DIS: Re: BUS: [Proposal] Stately Officiation
A quick word of explanation: This is completely cosmetic. However, it was pointed out at the time that this was adopted was that this was confusing, and I agree. It's long, and the word "officially" is really confusing, given that "timely fashion" is also used mostly for official duties. This is more descriptive in my opinion. -Aris On Fri, Jun 5, 2020 at 11:42 PM Aris Merchant via agora-business wrote: > > I submit the following proposal. > > -Aris > --- > Title: Stately Officiation > Adoption index: 2.0 > Author: Aris > Co-authors: > > > Amend each of Rule 1023 ("Agoran Time"), Rule 2496 ("Rewards"), and > Rule 2602 ("Glitter"), in that order, by changing the text > "in an officially timely fashion" to read "in a stately fashion".
Re: DIS: [Proto] Equation (equity cases)
On Sun, Jun 7, 2020 at 8:56 PM Alex Smith via agora-discussion < agora-discussion@agoranomic.org> wrote: > On Monday, 8 June 2020, 04:43:19 GMT+1, Aris Merchant via > agora-discussion wrote: > > * EQUATE {X}, where X is a body of text, appropriate if the situation > > is inequitable and X includes changes that would make the situation more > > equitable, and only such changes. After the judgement has been > > in effect for a total of 7 days, the changes specified by X are applied, > > except to the extent they are retroactive, would directly change the > rules, > > or would directly create, modify, or destroy an Agoran decision. > > "In effect" isn't defined. This probably doesn't matter much for Moots > (the only place where the phrase appears in the rules currently); however, > I'd prefer something less likely to inspire disputes if you're going to > allow the judgement to make almost arbitrary power-2 gamestate changes! > (Note that historically, power 2→3 escalations have been very easy to come > by.) Agreed. I also don't like the passive "is applied". When it comes to making changes > that may need Power, it's important to specify who or what is doing the > changes, so that precedent and conflicts can be easily involved. (For > example, you could allow the judge to apply the changes by announcement if > the judgement were assigned continuously for 7 days; then, the changes > would happen with the power of the judge, so only unsecured gamestate could > be affected.) I'll go with the rule applying the changes; I want it to be able to do power 2.0 secured things. I can however add a requirement for someone to trigger it, so that we don't get delayed gamestate changes everyone has forgotten about. Last time we did equity, we had the judgement create a contract, rather > than perform direct modifications to anything. That makes it much clearer > what is and isn't possible, and also allows for most of the types of equity > restoration you'd want (by forcing SHALL requirements onto people). In a > way, it was a bit of a flop, due to being surprisingly unscammable (not > that people didn't try, but I don't think anyone succeeded). I considered doing that again, but decided it was less interesting, required more obliqueness and delays, and would likely require disabling anti-mousetrap protections I'd rather not touch. -Aris
Re: DIS: [Proto] Equation (equity cases)
On Monday, 8 June 2020, 04:43:19 GMT+1, Aris Merchant via agora-discussion wrote: > * EQUATE {X}, where X is a body of text, appropriate if the situation > is inequitable and X includes changes that would make the situation more > equitable, and only such changes. After the judgement has been > in effect for a total of 7 days, the changes specified by X are applied, > except to the extent they are retroactive, would directly change the rules, > or would directly create, modify, or destroy an Agoran decision. "In effect" isn't defined. This probably doesn't matter much for Moots (the only place where the phrase appears in the rules currently); however, I'd prefer something less likely to inspire disputes if you're going to allow the judgement to make almost arbitrary power-2 gamestate changes! (Note that historically, power 2→3 escalations have been very easy to come by.) I also don't like the passive "is applied". When it comes to making changes that may need Power, it's important to specify who or what is doing the changes, so that precedent and conflicts can be easily involved. (For example, you could allow the judge to apply the changes by announcement if the judgement were assigned continuously for 7 days; then, the changes would happen with the power of the judge, so only unsecured gamestate could be affected.) Last time we did equity, we had the judgement create a contract, rather than perform direct modifications to anything. That makes it much clearer what is and isn't possible, and also allows for most of the types of equity restoration you'd want (by forcing SHALL requirements onto people). In a way, it was a bit of a flop, due to being surprisingly unscammable (not that people didn't try, but I don't think anyone succeeded). -- ais523
DIS: [Proto] Equation (equity cases)
Here's my proto for generalized equity cases. I expect that there will be a bunch of screaming, but it's minimalistic and leaves working out the details of what equity means in practice to case law. Moots provide a sufficient safeguard against abuses. -Aris --- Title: Equation Adoption index: 2.0 Author: Aris Co-authors: Enact a new power 2.0 rule, entitled "Equity Cases", with the following text: Equity cases are a type of case. A player CAN initiate an equity case by announcement, specifying a situation e alleges is inequitable. The judge of an equity case SHOULD NOT judge it for the first four days after it is created unless all those who are involved in the situation have submitted arguments. For something to be equitable is for it to be just, fair, and right. The judge of an equity case should generally base eir judgement primarily on the situation at the time the statement was called, but may take into account developments since that time if equity requires it. The valid judgments for an equity case are as follows: * EQUATE {X}, where X is a body of text, appropriate if the situation is inequitable and X includes changes that would make the situation more equitable, and only such changes. After the judgement has been in effect for a total of 7 days, the changes specified by X are applied, except to the extent they are retroactive, would directly change the rules, or would directly create, modify, or destroy an Agoran decision. * DISCHARGE, appropriate if the situation is already equitable. * DENY, appropriate if the situation is inequitable but it would be inequitable or impossible for the court to grant relief. * IRRELEVANT, appropriate if the situation is not relevant to the game or did not actually exist when the case was called. * INSUFFICIENT, appropriate if the judge was not provided with arguments or evidence and the judge feels as if an undue burden is being placed on em by the lack of arguments and evidence. A CFJ judged as INSUFFICIENT CAN and SHOULD be submitted again with sufficient arguments/evidence. * DISMISS, appropriate if the situation is malformed or incomprehensible, if insufficient information exists to make a judgement with reasonable effort, or if the case is otherwise not able to be answered with another valid judgement.
Re: DIS: [Proto] Judicial Diversification
On Sun, Jun 7, 2020 at 5:55 PM Rebecca via agora-discussion wrote: > > On Mon, Jun 8, 2020 at 4:55 AM Aris Merchant via agora-discussion < > agora-discussion@agoranomic.org> wrote: > > > On Sun, Jun 7, 2020 at 10:40 AM Kerim Aydin via agora-discussion < > > agora-discussion@agoranomic.org> wrote: > > > > > > > > On 6/7/2020 10:35 AM, James Cook via agora-discussion wrote: > > > > On Sun, 7 Jun 2020 at 01:09, Aris Merchant via agora-discussion > > > > wrote: > > > >> This is intended to lay the groundwork for adding other types of > > > judicial > > > >> cases later. Thoughts? > > > > > > > > Do you have any examples in mind? Also, I'm curious how this was done > > > > in the past; I remember hearing about Agora once having a common law > > > > system for resolving disputes equitably or something like that. > > > > > > Inquiry cases: Standard TRUE/FALSE/etc: > > > > > > Equity cases: Contracts, judgement is something like "to make up for the > > > contract breach I'm transferring X coins from party A to party B" > > > > > > Criminal cases: GUILTY/NOT GUILTY, procedure includes two sets of > > > arguments (prosecution and defense). > > > > > > I'd add appellate cases, allowing you to appeal the judgement. The higher > > court can then judge "AFFIRM" or "OVERTURN", and if it's the later they can > > change the judgement. > > > > -Aris > > > > Comment: I think you should not "lay the groundwork" like this without > actually adding at least one of those types of cases (I think Criminal > Cases are worse than what we have now, equity cases and appellate cases are > cool and good though) I disagree re criminal cases, but I've written a proto for generalized equity cases. I'm highly disinclined to make them part of the same proposal though because people might think that other types of cases should exist but that my implementation of equity cases is bad. Cf. the UNIX philosophy. Anyhow, I retract "Judicial Diversification", but I'd still like to get it in before the economic changeover. -Aris
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On Sunday, June 7, 2020 9:26:22 PM CDT Nch via agora-business wrote: > Test message, please ignore. Sorry about sending something unnecessary to > a-b, but not entirely sure how to test this problem otherwise. This was > sent from protonmail's web client to see if it would still happen here. This one has the correct in-reply-to, so it looks like kmail is the culprit. I don't see any settings or discussion threads online for this (admittedly very niche) issue. I might look into using thunderbird or another client. -- nch
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On 6/7/20 10:15 PM, nch via agora-discussion wrote: > Is it only happening when I switch to a different mailing list in a thread? > KMail might be erasing those headers if I manually change the TO address. Yep, it appears so. -- Jason Cobb
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On Sunday, June 7, 2020 7:10:53 PM CDT Jason Cobb via agora-discussion wrote: > On 6/7/20 6:35 PM, Reuben Staley via agora-discussion wrote: > > On 2020-06-07 14:07, Jason Cobb via agora-discussion wrote: > >> My thunderbird install isn't threading some of nch's messages correctly. > >> Is this is happening for anybody else? > > > > How interesting. I hadn't noticed this happening, but after switching to > > Conversation view, it appears that eir messages are also not threading > > correctly on my Thunderbird either. > > It looks like nch's original message (the one I replied to) doesn't have > either an In-Reply-To or References header, both of which I believe > email clients use for threading. Interestingly, it isn't consistent - > > some of eir messages in the very same thread, like this one: > > On Sunday, June 7, 2020 11:07:17 AM CDT nch via agora-business wrote: > >> With the consent of all NAX members, I intend to append the following to > >> the NAX contract: > >> > >> { > >> > >> PART VII: Self Amendment > >> > >> Any trader CAN change the text of the contract by announcement if e has > >> specified in an earlier message (published to a public Agoran forum) the > >> exact changes to make to the contract and has received explicit consent > >> (published to a public Agoran forum) to these changes from at least 1 > >> more than half, rounded down, of all traders. > >> > >> } > >> > >> -- > >> nch > > > > I consent to this change. Having the consent of all three members, I make > > the above described change. > > > > -- nch > > had both of those headers. So my guess would be ProtonMail doing > something weird on eir end. > > Disclaimer: I am in no way an expert on anything involved with email. > > -- > Jason Cobb Is it only happening when I switch to a different mailing list in a thread? KMail might be erasing those headers if I manually change the TO address. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Mon, Jun 8, 2020 at 2:12 AM Kerim Aydin via agora-discussion < agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 8:55 AM, nch via agora-discussion wrote: > > Just conceptually switches could be replaced with variables. Most of our > > player-base probably has a passing understanding of computer variables, > and > > they fairly intuitively branch out into booleans, lists, integers and > others. > > > > Ok, just IMO, we have a tendency to go too algorithmic as it is. I have > enough in my RL to not want to take the programming route in our language, > and I'll twist a lot of other metaphors to keep this out [Also feel this > way, to a small extent, about the "promulgate regulations" language - if > you combined promulgation of regulations with coding class descriptions, > that's so close to my RL job I'll run away pretty fast ;) ] > > (totally agree on Ribbons though). > As someone that has never done a second of coding in my life, strongly agree (for different reasons) -- >From R. Lee
Re: DIS: [Proto] Judicial Diversification
On Mon, Jun 8, 2020 at 4:55 AM Aris Merchant via agora-discussion < agora-discussion@agoranomic.org> wrote: > On Sun, Jun 7, 2020 at 10:40 AM Kerim Aydin via agora-discussion < > agora-discussion@agoranomic.org> wrote: > > > > > On 6/7/2020 10:35 AM, James Cook via agora-discussion wrote: > > > On Sun, 7 Jun 2020 at 01:09, Aris Merchant via agora-discussion > > > wrote: > > >> This is intended to lay the groundwork for adding other types of > > judicial > > >> cases later. Thoughts? > > > > > > Do you have any examples in mind? Also, I'm curious how this was done > > > in the past; I remember hearing about Agora once having a common law > > > system for resolving disputes equitably or something like that. > > > > Inquiry cases: Standard TRUE/FALSE/etc: > > > > Equity cases: Contracts, judgement is something like "to make up for the > > contract breach I'm transferring X coins from party A to party B" > > > > Criminal cases: GUILTY/NOT GUILTY, procedure includes two sets of > > arguments (prosecution and defense). > > > > I'd add appellate cases, allowing you to appeal the judgement. The higher > court can then judge "AFFIRM" or "OVERTURN", and if it's the later they can > change the judgement. > > -Aris > Comment: I think you should not "lay the groundwork" like this without actually adding at least one of those types of cases (I think Criminal Cases are worse than what we have now, equity cases and appellate cases are cool and good though) -- >From R. Lee
DIS: Re: BUS: Re: OFF: [Notary] Weekly Report
cool, I can't resolve these intents anyway as I am notary no longer On Mon, Jun 8, 2020 at 3:21 AM Kerim Aydin via agora-business < agora-busin...@agoranomic.org> wrote: > On Tue, Jun 2, 2020 at 8:12 PM Rebecca via agora-business < > agora-busin...@agoranomic.org> wrote: > > > I intend to destroy the following pledges without objection > > Grok's gratuitous (arguments were submitted and he already gave the cash, > > also there's no such thing as a shiny) > > > > I object to this one. Your reasons for destroying it are in dispute (and > self-contradictory). -G. > -- >From R. Lee
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On 6/7/20 6:35 PM, Reuben Staley via agora-discussion wrote: > On 2020-06-07 14:07, Jason Cobb via agora-discussion wrote: >> My thunderbird install isn't threading some of nch's messages correctly. >> Is this is happening for anybody else? > How interesting. I hadn't noticed this happening, but after switching to > Conversation view, it appears that eir messages are also not threading > correctly on my Thunderbird either. > It looks like nch's original message (the one I replied to) doesn't have either an In-Reply-To or References header, both of which I believe email clients use for threading. Interestingly, it isn't consistent - some of eir messages in the very same thread, like this one: > On Sunday, June 7, 2020 11:07:17 AM CDT nch via agora-business wrote: >> With the consent of all NAX members, I intend to append the following to the >> NAX contract: >> >> { >> >> PART VII: Self Amendment >> >> Any trader CAN change the text of the contract by announcement if e has >> specified in an earlier message (published to a public Agoran forum) the >> exact changes to make to the contract and has received explicit consent >> (published to a public Agoran forum) to these changes from at least 1 >> more than half, rounded down, of all traders. >> >> } >> >> -- >> nch > I consent to this change. Having the consent of all three members, I make the > above described change. > > -- nch had both of those headers. So my guess would be ProtonMail doing something weird on eir end. Disclaimer: I am in no way an expert on anything involved with email. -- Jason Cobb
