Re: [Sursound] [ot] off-radio

2023-03-10 Thread Eero Aro

The hum can be heard as a horizontal noise somewhere in the distance.


Now this is rather interesting. "The hum?" Tell me more, what is this 
"hum" all about?


I didn't mean "The Hum". I meant the noise that comes from the engines, 
motors
and tyres of the vechicles and from the ventilation and air conditioning 
fans of

the buildings. Let's not go to the Hum. please.


Sounds pretty much like what our tyres here in Finland do, in noise.


Sampo, I am in Finland, not far from you.

But if you try to measure the sound 
source which is a tyre pressing on snow,
Well, the distant traffic noise comes from the tyres pressing against 
asphalt,

partly or totally covered with ice. On snow, that noise is pretty quiet.

Eero
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Re: [Sursound] [off-topic] Spirals

2023-03-08 Thread Eero Aro

Chris Woolf wrote:

Anyone any ideas how one could provide an audio horizon that could be a 
mimic of the gyro artificial horizon?


A vague thought, that applies only to a small amount of surround sound 
recordings.


I do mostly nature recordings and record also in urban areas, where the 
distant
traffic hum is always present. The hum can be heard as a horizontal 
noise somewhere
in the distance. Here in the north the distant traffic noise is also 
different in the
winter and in the summer. We use studded tyres in the cars and they 
cause more
high frequencies in the noise than unstudded tyres. Another thing that 
changes the
sound scene in the winter is snow, it makes the general acoustics more 
dry and then

it is easier to detect the direction of single sound sources.

The problem is that a constant wide spectrum noise (the traffic hum) is 
more difficult

to localize than signals that have transient content.

Having said that, we _do_ localize an above flying jetplane, although it 
produces a noise
type sound. We know from experience, that an aeroplane almost always is 
flying above us.
But are we actively aware of the fact, that distant traffic hum appears 
as a zone above

the horizon?

Also, it would be somewhat strange to put artificially some kind of 
signal "beacons"
at the horizon level around the listener, because they aren't part of 
the actual recording.


Eero
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Re: [Sursound] Getting permissons to record in different places.

2022-09-08 Thread Eero Aro

Very good points, Thorsten.

First, a confession. My most naive and idiotic recording gig was to the 
Helsinki-Vantaa
airport in the 1980's. I just drove there in my own car, parked it and 
walked by the
fence to record some jetplanes taxiing on the runway. I needed the whine 
of the jet
engines as a sound effect to a radio play I was mixing. I was using two 
MKH412
shotgun microphones with foam windshields and a Nagra recorder. What a 
stupid

bloke!

I had recorded for about two minutes when I saw two guards standing 
behind me. They

were just watching and they seemed to recognize, what I was doing. I kept on
recording and when I thought that I had enough of the whine "for the 
first take",
I stopped the tape recorder. The guards came to me and politely, as you 
also told, they
said: You surely have some kind of an ID card?" I had of course been 
seen on the

surveillance cameras and these two guards were nearby and came to check me.
They adviced me to first contact the Info desk "the next time" at the 
airport and to get a

permission from the security, when I come to record sound effects.

- - -

Another time, much later, I was recording with a Soundfield microphone 
in a large
shopping centre. I wanted to capture the noise of the people moving, 
noise from the
coffee shops and the background music. I had the Soundfield covered with 
a furry
windshield, which made it look even bigger than it is. There I 
understood to contact
the security first. I just talked to the first guard I met and he 
contacted the surveillance
centre and they gave me a permission to record in those certain spots 
that I had

suggested.

I guess that one place where you _must_ ask for a permission to record, 
are all
schoolyards and kindergartens and similar places. Usually recording 
isn't thought to be
legally different from taking photographs or video, even though we 
recordists would think
differently. Taking pictures or recording sound is violating people's 
intimacy in such

places. The schoolyards are different from streets in this respect.

Using binaural ear microphones and a small recorder in the pocket, I 
have been

recording in the underground, trams, buses and museums. For those, I haven't
asked for a permission, because so many other people have earphones in their
ears and nobody really knows if you are recording or listening.

Eero
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[Sursound] DIY Head tracker

2022-06-03 Thread Eero Aro
I am not sure, if head trackers have been in discussion lately, but 
thought that

I'd share this.

I haven't had too much interest in head trackers, because I have thought 
that

they are expensive toys. A while ago I happened to find this:

https://github.com/trsonic/nvsonic-head-tracker/

Tomasz Rudzki gives very good instructions how to build and to take in use a
DIY head tracker, that works with several audio applications.

I had never built or used any Arduinos or Raspberries, this was my first 
time.
I have been a bit suspicious, because I thought one needs to write some 
code,

but with this project, everything is ready-made, just download and install.

The two boards needed are dirt cheap, I paid 15,80€ for the Arduino 
board and
less than 10 € for the position sensor board. I already had a small 
plastic box and
a USB Micro - USB A cable. Even in the worst case the costs are less 
than 30 €/$.


There are only four leads to solder between the boards. Then download the
Arduino IDE and the OSC HT Bridge softwares and install. I fiddled a 
little with the files,

but it didn't take much time before I got it all working.

I am using the head tracker with the Sparta AmbiBIN decoder in Reaper. 
It works great.
I have always known that localization in binaural listening improves 
when head tracking

is used.

I urge anyone interested to build this tracker, it is an easy job to do. 
If needed,

I can help in what I can.

Eero
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Re: [Sursound] Ambisonic UHJ Stereo decoder to speaker feeds

2022-02-26 Thread Eero Aro

Daniel Courville wrote:
> Maybe it's a question of terminology

Yes. It's a question of terminology.
When using impulse response files from Angelo's site, he has named the 
UHJ to

"B-Format" conversion files , as _decoding_ (dec).
_Encoding_ (enc) files are used for conversion from B-format to UHJ.

Sampo Syreeni wrote:

I'd argue there *is* no conversion from UHJ to B-format


I know.

The way I understood Mark Anderson's question, that he is looking for a 
_practical_

way to decode his existing UHJ recordings into surround loudspeaker playback
with a software solution, ie. a software replacement for using UHJ 
decoding in a

tuner amplifier, such as the Onkyo SV909.

As far as I know, there are no software UHJ decoders into loudspeaker 
feeds available
at all. This is easy to understand, because the demand for such software 
would be very
little. (Both Onkyo 909 and the Meridian 565 use digital processing and 
do decode

UHJ, but they are not what we are talking about.)

I have converted some amount of UHJ recordings into loudspeaker feed 
signals in
the way that has been already discussed. I just haven't done it in 
Reaper, I have been
using AudioMulch, because it's simply a program that I am used to. This 
is what I do:
Conversion from UHJ to W'X'Y' "B-format", then conversion from that into 
loudspeaker
signals with a UHJ decoder VST plugin. The subjective listening 
experience of this is
good enough for me, it cannot be worse than using an analog UHJ decoder 
such as a
Minim or Troy. At least the software process doesn't add noise to the 
signal. It doesn't
matter if the decoding isn't theoretically right, using an analog UHJ 
decoder doesn't
provide any better accuracy either anyway. As Sampo says, when the 
signal has been

UHJ encoded, there is no way to retrieve the original B-Format.

I have quite a lot of Ambisonic UHJ CD:s and I'd rather listen to them 
as decoded into a

surround setup than listening to them in stereo with two speakers.

And by the way, the majority of UHJ encoded music releases _was_ 
recorded with a

Soundfield type microphone, because the largest number of them were made by
Nimbus Records. Nimbus didn't use the Soundfield-made microphone, they 
used their
own setup made of two fig of eights and an omni. They did that mainly 
because the
Soundfield was too noisy and they didn't need the Z signal, as it 
couldn't be encoded

into UHJ and carved onto vinyl anyway.

So, all Reaper users out there, please tell Mark how to do the routing 
in Reaper. David

already was in the business.

Eero
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Re: [Sursound] Ambisonic UHJ Stereo decoder to speaker feeds

2022-02-25 Thread Eero Aro

On Angelo's site, although he says there that this procedure is outdated:

http://pcfarina.eng.unipr.it/Aurora/conversion_between_uhj_and_b.htm

You first do a UHJ to B-format conversion by using the convolvers,
then use a B-format to speakers decoder VST plugin, of which there are 
several

to different kinds of layouts and number of speakers.

Eero
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Re: [Sursound] Ambisonic UHJ Stereo decoder to speaker feeds

2022-02-25 Thread Eero Aro

Mark wrote


I am currently using Reaper as my DAW. I did a search for Ambsonic VST plug-ins 
and found The Ambisonic Toolkit for Reaper. I played with that but found that 
that The UHJ decoding it could do was from UHJ W,X,Y,Z to stereo and what I am 
looking for is UHJ stereo to a speaker feed. I really do not need the ability 
to adjust to different 4 channel layouts like the Onkyo provided and could just 
live with a square.


Hi Mark,

You can do UHJ to speaker feeds in a DAW, but there is no simple plugin
for that. You can start from here:
http://pcfarina.eng.unipr.it/ambisonics.htm

It's a while since I did it the last time myself, I need to look a bit more.
I have been decoding in Audiomulch, but I am certain that the same
procedure can be done in Reaper. Basicly you need a convolver plugin
and some impulse response files and a little bit standard VST plugins.

Unless someone else does it quicker, I'll look up the guide to build the
VST process.

Eero
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[Sursound] Nimbus promo video

2021-12-13 Thread Eero Aro

Hi All

I uploaded a Nimbus Records Ambisonics promotion video into YouTube:

https://www.youtube.com/watch?v=DrGJxlrv08M

All audio in the video is UHJ encoded Ambisonics. The video includes 
presentation
about Ambisonics and several video/audio clips, for example from a 
concert, Zoo,

steam railway and from the Farnborough Air Show.

Eero
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Re: [Sursound] analog planner

2020-02-17 Thread Eero Aro

And sorry, no parts list for the Pan/Rotate unit.

Eero
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Re: [Sursound] analog planner

2020-02-17 Thread Eero Aro

Oh what the h**k, I cannot find the schematics from Motherlode.

