[zbmethod] Re: Advanced Team BLD

2005-12-01 Thread Dan
Hi Bob,

No, I haven't learned any of ZBF2L, apart from knowing a few tricks 
which I learned before ZBF2L was even heard of.

I am a firm believer in the fact that to learn a giant amount of cases 
you need to chop it up into fine chunks. The way I learn is all about 
building pathways and extending out from what I already know, so I 
think that the most logical extension of VHF2L in the direction of 
ZBF2L is to learn the set of algorithms which covers first the case 
which I can't use VHF2L for (my algorithm for the F2L case is U2 R2 U2 
R' U' R U' R2) - and then begin learning the ones which cover the most 
yucky cases.

You are right to say that the C/E pair trapped in the F2L is a great 
place to start also, but for me it's not as useful because I almost 
always break the pair up while solving another pair first, and using 
the slot as an empty slot. So I don't have these cases very often at 
all. In fact, I'm sure they can always be avoided, and give you less 
ZBF2L algorithms to learn. But that's only speculation on my part :)

Dan :)

--- In zbmethod@yahoogroups.com, Bob Burton [EMAIL PROTECTED] wrote:
Have you learned all the ZBF2L for when the C/E pair is
 trapped in the F2L?  This seems like the most logical first extension
 to the VH system.
 
 ~ Bob






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[zbmethod] Re: Advanced Team BLD

2005-11-29 Thread Bob Burton
--- In zbmethod@yahoogroups.com, Dan [EMAIL PROTECTED] wrote:

 you also get OLL skips with VHF2L, although I don't know if one is 
 better for it over the other, maybe Chris would calculate it for us :)

Shouldn't it also be 1/27?  As long as you are always ending with all
correctly oriented edges, since you are not doing anything special
with the corners, it should be the same.  There are, however, cases
that cannot be done using VH very easily (certain yucky connected
cases and such), but there are only a few of those.  Do you break them
up and do VHF2L in those cases, too, Dan?

~ Bob





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[zbmethod] Re: Advanced Team BLD

2005-11-29 Thread cmhardw
 Sorry to harp on about it, but I think my naming scheme for the ZBLL 
 case would be pretty useful. Using the 3 levels concept 
 (orientation, COLL case, edge permutation) you could always call it 
 very easily. The codes for the edges are easy to learn, and are always 
 the same for each case (I mean you never get anything outside of the 
 set of 12)

Hey Dan,

Sorry I didn't do this sooner, but I will soon be adding your naming
scheme to my ZBLL pages.  I think the block method is not enough to
recognize quickly, and I think your idea for the edges is really good.

I've got a million things to do on my list for school and cubing, but
that is on my list.  I don't think block recognition will work by
itself, but will also require your edge technique to go with it.

Chris
team [zb]





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[zbmethod] Re: Advanced Team BLD

2005-11-28 Thread Doug Lee
It was unfortunate that Chris had to leave so early at our last 
meeting.

I was hoping to get in some of those Advanced Team BLD solves with 
him as you call it. I know his numbering system better than he does. 
And we have very similar naming scheme for the ZBF2Ls.

The only problem is that I recognize COLL by CP first. But I would 
be able to understant the CO categorization probably.

Learned a lot of team BLD codes too... what a pity the closest 
person to me is JonM and he's 5 hrs away. Though he doesn't seem 
like the type to be into team BLD. Oh and ther's this BenK guy, but 
I've never really meant him.

Hem... I do know Chris's ZBLL naming/code convention as well now. 
Though I pool all the inverses together: T1 and U1 are the same 
thing to me, as are A and AS cases, as are T3 and T4, etc.

Speaking of which I am avoiding learning the T3/T4 cases. I think 
those will be one of the last of ZBLL I want to learn, the COLL is 
just so fast...

For me next up is the Heise-subset... the portion of ZBLL where the 
edges are solved (About two per COLL category, but many of them non-
standard COLL.).


-Doug



--- In zbmethod@yahoogroups.com, Bob Burton [EMAIL PROTECTED] wrote:

 Hey Chris,
 
 I was wondering what your opinion would be for an advanced Team 
BLD
 technique.  It would be based around ZB.  The first 3 pairs would 
be
 the same.  Then for the 4th pair, for example, instead of C3, you
 could say C3 bad front, to indicate that all edges are flipped
 correctly except the front one.  This would give a ZBF2L with 
almost
 no added cost (since the solves are longer, the small fraction of
 added recognition becomes less significant).  Then you can call 
COLL
 for the next step.  What I'm ultimately curious about, is if it 
would
 be possible to assign a simple system that you could use to
 distinguish among any case and easily decide what algorithm to use 
for
 full ZB.  Any thoughts?
 
 ~ Bob







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