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
Aris, I for one really appreciate what you've done for Agora. I admire the time and effort you have put into the game over the years. I, too, thought you were much older than you are just due to your maturity. I've thought of you as a staple of the community since I joined. Serious congrats on graduating high school. I know it can be really tough not getting to have all the things you expect upon graduation (though I'm still in high school, several of my real-life friends graduated this year). Life in general is really hard right now. I'd like to step out of Agora for a second and let you know that I care about your mental and emotional health. I care about you as a person. If you ever need someone to talk to, I'm here for you. I'm willing to be a counselor, coach, or just a friend. Just email me privately if you want to talk. In fact, I extend what I just said above to any member of Agora. I care about all of you and am here for you all. I just directed this message to Aris because e publicly expressed eir pain and frustration. It breaks my heart to see someone go through something like that, and I want to do whatever I can to help. On 6/7/2020 4:14 AM, Aris Merchant via agora-discussion wrote: On Sun, Jun 7, 2020 at 1:06 AM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: On Sat, Jun 6, 2020 at 11:12 PM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: On Sat, Jun 6, 2020 at 10:24 PM Rebecca via agora-discussion < agora-discussion@agoranomic.org> wrote: I also encourage everyone to vote against as many of Aris's proposals as possible (i.e, the non-essential ones) because Aris has submitted 10 proposals or something, most of which are minor cosmetic changes, in a blatant attempt to get heaps of money. U... That isn't true at all. The only one that's actually cosmetic is "Referenda", which results in significant increases in brevity and comprehensibility. I think it's a big improvement, and several others seem to agree. The closest other ones are probably "Ministerial Reshuffling" and "Proposal Recycling Initiative". I certainly wouldn't be particularly upset if "Proposal Recycling Initiative" doesn't pass, it just fixes a few problems that I noticed when fiddling with other legislative rules. "Ministerial Reshuffling" means that chambers, which currently have to be stretched quite a bit to cover all proposals, would cover them more comfortably. This is also a worthwhile improvement. In general, money had relatively little to with my thinking. While I can't say the thought of earning money isn't something I'm looking forward to, I think I would have submitted all of my proposals even if there were no financial reward for doing so. Now, clearly the impending economic change is a major reason why I'm submitting all of these proposals. But what actually happened was that while I was fixing things with the new economic system, I saw other problems in the proposal rules. I decided to propose ways to fix those too while pending was still free. I also remembered a bunch of other things I didn't like in other rules, and proposed fixes for those as well. I knew that in the future I'd be financially punished for improving things, and so I decided to propose improvements now rather than later. I put significant time into these proposals (many many hours, at least ten and probably a fair bit more than that), and I was responsive to feedback on them. We've decided that proposal authors deserve to be rewarded for their time and effort in coming up with good proposals, using a financial incentive. If we didn't want people to get money for writing good proposals, we wouldn't have come up with a financial incentive. Likewise, we've decided as part of our current economic system that pending should be free, and I am relying on that arraignment while it lasts, just as many others are, including you. If it had been proposed at the drafting stage that some of these proposals should be merged, I would have considered it, but you didn't propose that then. As it is, these are proposals that are intended to make the game better. I'm not saying that everyone is required to vote for them. We have voting procedures so people can say whether specific changes are positive or negative. But if you think my proposals are good, I'd ask you not to vote against them just because I'll be receiving compensation from my work. As a final point, if people think that some of my proposals were split up and should have been merged, I'm prepared to consider pledging to give away some of the money. I wrote proposals that I considered logically cohesive and sensible units for voting, but I do agree that if proposals have been divided to the point where it's abusive and just gets extra money, that's unfair and could be a reason to vote against the proposals. I don't think I did that sort of abuse, but if the public disagrees with me I'll give up some of the money to ensure that
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 2020-06-07 13:02, James Cook via agora-discussion wrote: (1) use natural switches - current solution, bad metaphor; (2) use currencies - I think that's a bad fit, we don't really want to treat these quantities as tradable objects and we want to include negative karma, so with an even "worse" metaphor IMO; (3) invent something new in parallel to switches (A "dial" has more values than a switch. A dial can go to 11.) Is it worth the verbiage of a new name if it functions just like switches?; (4) just change the name of "switches" and the word "flip" (is there a term that's more intuitive?) I definitely prefer 1 or 4. When I first read the ruleset, the word "switch" seemed strange to me (maybe because there are usually more than two values). So maybe a different word would make sense. But it's a simple and broadly-applicable concept. We can provide one common definition of what it means to track a switch, what happens when a switch's value is indeterminate, what it means to secure a switch, etc. If I get around to submitting my ratification of events proto, I'll just have to adjust the rules on ratifying switches in reports, instead of tracking down a bunch of different switch-like things and explaining ratification for them all individually. - Falsifian I guess I'm out of the ordinary here, but the metaphor of a switch as an interrupter seemed perfectly logical to me for boolean values, numbers, and states, though now that I think about it, it doesn't really make sense for sets. If we are to adopt option 4 here and switch up the terminology, what would we change it to? Maybe another metaphor? Is there a real-world object that encompasses all of these categories? Switch makes sense for booleans but not much else; dials would be fine for integers. Are there any recognizable input devices that take a state? How about a set? If we decide to forego metaphors and just call them by their purpose, well, switches exist to give entities attributes and protect them, right? So maybe "protected attributes" could fit, though I suppose that that name isn't exactly transparent about its purpose since "protected" could mean lots of things here. I'm honestly at a loss here. -- Trigon
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On 2020-06-07 14:07, Jason Cobb via agora-discussion wrote: My thunderbird install isn't threading some of nch's messages correctly. Is this is happening for anybody else? How interesting. I hadn't noticed this happening, but after switching to Conversation view, it appears that eir messages are also not threading correctly on my Thunderbird either. -- Trigon
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On Sunday, 7 June 2020, 22:38:30 GMT+1, James Cook via agora-discussion wrote: > > Oh those are really pretty simple too, chess-level simple or simpler (with > > some edge cases that come up as you go). > > My experience learning Diplomacy was that the although rules are short > and seem simple, I found out about new (to me) edge cases constantly. > I love the game but I think the rule authors missed the mark somehow. > Not that I know how to improve it. > > (I don't mean to say the rules haven't been nailed down by now: I > imagine the set of test cases at https://webdiplomacy.net/datc.php is > probably complehensive.) I think it might be possible to produce rules which are much simpler and have gameplay that, although different, has comparable complexity. At a first guess, something along the lines of "each unit has an intended adjacent destination, if a unit intends to stay still it can support a move to an adjacent location (this support does nothing if any other unit tries to move to its location), if two units attempt to move to the same place the unit with lesser support is dislodged (both are if there's a tie), a dislodged unit must move back to its original square if possible, otherwise it attempts to move again from its original square and if the resulting square is contested the unit disbands". That's a huge simplification of army movement, and although it doesn't produce the same results as the official rules in all cases, I'd imagine it has a similar tactical depth. The complex part is convoying, but even a simple rule like "a convoy attempt only succeeds if no attack on the convoy is attempted" might work well enough in practice (and is paradox-free). -- ais523
Re: DIS: Re: BUS: [Proposal] Executive Expansion
On Sun, 7 Jun 2020 at 19:29, Aris Merchant via agora-discussion wrote: > On Sun, Jun 7, 2020 at 12:24 PM James Cook via agora-discussion > wrote: > > > > > - Imprimatur: The Prime Minister acts on behalf of the vote collector > > > of an Agoran Decision to resolve that decision. > > Also is power 2 high enough to do this? > > Yes, acting on behalf is secured at power 2.0. I was confused by the text "This rule takes precedence over any rule that would provide another mechanism by which an Agoran decision may be resolved." in R208. If that text means other rules can't define mechanisms for resolving Agoran decisions, that might mean it overrules R2466, acting on behalf, since that effectively defines a mechanism for someone other than the vote collector to cause the decison to be resolved. But I guess there's no reason to think that it rules out defining new mechanisms, and that sentence just means other power-3 rules can't e.g. waive conditions 1-4 from R208. - Falsifian
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
> Oh those are really pretty simple too, chess-level simple or simpler (with > some edge cases that come up as you go). My experience learning Diplomacy was that the although rules are short and seem simple, I found out about new (to me) edge cases constantly. I love the game but I think the rule authors missed the mark somehow. Not that I know how to improve it. (I don't mean to say the rules haven't been nailed down by now: I imagine the set of test cases at https://webdiplomacy.net/datc.php is probably complehensive.) - Falsifian
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On Sun, Jun 7, 2020 at 4:08 PM Jason Cobb via agora-discussion wrote: > > On 6/7/20 4:03 PM, nch via agora-business wrote: > > On Sunday, June 7, 2020 3:00:13 PM CDT nch via agora-discussion wrote: > >> On Sunday, June 7, 2020 11:07:17 AM CDT nch via agora-business wrote: > >>> With the consent of all NAX members, I intend to append the following to > >>> the NAX contract: > >>> > >>> { > >>> > >>> PART VII: Self Amendment > >>> > >>> Any trader CAN change the text of the contract by announcement if e has > >>> specified in an earlier message (published to a public Agoran forum) the > >>> exact changes to make to the contract and has received explicit consent > >>> (published to a public Agoran forum) to these changes from at least 1 > >>> more than half, rounded down, of all traders. > >>> > >>> } > >>> > >>> -- > >>> nch > >> I consent to this change. Having the consent of all three members, I make > >> the above described change. > >> > >> -- > >> nch > > TTttPF > > > > My thunderbird install isn't threading some of nch's messages correctly. > Is this is happening for anybody else? > > -- > Jason Cobb > I've had some strange threading in the past few days, but not particularly with eir messages.
Re: DIS: [Protos] Rule Violation Options
On Sun, 7 Jun 2020 at 06:26, Aris Merchant via agora-discussion wrote: > On Sat, Jun 6, 2020 at 10:14 AM Kerim Aydin via agora-discussion > wrote: > > > > > > On 6/6/2020 9:33 AM, James Cook via agora-discussion wrote: > > >> E.g. "Certain actions are defined as infractions - these incur penalties > > >> but not rule violations per se. Certain actions are defined as crimes. > > >> You're breaking the rules if you do those. Really, don't do those." > > > > > > That would be nice. Is that how crimes and infractions were > > > distinguished in the past? > > > > > > - Falsifian > > > > > > > No, I don't think we've ever been explicit about that. > > > > It was there implicitly, to a degree. The penalty structure was different > > (higher penalties for crimes), and the method of finding fault made the > > "crime" process more serious (you had to be convicted in court for a > > crime, but an infraction was a direct penalty that could be applied by > > announcement). And the Agoran custom was at the time was to shrug at > > infractions but always apply them (i.e. pretty much any late report would > > earn you a blot infraction, IIRC, so a greater fraction of players carried > > blot balances - side note that's what made rebellion work) but hesitate at > > crimes unless there was malice/strong intent. But there was nothing that > > explicitly said "infractions aren't really cheating but crimes are > > definitely cheating" or anything like that. > > Let's make it explicit this time! I like it when things are explicitly > written out. :) > > -Aris I think P.S.S. said e was going to work on this in the thread "The dumbest idea I've ever had...?". - Falsifian
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On 6/7/20 4:03 PM, nch via agora-business wrote: > On Sunday, June 7, 2020 3:00:13 PM CDT nch via agora-discussion wrote: >> On Sunday, June 7, 2020 11:07:17 AM CDT nch via agora-business wrote: >>> With the consent of all NAX members, I intend to append the following to >>> the NAX contract: >>> >>> { >>> >>> PART VII: Self Amendment >>> >>> Any trader CAN change the text of the contract by announcement if e has >>> specified in an earlier message (published to a public Agoran forum) the >>> exact changes to make to the contract and has received explicit consent >>> (published to a public Agoran forum) to these changes from at least 1 >>> more than half, rounded down, of all traders. >>> >>> } >>> >>> -- >>> nch >> I consent to this change. Having the consent of all three members, I make >> the above described change. >> >> -- >> nch > TTttPF > My thunderbird install isn't threading some of nch's messages correctly. Is this is happening for anybody else? -- Jason Cobb
DIS: Re: BUS: [NAX] Improved Amendment Procedures
On Sunday, June 7, 2020 11:07:17 AM CDT nch via agora-business wrote: > With the consent of all NAX members, I intend to append the following to the > NAX contract: > > { > > PART VII: Self Amendment > > Any trader CAN change the text of the contract by announcement if e has > specified in an earlier message (published to a public Agoran forum) the > exact changes to make to the contract and has received explicit consent > (published to a public Agoran forum) to these changes from at least 1 > more than half, rounded down, of all traders. > > } > > -- > nch I consent to this change. Having the consent of all three members, I make the above described change. -- nch
Re: DIS: Re: BUS: [NAX] Improved Amendment Procedures
On 6/7/20 4:00 PM, nch via agora-discussion wrote: > I consent to this change. Having the consent of all three members, I make the > above described change. NttPF. -- Jason Cobb
DIS: Re: BUS: [Proposals] Administrative Reforms
> eir's own office's Administrative Regulations. Administrative Regulations Still not quite there : ) eir's
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/2020 12:36 PM, ATMunn via agora-discussion wrote: > > Remind me what an FRC is? > Fantasy Rules Committee, which is a specialty nomic (specialty in that it is limited to one core type of game play), that has been running longer than Agora (currently as a google group). Their rules are here: https://sites.google.com/site/fantasyrulescommittee/regular-ordinances-of-the-frc We ran a sped-up version here a couple times for the Birthday tournament (2018 and 2019), most recently using these regulations: https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2019-August/013081.html -G.