Here you are:

https://www.dropbox.com/sh/u4erj032gxafsd5/AAAEdeRr-FVm9YOK13OwtN2Ra?dl=0

Eero
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Re: [Sursound] analog planner

2020-02-17 Thread Eero Aro
Finally, a Transcoder unit generating 2-channel UHJ only could be fed 
with stereo signals for front and rear stages with a stage width control 
on each.


The Transcoder also has an B-Format input in an 5-pin XLR connector.

Eero
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Re: [Sursound] analog planner

2020-02-17 Thread Eero Aro

The schematics are in the Ambisonic Motherlode:

http://decoy.iki.fi/dsound/ambisonic/motherlode/

Somewhere in there..

Eero


Richard Elen kirjoitti 17.2.2020 klo 11:57:
The Audio & Design Recording boxes that Geoff Barton designed were 
intended as (analogue) outboard units that could be patched into a 
conventional mixing console to generate (mainly) first-order (all there 
was) Ambisonic B-Format.


The Pan-Rotate unit included eight 360-degree controls, each with a 
radius vector (distance from centre) control with a switched position 
for maximum radius vector. In addition there was a B-Format Converter 
which allowed console panpots to be used to pan across a quadrant, using 
four groups and an aux send.


Finally, a Transcoder unit generating 2-channel UHJ only could be fed 
with stereo signals for front and rear stages with a stage width control 
on each.


The units are described in these articles:

http://ambisonic.net/branwell_arb.html

http://ambisonic.net/ambimix.html

I'm afraid I don't have circuit diagrams but Geoff presumably has.

--R

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Re: [Sursound] Software Oscillator

2019-08-23 Thread Eero Aro

https://vb-audio.pagesperso-orange.fr/us/products/generator/generator.htm

Eero
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Re: [Sursound] Zoom H3-VR: new Facebook users' group

2019-08-22 Thread Eero Aro

Have new Zoom H3:s stopped clonking when you move the microphone?
I tried one and returned it to the shop.

If it hasn't, it's still not yet the device for me.

Eero
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[Sursound] DCP-o-matic

2019-06-06 Thread Eero Aro

Hi Sursounders

I am not sure if all of you are aware of a donationware software package
that allows you to make .dcp files from your own audio and video files.

https://dcpomatic.com/

If you happen to know or are good friends with or can pribe :-) the 
local Cinema

staff, you could possibly sometimes sneak in and try how your surround mix
works in a big theatre. I was lecturing in a small workshop in January, 
where

all who took part to the workshop, got their 5 minute videos shown on the
large screen with surround sound audio. The experiment worked fine with the
files that people made with the software.

Eero
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Re: [Sursound] Waves NX5

2019-01-17 Thread Eero Aro

Bo-Erik Sandholm wrote:
I have bought the waves head tracker and software, I am unable to 
install the software on my most powerful pc, support was not helpful.


Shame on them if you have paid for the purchase but cannot get it working.
They should return your money or help you with the installation.
Did you get the software working in some other computer?

The headtracker protocol is secret so headtracker is useless for other 
software.
Ok. I haven't tried the headtracker, so I didn't know about that. 
However, the

NX5 itself does work with other than Waves hosts, I checked it with Nuendo,
Wavelab (both Steinberg) and Reaper.

Eero
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[Sursound] Waves NX5

2019-01-16 Thread Eero Aro

Hi All

I haven't noticed if there has been discussion in Sursound about the 
Waves NX5

virtual room plugin.

I happened to bump up with the NX 5 last week when I was teaching a 
group of artists
to use surround sound in their works. They were all using laptops and 
headphones.
We could provide 5.1 loudspeaker monitoring just for a few people at the 
same time.


https://www.waves.com/plugins/nx#introducing-nx-virtual-mix-room

I had never tried NX 5 before. I downloaded and installed it and used it 
for the five days
trial period. I have always been pretty sceptical about virtual room 
listening through
headphones, but the NX 5 kinda works for me. It worked so well, that I 
actually made

a three minutes test mix with it in 5.1 surround sound for video.

I always have difficulties in localizing any phantom images in the front 
sector, the same
happened with the NX 5. Having said that, the sound image does localize 
outside the

head and on the sides and behind the directional localization is quite good.

NX 5 has head tracking, and surprisingly it works quite well even with a 
built-in laptop
camera or a simple USB camera. Waves is also selling a Bluetooth head 
tracker,

which costs as much as the software.

You cannot use your personal HRTF curve set, but you can feed in two 
strategic head
measurements. You can also select a headphone EQ from a short list of 
some studio

class headphones. It is possible to tailor the virtual speaker layout.

The head tracking is a bit slow, but if you accept that, it works quite 
well.


I noticed that I had more use of the virtual listening for 5.1 than for 
a two channel
stereo. In both of these I think that it is better to have the head 
tracking on than to have

it disabled.

I didn't have time to try NX 5 with Ambisonics. There is software for 
that also.


Anyone else have experience about this plugin?

Eero
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Re: [Sursound] Zoom H3-VR anyone?

2018-11-27 Thread Eero Aro

Ralf R Radermacher wrote:


Draw your own conclusions...


I drew mine. I've sent the Zoom H3 VR back to where I bought it from.

I'll wait till Zoom gets the faults fixed. I am not very eager on fixing 
a new product

that has just come from the production line. Nor am I interested to void the
guarantee by glueing the mic myself.

The joint in the plastic bar supporting the mic capsules holder is a 
tiny bit loose.
It rotates just slightly, but enough to cause a clonking sound when the 
mic is moved
and it is in a certain orientation. Zoom advertises the mic to be used 
with 3D video
cameras. These cameras are mostly used in motion, but the mic will 
create noises

if it is moved.

Otherwise, during some short test recordings I noticed that the H3 VR 
isn't too bad.
It's lightweight and handy. Almost too lightweight, it feels like a toy. 
The buttons
and the Menu structure are similar to previous Zooms, so H3 was easy for 
me to use.


The self noise is quite low, I liked it.

Strangely, no possibility to drop Markers into the recording without 
pausing the

recording. You can add audible tone markers without pausing.

The foam windshield isn't any good for outside recordings, get the furry 
shield.

The body of the recorder would also need some weather protection, there's
several small slots where the rainwater can get inside.

Eero


http://www.tonfiks.fi
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Re: [Sursound] Izotope RX7

2018-11-06 Thread Eero Aro

Paul Hodges:

Or as they say: "including Multi-channel support up to 7.1.2 Dolby
Atmos" which looks like ten channels to me.


Doh! :-D You are right. There you see, I haven't even opened a 
multichannel file

yet in RX7 and rush to write about this...

I'll find time to check about it.

Eero
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Re: [Sursound] Izotope RX7

2018-11-06 Thread Eero Aro

Gary Gallagher wrote:
I'm not sure if it varies the 
processing between channels in anyway.
Well, the noise reduction two channel stereo version certainly keeps all 
stereo
information intact and seems to treat stereo recordings well. I have 
never heard
complaints or comments about that. Why would the multichannel version 
work in

a different way?

Anyway, I need to try the multichannel noise reduction one of these 
days. We'll

see then.

Eero
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[Sursound] Izotope RX7

2018-11-06 Thread Eero Aro

Hi All

Not exactly a surround sound topic, but maybe it hasn't been mentioned
in Sursound yet, that the latest RX7 version from Izotope has now 
multichannel

support. RX plugins now have a maximum of seven audio channels.

I really have use for multichannel noise reduction, and would have had 
already
ages ago. The Soundfield microphone recordings that I made with 
different SFM models
were hissy. I often tried to record quiet ambiences and that's when the 
mic's self noise
didn't sound good at all. I did try to do noise reduction with stereo 
plugins, but you can
never know what happens to the phase differences between the signal 
pairs and that

does bad to the sound image.

Eero
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Re: [Sursound] Zoom H3-VR

2018-09-16 Thread Eero Aro

Ralf R Radermacher:
Nothing wrong with that. More often than not, I'm one myself. I just 
wouldn't expect a supplier targeting a mass market to cater for my 
quirks and oddities.


What hasn't been said in this thread, is that the H3-VR is clearly 
targeted to the
people who shoot 3D video with 3D video recorders in the matching price 
class.


If you look at the 3D or 360 videos in the Web, they have mono or two 
channel

stereo sound. Something is missing. You can turn the video image 360 degrees
around, but the sound orientation doesn't change at all with mono sound and
you don't get any kind of auditory cues about the directions. With stereo or
binaural sound it isn't much better, as the auditory cues don't match 
with the

picture dimensions, there is no front-to- back separation.

People who shoot the 360 video with three GoPro cameras are not the ones 
who invest

into a Sennheiser Ambeo for sound. They are the H3 buyers.

Eero
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Re: [Sursound] Zoom H3-VR

2018-09-16 Thread Eero Aro

Ralf R Radermacher wrote:

Methinks their marketing department know quite well what they're doing. 
I could come up with a dozen things they could have done better or 
differently with their other portable recorders. Still, they're selling 
like hot cakes. There's something like a sweet spot for pricing if 
you're targeting the non-pro consumer market.


I for one can't wait to spend 350 USD on the H3 but I'd think twice at 
450. Seriously, how many people care about numerical specs, apart from a 
handful of freaks on this list?


Ralf


Exactly my thoughts as well. Thank you Ralf for saving me for the need to
write it.

Eero
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Re: [Sursound] tetrahedral mic record

2018-09-11 Thread Eero Aro

umashankar wrote:

I read this many years ago so cannot remember a source, but I think
on-axis is not the best direction for a tetrahedral array.

Funny that you remember that discussion, it must have been more than a
decade ago in Sursound.

I can't remember whoever started the thread, but I asked the same 
question as
Steven. I had played with the rotating plugins and came to think that I 
could

point one of the SFM capsules directly towards the center of the performers.
I was very soon told that it's not a good idea.

Eero
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Re: [Sursound] ***UNCHECKED*** Zoom H2N - thoughts?

2018-04-10 Thread Eero Aro

Augustine Leudar wrote> My guess would be the AD converters are not great

I had my H2 measured by my then employer's Microphone Maintenance.
They also said that H2 is very good in many respects, but they said that
there is no use of using the 20 bit sampling rate, especially with 
microphones

connected to the external mic input, as the SN ratio is so poor. You don't
benefit anything from the four extra bits.

Eero
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[Sursound] VB Audio software

2017-11-13 Thread Eero Aro

Hi All

I happened to find a couple of interesting donationware programs.

