On 2002.07.24 14:53 Benny Sjostrand wrote:
>> MasterMixSCB:
>> 0090 1478 0094
>> 0098 0080 00A0 809A 00C3 009C
>> 14F8 80008000 80007FFF
> The 9th Dword in SCB is the sub_list_ptr which points
> to th
On 2002.07.24 16:37 Peter Heatwole wrote:
>Looking at the datasheets and schematics, it looks like the CS4630
> uses
> AC97 codecs to actually process and output it's iec958 frames. I could
> easily be wrong, but the schematics for the CS4630-CM don't show the
> circuitry necessary to power a
On 2002.07.24 14:53 Benny Sjostrand wrote:
> Well, if you have access to a oscilloscope that can be programed to view
> the differential result
> of the signals then probably you can proably view the digital data.
> But i've never tested to do this, and don't have any access to a
> oscilloscope
>The IEC958 control is supposed to be there because of the CS4297A
> codec.
> Your changes only involved the CS4297.
>My IEC958 is coaxial, and I'm using a set of Cambridge SoundWorks
> DTT2500 Digital speakers. I don't know of any other way to check if
> the card is sending a signal or
On 2002.07.24 12:59 Benny Sjostrand wrote:
> The "IEC958" controll is probably there course my incorrect changes in
> ac97_codec.c that should not
> be there. The "ICE 958 output" control is the one from cs46xx_lib.c.
> Then how does the /proc/asound/card0/dsp_sample looks like when you
> playing
>It's different than your included output, but it's not zero's. And
> yes,
> I unmuted both entries "IEC958" and "IEC 958" with alsamixer.
The "IEC958" controll is probably there course my incorrect changes in
ac97_codec.c that should not
be there. The "ICE 958 output" control is the one fr
On 2002.07.24 11:41 Benny Sjostrand wrote:
> About the IEC958, remember to unmute it via the ALSA mixer, it does not
> apear
> with the Gnome Mixer, or any other OSS mixer.
>
> When you are playing the .WAV file take a look in
> /proc/asound/card0/dsp_scb
> and check after the line "0bc0 SPDIFO
>This is odd. I was going to play with the driver some more this
> morning, and when I tried to play a sound... it played! I didn't change
> anything since I last tried it, except that I had my computer turned off
> overnight. Perhaps it was the cold boot that effected it. Anyway, now it
> pla
On 2002.07.23 21:28 Benny Sjostrand wrote:
>> [peter@porky als]$ aplay footsteps.wav Playing WAVE 'footsteps.wav' :
>> Signed 16 bit Little Endian, Rate 44100 Hz, Mono
>> aplay: interval_inline.h:65: snd_interval_min: Assertion
>> `!snd_interval_empty(i)' failed.
>> Aborted...
This is odd. I
Hi Benny,
At Tue, 23 Jul 2002 22:33:38 +0200,
Benny Sjostrand wrote:
>
> Hi!
>
> After a lot fustrated hacking nights and days, finally (at least) I
> manage to get a properly sound out from SPDIF interface on my Hercules
> Game Theater XP card, at least "so far as i can hear". The sound is n
On 2002.07.23 21:28 Benny Sjostrand wrote:
> Now I've generated a patch against alsa-driver-0.9.0rc2, so you can try
> to merge it with your CVS snapshot,
> maybe it works better
Thanks. It took a tad of modifying to patch the CVS because it was
expecting a 0.9.0rc2 postfix on everythin
> [peter@porky als]$ aplay footsteps.wav Playing WAVE 'footsteps.wav' :
> Signed 16 bit Little Endian, Rate 44100 Hz, Mono
> aplay: interval_inline.h:65: snd_interval_min: Assertion
> `!snd_interval_empty(i)' failed.
> Aborted...
oops!
I guess that maybe you need to alsa-lib-0.9.0rc2, everyt
On 2002.07.23 13:33 Benny Sjostrand wrote:
> About other missing basic feutures, SPDIF input, 4 channels, multi PCM
> etc., well, I'm working on that, we see what I can do, at least there is
> a hope ...
[...]
> Please, test it and give some feedback, maybe there are things that was
> working be
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