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/2020 2:03 PM, Kerim Aydin via agora-discussion wrote: On 6/7/2020 10:49 AM, James Cook via agora-discussion wrote: I like FRCs, and I have really enjoyed that in the past, but I also think that we should try to be experimental with tournaments given the limited frequency with which they occur. Diplonomic seems interesting, and rules already exist for it, which we could modify to suit our needs. At BlogNomic, we've also recently been playing a side game of Rumble (https://kevan.org/rumble.cgi?genre=hero=rules), which could also be an interesting choice although that does use more private information than we tend to like over here at Agora. Some fleshed out game with a dash of Nomic (like Diplonomic or Rumble) sounds fun. I've enjoyed playing ordinary Diplomacy. I think one of my favourite aspects is the lack of any enforcement of promises, and the expectation of lying and backstabbing. I would find it interesting to try to come up with rule changes that preserve this aspect. - Falsifian Full credit: the version I played was written and GM'd by Arkady English (e was active in a couple nomics circa 2012, haven't heard from em in a while) I thought I had a copy of the old initial rules but can't find it, but pretty easy to re-write. It's really simple if you know Diplomacy: 1. The Rules of diplomacy are numbered. A few are fixed (like the map board to be used) but all the others are basically mutable. 2. As part of your move orders, you submit one proposal to be voted on. (my memory is the first thing we started doing is making units like airplanes to add to armies/fleets, and opened Switzerland to passage). 3. As part of subsequent move orders, you submit your votes on proposals, which are resolved after moves are resolved. So negotiating votes becomes part of negotiating everything else - and still very, very backstabby! I'd be willing to run this sometime regardless (requires a gamemaster in this mode) but am definitely deferring to H. Herald Publius for the birthday tournament. -G. This would be a lot of fun. +1
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/6/2020 10:54 PM, Aris Merchant via agora-discussion wrote: On Sat, Jun 6, 2020 at 6:59 PM Publius Scribonius Scholasticus via agora-discussion wrote: On Jun 6, 2020, at 21:51, Reuben Staley via agora-discussion < agora-discussion@agoranomic.org> wrote: I believe it's time to discuss this year's Birthday Tournament. We can either do the FRC tournament as we have done in years past, or something completely different. I made a proto-Tournament for an Arcadia-style game about a year ago. Don't know if the Agoran Community would be interested in something like that, but it's a possibility. There's been a lot of list traffic recently, so I apologize for bringing yet another thing up. If the H. Herald does not have time to coordinate a Birthday Tournament, I, as the Speaker, would be fine setting things up. To the rest of the public, what do you think? What sounds fun? Let's talk. -- Trigon Thanks for the offer, but I am happy to handle it as usual. I’ve been knocking around a few ideas, but I don’t have any particularly good ones yet, so I’m very open to ideas. The only thought that I’ve had that I thought was even worth sharing was some sort of academic tournament either as a NaNoWriMo-style event for writing scholarship about Agora or as a strai competition for producing the best scholarship. I see that R. Lee has proposed Flabby Bird. I don’t plan to run any tournament in that format because it would require significant activity off-list. FRCs are always popular. I mention them because they and blitz nomic (that was before my time) are the only birthday tournaments that I know of that haven't totally flopped. It seems that Agorans like nomic, and the way to get them involved is to create more nomic rather than something else. We've done FRCs the last two years; maybe a blitz nomic? -Aris Remind me what an FRC is?
Re: DIS: Re: BUS: [Proposal] Executive Expansion
On Sun, Jun 7, 2020 at 12:24 PM James Cook via agora-discussion wrote: > > > - Imprimatur: The Prime Minister acts on behalf of the vote collector > > of an Agoran Decision to resolve that decision. > > It worries me that this doesn't say how the decision is resolved. It still works by the first paragraph of the acting on behalf rule, which says in part "If the enabling rule does not specify the mechanism by which the agent may do so, then the agent CAN perform the action in the same manner in which the principal CAN do so, with the additional requirement that the agent must, in the message in which the action is performed, uniquely identify the principal and that the action is being taken on behalf of that person." So e has to do whatever the vote collector has to do, and also say e's doing it by acting behalf. > Also is power 2 high enough to do this? Yes, acting on behalf is secured at power 2.0. -Aris
DIS: Re: BUS: [Proposal] Executive Expansion
> - Imprimatur: The Prime Minister acts on behalf of the vote collector > of an Agoran Decision to resolve that decision. It worries me that this doesn't say how the decision is resolved. Also is power 2 high enough to do this? Sorry, didn't notice this until reviewing proposals to vote on. - Falsifian
Re: DIS: Re: BUS: [Proposal] Executive Expansion
On Sun, Jun 7, 2020 at 12:20 PM James Cook via agora-discussion wrote: > > > - Corram Vobis: The Prime Minister enters a specified case, the current > > judgement of which was assigned within the past quarter, into Moot. > > Should that be "Coram Nobis" > They're essentially synonyms used in different jurisdictions. I did "vobis" because the decision to use the writ comes from the PM, not from the court. -Aris
DIS: Re: BUS: [Proposal] Executive Expansion
> - Corram Vobis: The Prime Minister enters a specified case, the current > judgement of which was assigned within the past quarter, into Moot. Should that be "Coram Nobis" - Falsifian
Re: DIS: Github Request
On 6/7/20 3:01 PM, nch via agora-discussion wrote: > Could whoever has the power to add me as an owner on the Agora group? I don't > have push access to a bunch of repos which will slow down some things I might > want to do as Webmastor, such as update headers across webpages. > Done. -- Jason Cobb
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
> (1) use natural switches - current solution, bad metaphor; > > (2) use currencies - I think that's a bad fit, we don't really want to > treat these quantities as tradable objects and we want to include negative > karma, so with an even "worse" metaphor IMO; > > (3) invent something new in parallel to switches (A "dial" has more values > than a switch. A dial can go to 11.) Is it worth the verbiage of a new > name if it functions just like switches?; > > (4) just change the name of "switches" and the word "flip" (is there a > term that's more intuitive?) I definitely prefer 1 or 4. When I first read the ruleset, the word "switch" seemed strange to me (maybe because there are usually more than two values). So maybe a different word would make sense. But it's a simple and broadly-applicable concept. We can provide one common definition of what it means to track a switch, what happens when a switch's value is indeterminate, what it means to secure a switch, etc. If I get around to submitting my ratification of events proto, I'll just have to adjust the rules on ratifying switches in reports, instead of tracking down a bunch of different switch-like things and explaining ratification for them all individually. - Falsifian
DIS: Github Request
Could whoever has the power to add me as an owner on the Agora group? I don't have push access to a bunch of repos which will slow down some things I might want to do as Webmastor, such as update headers across webpages. -- nch
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/2020 11:15 AM, Publius Scribonius Scholasticus wrote: > On Sun, Jun 7, 2020 at 2:10 PM Kerim Aydin wrote: >> On 6/7/2020 11:07 AM, Jason Cobb wrote: >>> On 6/7/20 2:03 PM, Kerim Aydin via agora-discussion wrote: Full credit: the version I played was written and GM'd by Arkady English (e was active in a couple nomics circa 2012, haven't heard from em in a while) I thought I had a copy of the old initial rules but can't find it, but pretty easy to re-write. It's really simple if you know Diplomacy: >>> >>> >>> Well this sounds really fun. I guess it's time for me to learn the rules >>> of Diplomacy... >>> >> >> Oh those are really pretty simple too, chess-level simple or simpler (with >> some edge cases that come up as you go). The hard part for most people to >> grasp is just how backstabby it really is, but I don't think Agorans will >> have trouble figuring that one out ;) >> > > Reading the discussion, there seems to be significant interest in > Diplonomic and it fulfills my basic criteria for what I was looking > for, so unless anyone has strong objections, I think I will proceed > with that for this year. I also think that Rumble and an FRC-style > activity could be fun, but we've done FRC in the past, and we can > always run intra-Birthday tournaments if we want. This coming week, > I'm going to start assembling regulations based off of previous > iterations of the Birthday Tournament and other versions of > Diplonomic, but if anyone has any strong thoughts about how Diplonomic > works best (particularly, if e's played it before), now would be a > great time to share them. > Happy to help write if you want (and will definitely proofread), but it's pretty straightforward based on my previous email so I'm guessing you want to do the first draft? I think my only concern is that Diplomacy is pretty strict in terms of the number of players (7 is ideal, fewer than 6 doesn't really work IMO, more than 7 and you need to play on an alt map) and that has to be known before starting, so it's not as freely accessible as "anyone can join in the first 48 hours".
Re: DIS: [Proto] Judicial Diversification
On Sun, Jun 7, 2020 at 10:40 AM Kerim Aydin via agora-discussion < agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 10:35 AM, James Cook via agora-discussion wrote: > > On Sun, 7 Jun 2020 at 01:09, Aris Merchant via agora-discussion > > wrote: > >> This is intended to lay the groundwork for adding other types of > judicial > >> cases later. Thoughts? > > > > Do you have any examples in mind? Also, I'm curious how this was done > > in the past; I remember hearing about Agora once having a common law > > system for resolving disputes equitably or something like that. > > Inquiry cases: Standard TRUE/FALSE/etc: > > Equity cases: Contracts, judgement is something like "to make up for the > contract breach I'm transferring X coins from party A to party B" > > Criminal cases: GUILTY/NOT GUILTY, procedure includes two sets of > arguments (prosecution and defense). > > I'd add appellate cases, allowing you to appeal the judgement. The higher court can then judge "AFFIRM" or "OVERTURN", and if it's the later they can change the judgement. -Aris
DIS: Re: BUS: Re: OFF: [CotC] CFJ 3837 Judged FALSE by grok
On 6/7/2020 11:15 AM, grok via agora-business wrote: > > COE: I ruled this CFJ "IRRELEVANT"> Urk I copied over caller's arguments twice and totally lost your actual arguments before filling in the summary - admitted.
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On Sun, Jun 7, 2020 at 2:10 PM Kerim Aydin via agora-discussion wrote: > > > On 6/7/2020 11:07 AM, Jason Cobb via agora-discussion wrote: > > On 6/7/20 2:03 PM, Kerim Aydin via agora-discussion wrote: > >> Full credit: the version I played was written and GM'd by Arkady English > >> (e was active in a couple nomics circa 2012, haven't heard from em in a > >> while) I thought I had a copy of the old initial rules but can't find it, > >> but pretty easy to re-write. > >> > >> It's really simple if you know Diplomacy: > > > > > > Well this sounds really fun. I guess it's time for me to learn the rules > > of Diplomacy... > > > > Oh those are really pretty simple too, chess-level simple or simpler (with > some edge cases that come up as you go). The hard part for most people to > grasp is just how backstabby it really is, but I don't think Agorans will > have trouble figuring that one out ;) > Reading the discussion, there seems to be significant interest in Diplonomic and it fulfills my basic criteria for what I was looking for, so unless anyone has strong objections, I think I will proceed with that for this year. I also think that Rumble and an FRC-style activity could be fun, but we've done FRC in the past, and we can always run intra-Birthday tournaments if we want. This coming week, I'm going to start assembling regulations based off of previous iterations of the Birthday Tournament and other versions of Diplonomic, but if anyone has any strong thoughts about how Diplonomic works best (particularly, if e's played it before), now would be a great time to share them.
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/2020 11:07 AM, Jason Cobb via agora-discussion wrote: > On 6/7/20 2:03 PM, Kerim Aydin via agora-discussion wrote: >> Full credit: the version I played was written and GM'd by Arkady English >> (e was active in a couple nomics circa 2012, haven't heard from em in a >> while) I thought I had a copy of the old initial rules but can't find it, >> but pretty easy to re-write. >> >> It's really simple if you know Diplomacy: > > > Well this sounds really fun. I guess it's time for me to learn the rules > of Diplomacy... > Oh those are really pretty simple too, chess-level simple or simpler (with some edge cases that come up as you go). The hard part for most people to grasp is just how backstabby it really is, but I don't think Agorans will have trouble figuring that one out ;)
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/20 2:03 PM, Kerim Aydin via agora-discussion wrote: > Full credit: the version I played was written and GM'd by Arkady English > (e was active in a couple nomics circa 2012, haven't heard from em in a > while) I thought I had a copy of the old initial rules but can't find it, > but pretty easy to re-write. > > It's really simple if you know Diplomacy: Well this sounds really fun. I guess it's time for me to learn the rules of Diplomacy... -- Jason Cobb
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On 6/7/2020 10:49 AM, James Cook via agora-discussion wrote: >> I like FRCs, and I have really enjoyed that in the past, but I also >> think that we should try to be experimental with tournaments given the >> limited frequency with which they occur. Diplonomic seems interesting, >> and rules already exist for it, which we could modify to suit our >> needs. >> >> At BlogNomic, we've also recently been playing a side game of Rumble >> (https://kevan.org/rumble.cgi?genre=hero=rules), which could also >> be an interesting choice although that does use more private >> information than we tend to like over here at Agora. > > Some fleshed out game with a dash of Nomic (like Diplonomic or Rumble) > sounds fun. > > I've enjoyed playing ordinary Diplomacy. I think one of my favourite > aspects is the lack of any enforcement of promises, and the > expectation of lying and backstabbing. I would find it interesting to > try to come up with rule changes that preserve this aspect. > > - Falsifian > Full credit: the version I played was written and GM'd by Arkady English (e was active in a couple nomics circa 2012, haven't heard from em in a while) I thought I had a copy of the old initial rules but can't find it, but pretty easy to re-write. It's really simple if you know Diplomacy: 1. The Rules of diplomacy are numbered. A few are fixed (like the map board to be used) but all the others are basically mutable. 2. As part of your move orders, you submit one proposal to be voted on. (my memory is the first thing we started doing is making units like airplanes to add to armies/fleets, and opened Switzerland to passage). 3. As part of subsequent move orders, you submit your votes on proposals, which are resolved after moves are resolved. So negotiating votes becomes part of negotiating everything else - and still very, very backstabby! I'd be willing to run this sometime regardless (requires a gamemaster in this mode) but am definitely deferring to H. Herald Publius for the birthday tournament. -G.