VBAN can send up to 8 channel audio between devices in a network,
or at least that's what they say. I haven't tried this one yet. Could 
work for

a multiroom surround sound system.

https://www.vb-audio.com/Voicemeeter/vban.htm

However, I did install the Virtual Audio Cable. It allows connecting two 
computer

applications together.

https://www.vb-audio.com/Cable/index.htm

I used Reaper as a transmitting program and AudioMulch as the receiving 
part.

Ta - dah! Now I can do waveform editing and mixing in Reaper and play the
audio in real time to AudioMulch for multichannel panning, processing 
and decoding.


The first Virtual Audio Cable can be downloaded and used without making
necessarily a donation. The next pairs of channels need to be paid for. 
(Of course

it it decent to pay also for the first one.)

The latency between the channels should be checked, I haven't done that yet.

The "better" version supports 24bit / 384 kHz audio streams.
https://www.vb-audio.com/Cable/index.htm#DownloadASIOBridge

VB-Audio has also other applications. I am not sure of I should consider VB
applications as serious audio tools or not.

Eero
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Re: [Sursound] Simple Software to Play a 6-channel WAV File

2017-10-25 Thread Eero Aro

http://www.memsolution.com/

https://www.brightsign.biz/index.php

https://alcorn.com/product-category/audio/

Egreat used to have simple players, dunno if they still have:
http://en.egreatworld.com/index.html

Eero

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Re: [Sursound] Simple Software to Play a 6-channel WAV File (Windows)?

2017-10-25 Thread Eero Aro

Hi All

Wavosaur plays multichannel files and all channels can be routed through
a multichannel interface.

http://tinyurl.com/ydemrofs

But I understood that Len didn't want to use too complicated software?

Do you need/want to use a computer at all?
How about a standalone SD card or HD player?

Eero
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Re: [Sursound] Re. Re: Re Re: Ambisonic Mic Comparison

2017-06-28 Thread Eero Aro

Sampo Syreeni wrote:

On 2017-06-26, David Pickett wrote:

This whole business of low noise microphones and preamps is in my 
experience a non-issue in the vast majority of cases. Very few 
environments are quiet enough to be softer than the noise level of 
most microphones.


Agreed, and thanks for pointing that aspect out aloud. Quite a number of 
people -- myself in particular because I have very little on-field 
experience -- tend to be swayed by minute theoretical disagreements 
which have absolutely nothing to do with our two shared goals: the best 
all-round practical signal chain possible, and the best sounding records 
(in their many forms) achievable within its bounds.

I agree that in most cases the noise isn't a critical factor in recording.

However, here is an example of minority:

I recorded radio plays (monirty) in the Finnish language (minority) in 
Finland
(minority). The Finnish population is just five million and about 10% of 
the population
don't speak Finnish as their mother language. Some radio plays get just 
20.000

listeners. (Though some plays I produced, got half a million. :-) )

Still, I tried to use Ambisonics in radio production for a period of 
time in the 1990's.
At the best time I knew nine listeners, who had a decoder and a speaker 
setup.
Minority! I could have phoned them all and informed about the next UHJ 
transmission,

no need to put the information in the newspaper.

Anyway, the microphone wasn't the biggest problem in the production, 
there were
many other other things, but very soon I noticed that I couldn't use the 
Soundfield
microphones at all. Their self noise was too high. I was using the MK 
IV, ST250

and the MK V.

It was much better to use single low noise mono microphones, such as the
Sennheiser MKH 30 and to place the signal into the soundfield by panning.
I often used stereo pairs to capture also the actors movements.

The Finnish Radio Drama is similar to other Scandinavian countries in 
that actors
use a large variation in their speech. Sometimes they go very soft, less 
than
whispering. This is not very common in Radio Drama in many parts of the 
world.

Very often the actors just "read" loud.

However, using a Soundfield in a radio drama studio isn't very clever, 
as there isn't
any special acoustics that would need to be recorded. It is much easier 
to add
the room acoustics with a signal processor. I used a four channel output 
Lexicon

and the Quantec Room Simulator.

Using the Soundfield in on-location recordings would have captured nice 
acoustics,
but the Soundfields of that time were very clumsy to use in the field. 
You couldn't
move with a Soundfield and follow the actors, as the suspension was 
lousy and

caused noises and the windshields grew very large.

As a compromise, I recorded atmospheres on location without the actors
and mixed those into the play and that lead into good results. But took much
more time, which always wasn't available in radio production.

Eero
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Re: [Sursound] multichannel VST recorder os x

2017-06-21 Thread Eero Aro

Acousmodules has 8, 16 and 24-track VST recorders, but unfortunately
they are not Mac VST type. At least I think they aren't.

http://acousmodules.free.fr/reservoir.htm

MultiRec 16 almost at the bottom of the page.

Eero
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Re: [Sursound] Matrix H lives ??

2017-04-13 Thread Eero Aro

Andrew wrote:

Programme material* is the Last Night of the Proms
(excerpt) and some BBC drama.


The Last Night of the Proms from 1977 is a rarity.

These two CD:s have been released of the Proms, and it is not certified,
if these are H-Matrix at all. They do decode well with an Ambisonic
decoder.

- Jessye Norman, BBC Chorus, BBC Symphony orchestra, -
The last night of the proms, cond.  Sir Colin Davis. Live
recordings from the Royal Albert Hall, Philips 420 085-2
(Germany) H-matrix. Tracks 1-3 & 8-13 were recorded in
1969, tracks 4-7 were recorded in 1972

- The Last Night of the Proms. Philips 6502-001 (LP), Matrix H
(England), This was the original release of the 1969 Proms
concert.

- - -

Do you think the BBC Drama could be The Seventh Church from BBC Glasgow?
It was recorded in 1977. I have a good quality Compact Cassette UHJ 
version of it

and also copies of parts of the B-Format master.

Alice's Adventures In Wonderland was recorded in 1978.

See:
http://www.surrounddiscography.com/uhjdisc/uhjhtm.htm

Eero
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Re: [Sursound] Soundfield mic article

2017-01-11 Thread Eero Aro

Also in Sampo's Motherlode:

http://decoy.iki.fi/dsound/ambisonic/motherlode/source/The%20Sound%20Field%20microphone_J%20Howard%20Smith_dB_1978.pdf

shorter:

http://tinyurl.com/jq734cx

- - -

Here's Howard Smith's article in Studio Sound 1979
http://decoy.iki.fi/dsound/ambisonic/motherlode/source/Ambisonics_The%20Calrec%20Soundfield%20microphone_J%20Howard%20Smith_Studio%20Sound_1979.pdf

or shorter:
http://tinyurl.com/h36r7wb

Eero
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Re: [Sursound] The BBC & Quadrophony in 1973

2017-01-08 Thread Eero Aro

Bo-Erik Sandholm wrote:

I have head from guys at swedish radio that the Finland radio corporation
have done a lot of Ambisonic recordings


Yes. I did. Some of my colleagues were a little interested, but as the 
chicken

and egg situation only continued, the interest slowly dropped. No decoders,
no listeners, no sensible and straightforward production tools for 
broadcasting

studios.


and still continued to do so.


As far as I know, they don't. I'm outta there.

However, B-Format and the Soundfield technology are largely used in
TV Sports sound at the Finnish Broadcasting Company. The output is
discrete 5.1 in HD TV channels.

Eero
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Re: [Sursound] Professor I Lirpa Quad Matrix

2017-01-06 Thread Eero Aro

Oh, zero group-delay wickers are rare as hen's teeth these days...

But I am certain that professor Lirpa's VDRS, Vehicular Disc Reproduction
System, that solved almost all vinyl disc player problems, would have
improved matrixed surround sound on vinyl discs as well, if it would not
have been forgotten when digital audio started to take over:

http://www.americanradiohistory.com/Archive-Audio/70s/Audio-1978-04.pdf

Page 71 ->

Eero

6.1.2017, 14:22, Dave Malham wrote:

:-) :-) :-)



Looks good. I'm off to the forest now to find some phase coherent twigs
and zero group-delay wicker.Wish me luck ;-) :-)
Andrew

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Re: [Sursound] Re-Routing VST Plugin

2016-04-11 Thread Eero Aro

Hi

Have you checked in Acousmodules?

http://acousmodules.free.fr/infos.htm

I have Miniroute 66 installed and at least it seems to work in reaper.

Try to check if Accumatrix 16, or Matrix 24 P would do the job.

These two are under:

http://acousmodules.free.fr/reservoir.htm

Eero


11.4.2016, 18:57, Sönke Pelzer wrote:

Hi,

Does anybody know a 're-routing' plugin (Windows VST) for the channel order
inside a single multi-channel track (Reaper).

I want to prepare a mapping from 40 Ambisonic channels to the range 1-64
with some gaps in between and criss-crossing. This can be done with the
hardware output routing of reaper, but a) you cannot prepare it without a
64-ch sound interface, and b) it is very inconvenient to click through that
whole thing on site (and possibly multiple times).

Thanks,
Sönke


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Re: [Sursound] OT Stereo stage width - Was: Static stereo source in rotating soundfield, possible?

2016-03-30 Thread Eero Aro

Thank you Eric. That sums it great up, and you give the sources of the
researches.

Finally some facts to the table.

Some of those papers are in the Motherlode, but by which names?

