAtMinimum) in the 
 PeerNode DO NOT actually follow the factors of the peers they represent.
 
 This means that each Freenet node actually has full control over how it 
 decrements the HTL of the requests that it processes. This means that 
 the peer which sent the request has no control over how the HTL of that 
 request is to be decremented at the destination node. Thus, a node 
 cannot probe by setting its maxHTL value to 1 and disableProbablisticHTL 
 

Re: [freenet-support] Backed off weirdness in freenet 1232

2009-08-27 Thread Matthew Toseland
On Saturday 22 August 2009 07:05:11 Toni Bergman wrote:
- Freenet 0.7.5 Build #1232 build01232
- Freenet-ext Build #26 r23771
 
 So far I've understood the backoff percentages in advanced connection
 details but no longer.
 The attached picture shows what I'm saying.
 
 What ticks me off the most is being connected for over 90 minutes to peers
 that are 99,9 % of the time backed off. This defeats the purpose of having
 32 peers with output of 90 kB/s.
 The bug I'm reporting is something I didn't see before.
 Note the values backed off wait time remaining and time total. Time total is
 now smaller than the time remaining.
 Seems to be happening with several peers.
 
 Hows about giving the peers a loser rating and connect the losers together.
 Sure they won't be able to download anything but they won't be slowing me
 down either, which is the most important thing, since I'm the most important
 person in the world.
 
% Time Routable is the proportion of time when it is NOT backed off. That node 
looks reasonable.

Freenet will however drop peers that are less effective than its other peers: 
when we have the opportunity to add a new node, we drop the least recently 
successful peer (subject to various limits).


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Re: [freenet-support] How can a system administrator detect active freenodes?

2009-08-27 Thread Matthew Toseland
On Friday 21 August 2009 16:22:22 Evan Daniel wrote:
 On Fri, Aug 21, 2009 at 11:04 AM, Alex Pyattaevalex.pyatt...@gmail.com 
 wrote:
 
  He has stated that the network does not allow P2P applications running
  Freenet
  as pure darknet will technically be F2F, now we can start arguing
  whether F2F
  is a subset of P2P or a distinctly different thing. But if we accept that
  F2F
  and P2P are different, then people who haven't enabled Opennet are
  actually not
  violating that particular network's guidelines.
 
  Actually, darknet peers inside LAN are not violating ToS, because the
  inside-network traffic is not an issue. The actual problem is that a bunch
  of p2p users seeding and leeching from internet can consume every possible
  bit of channel available on the ISP's connection.  That's why they are
  illegal. The traffic for each user is virtually unlimited, but if you do the
  math, you will see that without p2p you just can not consume even 2 mbit/s
  channel, and we provide 10 mbit/s. Thus, when the user is downloading
  something big from time to time - it works just nice. But when he fills up
  at list 5 mbit/s with 24/7 p2p exchange the traffic utilization is much
  bigger than it should be. I have proposed to the managers that we allow p2p
  for extra charge (or with limited QoS), but they have decided that it will
  not work out (all that piracy stuff is still an issue).
  Online gamers are not always client-server. I have stated spring as a
  typical random-server udp-based game (ta-spring.com), the Company Of heroes
  also works similarily - host is a random node, and all nodes are
  interconnected.
  Indeed, 24x7 active connections can be suspicious, so I hope you will
  counter this problem so that I don't bother setting up filter. I suggest
  breaking every single connection that lasts for more than 1 hour, if it is
  not unique, and then reconnecting after random delay.
  PS: fuck bosses, I run freenet node myself=)
 
 Last I checked, p2p wasn't illegal in any place I know of :)
 
 This sounds to me like you really just need better QoS for your users,
 not to block P2P.  It's relatively easy to allocate bandwidth such
 that everyone gets their fair share, and those that use it *less* get
 priority over the short term.  That means that p2p users can use up
 any excess bandwidth, but if someone else is just trying to browse the
 web it will go quickly.  Piracy is not the point of Freenet; please
 don't assume anyone running Freenet is a pirate.  You should consult a
 lawyer about your liability for piracy -- I suspect, however, that you
 aren't liable until you are notified of a *specific* problem.
 
 Also, have you tried just asking your users to set reasonable
 bandwidth limits?  All p2p apps I know of, including Freenet, provide
 bandwidth limiting controls.  Perhaps you should simply inform your
 users of the situation and what you consider a reasonable bw limit for
 p2p apps.

Or give them a quota and charge for usage beyond that. Or throttle them after 
it.


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Re: [freenet-support] How can a system administrator detect active freenodes?

2009-08-27 Thread Matthew Toseland
On Friday 21 August 2009 16:04:28 Alex Pyattaev wrote:
  He has stated that the network does not allow P2P applications running
  Freenet
  as pure darknet will technically be F2F, now we can start arguing whether
  F2F
  is a subset of P2P or a distinctly different thing. But if we accept that
  F2F
  and P2P are different, then people who haven't enabled Opennet are actually
  not
  violating that particular network's guidelines.
 