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
> I like FRCs, and I have really enjoyed that in the past, but I also > think that we should try to be experimental with tournaments given the > limited frequency with which they occur. Diplonomic seems interesting, > and rules already exist for it, which we could modify to suit our > needs. > > At BlogNomic, we've also recently been playing a side game of Rumble > (https://kevan.org/rumble.cgi?genre=hero=rules), which could also > be an interesting choice although that does use more private > information than we tend to like over here at Agora. Some fleshed out game with a dash of Nomic (like Diplonomic or Rumble) sounds fun. I've enjoyed playing ordinary Diplomacy. I think one of my favourite aspects is the lack of any enforcement of promises, and the expectation of lying and backstabbing. I would find it interesting to try to come up with rule changes that preserve this aspect. - Falsifian
Re: DIS: Re: OFF: [Arbitor] CFJ 3839 Assigned to nch
On 6/7/2020 10:37 AM, nch via agora-discussion wrote: > On Sunday, June 7, 2020 12:28:35 PM CDT Kerim Aydin via agora-official wrote: >> === CFJ 3839 === >> >> The game of Agora will never end. >> >> == > > Seeking gratuitous arguments for this CFJ, I'll try to address all of them. > No particular bias, but I'd just say, as cited by Caller, that CFJ 3580 is quite relevant, in that it involves the legal fictions Agora might make about the "end of the universe" or similar when viewed from the current ruleset's perspective. This case is sort of the flipside of that (CFJ 3580 was about Agora ending the universe; this case is about the universe ending Agora). https://faculty.washington.edu/kerim/nomic/cases/?3580
Re: DIS: [Proto] Judicial Diversification
On 6/7/2020 10:35 AM, James Cook via agora-discussion wrote: > On Sun, 7 Jun 2020 at 01:09, Aris Merchant via agora-discussion > wrote: >> This is intended to lay the groundwork for adding other types of judicial >> cases later. Thoughts? > > Do you have any examples in mind? Also, I'm curious how this was done > in the past; I remember hearing about Agora once having a common law > system for resolving disputes equitably or something like that. Inquiry cases: Standard TRUE/FALSE/etc: Equity cases: Contracts, judgement is something like "to make up for the contract breach I'm transferring X coins from party A to party B" Criminal cases: GUILTY/NOT GUILTY, procedure includes two sets of arguments (prosecution and defense).
DIS: Re: OFF: [Arbitor] CFJ 3839 Assigned to nch
On Sunday, June 7, 2020 12:28:35 PM CDT Kerim Aydin via agora-official wrote: > === CFJ 3839 === > > The game of Agora will never end. > > == Seeking gratuitous arguments for this CFJ, I'll try to address all of them. -- nch
Re: DIS: [Proto] Judicial Diversification
On Sun, 7 Jun 2020 at 01:09, Aris Merchant via agora-discussion wrote: > This is intended to lay the groundwork for adding other types of judicial > cases later. Thoughts? Do you have any examples in mind? Also, I'm curious how this was done in the past; I remember hearing about Agora once having a common law system for resolving disputes equitably or something like that. - Falsifian
DIS: some ancient type language
Just thought I'd share a snippet from our old, er, type inheritance system (From 2003): Rule 1011/4 (Power=2) Definition of Nomic Property A Nomic Property is any property of any entity the value of which is defined by the Rules. Other Rules may define procedures by which the value of a Nomic Property may be changed. Rule 1274/2 (Power=3) Definition of Indices An Index (plural: Indices) is a Nomic Property. The value of an Index shall be either a non-negative real number or the special value Unanimity. An Index of Unanimity is greater than any other Index. When comparing other Indices, the Index which is numerically greater is the greater Index. Rule 1688/1 (Power=3) Power Power is an Index. An Instrument is an entity with nonzero Power. The Power of a given entity is zero unless otherwise defined by the Rules.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 9:00 AM, Kerim Aydin wrote:> On 6/7/2020 8:45 AM, Rebecca via agora-discussion wrote:>>> How about we just write it out? "Karma is an integer value assigned to>> persons and Agora and tracked by the Herald in eir weekly report, which>> self-ratifies. Karma defaults to zero." Just one more thing on this: this was a long time ago, but before switches were defined we used terms more "naturally". In particular, we used "value" and "properties" a lot. ("properties" in the sense of "One of the properties of G. is that e has a karma of 4"). These terms ended up very overloaded and confused ("value" and "property" both having lots of common definitions and being used in multiple ways) so it was worth it to have *some* kind of standout term of art that had some bit of meaning but was wholly unused in the rules ("switches" at the time). It's really tricky to get a term that has some natural meaning, but not so natural/common that we'll be confused when it's used for its natural meaning in other contexts...
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 11:05:54 AM CDT Kerim Aydin via agora-discussion wrote: > On 6/7/2020 8:55 AM, nch via agora-discussion wrote: > > Just conceptually switches could be replaced with variables. Most of our > > player-base probably has a passing understanding of computer variables, > > and > > they fairly intuitively branch out into booleans, lists, integers and > > others. > Ok, just IMO, we have a tendency to go too algorithmic as it is. I have > enough in my RL to not want to take the programming route in our language, > and I'll twist a lot of other metaphors to keep this out [Also feel this > way, to a small extent, about the "promulgate regulations" language - if > you combined promulgation of regulations with coding class descriptions, > that's so close to my RL job I'll run away pretty fast ;) ] > > (totally agree on Ribbons though). Fair enough, and PSS makes a note-worthy point about Agoran culture. However, we do have to balance our culture with comprehensibility if we want to stay open and accessible to others. In any case, it doesn't have to be big sweeping changes. Contracts are free to do it however they want, and I know I've been trying to experiment a little bit in how the NAX is written compared to Agoran rule norms. And we can always try new things out with a few less important rules (karma would actually be a good one to test since it's not that important if it breaks) and see what we think of it. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 8:55 AM, nch via agora-discussion wrote: > Just conceptually switches could be replaced with variables. Most of our > player-base probably has a passing understanding of computer variables, and > they fairly intuitively branch out into booleans, lists, integers and others. > Ok, just IMO, we have a tendency to go too algorithmic as it is. I have enough in my RL to not want to take the programming route in our language, and I'll twist a lot of other metaphors to keep this out [Also feel this way, to a small extent, about the "promulgate regulations" language - if you combined promulgation of regulations with coding class descriptions, that's so close to my RL job I'll run away pretty fast ;) ] (totally agree on Ribbons though).
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 8:45 AM, Rebecca via agora-discussion wrote: >> How about we just write it out? "Karma is an integer value assigned to > persons and Agora and tracked by the Herald in eir weekly report, which > self-ratifies. Karma defaults to zero." > Compare to current rules text "Karma is a person switch tracked by the > Herald in eir Weekly Report. Karma is an Integer switch. Agora also has an > instance of the Karma switch." > > the current text is almost exactly the same length > Need to add: - don't need to report default values (otherwise the report would be literally every person in existence); - If a person's Karma would otherwise fail to have an integer value...(paragraph) - if an action or set of actions would cause a person's karma to become indeterminate...(paragraph) Then you realize that, once you've added those bits, it's useful text for several different types of values, so you generalize it and give it a generic name, and extend the class, and you end up with "voting strength is karma for proposals" or some other twisted metaphor... https://xkcd.com/927/
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 10:45:03 AM CDT Rebecca via agora-discussion wrote: > On Mon, Jun 8, 2020 at 1:40 AM Kerim Aydin via agora-discussion < > > agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 8:25 AM, nch wrote: > > > On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca wrote: > > >> On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: > > >>> On 6/7/2020 1:00 AM, Rebecca wrote: > > I personally greatly prefer Referendum (and voted for it) because > > it's > > intuitiuve. The rules need less incomprehensible, unintuitive terms > > of > > >>> > > >>> art > > >>> > > (like Switch!) and more like Referendum imho. > > >>> > > >>> Huh, interesting. The switch language always seemed really intuitive > > > > to > > > > >>> me (and was a great improvement on what was there before). Sometimes > > > > it's > > > > >>> odd that certain things implemented as switches (like when we > > > > implemented > > > > >>> "currencies" as switches) but the underlying metaphor of flipping > > > > switches > > > > >>> always seemed pretty clear to me? > > >>> > > >>> Officer interest, for example, is a switch, and that can be "flipped" > > > > to > > > > >> any list of the five ministries, including a list with multiple of the > > > > same > > > > >> ministry. That is not how I would expect it to work. Karma is an > > >> integer > > >> number that we've shoehorned into switch for some reason. > > >> > > >> The most unintuitive and pernicious type of terminology is not totally > > > > made > > > > >> up terminology (like Blornsbwerg or whatever). It is terminology that > > > > works > > > > >> similarly, but not quite the same as, its intuitive meaning, which > > >> means > > >> that the name actually undermines the full meaning in the rules. Switch > > >> would be intuitive if it were only applied to two or three possible > > > > values > > > > >> which could be flipped. > > >> > > >> -- > > >> From R. Lee > > > > > > I agree with this. We've shoehorned every variable into switches because > > > switches have well defined conditions and protections we know work. But > > > > that > > > > > doesn't mean it makes sense. Anything with more than one value at once > > > > like a > > > > > list definitely doesn't make any sense with the metaphor. Things with > > > > infinitely > > > > > many values or values that aren't obviously opposed in some way are also > > > really stretching the metaphor. > > > > Ok, just to take the karma example. The goal is to track an integer value > > assigned to a person, that has certain behaviors (e.g. default values, > > reports that are self ratifying.) > > > > We can: > > > > (1) use natural switches - current solution, bad metaphor; > > > > (2) use currencies - I think that's a bad fit, we don't really want to > > treat these quantities as tradable objects and we want to include negative > > karma, so with an even "worse" metaphor IMO; > > > > (3) invent something new in parallel to switches (A "dial" has more values > > than a switch. A dial can go to 11.) Is it worth the verbiage of a new > > name if it functions just like switches?; > > > > (4) just change the name of "switches" and the word "flip" (is there a > > term that's more intuitive?) > > > > Don't know the answer... > > > > -G. > > > > How about we just write it out? "Karma is an integer value assigned to > > persons and Agora and tracked by the Herald in eir weekly report, which > self-ratifies. Karma defaults to zero." > Compare to current rules text "Karma is a person switch tracked by the > Herald in eir Weekly Report. Karma is an Integer switch. Agora also has an > instance of the Karma switch." > > the current text is almost exactly the same length > -- > From R. Lee I did exactly this in the NAX contract incidentally. There are no switches in it, and it seems fine to me. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 10:39:38 AM CDT you wrote: > On 6/7/2020 8:25 AM, nch wrote: > > On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca wrote: > >> On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: > >>> On 6/7/2020 1:00 AM, Rebecca wrote: > I personally greatly prefer Referendum (and voted for it) because it's > intuitiuve. The rules need less incomprehensible, unintuitive terms of > >>> > >>> art > >>> > (like Switch!) and more like Referendum imho. > >>> > >>> Huh, interesting. The switch language always seemed really intuitive to > >>> me (and was a great improvement on what was there before). Sometimes > >>> it's > >>> odd that certain things implemented as switches (like when we > >>> implemented > >>> "currencies" as switches) but the underlying metaphor of flipping > >>> switches > >>> always seemed pretty clear to me? > >>> > >>> Officer interest, for example, is a switch, and that can be "flipped" to > >> > >> any list of the five ministries, including a list with multiple of the > >> same > >> ministry. That is not how I would expect it to work. Karma is an integer > >> number that we've shoehorned into switch for some reason. > >> > >> The most unintuitive and pernicious type of terminology is not totally > >> made > >> up terminology (like Blornsbwerg or whatever). It is terminology that > >> works > >> similarly, but not quite the same as, its intuitive meaning, which means > >> that the name actually undermines the full meaning in the rules. Switch > >> would be intuitive if it were only applied to two or three possible > >> values > >> which could be flipped. > >> > >> -- > >> From R. Lee > > > > I agree with this. We've shoehorned every variable into switches because > > switches have well defined conditions and protections we know work. But > > that doesn't mean it makes sense. Anything with more than one value at > > once like a list definitely doesn't make any sense with the metaphor. > > Things with infinitely many values or values that aren't obviously > > opposed in some way are also really stretching the metaphor. > > Ok, just to take the karma example. The goal is to track an integer value > assigned to a person, that has certain behaviors (e.g. default values, > reports that are self ratifying.) > > We can: > > (1) use natural switches - current solution, bad metaphor; > > (2) use currencies - I think that's a bad fit, we don't really want to > treat these quantities as tradable objects and we want to include negative > karma, so with an even "worse" metaphor IMO; > > (3) invent something new in parallel to switches (A "dial" has more values > than a switch. A dial can go to 11.) Is it worth the verbiage of a new > name if it functions just like switches?; > > (4) just change the name of "switches" and the word "flip" (is there a > term that's more intuitive?) > > Don't know the answer... > > -G. Karma isn't the worst offender by far, ribbons and interests are far more absurd. The ribbons rule adds a bunch of language to hide the switch language behind something more intuitive for ribbons, and even overrides a core mechanic of switches - defaulting when illegal or ambiguous. Just conceptually switches could be replaced with variables. Most of our player-base probably has a passing understanding of computer variables, and they fairly intuitively branch out into booleans, lists, integers and others. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 11:40 AM Kerim Aydin via agora-discussion wrote: > > > On 6/7/2020 8:25 AM, nch wrote: > > On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca wrote: > >> On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: > >>> On 6/7/2020 1:00 AM, Rebecca wrote: > I personally greatly prefer Referendum (and voted for it) because it's > intuitiuve. The rules need less incomprehensible, unintuitive terms of > >>> > >>> art > >>> > (like Switch!) and more like Referendum imho. > >>> > >>> Huh, interesting. The switch language always seemed really intuitive to > >>> me (and was a great improvement on what was there before). Sometimes it's > >>> odd that certain things implemented as switches (like when we implemented > >>> "currencies" as switches) but the underlying metaphor of flipping switches > >>> always seemed pretty clear to me? > >>> > >>> Officer interest, for example, is a switch, and that can be "flipped" to > >> > >> any list of the five ministries, including a list with multiple of the same > >> ministry. That is not how I would expect it to work. Karma is an integer > >> number that we've shoehorned into switch for some reason. > >> > >> The most unintuitive and pernicious type of terminology is not totally made > >> up terminology (like Blornsbwerg or whatever). It is terminology that works > >> similarly, but not quite the same as, its intuitive meaning, which means > >> that the name actually undermines the full meaning in the rules. Switch > >> would be intuitive if it were only applied to two or three possible values > >> which could be flipped. > >> > >> -- > >> From R. Lee > > > > I agree with this. We've shoehorned every variable into switches because > > switches have well defined conditions and protections we know work. But that > > doesn't mean it makes sense. Anything with more than one value at once like > > a > > list definitely doesn't make any sense with the metaphor. Things with > > infinitely > > many values or values that aren't obviously opposed in some way are also > > really stretching the metaphor. > > Ok, just to take the karma example. The goal is to track an integer value > assigned to a person, that has certain behaviors (e.g. default values, > reports that are self ratifying.) > > We can: > > (1) use natural switches - current solution, bad metaphor; > > (2) use currencies - I think that's a bad fit, we don't really want to > treat these quantities as tradable objects and we want to include negative > karma, so with an even "worse" metaphor IMO; > > (3) invent something new in parallel to switches (A "dial" has more values > than a switch. A dial can go to 11.) Is it worth the verbiage of a new > name if it functions just like switches?; > > (4) just change the name of "switches" and the word "flip" (is there a > term that's more intuitive?) > > Don't know the answer... > > -G. > To my mind, 2 seems like the worst option; 1 seems like the best and 3 and 4 are in between. 