Eero

30.3.2016, 21:44, Eric Benjamin kirjoitti:

There are several classic papers on 2-channel stereo reproduction.
I'll give them here: [1] Blumlein, A. D., British Patent 394 325
(application 1931 Dec. 14; granted 1933 June 14). [2] Clark, H.,
Dutton, G., and Vanderlyn, P., "The 'Stereosonic' Recording and
Reproducing System", IRE Trans. Audio, vol. AU-5, pp. 96- p. 380
(1957 July-Aug). [3] Leakey, D., "Some Measurements on the Effects of
Interchannel Intensity and Time Differences in Two Channel Sound
Systems", J. Acoust. Soc. Amer., vol. 31, pp. 977-986 (1959 July).
[4] Bauer, B., “Phasor analysis of some stereophonic phenomena”, J.
Acoust. Soc. Am., vol. 33, pp. 1536–1539, Nov. 1961. [5] Dutton, G.
"The Assessment of Two-Channel Stereophonic Reproduction Performance
in Studio Monitor Rooms, Living Rooms and Small Theatres", J. Audio
Eng. Soc. , vol. 10, pp. 98-105 (1962 Apr). [6] Makita, Y. "On the
Directional Localisation of Sound in the Stereophonic Sound Field",
E.B.U. Review, Part A, No. 73, pp. 102-108 (1962 June). [7] Mertens,
H., “Directional hearing in stereophony -Theory and experimental
verification” Europ. Broadcasting Union Rev. Part A, 92, 1-14 (1965)
[8] Bennett, J. Barker, K. and Edeko, F. “A New Approach to the
Assessment of Stereophonic Sound System Performance”, J. Audio Eng.
Soc., vol. 33, pp. 314-321 (1985 May). If I were to summarize all of
these, on the subject of speaker angle, the consensus would be that
they recommend a small angle because it works better. Dutton, in
particular, used an angle of 53 degrees, that being what he observed
being used in practice. 53 degrees is the angle subtended by speakers
where the distance between the speakers is the same as the distance
to the center of the line connecting the two speakers. I have two
observations from my own research. The first is that the ear signals
resulting from equal signals at the loudspeakers is not the same as
for a real source located between the loudspeakers. The second is
that, if I measure the ear signals for a real listener for the equal
loudspeaker signal case, the two ears are different. Why? Because the
summation of the signals at the ears is so sensitive that a condition
of balance is never achieved. The loudspeakers don't have the same
sensitivity, they are not precisely the same distance from the ears,
and the listener's head itself isn't precisely symmetrical, isn't
located precisely on the centerline, and isn't pointed precisely
directly ahead. All of these factors contribute to the perception
that the phantom image isn't like a real sound source. Eric

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Re: [Sursound] OT Stereo stage width

2016-03-30 Thread Eero Aro

Peter Lennox wrote:

At the back of my mind, the4re's something nagging me - I'm sure I've
read of someone advocating 3 speaker stereo (is that similar to
trifield?) and finding that a wider spacing of LR speakers was
desirable? - makes sense.


Well, Harvey Fletcher and the Bell Labs team started from the idea of a
"wall of microphones" and a corresponding "wall of loudspeakers".
They did a lot of experiments during many years and reduced the amount
of channels to three, finally to two. Three speakers would have been better,
but it wasn't easy to develop a three channel medium in the 30's.

Alan Blumlein at the EMI started with 30...35 degrees stereo stage with two
loudspeakers. Remember, he was thinking about "binaural" not stereo sound.
And in the very beginning of the binaural project, he wanted to create a 
better

sound reproduction system for the cinema. He didn't like the mismatch when
the character in the picture was moving, but his voice didn't move with the
person.

Blumlein also thought about the depth of the sound image. He planned using
four or more speakers stacked on both sides of the screen for this. Most 
likely

he never tried this.

I don't know did anyone recommend a particular speaker setup in the 1950's
when stereo commercially caught up. Anyway, all marketing hyped the two
separate channels, not a natural sound image. That's why they used the
table tennis recordings and passing trains on demo records. With those, even
the worst localizer could hear that the sound "is moving". And: the "high
frequencies are on the left (violins) and the low frequencies on the 
right (double

basses). I still meet people who think this is what stereo means.

Living Stereo released three channel stereo recordings in the 50's. 
Maybe someone

knows if they were released on reel-to-reel tapes as three-channel?
These recordings have been re-released on SACD.

Eero
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Re: [Sursound] OT Stereo stage width - Was: Static stereo source in rotating soundfield, possible?

2016-03-30 Thread Eero Aro

David Pickett wrote:

Somebody else said that he has encountered people who have difficulties
with stereo.


I said that I have met during the three decades or so, students who perceive
a stereo image reproduced by two loudpeakers in different ways.

Most people seem to integrate a stereo sound image with a 60 degrees 
speaker angle.
They localize a center phantom image, phantom images along the line 
between the
speakers, and they hear the surrounding ambience beyond the speakers in 
recordings
that have large phase differences. They can localize instruments in 
different distances

in the image.

There are also people, who say that they just hear sound from "two 
cabinets". They
cannot even localize a center phantom image. They cannot hear a center 
phantom
image moving sideways if they move from the center line. It was 
difficult to demo
decoded UHJ into four speakers to these people, as they just heard FOUR 
speakers!


Then there is a group of people between these. They kinda are able to 
localize

phantom images between the speakers.

The thing continues in binaural audio. People localize in very different 
ways. I never
localize anything in front of me with binaural. All other directions 
work well.


Further on; I have met people, who don't think that there is anything 
wrong with a 180 degrees phase difference between the channels, even 
with headphones. They are
happy to listen to that. For me it is intolerable, I need to put hands 
on my ears or cut
the music right away. 180 degrees phase difference could be used for 
torturing me. :-)


I haven't studied this anything deeper. I just have a feeling that 
different people
perceive phase and time differences in their hearing system in different 
ways.

Why would directional hearing be a different thing in perception than seeing
colours or detecting different smells?

If 90 degrees between the speakers works for you, fine. Most likely the 
commercial
recordings you are listening to, have been monitored with an 60 degrees 
angle, as
that has been the "standard" setup in studios for more than 60 years. It 
didn't happen
when 5.1 came up. On the contrary, the working group that defined the 
5.1 setup,
started from a center channel and a good stereo image in front that 
works for most

people.

As Dave Malham says, there must be AES papers where this 60 degrees has 
been taken

from.

Eero
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Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-28 Thread Eero Aro

It's early days in VR.


I agree with Stefan.

A couple of months ago I attended a seminar, where we were shown some
360 video examples of holiday travel advertising clips. VR is a nice 
tool for
the travel agencies, as you can get a hint of what you could see if you 
travel

there. It just looked like they don't know yet, how to use the medium.

If I was watching such a 360 video, I'd like to localize the guide's 
voice-over
in front of me all the time, no matter where I turn my sight. As the 
person is
not seen in the picture, the voice-over is not in conflict with what you 
see.


Also, I'd rather _not_ localize the voice-over inside my head. (Using W.)
I would feel uncomfortable with a guide's voice inside my head.

Eero
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Re: [Sursound] OT Stereo stage width - Was: Static stereo source in rotating soundfield, possible?

2016-03-27 Thread Eero Aro

Hi Dave

I have a feeling that this subject has been discussed in Sursound many times
before.

The point in my reply was that when you use two channel stereo in the
surround sound field, a wide angle between the virtual loudspeakers doesn't
work too well.

I don't know where the 60 degrees angle between the stereo speakers 
originally

came from. Blumlein used a 30...35 degrees angle between the speakers.
When I started to work in broadcasting in 1977, all control rooms were 
equipped
with a stereo listening setup. The speakers were arranged so that they 
were in a

60 degrees angle from the mixer's seat.

I have noticed with students, that there is a wide spectrum of people, 
most do

can integrate a stereo sound image between the loudpeakers with 60 degrees.
I have met people, who tell that they cannot hear any kind of a stereo image
between the loudspeakers, whatever the angle. They hear sound from two 
speakers.

At the other end are people, who can hear an integrated stereo image with 90
degrees.

I don't know. Anyway, in music industry and boradcasting, you need to 
have some
standard. The broadcasting house I worked in, had then 250 radio 
studios. The
listening conditions needed to be at least somewhat similar between 
control rooms,
so that you could continue the work in another studio another day. Why 
60 degrees

was chosen, I don't know.

Eero
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Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Eero Aro

Let's say I have a stereo music bed in a spherical video


Oops, I didn't read carefully _that_ part. Anyway, all answers tell you 
that it is possible.


Eero
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Re: [Sursound] Different usages, different spaces, different decoders?

2016-02-22 Thread Eero Aro

Ok, here. I put it in my DB:

https://dl.dropboxusercontent.com/u/22100835/Comparative%20study%20of%20effective%20soundfield%20reconstruction%20Furlong%20AES%20198909012014_.pdf

I won't keep it there for a long time. Please download.

Eero
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Re: [Sursound] Different usages, different spaces, different decoders?

2016-02-22 Thread Eero Aro

Here's one paper Dermot that was involved with:

http://tinyurl.com/jnsla88

Can't find the other one...

Eero
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Re: [Sursound] Never do electronic in public.

2016-02-03 Thread Eero Aro

David Pickett wrote:


But...  I seem to be the only person I know who complains about ALL
the dialogue coming from the centre speaker on 5.1 movies!  Having
sterero dialogue seems to me to be a basic necessity for realism (AKA
consistent and natural cues)!


That was the fault of the film sound that Alan Blumlein didn't like.
That's why he started his project to "make the voice follow the person".

There was a period in 1950's when the voice did follow the person,
especially in widescreen movies. Oklahoma! is a good example.
But soon the dialogue was put into the center channel only.

Eero
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Re: [Sursound] Ambisonic recordings and noise reduction - best practise?

2016-01-05 Thread Eero Aro

Right after hitting "send", I remembered:

I did the noise reduction in a DAW.

First sampled the noise from the WX pair.
Did adjustments to the noise reduction module.
Processed that and bounced WX.

Then removed the WX clip from the DAW track,
opened the YZ file onto the same track
(starting from 0:00, as the WX had been).

Didn't change the noise reduction module settings at all.
Processed and bounced the YZ.

Eero
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Re: [Sursound] Ambisonic recordings and noise reduction - best practise?

2016-01-05 Thread Eero Aro

Trond

Been there, but that was many years ago.

Have you tried using the noise reduction modules as plugins?

- Split the channels into 2-channel pairs.
- For example in ProTools or Reaper or similar, insert two instances of
the noise reduction VST into two separate stereo tracks.
- Route and bounce/render into separate files.

In plugin mode I think you need to use realtime analysis for the noise,
which _just might_ cause differences between the channels.

You could also use modular synth software such as Blogue Bidule or
AudioMulch.

I quickly tried the routing in Reaper and Mulch and they seem to work.
I didn't check latencies or changes in phase.

- - -

When I actually did noise reduction to B-format recordings, I think I 
processed

the files as two "stereo" files and had two go's. Must have used RX, Sonnox
or Voxengo noise reduction.

I took the noise analyze from one of the channels, most likely X.
First processed W and X.

