AW: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Dr. Matthias Heger
The goal of chess is well defined: Avoid being checkmate and try to checkmate your opponent. What checkmate means can be specified formally. Humans mainly learn chess from playing chess. Obviously their knowledge about other domains are not sufficient for most beginners to be a good chess player

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Vladimir Nesov
On Thu, Oct 23, 2008 at 4:13 AM, Trent Waddington [EMAIL PROTECTED] wrote: On Thu, Oct 23, 2008 at 8:39 AM, Vladimir Nesov [EMAIL PROTECTED] wrote: If you consider programming an AI social activity, you very unnaturally generalized this term, confusing other people. Chess programs do learn

Re: AW: AW: [agi] Language learning (was Re: Defining AGI)

2008-10-23 Thread BillK
On Thu, Oct 23, 2008 at 12:55 AM, Matt Mahoney wrote: I suppose you are right. Instead of encoding mathematical rules as a grammar, with enough training data you can just code all possible instances that are likely to be encountered. For example, instead of a grammar rule to encode the

Re: [agi] Understanding and Problem Solving

2008-10-23 Thread Terren Suydam
Once again, there is a depth to understanding - it's not simply a binary proposition. Don't you agree that a grandmaster understands chess better than you do, even if his moves are understandable to you in hindsight? If I'm not good at math, I might not be able to solve y=3x+4 for x, but I

Re: AW: AW: [agi] Language learning (was Re: Defining AGI)

2008-10-23 Thread Mark Waser
I have already proved something stronger What would you consider your best reference/paper outlining your arguments? Thanks in advance. - Original Message - From: Matt Mahoney [EMAIL PROTECTED] To: agi@v2.listbox.com Sent: Wednesday, October 22, 2008 8:55 PM Subject: Re: AW: AW:

Re: [agi] constructivist issues

2008-10-23 Thread Mark Waser
But, I still do not agree with the way you are using the incompleteness theorem. Um. OK. Could you point to a specific example where you disagree? I'm a little at a loss here . . . . It is important to distinguish between two different types of incompleteness. 1. Normal Incompleteness--

Re: Lojban (was Re: [agi] constructivist issues)

2008-10-23 Thread Mark Waser
Hi. I don't understand the following statements. Could you explain it some more? - Natural language can be learned from examples. Formal language can not. I think that you're basing this upon the methods that *you* would apply to each of the types of language. It makes sense to me that

Re: Lojban (was Re: [agi] constructivist issues)

2008-10-23 Thread Matt Mahoney
--- On Thu, 10/23/08, Mark Waser [EMAIL PROTECTED] wrote: Hi.  I don't understand the following statements.  Could you explain it some more?   - Natural language can be learned from examples. Formal language can not. I really mean that formal languages like C++ and HTML are not designed to

Re: AW: [agi] Understanding and Problem Solving

2008-10-23 Thread Mike Tintner
Guys, A slightly weird conversation. *Everything* cognitive involves problem-solving. Perception (is it a bird or a plane?) involves problem-solving. Perhaps what you really mean is ...involves *deliberate/conscious* problem-solving as opposed to *automatic/unconscious* problem-solving ?

AW: AW: [agi] Understanding and Problem Solving

2008-10-23 Thread Dr. Matthias Heger
Natural language understanding is a problem. And a system with the ability to understand natural language is obviously able to solve *this* problem. But the ability to talk about certain domains does not imply the ability to solve the problems in this domain. I have argued this point with my

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Trent Waddington
On Fri, Oct 24, 2008 at 8:41 AM, Ben Goertzel [EMAIL PROTECTED] wrote: Yes ... at the moment the styles of human and computer chess players are different enough that doing well against computer players does not imply doing nearly equally well against human players ... though it certainly helps

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Ben Goertzel
On Thu, Oct 23, 2008 at 6:46 PM, Trent Waddington [EMAIL PROTECTED] wrote: On Fri, Oct 24, 2008 at 8:41 AM, Ben Goertzel [EMAIL PROTECTED] wrote: Yes ... at the moment the styles of human and computer chess players are different enough that doing well against computer players does not imply

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Trent Waddington
On Fri, Oct 24, 2008 at 8:48 AM, Ben Goertzel [EMAIL PROTECTED] wrote: I suspect that's a half-truth... Well as a somewhat good chess instructor myself, I have to say I completely agree with it. People who play well against computers rarely rank above first time players.. in fact, most of them

AW: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Dr. Matthias Heger
Just now there is a world championship in chess. My chess programs (e.g. Fritz 11) can give a ranking for all moves given an arbitrary chess position. The program agrees with the grandmasters which moves are in the top 5. In most situations it even agrees which move is the best one. Thus, human

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Ben Goertzel
Yeah, but these programs did not learn to play via playing other computer players or studying the rules of the game ... they use alpha-beta pruning combined with heuristic evaluation functions carefully crafted by human chess experts ... i.e. they are created based on human knowledge about playing

AW: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Dr. Matthias Heger
I am very impressed about the performance of humans in chess compared to computer chess. The computer steps through millions(!) of positions per second. And even if the best chess players say they only evaluate max 3 positions per second I am sure that this cannot be true because there are so

RE: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Benjamin Johnston
Within the domain of chess there is everything to know about chess. So if it comes up to be a good chess player learning chess from playing chess must be sufficient. Thus, an AGI which is not able to enhance its abilities in chess from playing chess alone is no AGI.   I'm jumping into this

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Trent Waddington
On Fri, Oct 24, 2008 at 10:38 AM, Dr. Matthias Heger [EMAIL PROTECTED] wrote: I think humans represent chess by a huge number of *visual* patterns. http://www.eyeway.org/inform/sp-chess.htm Trent --- agi Archives:

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Mike Tintner
Trent: On Fri, Oct 24, 2008 at 10:38 AM, Dr. Matthias Heger [EMAIL PROTECTED] wrote: I think humans represent chess by a huge number of *visual* patterns. http://www.eyeway.org/inform/sp-chess.htm We've been over this one several times in the past (perhaps you haven't been here). Blind

Re: [agi] If your AGI can't learn to play chess it is no AGI

2008-10-23 Thread Trent Waddington
On Fri, Oct 24, 2008 at 1:04 PM, Mike Tintner [EMAIL PROTECTED] wrote: We've been over this one several times in the past (perhaps you haven't been here). Blind people can see - they can draw the shapes of objects. . They create their visual shapes out of touch.Touch comes prior to vision in

Re: [agi] constructivist issues

2008-10-23 Thread Abram Demski
Mark, I'm saying Godelian completeness/incompleteness can't be easily defined in the context of natural language, so it shouldn't be applied there without providing justification for that application (specifically, unambiguous definitions of provably true and semantically true for natural