1 represents our history and has a lot of context; if we were to change the name, it would make looking for historical precedents more complicated, therefore I think we should only take approach 4 if people find it significantly confusing. Approach 3 seems like a potential compromise solution, where we could just define a dial as being a synonym for certain sorts of switches; over time, we can migrate all of those switches to use that language, then switch the definition so that dials are a subset of switches.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Mon, Jun 8, 2020 at 1:40 AM Kerim Aydin via agora-discussion < agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 8:25 AM, nch wrote: > > On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca wrote: > >> On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: > >>> On 6/7/2020 1:00 AM, Rebecca wrote: > I personally greatly prefer Referendum (and voted for it) because it's > intuitiuve. The rules need less incomprehensible, unintuitive terms of > >>> > >>> art > >>> > (like Switch!) and more like Referendum imho. > >>> > >>> Huh, interesting. The switch language always seemed really intuitive > to > >>> me (and was a great improvement on what was there before). Sometimes > it's > >>> odd that certain things implemented as switches (like when we > implemented > >>> "currencies" as switches) but the underlying metaphor of flipping > switches > >>> always seemed pretty clear to me? > >>> > >>> Officer interest, for example, is a switch, and that can be "flipped" > to > >> > >> any list of the five ministries, including a list with multiple of the > same > >> ministry. That is not how I would expect it to work. Karma is an integer > >> number that we've shoehorned into switch for some reason. > >> > >> The most unintuitive and pernicious type of terminology is not totally > made > >> up terminology (like Blornsbwerg or whatever). It is terminology that > works > >> similarly, but not quite the same as, its intuitive meaning, which means > >> that the name actually undermines the full meaning in the rules. Switch > >> would be intuitive if it were only applied to two or three possible > values > >> which could be flipped. > >> > >> -- > >> From R. Lee > > > > I agree with this. We've shoehorned every variable into switches because > > switches have well defined conditions and protections we know work. But > that > > doesn't mean it makes sense. Anything with more than one value at once > like a > > list definitely doesn't make any sense with the metaphor. Things with > infinitely > > many values or values that aren't obviously opposed in some way are also > > really stretching the metaphor. > > Ok, just to take the karma example. The goal is to track an integer value > assigned to a person, that has certain behaviors (e.g. default values, > reports that are self ratifying.) > > We can: > > (1) use natural switches - current solution, bad metaphor; > > (2) use currencies - I think that's a bad fit, we don't really want to > treat these quantities as tradable objects and we want to include negative > karma, so with an even "worse" metaphor IMO; > > (3) invent something new in parallel to switches (A "dial" has more values > than a switch. A dial can go to 11.) Is it worth the verbiage of a new > name if it functions just like switches?; > > (4) just change the name of "switches" and the word "flip" (is there a > term that's more intuitive?) > > Don't know the answer... > > -G. > > How about we just write it out? "Karma is an integer value assigned to persons and Agora and tracked by the Herald in eir weekly report, which self-ratifies. Karma defaults to zero." Compare to current rules text "Karma is a person switch tracked by the Herald in eir Weekly Report. Karma is an Integer switch. Agora also has an instance of the Karma switch." the current text is almost exactly the same length -- >From R. Lee
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 8:25 AM, nch wrote: > On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca wrote: >> On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: >>> On 6/7/2020 1:00 AM, Rebecca wrote: I personally greatly prefer Referendum (and voted for it) because it's intuitiuve. The rules need less incomprehensible, unintuitive terms of >>> >>> art >>> (like Switch!) and more like Referendum imho. >>> >>> Huh, interesting. The switch language always seemed really intuitive to >>> me (and was a great improvement on what was there before). Sometimes it's >>> odd that certain things implemented as switches (like when we implemented >>> "currencies" as switches) but the underlying metaphor of flipping switches >>> always seemed pretty clear to me? >>> >>> Officer interest, for example, is a switch, and that can be "flipped" to >> >> any list of the five ministries, including a list with multiple of the same >> ministry. That is not how I would expect it to work. Karma is an integer >> number that we've shoehorned into switch for some reason. >> >> The most unintuitive and pernicious type of terminology is not totally made >> up terminology (like Blornsbwerg or whatever). It is terminology that works >> similarly, but not quite the same as, its intuitive meaning, which means >> that the name actually undermines the full meaning in the rules. Switch >> would be intuitive if it were only applied to two or three possible values >> which could be flipped. >> >> -- >> From R. Lee > > I agree with this. We've shoehorned every variable into switches because > switches have well defined conditions and protections we know work. But that > doesn't mean it makes sense. Anything with more than one value at once like a > list definitely doesn't make any sense with the metaphor. Things with > infinitely > many values or values that aren't obviously opposed in some way are also > really stretching the metaphor. Ok, just to take the karma example. The goal is to track an integer value assigned to a person, that has certain behaviors (e.g. default values, reports that are self ratifying.) We can: (1) use natural switches - current solution, bad metaphor; (2) use currencies - I think that's a bad fit, we don't really want to treat these quantities as tradable objects and we want to include negative karma, so with an even "worse" metaphor IMO; (3) invent something new in parallel to switches (A "dial" has more values than a switch. A dial can go to 11.) Is it worth the verbiage of a new name if it functions just like switches?; (4) just change the name of "switches" and the word "flip" (is there a term that's more intuitive?) Don't know the answer... -G.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 11:37 AM nch via agora-discussion wrote: > > On Sunday, June 7, 2020 10:24:20 AM CDT Kerim Aydin via agora-discussion > wrote: > > On 6/7/2020 8:05 AM, Jason Cobb via agora-discussion wrote: > > > On 6/7/20 10:29 AM, Alex Smith via agora-discussion wrote: > > >> One partial fix that can be implemented right now, without any ruleset > > >> changes, would be a change in the standard method for AGAINST votes > > >> aimed at denying side effects (without disagreeing with the proposal): > > >> make them conditional votes that resolve to AGAINST by default, but FOR > > >> if an AGAINST vote would cause the proposal to fail. This makes the > > >> intent behind the vote clear, and looks less like a judgement on the > > >> proposal or proposer (and also removes the risk of the proposal > > >> accidentally failing despite everyone wanting it to pass, Prisoner's > > >> Dilemma-style).> > > > While you make a convincing case that there is a problem, please don't > > > do this as a solution. If this becomes standard, every single assessment > > > would be made so much harder. > > > > > > - The Assessor > > > > I think the way we dealt with this in the past was at the proposal level > > not the vote level. When Pending fees are a thing, make it so an author > > can create a proposal with a new type of proposal switch set, that means > > "this proposal is cheaper to pend, but the author gets no rewards from it". > > > > -G. > > Actually, if Aris' Certifiable Patches couldn't earn coins or win the Popular > Proposal Pending Card, I'd be a lot more in favor of them. > > -- > nch > > > That change would make sense to me, but I don't think it's a reason to vote AGAINST it.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 10:24:20 AM CDT Kerim Aydin via agora-discussion wrote: > On 6/7/2020 8:05 AM, Jason Cobb via agora-discussion wrote: > > On 6/7/20 10:29 AM, Alex Smith via agora-discussion wrote: > >> One partial fix that can be implemented right now, without any ruleset > >> changes, would be a change in the standard method for AGAINST votes > >> aimed at denying side effects (without disagreeing with the proposal): > >> make them conditional votes that resolve to AGAINST by default, but FOR > >> if an AGAINST vote would cause the proposal to fail. This makes the > >> intent behind the vote clear, and looks less like a judgement on the > >> proposal or proposer (and also removes the risk of the proposal > >> accidentally failing despite everyone wanting it to pass, Prisoner's > >> Dilemma-style).> > > While you make a convincing case that there is a problem, please don't > > do this as a solution. If this becomes standard, every single assessment > > would be made so much harder. > > > > - The Assessor > > I think the way we dealt with this in the past was at the proposal level > not the vote level. When Pending fees are a thing, make it so an author > can create a proposal with a new type of proposal switch set, that means > "this proposal is cheaper to pend, but the author gets no rewards from it". > > -G. Actually, if Aris' Certifiable Patches couldn't earn coins or win the Popular Proposal Pending Card, I'd be a lot more in favor of them. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 8:05 AM, Jason Cobb via agora-discussion wrote: > On 6/7/20 10:29 AM, Alex Smith via agora-discussion wrote: >> One partial fix that can be implemented right now, without any ruleset >> changes, would be a change in the standard method for AGAINST votes aimed at >> denying side effects (without disagreeing with the proposal): make them >> conditional votes that resolve to AGAINST by default, but FOR if an AGAINST >> vote would cause the proposal to fail. This makes the intent behind the vote >> clear, and looks less like a judgement on the proposal or proposer (and also >> removes the risk of the proposal accidentally failing despite everyone >> wanting it to pass, Prisoner's Dilemma-style). > > > While you make a convincing case that there is a problem, please don't > do this as a solution. If this becomes standard, every single assessment > would be made so much harder. > > - The Assessor > I think the way we dealt with this in the past was at the proposal level not the vote level. When Pending fees are a thing, make it so an author can create a proposal with a new type of proposal switch set, that means "this proposal is cheaper to pend, but the author gets no rewards from it". -G.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 9:03:32 AM CDT Rebecca via agora-discussion wrote: > On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin via agora-discussion < > > agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 1:00 AM, Rebecca via agora-discussion wrote: > > > I personally greatly prefer Referendum (and voted for it) because it's > > > intuitiuve. The rules need less incomprehensible, unintuitive terms of > > > > art > > > > > (like Switch!) and more like Referendum imho. > > > > Huh, interesting. The switch language always seemed really intuitive to > > me (and was a great improvement on what was there before). Sometimes it's > > odd that certain things implemented as switches (like when we implemented > > "currencies" as switches) but the underlying metaphor of flipping switches > > always seemed pretty clear to me? > > > > Officer interest, for example, is a switch, and that can be "flipped" to > > any list of the five ministries, including a list with multiple of the same > ministry. That is not how I would expect it to work. Karma is an integer > number that we've shoehorned into switch for some reason. > > The most unintuitive and pernicious type of terminology is not totally made > up terminology (like Blornsbwerg or whatever). It is terminology that works > similarly, but not quite the same as, its intuitive meaning, which means > that the name actually undermines the full meaning in the rules. Switch > would be intuitive if it were only applied to two or three possible values > which could be flipped. > > -- > From R. Lee I agree with this. We've shoehorned every variable into switches because switches have well defined conditions and protections we know work. But that doesn't mean it makes sense. Anything with more than one value at once like a list definitely doesn't make any sense with the metaphor. Things with infinitely many values or values that aren't obviously opposed in some way are also really stretching the metaphor. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Mon, Jun 8, 2020 at 1:22 AM nch via agora-discussion < agora-discussion@agoranomic.org> wrote: > On Sunday, June 7, 2020 8:43:33 AM CDT Kerim Aydin via agora-discussion > wrote: > > On 6/7/2020 1:00 AM, Rebecca via agora-discussion wrote: > > > I personally greatly prefer Referendum (and voted for it) because it's > > > intuitiuve. The rules need less incomprehensible, unintuitive terms of > art > > > (like Switch!) and more like Referendum imho. > > > > Huh, interesting. The switch language always seemed really intuitive to > > me (and was a great improvement on what was there before). Sometimes > it's > > odd that certain things implemented as switches (like when we implemented > > "currencies" as switches) but the underlying metaphor of flipping > switches > > always seemed pretty clear to me? > > I do think the older members have a harder time telling what is and isn't > intuitive. Once you've internalized it, or if you were there to hear the > original arguments for it, it's difficult to think "what would this read > like in > a vacuum". So we should probably take note of things that multiple new > players > find confusing. > > -- > nch > > > > Very much agreed, but don't lump me in with the totally new! I have been here since 2017. -- >From R. Lee