When processing YZ, I copied the X analysis to YZ and used it. I don't 
remember

getting any serious problems with the phase. At least the noise got lower.
I didn't use the Z in HOA.

The original problem was the high self noise of the AMS ST 250, which
really bugged me.

Eero
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[Sursound] Audio cable - relic

2015-12-17 Thread Eero Aro

Sorry, forgot to comment. I use another subject to avoid off-topicing.

Augustine wrote:

I look forward to the day when I hear the question "Grandad - what's an
audio cable ?"


I have been looking forward for decades to the day when I hear the question:
"Grandad, what is that clumsy obejct that the last century singers hold 
in front

of their mouth?"

I really cannot understand why it is so difficult to construct a 
solution to capture
a singer's voice without a bulky microphone. Yes, there are lavaliers on 
the cheek

and forehead, and headset mics, but they don't have the same sound as a good
vocalist mic, and don't look too attractive either.

It is possible to shoot a picture from a distance without puttting 
anything in the
way between a nice looking singer and the camera, but it isn't possible 
to capture
the sound in the same way. (Yes, I know about the differences between 
acoustics

and light travel.)

Of course in some music, such as rap or hip-hop a microphone is used as part
of the performance. But I'm not sure if I'd miss that either.

Eero
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Re: [Sursound] Wireless speakers

2015-12-17 Thread Eero Aro

A bit googling:

http://www.coolatoola.com/

8 channels, Mac, Linux.

Some limitations though.

Eero
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Re: [Sursound] OT: Opportunities for Study and Funding at the University of Birmingham / BEAST

2015-11-21 Thread Eero Aro

Sorry, still continuing the off-topic with this subject.

Dave Malham wrote:

...they sure as hell notice if voices don't "come from the actor's
mouth".


Hehe. A propos Blumlein:

Reminds me of the story told in the Blumlein biography, which explains how
Blumlein became interested about "binaural" (as he called it) audio in 
cinema

in the first place.

Alan Blumlein had been watching a film with his wife. He asked her after the
performance: "Can you hear that the voice is not coming from where the 
actor is?"

His wife hadn't noticed that. Blumlein said that "I know how to fix that".

That's when he started to develop spatial sound for the film. His 
original idea
wasn't to create auditory space for the film sound, but to make the 
audio image
follow the actors moving in the picture. He did this. See "Walking and 
talking":


https://www.youtube.com/watch?v=rqaMiDqE6QQ

Blumlein's original idea wasn't used for a very long time. The voices 
following the
image was used only during a relatively short period in widescreen 
movies (many

of them Cinerama and similar formats) in the USA in the 50's. Just watch
Oklahoma in stereo and enjoy. :-)

Ever since, 99% of all dialogue has been placed in the center channel 
for the

reasons Dave is describing.

There are even more reasons. The timbre of the voice is different, if it 
moves away

from the center channel.

Eero
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[Sursound] Acousmatic

2015-11-21 Thread Eero Aro

Dave Malham wrote:

Not quite sure how we got from defining acousmatic music to film sound


I mentioned that the word is used with cinema sound. It's not just music 
that

can be acousmatic, it's sound as such.

Michel Chion has developed a number of conceptions that were needed
to be able to discuss cinema sound. Such words didn't exist.

Acousmatic is one of them. There's others: acousmêtre, audio-vision,
synchresis, etc. These have nothing to do with technical things.

https://en.wikipedia.org/wiki/Michel_Chion

Eero
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Re: [Sursound] OT: Opportunities for Study and Funding at the University of Birmingham / BEAST

2015-11-20 Thread Eero Aro

H...well. Yes, basicly.

As used today, in film/cinema sound, an acousmatic sound is something you
can hear, but you cannot see the actual source of the sound in the picture.

Eero

20.11.2015, 23:29, Dave Malham wrote:

Hmm - well, it is a very "European" thing. Actually, the Wikipedia article
on it is pretty good on the subject, but in a very simplistic way, it could
be said that it is music that is designed to be heard *only* through
loudspeakers.

  Dave

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Re: [Sursound] SQ QUAD

2015-10-21 Thread Eero Aro

Aah, well...

I don't feel that I have fallen into any trap, as I have never even tried to
understand the quad matrix systems. I used surround sound in production
in my work in the 1990's and none of the matrix systems did what I
wanted.

I look forward to read from your blog, when you really reveal what the
"advanced and mysterious decoding systems" really keep inside.
Right now, I couldn't find any practical solutions that anyone could use
from your site. That is why people keep using the programmes that I
linked to.

Until then,

cheers

Eero
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Re: [Sursound] SQ QUAD

2015-10-21 Thread Eero Aro

Richard wrote:

The basis for their work appears to be the many inacurate sites
filling the web with 'oh-so' wrong, ill informed inacurate
information.


Well, this subject isn't much of my interests, but at least Stephan Hotto's
decoder claims to use exactly the equations you are citing:

Implemented Decoding Matrixes:

SQ (CBS):
LF = L
RF = R
LB = 0.707 * jL - 0.707 * R
RB = 0.707 * L - 0.707 * jR

http://www.hotto.de/software/quadrophonicmatrixdecoder.html

Apart from that, I don't think see anything very "complicated" about that.
(And I am very bad with mathematics.)

Multipliers mean different gains, the needed phase shifts are simply +/- 90
and +/- 180 degrees. There's plenty of phase-shifter plugins available 
that do

the job.

Been there, done that in AudioMulch. Worked fine for me.

Now, if you'd like to go the gain riding (logic, as they were called) 
path of the

analog decoders, that's where I raise my hands.

Eero
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Re: [Sursound] SQ QUAD

2015-10-20 Thread Eero Aro

Richard wrote:


the two software programs you've been provided links for don't
decode it, they are so wrong it's hard to know where to start.


snip


I don't normally like advertising it like this


Well, sometimes it is good idea to to advertise. I have never heard of
your blog and would have never known. I only know about those two
programs and the cumbersome procedures people developed to decode
SQ with Audition.

I have a small pile of quad vinyls as well.

Eero
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Re: [Sursound] SQ QUAD

2015-10-20 Thread Eero Aro

There's another:

http://www-user.rhrk.uni-kl.de/~junglas/SQdecode/SQdecode.html

Eero

20.10.2015, 20:35, David Pickett kirjoitti:

I dont expect them to ever sound as good as an Ambisonic recording, but
I bought some SQ-encoded LPs today.  I get pleasant results playing them
out of phase with the same on two rear channels at -6 dB.

My reason for writing is to ask whether anyone here knows what an SQ
decoder actually did.  Despite all the BS Ben Bauer spouted when he
presented it to the AES in London (or was it the BKSTS?), I seem to
recall that it wasnt too sophisticated and perhaps, knowing this, one
can synthesize something better than the above in a DAW.

Thanks in advant for any pointers.

David

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Re: [Sursound] SQ QUAD

2015-10-20 Thread Eero Aro

There's one:

http://www.hotto.de/software/quadrophonicmatrixdecoder.html

Eero

20.10.2015, 20:35, David Pickett kirjoitti:

I dont expect them to ever sound as good as an Ambisonic recording, but
I bought some SQ-encoded LPs today.  I get pleasant results playing them
out of phase with the same on two rear channels at -6 dB.

My reason for writing is to ask whether anyone here knows what an SQ
decoder actually did.  Despite all the BS Ben Bauer spouted when he
presented it to the AES in London (or was it the BKSTS?), I seem to
recall that it wasnt too sophisticated and perhaps, knowing this, one
can synthesize something better than the above in a DAW.

Thanks in advant for any pointers.

David

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Re: [Sursound] Advice on new loudspeaker array... Genelec 8010 speakers?

2015-10-14 Thread Eero Aro

Hi

My current speakers are Genelec 8040's. The sub is 7050B, although it isn't
intended to be used with the 8040:s. I use a designated cross-over for 
the sub.

The 8040 goes down to 48 Hz, so the sub actually only takes care of the
first two octaves.

The stereo imaging is very good. I have also built during the years a lot of
surround setups with Genelec speakers, mainly used S30 Triamps and 1030:s.

I now use the speakers for audio restoration, so I need very accurate 
reproduction

of very tiny details. That's one reason why I chose Genelecs.

Ok - I am Finnish and Genelec is Finnish, so you have the right to think 
that I
am biased. I have been using Genelec loudspeakers from the beginning of 
1980's,

but I don't have any connection with the company or their business.

I have no experience of Behringer speakers, so I cannot compare.

Eero
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Re: [Sursound] [OT] Recording uni lectures ...

2015-09-21 Thread Eero Aro

Hi

I've simply used (an old) Zoom H2 SD-card recorder.

I have usually set it for mp3 for lecture recordings (good enough audio
quality and lots of duration) and selected a fig of eight mono recording,
so that possible questions from the audience also get recorded
(at least somehow).

I have asked a permission from the lecturer to make a recording
for my own use. So far that hasn't been rejected.

The recorder should be placed close to the speaker, exactly as you
would with a separate microphone.

I have also sometimes placed the recorder close to the PA speaker in
the room, but the quality through the PA may have thumps or you may
miss some of the speech for some other reason.

Eero
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[Sursound] 3D Sound Labs Neoh headphones

2015-04-22 Thread Eero Aro

Hmm... Interesting:

http://3dsoundlabs.com/en/
http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique

Eero
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Re: [Sursound] UHJ anyone?

2015-04-19 Thread Eero Aro

Hi All

I don't have an UHJ decoder hooked up at the moment, but by listening to
Flower of Life in stereo and looking at the goniometer I must say that this
recording is not UHJ encoded.

There is a lot of content with large phase differences. Those will decode
to the rear part of the soundfield with a UHJ decoder. To my taste, the 
phase

difference is at places almost unpleasant with stereo playback. The phase
difference may feel less painful as UHJ decoded.

However, during the length of the piece I don't see any content that 
would have

gone through an UHJ encoder in the soundfield front sector.

The tones that start at 5'21 have been panned hard left in stereo. There is
a slight phase difference between the L and R components, which would not
happen in UHJ encoding, the phase difference would be 0 degrees at both
- 45 and +45 directions (or NW and NE, if you like).

The tone that starts at 10'41 is possibly the best center front 
panned sound.

If it were UHJ encoded, there would be a 33 degrees phase difference between
the channels for it. Now there isn't, the phase difference is much less than
that.

