Thanks John,
Can’t wait to get started on that.
Regards,
Rudy Mortier
Two Way Communications bvba
> On 10 Dec 2019, at 14:57, John DeSoi via 4D_Tech <4d_tech@lists.4d.com> wrote:
>
> Hi Rudy,
>
> Here is some code to get you started. It uses a table with a single indexed
> boolean field t
Hi Tom,
Actually, I did. I did verify the records and indexes in the MSC of the mirror
database.
They checked out fine.
Regards,
Rudy Mortier
Two Way Communications bvba
> On 19 May 2019, at 17:22, Tom Benedict wrote:
>
>
>> On May 19, 2019, at 07:33, Two Way Communications via 4D_Tech
for it. Otherwise you would easily run into a situation
> where all available licences have been used by connected users, and then it
> wouldn't have access to one ...
>
> Pat
>
> On Sat, 12 Jan 2019 at 23:29, Two Way Communications bvba POP via 4D_Tech <
> 4d_tech@list
Has anyone experienced this? :
This is on MacOs High Sierra.
I have a 4D app running in 4D v16.4, 32 bits, because there’s of a lot of old
4D Write code still in it.
The app runs fine in 4D stand-alone and on 32 bits 4D remote, also when running
‘compiled'
However, when I build a stand-alone a
Hi Kirk,
My guess is that, as long as the ‘Designer’ user belongs to a group that is
linked to 4D Write plugin, the 4D Write PRO code will work in the stored method.
It will temporarily use up 1 of the licenses available, but only for a short
time.
As such, you do not really need to ‘reserve’
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