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 8:43:33 AM CDT Kerim Aydin via agora-discussion wrote: > On 6/7/2020 1:00 AM, Rebecca via agora-discussion wrote: > > I personally greatly prefer Referendum (and voted for it) because it's > > intuitiuve. The rules need less incomprehensible, unintuitive terms of art > > (like Switch!) and more like Referendum imho. > > Huh, interesting. The switch language always seemed really intuitive to > me (and was a great improvement on what was there before). Sometimes it's > odd that certain things implemented as switches (like when we implemented > "currencies" as switches) but the underlying metaphor of flipping switches > always seemed pretty clear to me? I do think the older members have a harder time telling what is and isn't intuitive. Once you've internalized it, or if you were there to hear the original arguments for it, it's difficult to think "what would this read like in a vacuum". So we should probably take note of things that multiple new players find confusing. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, June 7, 2020 2:08:44 AM CDT Reuben Staley via agora-discussion wrote: > On 2020-06-07 00:20, Aris Merchant via agora-discussion wrote: > > On Sat, Jun 6, 2020 at 10:43 PM Reuben Staley via agora-business > > > > wrote: > >>> 8418* Aris 3.0 Referenda > >> > >> AGAINST; inventing Unnecessary Terms of Art for Things that don't > >> Require them decreases the Readability of the Ruleset. > > > > I question whether writing out the extremely long-phrase "the Agoran > > Decision on whether to adopt a proposal" is really any more readable? > > For me, "Referendum" is just another term I have to commit to memory. > I'm going to have to remember "Agoran Decision" anyway. But if I'm > reading along and I see the term "Referendum", I'm going to have to do a > search in the ruleset to see what that means, then somehow find my place > again to be able to continue reading. > > If I am a new player reading some rules and I come across the term > "statute", then I'm going to have to figure out what that means. I read > up on that, see that a statute is a subtype of "instrument". Then I have > to read up on instruments to see that an instrument is a type of > "document". So I will have to read up on that, too. I might even get > sidetracked on any of those steps reading through rules about each of > these terms' special attributes just to figure out how one thing works. > > Recursive subtyping that spans the entire ruleset, especially when the > supertype is more explicit in its purpose, just leads to frustration. > For some it might work. For me, it's usually confusing and it causes me > to become apathetic about actually learning the rules. > > -- > Trigon There's always a balance between using specialized language and using plain language, and it's not always easy for us to see when we've swung too far one way. Plain language prevents the problems you mentioned, but it introduces more room for error. If there's a phrase or concept used frequently, introducing a keyword for it means there's a single definition for it across the rules. If there's no keyword it's easy for several slightly different concepts and systems to be introduced across the rules and cause mechanical confusion. When I evaluate new terms of art, I always judge them on "intuitiveness", but I recognize that's a English-native and perhaps even cultural standard. Personally the way that "statute" and "referendum" are defined match with what I would expect them to mean if I wasn't given a definition, but that may not be the case for everyone. -- nch
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 7:29 AM, Alex Smith via agora-discussion wrote: > In terms of ruleset changes to fix the problem, moving towards more > subjective proposal rewards would help, rather than having them as something > automatic; perhaps Agora should have a purse for proposal rewards, and some > fair (or interestingly unfair) way of distributing it based on people's > impressions of how helpful the proposals were / how much they would have > wanted to encourage proposals like that being made, before they were made. A > fix that has frequently been attempted at BlogNomic (although with only > partial success; it ended up becoming gamified in its own rights) has been a > "FOR but deny the rewards" vote, used in cases where the voters thought the > proposal was an improvement, but that a greater amount of effort should be > required to gain the proposal rewards from it. Just like our discussion on whether it's "ok" to take on blots to gain an advantage, it's very unclear to me whether we're "allowed" to game voting right now. If I say to myself "that proposal is passing, I've looked at the votes, but for game reason I want to limit the number of coins the author gets" I still feel bad (and anger people) when casting such a vote. The original Suber nomic contains explicit Prisoner's Dilemma voting: ("If and when rule-changes can be adopted without unanimity, the players who vote against winning proposals shall receive 10 points each.") and we've played with explicit PD voting dynamics many times. So I do think like that, sometimes. But we were more explicit about it in the Rules those other times. So like blots, it's a gray area in terms of social acceptability that definitely leads to bad feelings and misunderstanding. The compounding factor is that automatic proposal rewards are out of wack right now compared to everything else. When a single short AI-3 noncontroversial bugfix that get a unanimous vote earns more than a month of even the hardest-working officer's salary/rewards, it's out of proportion enough that it encourages tension - and it's the only way to really earn right now, so people who are less proposal-keen are left out. (Given that there's a big economic change upcoming, I was kind of waiting to see where that landed before suggesting fixes). > As a side note, one of the reasons I quit playing BlogNomic for several years is that the players there had correctly surmised that most of my proposals were self-interested in some way, and started voting them down just in case, even if they couldn't see the loophole; this is despite the fact that for most of those proposals, I didn't care much about whether they passed or failed for scamming purposes, just about side effects of the proposal itself existing. Well, in an iterative game, reputation *is* a currency and *does* matter. I remember I was scrutinizing your proposals pretty closely over here for a while, too. :) -G.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 11:53 PM Tyler M via agora-discussion < agora-discussion@agoranomic.org> wrote: > > > > I vote as follows: > > > > > ID Author(s)AITitle > > > --- > > 8409* Aris 3.0 College of Letters, Arts, and > Sciences > FOR > > 8410e Aris 2.2 Promise Powers Patch > PRESENT > > 8411p R. Lee 1.0 Contract Lawyers > PRESENT > > 8412j R. Lee 1.7 Small Pledge Amendments > PRESENT > > 8413l Aris 1.0 Why Track Pendency? > PRESENT > > 8414l Aris 2.0 Ministerial Reshuffling > PRESENT > > 8415* Aris 3.0 Proposal Recycling Initiative > PRESENT > > 8416* Falsifian, G., P.S.S.3.1 Identity theft protection act v1.1 > FOR > > 8417l Aris, G. 1.0 PP [1] > PRESENT > > 8418* Aris 3.0 Referenda > PRESENT > > 8419f Aris 2.0 Executive Expansion > PRESENT > > 8420f G. 2.0 Checks and balances > PRESENT > > 8421e nch, Trigon 1.0 Transmutation > PRESENT > > 8422* P.S.S., [2] 3.0 No More Numbers! > FOR > > 8423f P.S.S., G. 2.0 Removing Repetition > PRESENT > > 8424l Aris, nch, P.S.S.1.0 Certifiable Patches > PRESENT > > 8425j Aris 2.0 Impossibility Defense > PRESENT > > 8426j Aris 2.0 Impracticability Defense > PRESENT > > 8427j R. Lee 2.0 Slap on the wrist > PRESENT > > 8428* Aris 3.0 Pending Pends > PRESENT > > 8429j Aris 1.7 Why Limit Clemency? > PRESENT > > 8430p P.S.S., G. 2.0 Silver Quill 2016 > PRESENT > Tyler: this is a specific and odd rule but you have to send to the business forum for votes and other actions to count -- >From R. Lee
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/20 10:29 AM, Alex Smith via agora-discussion wrote: > One partial fix that can be implemented right now, without any ruleset > changes, would be a change in the standard method for AGAINST votes aimed at > denying side effects (without disagreeing with the proposal): make them > conditional votes that resolve to AGAINST by default, but FOR if an AGAINST > vote would cause the proposal to fail. This makes the intent behind the vote > clear, and looks less like a judgement on the proposal or proposer (and also > removes the risk of the proposal accidentally failing despite everyone > wanting it to pass, Prisoner's Dilemma-style). While you make a convincing case that there is a problem, please don't do this as a solution. If this becomes standard, every single assessment would be made so much harder. - The Assessor
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 7:03 AM, Rebecca wrote: > On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin wrote: >> On 6/7/2020 1:00 AM, Rebecca wrote: >>> I personally greatly prefer Referendum (and voted for it) because it's >>> intuitiuve. The rules need less incomprehensible, unintuitive terms of >> art >>> (like Switch!) and more like Referendum imho. >> >> Huh, interesting. The switch language always seemed really intuitive to >> me (and was a great improvement on what was there before). Sometimes it's >> odd that certain things implemented as switches (like when we implemented >> "currencies" as switches) but the underlying metaphor of flipping switches >> always seemed pretty clear to me? >> >> Officer interest, for example, is a switch, and that can be "flipped" to > any list of the five ministries, including a list with multiple of the same > ministry. That is not how I would expect it to work. Karma is an integer > number that we've shoehorned into switch for some reason. > > The most unintuitive and pernicious type of terminology is not totally made > up terminology (like Blornsbwerg or whatever). It is terminology that works > similarly, but not quite the same as, its intuitive meaning, which means > that the name actually undermines the full meaning in the rules. Switch > would be intuitive if it were only applied to two or three possible values > which could be flipped. Using computer programming terms, it's useful to have a base class such that instances of that class (1) can take on a specified range of values and no others; (2) have sensible default behavior and/or error-trapping built in; (3) have a set of methods useful to everything in that class (e.g. "is self-ratifying"). Is there a better word/set of metaphors to use for that? The ancient version used "properties" e.g. "one of the properties of G. is that eir karma is 3" but that was pretty darn ugly. I agree, however you slice it, many of the use-case extensions do end up being unintuitive (the way the Ribbon switch is structured stands out for me as not what you'd expect). Regardless of the metaphor used, it's always challenging to figure out when to extend the base class versus creating an entirely new class (along with all the rules language overhead that requires). -G.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sunday, 7 June 2020, 09:07:13 GMT+1, Aris Merchant via agora-discussion wrote: > I don't expect everyone to vote for my proposals just because my personal > life is a mess right now. However, I would appreciate not being accused of > coming up with cosmetic proposals just to get rich. I realize that you > couldn't have known all of this, and for all that matter I realize that you > probably said what you said at least half as a joke or part of gameplay, > but assuming you know what someone else's motivations are is a dangerous > thing to get into (I do it too, it's very human). This is, as I said, an > overreaction, and it's in large part due to stuff that isn't really your > fault. That being said, I nearly cried, and I don't think I've ever been so > close to filing a Cantus Cygneus. I would really appreciate an apology. This has empirically got to be one of the largest problems with Agora at the moment, given that it's already caused one deregistration and has been very close to causing another. (Specifically, players making proposals for personal reasons, expecting to improve Agora, and other people assuming that the proposal has been made for its side effects rather than for the proposal itself and voting AGAINST / persuading others to vote AGAINST.) It isn't an obvious problem, or the sort of thing that you'd expect when looking at the rules, and I guess it isn't even a ruleset bug but a bug in the society, but it's demonstrably caused more damage to Agora than anything else in the past few years. I think one problem is a sort of perverse incentive: we want people to make proposals to improve Agora, so we give benefits for doing so, which in turn makes people less inclined to vote proposals through because they think the disbenefit they get (relative to other players) from the proposal rewards will be larger than the benefit they get from Agora improving. So the more we try to encourage something, the more we can end up accidentally discouraging that thing, or of suspecting people's motives when they try to make that thing happen. One partial fix that can be implemented right now, without any ruleset changes, would be a change in the standard method for AGAINST votes aimed at denying side effects (without disagreeing with the proposal): make them conditional votes that resolve to AGAINST by default, but FOR if an AGAINST vote would cause the proposal to fail. This makes the intent behind the vote clear, and looks less like a judgement on the proposal or proposer (and also removes the risk of the proposal accidentally failing despite everyone wanting it to pass, Prisoner's Dilemma-style). In terms of ruleset changes to fix the problem, moving towards more subjective proposal rewards would help, rather than having them as something automatic; perhaps Agora should have a purse for proposal rewards, and some fair (or interestingly unfair) way of distributing it based on people's impressions of how helpful the proposals were / how much they would have wanted to encourage proposals like that being made, before they were made. A fix that has frequently been attempted at BlogNomic (although with only partial success; it ended up becoming gamified in its own rights) has been a "FOR but deny the rewards" vote, used in cases where the voters thought the proposal was an improvement, but that a greater amount of effort should be required to gain the proposal rewards from it. (As a side note, one of the reasons I quit playing BlogNomic for several years is that the players there had correctly surmised that most of my proposals were self-interested in some way, and started voting them down just in case, even if they couldn't see the loophole; this is despite the fact that for most of those proposals, I didn't care much about whether they passed or failed for scamming purposes, just about side effects of the proposal itself existing. In most cases, the proposal was genuinely intended to improve BlogNomic; the side effects of submitting were self-interested, but the effect of the proposal if it passed wasn't, yet I nonetheless wanted it to pass to improve the nomic. After many such improvement attempts failed, I got fed up and quit. So this issue does not seem to be unique to Agora; I don't think it's inherent in nomic, but it may be inherent in any nomic where it's standard to be able to use the proposal process as part of gameplay.) Anyway, there are probably much better fixes than the ones I've suggested above, so feel free to come up with your own fixes; but fixing the problem itself seems vitally important given what the consequences seem to be. -- ais523
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 11:44 PM Kerim Aydin via agora-discussion < agora-discussion@agoranomic.org> wrote: > > On 6/7/2020 1:00 AM, Rebecca via agora-discussion wrote: > > I personally greatly prefer Referendum (and voted for it) because it's > > intuitiuve. The rules need less incomprehensible, unintuitive terms of > art > > (like Switch!) and more like Referendum imho. > > Huh, interesting. The switch language always seemed really intuitive to > me (and was a great improvement on what was there before). Sometimes it's > odd that certain things implemented as switches (like when we implemented > "currencies" as switches) but the underlying metaphor of flipping switches > always seemed pretty clear to me? > > Officer interest, for example, is a switch, and that can be "flipped" to any list of the five ministries, including a list with multiple of the same ministry. That is not how I would expect it to work. Karma is an integer number that we've shoehorned into switch for some reason. The most unintuitive and pernicious type of terminology is not totally made up terminology (like Blornsbwerg or whatever). It is terminology that works similarly, but not quite the same as, its intuitive meaning, which means that the name actually undermines the full meaning in the rules. Switch would be intuitive if it were only applied to two or three possible values which could be flipped. -- >From R. Lee
DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
> > I vote as follows: > > ID Author(s)AITitle > --- > 8409* Aris 3.0 College of Letters, Arts, and Sciences FOR > 8410e Aris 2.2 Promise Powers Patch PRESENT > 8411p R. Lee 1.0 Contract Lawyers PRESENT > 8412j R. Lee 1.7 Small Pledge Amendments PRESENT > 8413l Aris 1.0 Why Track Pendency? PRESENT > 8414l Aris 2.0 Ministerial Reshuffling PRESENT > 8415* Aris 3.0 Proposal Recycling Initiative PRESENT > 8416* Falsifian, G., P.S.S.3.1 Identity theft protection act v1.1 FOR > 8417l Aris, G. 1.0 PP [1] PRESENT > 8418* Aris 3.0 Referenda PRESENT > 8419f Aris 2.0 Executive Expansion PRESENT > 8420f G. 2.0 Checks and balances PRESENT > 8421e nch, Trigon 1.0 Transmutation PRESENT > 8422* P.S.S., [2] 3.0 No More Numbers! FOR > 8423f P.S.S., G. 2.0 Removing Repetition PRESENT > 8424l Aris, nch, P.S.S.1.0 Certifiable Patches PRESENT > 8425j Aris 2.0 Impossibility Defense PRESENT > 8426j Aris 2.0 Impracticability Defense PRESENT > 8427j R. Lee 2.0 Slap on the wrist PRESENT > 8428* Aris 3.0 Pending Pends PRESENT > 8429j Aris 1.7 Why Limit Clemency? PRESENT > 8430p P.S.S., G. 2.0 Silver Quill 2016 PRESENT
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 1:00 AM, Rebecca via agora-discussion wrote: > I personally greatly prefer Referendum (and voted for it) because it's > intuitiuve. The rules need less incomprehensible, unintuitive terms of art > (like Switch!) and more like Referendum imho. Huh, interesting. The switch language always seemed really intuitive to me (and was a great improvement on what was there before). Sometimes it's odd that certain things implemented as switches (like when we implemented "currencies" as switches) but the underlying metaphor of flipping switches always seemed pretty clear to me?