In overall, the goniometer display doesn't look at all like that in an UHJ
encoded music. I've looked a lot at those.

Eero

http://www.tonfiks.fi/english
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Re: [Sursound] UHJ anyone?

2015-04-19 Thread Eero Aro

Hi Marc

Software, VST plugins. My favourite and possibly the one with the best
graphic resolution and display is The Flux Stereo Tool:
http://www.fluxhome.com/products/freewares/stereotool-v3

There was a thread about recognizing UHJ encoding some time ago,
can't remember when. Must have been years...

Eero



Is your goniometer part of a UHJ decoding hardware, or software?

It would be nice to have a common method to detect UHJ, in the form
of a simple software. Or is it something that only experts can do?

--
Marc

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Re: [Sursound] ST250 positional test request

2015-01-24 Thread Eero Aro

John Leonard wrote:

I've come across an anomaly in some archive work


Unfortunately I don't have a ST250 in my use anymore, so I can't
help with your actual problem.

However, my colleague Teemu did notice a strange low frequency
boost in the 250, when it was at end fire position. The boost wasn't
there when the microphone was upright or suspended from above.
If I don't remember wrong, the boost was only in the Y-signal.
We never found out why this happened. We first thought that the
suspension cradle would have a resonance, but that wasn't the case.

Eero
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Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-27 Thread Eero Aro

Hi

As usual, we seem to be going around in circles.

I found a trace of a Sursound posting I made two and a half years ago. :-)

Richard Dobson wrote:
 Out of interest - what research has been done on this where the
 listeners were lying down?

The subject is not my area, but I know of an old paper:
James Lackner: Influence of Posture on the Spatial Localization of Sound

http://www.aes.org/e-lib/browse.cfm?elib=4554

James Lackner has researched things related to this thread. Googled these:

http://www.jneurosci.org/content/5/3/579.full.pdf

http://www.cns.bu.edu/~shinn/resources/pdfs/2001/2001JNeurophys_Dizio.pdf

Eero
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Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-26 Thread Eero Aro

Hi

Exactly what Dave wrote.

The human auditory system has also learned and got used to which 
particular
sounds normally come from above and from below. Leaves rustling in the 
wind,

birds, aeroplanes - from above. Footsteps etc. from below. I have tried
playing such sounds from the wrong, opposite direction The listeners 
have been
very confused about the direction. In some cases they didn't even 
recognize the

sound.

Rotating the soundfield onto it's side (= rotating laterally -90 
degrees) makes the
listener totally whacked up, as an aeroplane just simply doesn't pass 
you by from

your _left_ side. :-)

Eero



Dave Malham wrote:

Have I really heard sounds from below me?? Yes,  all the time - every time
I walk around (other than a really, really, soft carpet), in stair wells
let alon leaning out of windows, in cable cars, in microlights, hot air
balloons, mesh floored lighting bridges - I could go on and on (and I
frequently do :-). Mind you, it's not as robust as horizontal imaging -
witness what happens if you play recordings of birds flying below you (top
of Bempton Cliffs in Yorkshire), it's impossible - or very nearly so - to
hear them as anything but above.

  Dave

On 26 November 2014 at 03:22, Sampo Syreeni de...@iki.fi wrote:


On 2014-11-21, dw wrote:

  The state-of-the-art finds it very difficult to render sounds below the

listener.



True. But then, at the same time, have you ever truly heard sounds from
right below yourself? Does even the human auditory system *really* know
what it means to hear something from below?

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Re: [Sursound] another 100k for 3D

2014-10-25 Thread Eero Aro

Hi All

About re-inventing...

JVC made a headphones/binaural mics combination in
the seventies, HM 200 E. Photos example in here:
http://tinyurl.com/mpa96ms
http://tinyurl.com/nzpdld9

I must admit that the modern re-invention looks much more
lightweight and elegant. :-)

Eero
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Re: [Sursound] Ambisonic Toolkit (ATK) for Reaper - Public beta v.1.0.b3

2014-09-13 Thread Eero Aro

David Pickett wrote:

I meant: Can someone please explain to me how one would install and use
ATK with ReaPlugs in a DAW other than Reaper that also uses VST plugins?


It's an .exe file. Run it. It will guide you through. As far as I 
remember, you tick
the modules you want to use. Show the installer where your VST plugins 
folder is.


Eero
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Re: [Sursound] Splitting a 10.2 file

2014-09-03 Thread Eero Aro

Hi Augustine

I am not sure if the Sound Devices Wave Agent will handle that much tracks.
Most likely it will. I have used it for 4, 6 and 8 track multichannel files.

http://www.sounddevices.com/notes/recorders/wave-agent/wave-agent-1-16-available-for-mac-os-and-windows/

or

http://tinyurl.com/3fho3sr

Eero

3.9.2014 6:54, Augustine Leudar wrote:

Hi,
Does anyone know any software that will allow me to split an interleaved
10.2 file into its separate channels for mixing.

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Re: [Sursound] Noise reduction on Ambisonic files

2014-08-07 Thread Eero Aro

Hi All

Sampo, I guess that in this case we are talking about the hiss
that originates from the amplifier stages of the microphone.
Of course the acoustic noise into the capsules from Brownian
movement adds to this, but that part is much smaller.

The microphone self noise (or hiss, if you like) was the first
reason, why I decided to stop using the Soundfields (ST250 and
MK IV and V at that time) for radio drama. The hiss from the
mic was simply too audible for the scenes. Possibly the way that
the Finnish actors use their voice and dynamics is different to the
declamating yelling that I hear in radio drama from many other
countries. :-)

I ended up using the Soundfield only for background atmospheres
that I recorded separately.

Many Sursounders may not be aware that there are practically
at all multichannel noise reduction systems available. They are all
stereo, and can process mono. The same thing was true with
multichannel equalizers and dynamic processors at the time,
when I would have use of them in the nineties. Because 5.1 systems
became popular, there now are EQ:s and dynamic processors.
But no noise reduction systems.

Just one more note Garth; When you have denoised the files,
check that their length bitwise is the same as it used to be. At least
in the large scale you are on the safe side then. Of course the
phase may deviate during the file run, but I don't think that won't
happen.

Eero

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Re: [Sursound] Noise reduction on Ambisonic files

2014-08-06 Thread Eero Aro

Joseph Anderson wrote

In B-format, if you gate out one of the channels, you get a substantial change in imaging. E.g., if you 
gate out Y, you loose 'width'.


This makes me think, that with Izotope RX or similar noise reduction software,
it might be good to take the noise profile sample for example from W and X
channels, run the noise reduction and then use the same profile for the
Y and Z channels. Don't take a new noise profile from Y and Z.

Or - if you prefer for some reason running the noise reduction for all B-format
signals separately, use the noise profile from just one (for example W) for
all of the channels.

Eero

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Re: [Sursound] Fireworkss...

2014-07-14 Thread Eero Aro

Marc Lavallée wrote:

A microphone attached to a weather balloon


Also, there isn't much what to record up there. It's rather quiet.
The noises from the ground tend to sound like very diffuse noise,
and there's very little low frequencies. The hum of traffic is much
lluder on the ground surface. Thus your microphone should be very
sensitive.

I was surprised how quiet it is at the top of the Helsinki TV tower
when the wind is very calm. Going higher with a balloon must be
even quieter.

Eero
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Re: [Sursound] 16-Channel Surround Concert - 7th June, Derby, UK

2014-06-03 Thread Eero Aro

David Pickett wrote:

What does one need to decode this?


To decode binaural?

Cans, two ears.

Eero
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Re: [Sursound] 16-Channel Surround Concert - 7th June, Derby, UK

2014-05-19 Thread Eero Aro

Bruce Wiggins wrote:

Sorry, but I did think this show would be interesting and relevant to
this list as an example of where Surround Sound is being used in a
live context in a commercial theatre


But Bruce, of course it is. It is interesting to know that surround 
sound of any

description is used in events, concerts, installations etc.

On the opposite, I have too often been into a concert, in which surround
sound was used, but it wasn't advertised in any way in advance. It would
have been fun to know in beforehand, but possibly it's not the most
important thing to tell to the majority of the audience. One of that kind of
concerts was years ago in Helsinki, when Pierre Boulez conducted some
of his works. It was only in the concert hall, where I saw the army of
loudspeakers surrounding the hall.

The sad thing is, that even though I read posts about forthcoming concerts
or installations somewhere, they are so far away that I cannot travel there
to enjoy the event.

Eero
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[Sursound] BBC binaural

2014-05-02 Thread Eero Aro

Hi All

This just in:

http://www.psneurope.com/old-school-surround-return-binaural/

As a curiosity and co-incidence, our Finnish Broadcasting sent about a
month ago a binaural radio drama. It was a recording from 1980.
The play was Happy End by Dorothy Lane, songs by Bertolt Brecht.

Unfortunately the programme details didn't mention a word about
binaural. I am even not totally sure, if it was binaural. In 1980, two
versions were made, a normal stereo and a binaural version.

Eero
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Re: [Sursound] I despair, sometimes.

2014-04-28 Thread Eero Aro

John Leonard wrote:

Makes me want to weep.


Me too.

On the other hand, to some extent I can relate with the opinions.
Having worked for more than 30 years in broadcasting, I learned
something about the studio process.

I do understand, that mono and stereo are the easiest track formats
in multichannel mixing for single spot effects and sounds that belong
together with something in the picture, that is only in one place or
direction. Say - a dog barking. See a dog, hear a dog. Play a mono
sound, pan it into direction and that's it. If you need to give it a reverb,
it's easy to add.

It is not very clever to use four channel B-Format for similar tiny area
spot effects.

However, I think that ambiences and sounds of various surroundings
would be much easier to mix from a multichannel recording. That is
where B-Format comes to it's rights. It's sooo easy to rotate the ambience
right way around, zoom and balance it so that it fits in with the picture.

When the picture cuts to a different prespective, it is ridiculously easy to
change the auditory perspective with B-Format to match the picture.

If you do the same operations with discrete 5.1 recordings, or even
four-channel recordings, you need to do much more operations to get
it done. The 5.1-rotation modules don't work too well. Been there, done 
that.