  Actually, darknet peers inside LAN are not violating ToS, because the
 inside-network traffic is not an issue. The actual problem is that a bunch
 of p2p users seeding and leeching from internet can consume every possible
 bit of channel available on the ISP's connection.  That's why they are
 illegal. The traffic for each user is virtually unlimited, but if you do the
 math, you will see that without p2p you just can not consume even 2 mbit/s
 channel, and we provide 10 mbit/s. Thus, when the user is downloading
 something big from time to time - it works just nice. But when he fills up
 at list 5 mbit/s with 24/7 p2p exchange the traffic utilization is much
 bigger than it should be. I have proposed to the managers that we allow p2p
 for extra charge (or with limited QoS), but they have decided that it will
 not work out (all that piracy stuff is still an issue).
 
 Online gamers are not always client-server. I have stated spring as a
 typical random-server udp-based game (ta-spring.com), the Company Of heroes
 also works similarily - host is a random node, and all nodes are
 interconnected.

Ooh, that is interesting. Added to the stego wiki page.

 Indeed, 24x7 active connections can be suspicious, so I hope you will
 counter this problem so that I don't bother setting up filter. I suggest
 breaking every single connection that lasts for more than 1 hour, if it is
 not unique, and then reconnecting after random delay.

Well, opennet has high enough churn that this isn't a problem. Darknet on the 
other hand is a problem: you have a fixed and probably small set of peers, 
Freenet needs to run 24x7 for good performance, sacrificing even more 
uptime/connectivity is not really viable at the moment. However in future it 
may be, we have some features planned that may help with this (e.g. long-term 
requests).
 
 PS: fuck bosses, I run freenet node myself=)


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Re: [freenet-support] Time to fill datastore

2009-08-27 Thread Matthew Toseland
On Tuesday 18 August 2009 18:19:24 Evan Daniel wrote:
 On Tue, Aug 18, 2009 at 1:14 PM, Samtest...@codingninjas.org wrote:
  Hello,
 
  I am wondering how long it should take to fill up the datastore of 100g 
  that I
  setup? It has only filled up about 10g of the 50g (datastore half of
  datastore). This node has been running 24/7 for almost a year now with the
  setting of 100g for datastore. The connection speed is 100kB/sec up and down
  and it averages close to that. I rarely download anything from freenet, but
  shouldn't other peoples traffic cause my datastore to be filled up by a year
  of running at 100kB/sec!?
 
  Is that normal that it is so incredibly under utilizing the space I have 
  given
  it?
 
  Or is something wrong?
  Should I nuke it and reinstall freenet completely? I don't want to try 
  nuking
  it if it is just going to end up taking a year to build up to 10g again.
 
  Thanks for any help.
 
 Nuking things won't help anything, and is bad for the network.  Please don't.
 
 Unfortunately, this is a known issue that needs fixing.  See eg bugs
 2932 and 2933 on the bugtracker.

I'm not following. He is complaining that even of the 50GB half that is the 
cache, that is not filling up as fast as he hopes. I doubt he has averaged 
100KB/sec over a year, but if he had, that ought to be 3TB of data transferred; 
why have we only cached 10GB of it!?

IMHO the most likely explanation is that the store stats are inaccurate. We 
should verify this, perhaps with the original reporter.


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Re: [freenet-support] timeout while starting service

2009-08-27 Thread Matthew Toseland
On Sunday 16 August 2009 08:13:09 Toni Bergman wrote:
 I don't know if this has been reported. Finding info on freenet is hard.
 
 I'm now using 1230 with winxp pro. my computer is gaming spec device.
 Problem: The defragmenting of node.db4o is a cool idea. Doing it half assed
 and including it without testing is a bad idea. Not saying that has been
 done of course, just that if that was the case.
 Anyway.
 
 1) There's no point defragging a small sized node.db4o
 2) When it's large, say 800 KB (which happens within 2 days of use).. The
 defragmenting that happens at boot OR by restarting freenet while defragment
 is selected, takes so long that the starting service decides it's a great
 idea to tell me it's having trouble starting service since it's taking too
 long. In it's infinite wisdom, it leaves node.db4o fucked up with temp files
 on the side.
 
 Considering points 1  2. What's the point of having the defragging there at
 all?
 
I set it to defrag everyone's node.db4o once because it shrunk mine by a factor 
of 10. I did tell it to allow some time, 1 second per KB with a maximum of 24 
hours (because very high numbers cause the wrapper to die immediately). 800MB 
should therefore have been allowed 1 day. It took longer than that or it failed 
instantly? I don't suppose you still have the wrapper.log? Also you *can* 
recover in such a case, we do move the old node.db4o, and you can tell it not 
to defrag in freenet.ini (node.defragDatabaseOnStartup=false). Sorry it took so 
long to get to you.


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Re: [freenet-support] broken (empty) http://freenetproject.org/translation.html

2009-08-27 Thread Matthew Toseland
On Friday 14 August 2009 08:27:44 Frédéric BLANC wrote:
   Hello,
 
   The translation page (http://freenetproject.org/translation.html)  
 seems
 to be broken:  it only returns an empty page.

Fixed.
 