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/20 9:04 AM, Kerim Aydin via agora-discussion wrote: > Seriously, thanks for the things you do here. The bombardment of > proposals has been a bit overwhelming this week but I didn't think > anything bad of it at any point. Just a lot of enthusiasm to get ideas > out before it becomes more difficult to do so. If anything, the > transition between systems (with people rushing to get things done or > position themselves before the big changeover) can be as fun/interesting > as any of the systems themselves. In a week or so we'll probably be > staring at the ruleset with a voting hangover thinking "what the heck did > we just do." All good. *realizes that I'm going to have to apply all of those changes to the ruleset* In all seriousness: Aris, it's been wonderful to play this game with you, and it would be a terrible thing to lose you. Congrats on graduating? -- Jason Cobb
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 6/7/2020 1:06 AM, Aris Merchant via agora-discussion wrote: > As a final point, if people think that some of my proposals were split up > and should have been merged, I'm prepared to consider pledging to give away > some of the money. I wrote proposals that I considered logically cohesive > and sensible units for voting, but I do agree that if proposals have been > divided to the point where it's abusive and just gets extra money, that's > unfair and could be a reason to vote against the proposals. Well for one I appreciate it, because when I looked at the proposal distribution I thought, "hey, maybe it's lime ribbon for me!" :) Seriously, thanks for the things you do here. The bombardment of proposals has been a bit overwhelming this week but I didn't think anything bad of it at any point. Just a lot of enthusiasm to get ideas out before it becomes more difficult to do so. If anything, the transition between systems (with people rushing to get things done or position themselves before the big changeover) can be as fun/interesting as any of the systems themselves. In a week or so we'll probably be staring at the ruleset with a voting hangover thinking "what the heck did we just do." All good. Congratulations on graduation! And take care. -G.
Re: DIS: [Attn: Herald] Birthday Tournament Discussion
On Sat, Jun 6, 2020 at 10:54 PM Aris Merchant via agora-discussion wrote: > > On Sat, Jun 6, 2020 at 6:59 PM Publius Scribonius Scholasticus via > agora-discussion wrote: > > > > > > > > On Jun 6, 2020, at 21:51, Reuben Staley via agora-discussion < > > agora-discussion@agoranomic.org> wrote: > > > > > > I believe it's time to discuss this year's Birthday Tournament. We can > > either do the FRC tournament as we have done in years past, or something > > completely different. I made a proto-Tournament for an Arcadia-style game > > about a year ago. Don't know if the Agoran Community would be interested in > > something like that, but it's a possibility. > > > > > > There's been a lot of list traffic recently, so I apologize for bringing > > yet another thing up. If the H. Herald does not have time to coordinate a > > Birthday Tournament, I, as the Speaker, would be fine setting things up. > > > > > > To the rest of the public, what do you think? What sounds fun? Let's > > talk. > > > > > > -- > > > Trigon > > > > Thanks for the offer, but I am happy to handle it as usual. I’ve been > > knocking around a few ideas, but I don’t have any particularly good ones > > yet, so I’m very open to ideas. The only thought that I’ve had that I > > thought was even worth sharing was some sort of academic tournament either > > as a NaNoWriMo-style event for writing scholarship about Agora or as a > > strai competition for producing the best scholarship. > > > > > > I see that R. Lee has proposed Flabby Bird. I don’t plan to run any > > tournament in that format because it would require significant activity > > off-list. > > > FRCs are always popular. I mention them because they and blitz nomic (that > was before my time) are the only birthday tournaments that I know of that > haven't totally flopped. It seems that Agorans like nomic, and the way to > get them involved is to create more nomic rather than something else. We've > done FRCs the last two years; maybe a blitz nomic? > > -Aris I like FRCs, and I have really enjoyed that in the past, but I also think that we should try to be experimental with tournaments given the limited frequency with which they occur. Diplonomic seems interesting, and rules already exist for it, which we could modify to suit our needs. At BlogNomic, we've also recently been playing a side game of Rumble (https://kevan.org/rumble.cgi?genre=hero=rules), which could also be an interesting choice although that does use more private information than we tend to like over here at Agora.
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 6:15 PM Aris Merchant via agora-discussion < agora-discussion@agoranomic.org> wrote: > On Sun, Jun 7, 2020 at 1:06 AM Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > > > > > On Sat, Jun 6, 2020 at 11:12 PM Aris Merchant < > > thoughtsoflifeandligh...@gmail.com> wrote: > > > > > > > > > > > > On Sat, Jun 6, 2020 at 10:24 PM Rebecca via agora-discussion < > > agora-discussion@agoranomic.org> wrote: > > > > > > > > I also encourage everyone to vote against as many of Aris's proposals > > as > > > > possible (i.e, the non-essential ones) because Aris has submitted 10 > > > > proposals or something, most of which are minor cosmetic changes, in > a > > > > blatant attempt to get heaps of money. > > > > > > > > > > U... That isn't true at all. The only one that's actually > > cosmetic is "Referenda", which results in significant increases in > brevity > > and comprehensibility. I think it's a big improvement, and several others > > seem to agree. The closest other ones are probably "Ministerial > > Reshuffling" and "Proposal Recycling Initiative". I certainly wouldn't be > > particularly upset if "Proposal Recycling Initiative" doesn't pass, it > just > > fixes a few problems that I noticed when fiddling with other legislative > > rules. "Ministerial Reshuffling" means that chambers, which currently > have > > to be stretched quite a bit to cover all proposals, would cover them more > > comfortably. This is also a worthwhile improvement. > > > > > > In general, money had relatively little to with my thinking. While I > > can't say the thought of earning money isn't something I'm looking > forward > > to, I think I would have submitted all of my proposals even if there were > > no financial reward for doing so. Now, clearly the impending economic > > change is a major reason why I'm submitting all of these proposals. But > > what actually happened was that while I was fixing things with the new > > economic system, I saw other problems in the proposal rules. I decided to > > propose ways to fix those too while pending was still free. I also > > remembered a bunch of other things I didn't like in other rules, and > > proposed fixes for those as well. I knew that in the future I'd be > > financially punished for improving things, and so I decided to propose > > improvements now rather than later. > > > > > > I put significant time into these proposals (many many hours, at least > > ten and probably a fair bit more than that), and I was responsive to > > feedback on them. We've decided that proposal authors deserve to be > > rewarded for their time and effort in coming up with good proposals, > using > > a financial incentive. If we didn't want people to get money for writing > > good proposals, we wouldn't have come up with a financial incentive. > > Likewise, we've decided as part of our current economic system that > pending > > should be free, and I am relying on that arraignment while it lasts, just > > as many others are, including you. If it had been proposed at the > drafting > > stage that some of these proposals should be merged, I would have > > considered it, but you didn't propose that then. As it is, these are > > proposals that are intended to make the game better. I'm not saying that > > everyone is required to vote for them. We have voting procedures so > people > > can say whether specific changes are positive or negative. But if you > > think my proposals are good, I'd ask you not to vote against them just > > because I'll be receiving compensation from my work. > > > > > > As a final point, if people think that some of my proposals were split > > up and should have been merged, I'm prepared to consider pledging to give > > away some of the money. I wrote proposals that I considered logically > > cohesive and sensible units for voting, but I do agree that if proposals > > have been divided to the point where it's abusive and just gets extra > > money, that's unfair and could be a reason to vote against the > proposals. I > > don't think I did that sort of abuse, but if the public disagrees with me > > I'll give up some of the money to ensure that changes that I think are > good > > get considered on their merits. What I won't do is categorically agree to > > give away compensation for the effort I put into writing proposals. I > hope > > people won't take my unwillingness to do that as a reason to vote down > > proposals they otherwise approve of. > > > > Okay, I feel like I need to respond to this on a level that's more > > personal and not just logical argumentation and justification. I realize > > it's not your fault and I realize you couldn't have known any of this, > but > > I'm having a *really* strong emotional reaction right now, and I feel > like > > I need to explain why. > > > > I "graduated" from high school this week. It was... a hell of a time to > > graduate. There was no real ceremony, just a social distanced filming of > me > >
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 1:06 AM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > > > On Sat, Jun 6, 2020 at 11:12 PM Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > > > > > > On Sat, Jun 6, 2020 at 10:24 PM Rebecca via agora-discussion < > agora-discussion@agoranomic.org> wrote: > > > > > > I also encourage everyone to vote against as many of Aris's proposals > as > > > possible (i.e, the non-essential ones) because Aris has submitted 10 > > > proposals or something, most of which are minor cosmetic changes, in a > > > blatant attempt to get heaps of money. > > > > > > > U... That isn't true at all. The only one that's actually > cosmetic is "Referenda", which results in significant increases in brevity > and comprehensibility. I think it's a big improvement, and several others > seem to agree. The closest other ones are probably "Ministerial > Reshuffling" and "Proposal Recycling Initiative". I certainly wouldn't be > particularly upset if "Proposal Recycling Initiative" doesn't pass, it just > fixes a few problems that I noticed when fiddling with other legislative > rules. "Ministerial Reshuffling" means that chambers, which currently have > to be stretched quite a bit to cover all proposals, would cover them more > comfortably. This is also a worthwhile improvement. > > > > In general, money had relatively little to with my thinking. While I > can't say the thought of earning money isn't something I'm looking forward > to, I think I would have submitted all of my proposals even if there were > no financial reward for doing so. Now, clearly the impending economic > change is a major reason why I'm submitting all of these proposals. But > what actually happened was that while I was fixing things with the new > economic system, I saw other problems in the proposal rules. I decided to > propose ways to fix those too while pending was still free. I also > remembered a bunch of other things I didn't like in other rules, and > proposed fixes for those as well. I knew that in the future I'd be > financially punished for improving things, and so I decided to propose > improvements now rather than later. > > > > I put significant time into these proposals (many many hours, at least > ten and probably a fair bit more than that), and I was responsive to > feedback on them. We've decided that proposal authors deserve to be > rewarded for their time and effort in coming up with good proposals, using > a financial incentive. If we didn't want people to get money for writing > good proposals, we wouldn't have come up with a financial incentive. > Likewise, we've decided as part of our current economic system that pending > should be free, and I am relying on that arraignment while it lasts, just > as many others are, including you. If it had been proposed at the drafting > stage that some of these proposals should be merged, I would have > considered it, but you didn't propose that then. As it is, these are > proposals that are intended to make the game better. I'm not saying that > everyone is required to vote for them. We have voting procedures so people > can say whether specific changes are positive or negative. But if you > think my proposals are good, I'd ask you not to vote against them just > because I'll be receiving compensation from my work. > > > > As a final point, if people think that some of my proposals were split > up and should have been merged, I'm prepared to consider pledging to give > away some of the money. I wrote proposals that I considered logically > cohesive and sensible units for voting, but I do agree that if proposals > have been divided to the point where it's abusive and just gets extra > money, that's unfair and could be a reason to vote against the proposals. I > don't think I did that sort of abuse, but if the public disagrees with me > I'll give up some of the money to ensure that changes that I think are good > get considered on their merits. What I won't do is categorically agree to > give away compensation for the effort I put into writing proposals. I hope > people won't take my unwillingness to do that as a reason to vote down > proposals they otherwise approve of. > > Okay, I feel like I need to respond to this on a level that's more > personal and not just logical argumentation and justification. I realize > it's not your fault and I realize you couldn't have known any of this, but > I'm having a *really* strong emotional reaction right now, and I feel like > I need to explain why. > > I "graduated" from high school this week. It was... a hell of a time to > graduate. There was no real ceremony, just a social distanced filming of me > receiving a diploma case that didn't even contain a diploma. I didn't get > to go through any of the normal parts of graduating. Some of it I'll get to > do later. Some of it, like seeing all my friends at school again, I'll > simply never get to experience. I know life sucks for everyone right now, >