I have understood that the audio people are doing exactly this in sports.
They use multichannel microphone setups or Soundfield for the overall
ambience, crowds, audience, and single mono mics for effect sounds
from particular places in the field.

Eero
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Re: [Sursound] Question about UHJ

2014-03-17 Thread Eero Aro

Stefan Schreiber wrote:

I would call this a serious case of incompetence. In the sense that it
was possible to archive 3/4 channels, also in the 80s.


Strong words. I visited Nimbus in the early 90's. I must say that they used
the best possible equipment that was available at the time.

The people at Nimbus Records were a little bit idealistic. They wanted to
gain as high quality as possible. To defend them, I need to tell that they
were among the first record companies to use digital audio troughout the
production.

At the time multichannel digital audio recorders weren't available as 
commercial

products for a record company. Nimbus used separate A/D converters
and Beta video tape. That was two channel. The editing was made with
a JVC video editing system, as digital audio workstations didn't exist.

In practical terms, if Nimbus would have wanted to record B-Format,
they would have needed to use analog multitrack with noise reduction
(which wouldn't have been too bad quality either). Why they didn't do that,
I don't know.

They also did recordings elsewhere than in Wyastone Leys, in other
countries. As far as I remember, those used DAT, which also was two channel.

Eero
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Re: [Sursound] Question about UHJ

2014-03-17 Thread Eero Aro

Hi

The DASH format was published by Sony and Studer in 1982:
http://en.wikipedia.org/wiki/Digital_Audio_Stationary_Head

Mitsubishi had their own format.


I would assume that it was
possible at this time to combine several stereo tapes into some
virtual multitrack tape


I find this today as an amusing suggestion. A little less than 20 years ago
I suggested on this forum using two timecode DAT:s for recording B-Format.
The response was fierce; normal chase timecode isn't phase accurate
enough for B-Format.

Little did we know, Donald MacLennan and I, when we just recorded
B-Format with timecode locked DAT:s and were happy with the results.
I even recorded B-Format onto two separate wild DAT Walkmans and
syncked the recordings afterwards in a workstation. For nature recordings
it was totally fine. I still have the DAT tapes somewhere.


DAT was a consumer format, certainly not developped for archiving purposes.


You are talking to a person, who has been working in broadcasting for
30 years and gone trough the development from analog to digital.

DAT was such a small and handy format to use, that it was right away taken
into use in professional use. Journalists were happy to leave the 8 kg Nagra
back in the office and pack a small DAT recorder into their shoulderbag.
Me too.

You are right in that it's a lousy format for archiving. But guess why? 
The main
reason is that it is difficult to find a DAT player, in which the 
tracking matches

exactly with that of the recording. Been there, done that. Didn't get any
T-shirts, though.

Ah, the digital audio editor that Nimbus used, was not JVC. It was
Sony DAE 1100, and it was made for audio, not video. But it used video 
tapes.


Eero
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Re: [Sursound] Question about UHJ

2014-03-14 Thread Eero Aro

Hi All

I wouldn't call the UHJ encoding phase differences nasty. The designers
of the encoding tried to choose such phase shifts, that shouldn't sound bad
to most listeners.

A mono sound panned directly behind has a 110 degrees phase difference 
in the

encoded UHJ stereo signal. To me it sounds ok. And - it is not an artefact,
it's how UHJ encoding works. It uses both level and phase.

However, different people seem to perceive phase differences in a stereo 
signal in
different ways. I have met several persons from the both extremes of the 
scale.

I have had students and colleagues, who really cannot detect a 180 degrees
phase difference at all. They don't experience anything unpleasant in 
it. For me, 180

degrees is totally unbearable, it hurts almost physically.

Then again, some people are very sensitive for even very small phase 
differences

and they feel uncomfortable with even 90 degrees phase differences.

I have also noticed that the same people, who don't perceive phase 
differences, don't

experience a stereo playback from two loudspeakers as one integrated stereo
image. They say that they hear sound just from two loudspeakers, from 
the left and
from the right. Some of them detect a phantom center image, but not 
other phantom

images across the stereo.

As Jörn pointed out, you can balance the recording or a mix in such a 
way, that
the phasiness doesn't get irritating. You learn to do this, either by 
knowing the

system thoroughly or by trial and error. Or both.

Eero
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Re: [Sursound] 4 D sound (!)

2014-03-05 Thread Eero Aro

Nah

With my Serious Bloke hat on:

Mono is 0,5 D sound. Distance and depth in front of the listener.

Stereo is 1,5 D sound. Left-Right / distance and depth in front of the 
listener.


Pantophonics is 2D. Front-Back, Left-Right.

Periphonics is 3D. Front-Back, Left-Right, Up-Down. (Binaural also, if 
it would work.)


Eero

5.3.2014 13:42, Dave Malham kirjoitti:

Ah, but if that's the case, mono is 2-D sound, stereo is 3-D sound
  :-)


On 5 March 2014 11:08, Ronald C.F. Antony r...@cubiculum.com wrote:



On 5 Mar 2014, at 11:58, Dave Malham dave.mal...@york.ac.uk wrote:


And now, 4-D sound



http://createdigitalmusic.com/2014/03/full-immersion-audio-artists-explore-4dsound-spatial-grid-omni-speakers-ableton-max-lemur/


X, Y, Z  and...


Time, it's 3-D sound in Space-Time ;)

Ronald
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Re: [Sursound] 4 D sound (!)

2014-03-05 Thread Eero Aro

Yeah, and stretch and compress.
And warp, and whatever.

:-)

Eero

5.3.2014 22:04, Ronald C.F. Antony wrote:

Actually, with recorded media one can scrub back and forth through time, so it 
would still be +1D

Ronald

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Re: [Sursound] 'Quasi-flat' binaural

2014-01-10 Thread Eero Aro

Isn't Roger Waters' Amused to Death Q-Sound?

Q-Sound was designed to work with both speakers and headphones.
It is not binaural as such. With speakers the stereo stage is very
wide.

However, the album has some very effecive spatial moments.

Eero
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Re: [Sursound] Surprise, Surprise

2013-12-31 Thread Eero Aro

Jon Honeyball wrote:

You set up a 4 (or maybe more?) speaker horizontal surround array, and
then played some music


I attended an APRS Studio Engineers Course in the same place in Guildford in
1986.

Richard had a similar demo at that course, too. That was the first time when
I heard Ambisonics. I was both impressed and confused. Confused, because the
demo must have lasted only for an hour or so. Impressed, because the room
was large, the audience was about 25 persons, four small loudspeakers
at the corners or the room on mic stands. I think Richard used a VCR and
a PCM F1 for playback, so it was digital, but it was UHJ, not B-Format.
And still the surround playback was impressive.

After that course I had no other option than to start looking for more 
information

about this strange system that I had never heard about before.

Happy New Year to all!

Eero
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Re: [Sursound] [Bulk] Re: Fwd: Alan Parson's Stereotomy and UHJ

2013-12-09 Thread Eero Aro

Richard G Elen wrote:

McCartney's Liverpool Oratorio is done like that for example, and it
would be worth someone going through the Collins Classics list, finding
which were mixed by John, and see if they decode.


Wot? Done that decades ago. See:
http://www.surrounddiscography.com/uhjdisc/uhjhtm.htm#ambicoll

However, the ones listed there are the ones that I have in my shelf.
All of these have indication of UHJ encoding, either the logo or written
text.

There may be more. Anyone with Collins Classics recordings could
check theirs.

Eero
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[Sursound] Wave Agent

2013-12-08 Thread Eero Aro

Hi All

I'd like to share a finding.

http://www.sounddevices.com/products/waveagent/

Sound Devices has a free software called Wave Agent. It is a file librarian,
versions for Win and Mac. It reads Wav and Bwf files. Obviously the main
use is to browse recordings made with the Sound Devices recorders.
You need to register to get a download.

I found the Wave Agent very useful for browsing audio files with different
sampling rates and bit depths. With my previous programmes the audio
interface doesn't always change the sample rate automatically and the
files play in the wrong way.

Wave Agent plays the file regardless of the number of audio tracks in 
the file.

There is a multichannel mixer with bargarphs that shows which tracks have
audio content. Mute and solo buttons, faders and a stereo pan.

I am afraid that the software cannot use multitrack audio interfaces to play
different channels from different outputs.

The software shows data and metadata about the file.

Here comes the good part: Wave Agent can interleave and de-interleave
mono files into multichannel and vice versa. The user interface is simple to
use. I haven't tested this feature too much, but with a quick try it 
worked ok.


Eero
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Re: [Sursound] DeWolfe Library Music - Ambisonics confusion

2013-12-06 Thread Eero Aro

Martin Leese wrote:

the five rings logo


The small rings actually represent the polar patterns
of X, Y and Z figures of eight. The large ring represents W.

But yes, you can see it as five rings.

Eero
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Re: [Sursound] New native B-Format microphone!

2013-11-15 Thread Eero Aro

Eero did not hold a prototype.

I did hold a prototype several years ago.

I'm a little bit surprised that the type of a connector is the most 
important

thing that raises discussion about a new B-format microphone in Sursound.

The easiest way to get information is to contact Martin directly:

http://www.nordicaudiolabs.com/

Eero
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Re: [Sursound] New native B-Format microphone!

2013-11-15 Thread Eero Aro

Good.

I'm saving money, as I don't need the new glasses after all.

:-)

Eero

Martin Kantola wrote:

Eero Aro skrev 15.11.2013 19:46:

Now that I look at the not-so-good-resolution photo on Martin's
page, I can see that it is 6 pins.


The proto was indeed 6-pin, but the production model is 5-pin XLR, so
Eero was correct.

Martin






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Re: [Sursound] New native B-Format microphone!

2013-11-14 Thread Eero Aro

Bo-Erik Sandholm wrote:

I think I rememeber it is horizontal only


I can confirm that.

Just by the accident, I visited an Audio-Visual Fair in the Helsinki
Fair Centre this afternoon and had a chat with Martin, who has
designed the microphone.

I actually held the microphone in my hand. There was no possibility
to listen to the mic or any recordings at the stand.

The mic is very sturdy, it it built inside a stainless steel tube.
All electronics is integrated inside the microphone body, there are
no separate control boxes. The output is standard 5 pin XLR.

I have heard an early prototype of the mic, and already at that time
it sounded very good. The self noise is lower than on some other
surround microphone brands.