   Best regards,
   Frederic BLANC


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Re: [freenet-support] No connections at all with build 1230

2009-08-27 Thread Matthew Toseland
On Saturday 15 August 2009 05:55:28 freenet wrote:
 Ever since I upgraded to build 1230 I've never been able to establish  
 a connection to any other freenet nodes on the open-net.

How old is your node? You could try getting a newer seednodes.fref (from 
downloads.freenetproject.org/alpha/) ?
 
 The statistics page shows:
 
 Disconnected: 20
 Seed nodes: 18
 
 for the last 48+ hours.
 
 I'm running on Mac OS 10.5.7 which is at Java 1.6.0_13 so of course I  
 get the Upgrade your Java immediately! error message.
 
 I also see qnother message on the messages page: We have recently sent  
 0 announcements, 0 of which are still running, and added 0 nodes (0  
 nodes have rejected us). We are currently connected to 0 seednodes and  
 trying to connect to another 18.
 
 which has also not changed in the past 48+ hours.
 
 My most recent log is filled with the repeating sequence of:
 
 Aug 15, 2009 04:08:43:523 (freenet.node.PeerManager, PacketSender  
 thread for 60973, NORMAL): Connected: 0  Routing Backed Off: 0  Too  
 New: 0  Too Old: 0  Disconnected: 20  Never Connected: 18  Disabled:  
 0  Bursting: 0  Listening: 0  Listen Only: 0  Clock Problem: 0   
 Connection Problem: 0  Disconnecting: 0
 Aug 15, 2009 04:08:48:562 (freenet.node.PeerManager, PacketSender  
 thread for 60973, NORMAL): Connected: 0  Routing Backed Off: 0  Too  
 New: 0  Too Old: 0  Disconnected: 20  Never Connected: 18  Disabled:  
 0  Bursting: 0  Listening: 0  Listen Only: 0  Clock Problem: 0   
 Connection Problem: 0  Disconnecting: 0
 Aug 15, 2009 04:08:51:476 (freenet.io.comm.UdpSocketHandler,  
 PacketSender thread for 60973, ERROR): Error while sending packet to  
 128.222.3.103:18143: java.io.IOException: No route to host
 java.io.IOException: No route to host
   at java.net.PlainDatagramSocketImpl.send(Native Method)
   at java.net.DatagramSocket.send(DatagramSocket.java:612)
   at freenet.io.comm.UdpSocketHandler.sendPacket(UdpSocketHandler.java: 
 247)
   at freenet.node.FNPPacketMangler.sendPacket(FNPPacketMangler.java:1794)
   at freenet.node.FNPPacketMangler.sendAuthPacket(FNPPacketMangler.java: 
 1781)
   at  
 freenet.node.FNPPacketMangler.sendAnonAuthPacket(FNPPacketMangler.java: 
 1739)
   at  
 freenet.node.FNPPacketMangler.sendJFKMessage1(FNPPacketMangler.java:839)
   at freenet.node.FNPPacketMangler.sendHandshake(FNPPacketMangler.java: 
 2876)
   at freenet.node.PacketSender.realRun(PacketSender.java:247)
   at freenet.node.PacketSender.run(PacketSender.java:126)
   at java.lang.Thread.run(Thread.java:637)
   at freenet.support.io.NativeThread.run(NativeThread.java:100)
 
 The IP address in the error line is either 128.222.3.103:18143 or  
 5.4.174.104:58382. No others seem to be present. I can't ping either  
 one of those addresses.
 
 Build 1226 was working perfectly for me, and my Internet connection is  
 fine. Side note: I never saw any announcement of builds 1229 nor 1230  
 on the support email list. Build 1230 just showed up in the messages  
 page as a downloaded and pending update.
 
 Please help.
 
 Thanks,
 Paul
 
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Re: [freenet-support] Null Pointer Exception on FCP

2009-08-27 Thread Matthew Toseland
On Friday 14 August 2009 12:09:53 CyberLeo wrote:
 Attempting to connect via FCP to a node that has its 'seized' protection
 set to 'high', but hasn't had the password entered to unlock it yet,
 logs a NullPointerException in the wrapper.log[1] and closes the connection.
 
 [1] wrapper.log.gz

Thanks. This is fixed in git, the next stable build will include the fix.


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Re: [freenet-support] WinXP installer fails, service won't start

2009-08-27 Thread Magnus Ekhall
Matthew Toseland skrev:
 On Tuesday 25 August 2009 18:34:34 Magnus Ekhall wrote:
 I tried to install using the 1232 version of the XP installer.

 At the end of the installation it says that it failed becaus the service
  could not be started.

 If I try to start the service manually it will eventually fail as well
 with the error code 2.

 Any ideas?
 
 Try the beta installer:
 http://privat.zero3.dk/FreenetInstaller_Beta.exe
 
 This will install an old version of Freenet, with no update.cmd. But it 
 should auto-update to the latest version in an hour or so.
 
 Uninstall your current Freenet first, but don't uninstall the Java version it 
 installed.
 
 PS Zero3: Shall I compile up a more recent beta/ version?


I tried the beta installer, but it too could not start the freenet service.

Service did not respond to signal it says.

I'm runnung the installer as admin and I have a recent java.

Can I run the service in a shell or something to get a bit better error
messages?


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