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sat, Jun 6, 2020 at 11:12 PM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > > > > On Sat, Jun 6, 2020 at 10:24 PM Rebecca via agora-discussion < agora-discussion@agoranomic.org> wrote: > > > > I also encourage everyone to vote against as many of Aris's proposals as > > possible (i.e, the non-essential ones) because Aris has submitted 10 > > proposals or something, most of which are minor cosmetic changes, in a > > blatant attempt to get heaps of money. > > > > U... That isn't true at all. The only one that's actually cosmetic is "Referenda", which results in significant increases in brevity and comprehensibility. I think it's a big improvement, and several others seem to agree. The closest other ones are probably "Ministerial Reshuffling" and "Proposal Recycling Initiative". I certainly wouldn't be particularly upset if "Proposal Recycling Initiative" doesn't pass, it just fixes a few problems that I noticed when fiddling with other legislative rules. "Ministerial Reshuffling" means that chambers, which currently have to be stretched quite a bit to cover all proposals, would cover them more comfortably. This is also a worthwhile improvement. > > In general, money had relatively little to with my thinking. While I can't say the thought of earning money isn't something I'm looking forward to, I think I would have submitted all of my proposals even if there were no financial reward for doing so. Now, clearly the impending economic change is a major reason why I'm submitting all of these proposals. But what actually happened was that while I was fixing things with the new economic system, I saw other problems in the proposal rules. I decided to propose ways to fix those too while pending was still free. I also remembered a bunch of other things I didn't like in other rules, and proposed fixes for those as well. I knew that in the future I'd be financially punished for improving things, and so I decided to propose improvements now rather than later. > > I put significant time into these proposals (many many hours, at least ten and probably a fair bit more than that), and I was responsive to feedback on them. We've decided that proposal authors deserve to be rewarded for their time and effort in coming up with good proposals, using a financial incentive. If we didn't want people to get money for writing good proposals, we wouldn't have come up with a financial incentive. Likewise, we've decided as part of our current economic system that pending should be free, and I am relying on that arraignment while it lasts, just as many others are, including you. If it had been proposed at the drafting stage that some of these proposals should be merged, I would have considered it, but you didn't propose that then. As it is, these are proposals that are intended to make the game better. I'm not saying that everyone is required to vote for them. We have voting procedures so people can say whether specific changes are positive or negative. But if you think my proposals are good, I'd ask you not to vote against them just because I'll be receiving compensation from my work. > > As a final point, if people think that some of my proposals were split up and should have been merged, I'm prepared to consider pledging to give away some of the money. I wrote proposals that I considered logically cohesive and sensible units for voting, but I do agree that if proposals have been divided to the point where it's abusive and just gets extra money, that's unfair and could be a reason to vote against the proposals. I don't think I did that sort of abuse, but if the public disagrees with me I'll give up some of the money to ensure that changes that I think are good get considered on their merits. What I won't do is categorically agree to give away compensation for the effort I put into writing proposals. I hope people won't take my unwillingness to do that as a reason to vote down proposals they otherwise approve of. Okay, I feel like I need to respond to this on a level that's more personal and not just logical argumentation and justification. I realize it's not your fault and I realize you couldn't have known any of this, but I'm having a *really* strong emotional reaction right now, and I feel like I need to explain why. I "graduated" from high school this week. It was... a hell of a time to graduate. There was no real ceremony, just a social distanced filming of me receiving a diploma case that didn't even contain a diploma. I didn't get to go through any of the normal parts of graduating. Some of it I'll get to do later. Some of it, like seeing all my friends at school again, I'll simply never get to experience. I know life sucks for everyone right now, but even so, things are... not great for me at the moment. Everything I said in my previous message was true. Those were all reasons I did what I did. But more than that, I needed an escape from real life, because real life just kind of sucks right now. So
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 5:16 PM Aris Merchant via agora-discussion < agora-discussion@agoranomic.org> wrote: > On Sun, Jun 7, 2020 at 12:09 AM Reuben Staley via agora-discussion > wrote: > > > > On 2020-06-07 00:20, Aris Merchant via agora-discussion wrote: > > > On Sat, Jun 6, 2020 at 10:43 PM Reuben Staley via agora-business > > > wrote: > > > > > >>> 8418* Aris 3.0 Referenda > > >> AGAINST; inventing Unnecessary Terms of Art for Things that don't > > >> Require them decreases the Readability of the Ruleset. > > > > > > I question whether writing out the extremely long-phrase "the Agoran > > > Decision on whether to adopt a proposal" is really any more readable? > > > > For me, "Referendum" is just another term I have to commit to memory. > > I'm going to have to remember "Agoran Decision" anyway. But if I'm > > reading along and I see the term "Referendum", I'm going to have to do a > > search in the ruleset to see what that means, then somehow find my place > > again to be able to continue reading. > > > > If I am a new player reading some rules and I come across the term > > "statute", then I'm going to have to figure out what that means. I read > > up on that, see that a statute is a subtype of "instrument". Then I have > > to read up on instruments to see that an instrument is a type of > > "document". So I will have to read up on that, too. I might even get > > sidetracked on any of those steps reading through rules about each of > > these terms' special attributes just to figure out how one thing works. > > > > Recursive subtyping that spans the entire ruleset, especially when the > > supertype is more explicit in its purpose, just leads to frustration. > > For some it might work. For me, it's usually confusing and it causes me > > to become apathetic about actually learning the rules. > > Okay. It's different for me, but I understand and respect your > position. Thank you for explaining. > > -Aris > I personally greatly prefer Referendum (and voted for it) because it's intuitiuve. The rules need less incomprehensible, unintuitive terms of art (like Switch!) and more like Referendum imho. -- >From R. Lee
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sun, Jun 7, 2020 at 12:09 AM Reuben Staley via agora-discussion wrote: > > On 2020-06-07 00:20, Aris Merchant via agora-discussion wrote: > > On Sat, Jun 6, 2020 at 10:43 PM Reuben Staley via agora-business > > wrote: > > > >>> 8418* Aris 3.0 Referenda > >> AGAINST; inventing Unnecessary Terms of Art for Things that don't > >> Require them decreases the Readability of the Ruleset. > > > > I question whether writing out the extremely long-phrase "the Agoran > > Decision on whether to adopt a proposal" is really any more readable? > > For me, "Referendum" is just another term I have to commit to memory. > I'm going to have to remember "Agoran Decision" anyway. But if I'm > reading along and I see the term "Referendum", I'm going to have to do a > search in the ruleset to see what that means, then somehow find my place > again to be able to continue reading. > > If I am a new player reading some rules and I come across the term > "statute", then I'm going to have to figure out what that means. I read > up on that, see that a statute is a subtype of "instrument". Then I have > to read up on instruments to see that an instrument is a type of > "document". So I will have to read up on that, too. I might even get > sidetracked on any of those steps reading through rules about each of > these terms' special attributes just to figure out how one thing works. > > Recursive subtyping that spans the entire ruleset, especially when the > supertype is more explicit in its purpose, just leads to frustration. > For some it might work. For me, it's usually confusing and it causes me > to become apathetic about actually learning the rules. Okay. It's different for me, but I understand and respect your position. Thank you for explaining. -Aris
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On 2020-06-07 00:20, Aris Merchant via agora-discussion wrote: On Sat, Jun 6, 2020 at 10:43 PM Reuben Staley via agora-business wrote: 8418* Aris 3.0 Referenda AGAINST; inventing Unnecessary Terms of Art for Things that don't Require them decreases the Readability of the Ruleset. I question whether writing out the extremely long-phrase "the Agoran Decision on whether to adopt a proposal" is really any more readable? For me, "Referendum" is just another term I have to commit to memory. I'm going to have to remember "Agoran Decision" anyway. But if I'm reading along and I see the term "Referendum", I'm going to have to do a search in the ruleset to see what that means, then somehow find my place again to be able to continue reading. If I am a new player reading some rules and I come across the term "statute", then I'm going to have to figure out what that means. I read up on that, see that a statute is a subtype of "instrument". Then I have to read up on instruments to see that an instrument is a type of "document". So I will have to read up on that, too. I might even get sidetracked on any of those steps reading through rules about each of these terms' special attributes just to figure out how one thing works. Recursive subtyping that spans the entire ruleset, especially when the supertype is more explicit in its purpose, just leads to frustration. For some it might work. For me, it's usually confusing and it causes me to become apathetic about actually learning the rules. -- Trigon
Re: DIS: [Protos] Rule Violation Options
On Sat, Jun 6, 2020 at 10:14 AM Kerim Aydin via agora-discussion wrote: > > > On 6/6/2020 9:33 AM, James Cook via agora-discussion wrote: > >> E.g. "Certain actions are defined as infractions - these incur penalties > >> but not rule violations per se. Certain actions are defined as crimes. > >> You're breaking the rules if you do those. Really, don't do those." > > > > That would be nice. Is that how crimes and infractions were > > distinguished in the past? > > > > - Falsifian > > > > No, I don't think we've ever been explicit about that. > > It was there implicitly, to a degree. The penalty structure was different > (higher penalties for crimes), and the method of finding fault made the > "crime" process more serious (you had to be convicted in court for a > crime, but an infraction was a direct penalty that could be applied by > announcement). And the Agoran custom was at the time was to shrug at > infractions but always apply them (i.e. pretty much any late report would > earn you a blot infraction, IIRC, so a greater fraction of players carried > blot balances - side note that's what made rebellion work) but hesitate at > crimes unless there was malice/strong intent. But there was nothing that > explicitly said "infractions aren't really cheating but crimes are > definitely cheating" or anything like that. Let's make it explicit this time! I like it when things are explicitly written out. :) -Aris
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sat, Jun 6, 2020 at 10:24 PM Rebecca via agora-discussion < agora-discussion@agoranomic.org> wrote: > > I also encourage everyone to vote against as many of Aris's proposals as > possible (i.e, the non-essential ones) because Aris has submitted 10 > proposals or something, most of which are minor cosmetic changes, in a > blatant attempt to get heaps of money. > U... That isn't true at all. The only one that's actually cosmetic is "Referenda", which results in significant increases in brevity and comprehensibility. I think it's a big improvement, and several others seem to agree. The closest other ones are probably "Ministerial Reshuffling" and "Proposal Recycling Initiative". I certainly wouldn't be particularly upset if "Proposal Recycling Initiative" doesn't pass, it just fixes a few problems that I noticed when fiddling with other legislative rules. "Ministerial Reshuffling" means that chambers, which currently have to be stretched quite a bit to cover all proposals, would cover them more comfortably. This is also a worthwhile improvement. In general, money had relatively little to with my thinking. While I can't say the thought of earning money isn't something I'm looking forward to, I think I would have submitted all of my proposals even if there were no financial reward for doing so. Now, clearly the impending economic change is a major reason why I'm submitting all of these proposals. But what actually happened was that while I was fixing things with the new economic system, I saw other problems in the proposal rules. I decided to propose ways to fix those too while pending was still free. I also remembered a bunch of other things I didn't like in other rules, and proposed fixes for those as well. I knew that in the future I'd be financially punished for improving things, and so I decided to propose improvements now rather than later. I put significant time into these proposals (many many hours, at least ten and probably a fair bit more than that), and I was responsive to feedback on them. We've decided that proposal authors deserve to be rewarded for their time and effort in coming up with good proposals, using a financial incentive. If we didn't want people to get money for writing good proposals, we wouldn't have come up with a financial incentive. Likewise, we've decided as part of our current economic system that pending should be free, and I am relying on that arraignment while it lasts, just as many others are, including you. If it had been proposed at the drafting stage that some of these proposals should be merged, I would have considered it, but you didn't propose that then. As it is, these are proposals that are intended to make the game better. I'm not saying that everyone is required to vote for them. We have voting procedures so people can say whether specific changes are positive or negative. But if you think my proposals are good, I'd ask you not to vote against them just because I'll be receiving compensation from my work. As a final point, if people think that some of my proposals were split up and should have been merged, I'm prepared to consider pledging to give away some of the money. I wrote proposals that I considered logically cohesive and sensible units for voting, but I do agree that if proposals have been divided to the point where it's abusive and just gets extra money, that's unfair and could be a reason to vote against the proposals. I don't think I did that sort of abuse, but if the public disagrees with me I'll give up some of the money to ensure that changes that I think are good get considered on their merits. What I won't do is categorically agree to give away compensation for the effort I put into writing proposals. I hope people won't take my unwillingness to do that as a reason to vote down proposals they otherwise approve of. -Aris
DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 8409-8430
On Sat, Jun 6, 2020 at 10:43 PM Reuben Staley via agora-business wrote: > > 8418* Aris 3.0 Referenda > AGAINST; inventing Unnecessary Terms of Art for Things that don't > Require them decreases the Readability of the Ruleset. I question whether writing out the extremely long-phrase "the Agoran Decision on whether to adopt a proposal" is really any more readable? To me, that seems verbose and hard to parse. Like, when I was writing this, I was imagining telling future generations of Agorans "we used to call a referendum 'an Agoran Decision on whether to adopt a proposal'" and having them gasp in astonishment at the absurdity of using a phrase that long to refer to something that's so fundamental to gameplay. -Aris