Eero
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Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread Eero Aro

I don't have a proper ambisonic set up, but can listen with hrtfs using
ATK + Supercollider.

To me this one sounds on the right rather than the left.


I hope someone else would also give it a try and tell us, where they
hear it coming from.

It isn't a bad idea to use an Ambisonic setup for an Ambisonics file.

As said it is a four channel .wav file, channel order WXYZ.
Is your player possibly just playing the WX channels or making
a downmix of it's own?

Eero
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Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread Eero Aro

Dave Malham:

Oh - I see, the naming of the files implies LF and simultaneously that it
is 330 degrees...which is it, Eero?


LF.

Funnily though, Dave. I made it with your B-Pan plugin.

The Azimuth control of the plugin at 330 degrees points to Left Front.

Eero
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Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread Eero Aro

David Wareing wrote:

Can't any of you guys actually play it!


Actually I find that a little bit amusing. :-)
Sorry.

But there really is something wrong with my files.
I think I need to delete all of the files from Dropbox.

First: A file player in Audiomulch doesn't open or play my files,
before I change the extension to .wav_ex

Second, as you say, the LF file appears to localize at RF.

I don't know why that is so. I made the files in a very simple way:
I connected a mono file player to the B-Pan plugin, which is
recorded by a File Recorder inside AudioMulch. That's all.
All phases and levels seem to be right.

There is a simple solution; just rename the files. :-)

Eero

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Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread Eero Aro

ITU made a recommendation (in around 1992-94) for surround speaker
layouts. It is called ITU-R  BS.775-3

http://www.itu.int/rec/R-REC-BS.775-3-201208-I

I am not aware of any specific _standard_ for the placement of
surround sound speakers.

Many have followed the ITU recommendation, for example the EBU.
Their recommendation is EBU Tech. 3276-E.

The BS775 describes different tolerances for different uses.
In the basic form it just says that the center front speaker should
be directly in front of the wiewer/listener, at 0 degrees.

L and R speakers should be placed at +/- 30 degrees from the
Center speaker.

Ls and Rs speakers should be at +/- 100...120 degrees

The speakers should be at the height of 1,2 meters.

- - -

The mathematicians indicate the directions counter clockwise
from Center Front, 0 degrees.

Directions have also been indicated in various different ways.

The mess in this thread happened to start, because I used the degree
figures that I read from a panning plug-in. They happen to turn clockwise.
Sorry about the confusion.

Eero
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[Sursound] B-Format test signals 5.1

2013-11-10 Thread Eero Aro

I am afraid I binned the discussion thread about the test signals.

However, if anybody's interested, I made quickly a couple of files.
I panned a pink noise pulse train into the speaker directions
of ITU775, the 5.1 layout.

The files are 44.1 kHz/16 bit four channel wav:s. The Z channel
has no content, as it is horizontal only.

No such thing as LFE in B-Format.

As others already said, the correct placing of 5.1 speakers is
better to do by measuring. But here's some noise from those
directions:

https://dl.dropboxusercontent.com/u/22100835/CF_0_dgr.wav
https://dl.dropboxusercontent.com/u/22100835/LF_315_dgr.wav
https://dl.dropboxusercontent.com/u/22100835/LB_250_dgr.wav
https://dl.dropboxusercontent.com/u/22100835/RB_110_dgr.wav
https://dl.dropboxusercontent.com/u/22100835/RF_45_dgr.wav

Eero
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Re: [Sursound] B-Format test signals 5.1

2013-11-10 Thread Eero Aro

ITU775 has FL/R at 30 degrees not 45.


Oops. Where's that RED smiley??? I should have known and
remembered that.

I don't know what I was thinking. I'll make new files at +/- 30.

Eero
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Re: [Sursound] UHJ disc discovery?

2013-11-05 Thread Eero Aro

HI All

The previous posters already said it all.

I can only add that it is almost impossible to find out from an acoustic
Soundfield or other microphone setup recording, whether it is UHJ or not.

I don't know about higher developed ways of finding this out, but from a
sound engineer's point of wiew here's my 5 cents worth:

It is sometimes possible to see from a goniometer if a multitrack
recording from mono microphones has been encoded into UHJ. Or actually -
you can see the difference between a normal panned stereo and UHJ,
as the directions of individual panned sources can be detected from
normal stereo. They look like sharp(ish) direct lines, but UHJ doesn't
have such components anywhere else than on the edges of the two speaker
stereo, ie. at -45 and +45 degrees. In all directions there are phase 
differences

between the two channels.

The easiest direction is possibly at North, 0 degrees, as a mono sound in
center front appears with a phase difference in UHJ. Unless there is an
effect or reverb in the vocalist's voice, which again produces phase 
differences.


- - -

There is one recording, in which I tried to find out which is binaural 
and which UHJ:

World Record, WWCD002, that is listed in the Discography.

Some of the tracks are Holophonics and some are UHJ. The CD cover doesn't
say which is which. I really couldn't tell the difference by looking at 
the goniometer.

The only way I could guess was listening. The Holophonic tracks appear to
localize outside the head, UHJ of course doesn't.

Eero
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Re: [Sursound] UHJ disc discovery?

2013-11-05 Thread Eero Aro

Going back to Richard's original question, I have a theory
why some recordings appeared into our Rumours list.

I found several record titles for example from British automobile
magazines. They had articles about the Troy decoder.

I wonder if the people giving the demo to the journalist had played
both UHJ recordings as properly decoded, and some stereo
recordings, that created a nice spread of sound in the Stereo
Enhance (or Super Stereo, if you like the expression (I don't,
there's nothing Super in it)) mode of the decoder.

At that time there was only a handful of UHJ recordings available,
in addition to classical Nimbus.

It is my guess that for example the soundtrack of Mad Max, Beyond
Thunderdome was mentioned in an article because of this. After long
and tedious listening sessions (somebody's got to do it) I never found
anything UHJ in the mix.

If a journalist heard those recordings in the demo, he may have
assumed that they were surround.

Eero
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Re: [Sursound] UHJ disc discovery?

2013-11-05 Thread Eero Aro

Hm. Interesting.

Many recordings that are known to be UHJ encoded, son't have any printed
indication or an Ambisonic logo at all.

Then again, it has been a common practise that the same release of some
recording has had a different cover print in different countries.

Maybe the Enya really would need some further investigation.

Eero

Bearcat M. Şándor wrote:

To get back to the Enya question, i remember this too. In fact it was that
disc that got me interested in Ambisonics in the first place.

In around 2000, i traveled to washington from montana to listen to a pair
of Meridian DSP6000s.  I'd wanted to hear some for years (knowing i
couldn't afford them).

After listening to my music for a while, the sales person put an Enya disc
on. It was either Enya (The Celts) or Watermark i wish i remembered which.
I noticed that a symbol on the cd was the same as a symbol on the meridian
preamp we were listening to. I asked about it and he turned on the
ambisonics processing in the pre-amp. I was blown away. The surround was so
gentle and the antithesis of what had turned me off from surround sound
before, even though he only had a 5.1 set up.

So, it's out there, i just don't know which one it is.

When it comes to Ambisonics, might some editions of the disc (original,
remastered etc) have it and some not? Put another way could the Ambisonics
be mixed or mastered out of a particular edition?

Also, could an indicator be added to Fons processor to indicate whether a
stream had UHJ in it or not?

Bearcat

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Re: [Sursound] UHJ disc discovery?

2013-11-05 Thread Eero Aro

Did some googling for Enya vinyl and CD covers. There's plenty of
photos of the covers, but not necessarily of the inner sleeves or disc
faces.

No observations of Ambisonic logos.

The only round logo that I found was the Geffen Records logo
on a Orinoco Flow CD:
http://991.com/Buy/ProductInformation.aspx?StockNumber=40889

Eero

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Re: [Sursound] UHJ disc discovery?

2013-11-04 Thread Eero Aro

I also once heard a suggestion that Enya would have been UHJ encoded.
However, I never found out, which album it would have been.
I then read through all released Enya album covers and leaflets without
finding any printed evidence.

Eero
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Re: [Sursound] A-format panner.

2013-09-27 Thread Eero Aro
Aaron Heller wrote: 


Sorry to quibble, but if I feed a signal into the W and X inputs (with
appropriate scaling) and ground Y and Z, then the soundfield controls on a
Mk4 behave like a B-format panner.  Right?


You are right.


The soundfield controller uses two switches to select the quadrant and then
a conventional pot.  It does elevation too.


Yep. Audio  Design also had a 1U box called B Format Converter (if I remember 
the name right). It was used for panning in four quadrants. You could feed the box 
from for example four AUX sends in a console and by selecting two Auxes you could 
place a mono sound somewhere in the soundfield. This box was horizontal only.


Also, I notice that the transcoder has LF, RF, LB, RB inputs.  I assume
those are used to transcode quad to UHJ.


Yes. If you look at the manual, you'll see that the so called Front stage was 180 
degrees wide in front of the listener and the Rear stage was limited to 150 degrees in 
order to avoid too large phase differences in teh UHJ signal.

I used the transcoder for all of the radio dramas I made in the nineties. The 
basic tool was the Quantec Room Simulator (a reverb), the rear outputs were 
routed to the Rear Stage of the Transcoder. Of course I panned also direct 
sounds to the rear, especially the sound effects. I usually kept the dialogue 
in the front.

Eero

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Re: [Sursound] , ambi playback configution and calibration

2013-09-26 Thread Eero Aro

Given how difficult it seems to be for billions of people to set up a
5.1 system, surely there must be a market?


Possibly not exactly what you are looking for, but Genelec has software 
for their

DSP-speakers:
http://www.genelec.com/learning-center/key-technologies/dsp-monitoring-systems/autocal/

http://www.genelec.com/products/glm/

I think they also have an IPhone (or similar) app for simple adjustment 
of a stereo
pair, toeing-in etc. I just cannot find it now. Or it may be a third 
party application.


- - -

And a very old thing that relates to the subject comes to mind. AGM 
Digital had

an A-format microphone. The processing unit had support for additional mono
microphones. It automatically adjusted the delay for the spot mikes. Or 
- was
this just a plan, cannot remember. The hard- and software might have 
been made

by Chris Richards. But as said, this was for recording, not playback.

Eero


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