That is a good point. I could almost see my idea (much simplified)
working with the Politics thing. Space politics? I dunno. It could work.
I will say that I can agree that it was maybe too overcomplicated. I'll
think about it some more.
On 10/7/2018 10:26 PM, Aris Merchant wrote:
Have we
Yeah, I really just don't want another system where you can own things that
make things and it all culminates in a huge resource war. After land, a
system like that is just ugly.
On Sun, Oct 7, 2018, 18:59 ATMunn wrote:
> I was trying to think of some proposal ideas (as, of course, proposals
>
Have we ever had an economy where we have multiple interlocking small
mini-games, rather than one very large one? That might be interesting
to try.
My motivation here is that everyone seems to have a different idea. I,
for one, really want to bring back the Politics system. However, that
system
This feels largely the same as what we have now already.
I'm not too excited about it. It's not bad though. Just, well, lukewarm.
On Mon, Oct 8, 2018 at 3:51 AM ATMunn wrote:
> On 10/7/2018 9:16 PM, D. Margaux wrote:
> > One random added idea—what if there was a temporal component to the space
On 10/7/2018 9:16 PM, D. Margaux wrote:
One random added idea—what if there was a temporal component to the space
travel, so that you wouldn’t move from place to place instantaneously but
instead might take a few days to traverse the galaxy or whatever?
That could be interesting. I think the
One random added idea—what if there was a temporal component to the space
travel, so that you wouldn’t move from place to place instantaneously but
instead might take a few days to traverse the galaxy or whatever? And what
if some Agoran actions could only be taken while you are in certain places?
6 matches
Mail list logo