. Apps on SD is mostly intended for
> large applications that are fairly self-contained (read games and stuff like
> that).
>
>
>
> On Fri, Sep 24, 2010 at 7:57 AM, Peter Sinnott wrote:
> > I am thinking of adding install to sd support to my app but it seems
> > sd
On Sep 24, 9:35 pm, Greg Donald wrote:
> On Fri, Sep 24, 2010 at 3:28 PM, Dianne Hackborn wrote:
> > Apps on SD is mostly intended for
> > large applications that are fairly self-contained (read games and stuff like
> > that).
>
> An app being small doesn't stop users from screaming "Why can't
I am thinking of adding install to sd support to my app but it seems
sd and the alarms manager do not mix well.
So far I have tried receiving ACTION_MEDIA_MOUNTED intents so I can
reregister my alarms but the intent is never fired. Is there any easy
hook I can use to register alarms when my app bec
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> android-developers+unsubscr...@googlegroups.com
> For more options, visit this group at
> http://groups.google.com/group/android-developers?hl=en
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Peter Teoh
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I also thought about missing permission but I can not find a suitable
one. Could it be a problem of the filesystem at the end the database
is nothing more than a file. Do I need to create it beforehands?
Please, any help would be great.
On 21 Sep., 20:31, Peter wrote:
> Hi list,
>
> I
his from happening.
Hope this helps rather than confuses,
Peter.
public class DataViewController extends ViewGroup
{
TextView textView;
ApcEditText editText;
Button ddButton;
private static final int BUTTON_PAD = 2;
public Data
ou can see the Exception is written to the log at exactly this try-
catch-block. I squeezed the hell out of Google but couln't find any
solution yet.
Any help is highly appreciated.
I am using an Emulator with API Level 7 (Android2.1-update1)
If you need any more information, let me know and
You can create your own class that extends ViewGroup and override the
layout/onMeasure functions to explicitly define your own layout.
Not sure of how to do this via xml though.
-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On B
Received this update this morning :
Hello,
We'd like to give you an update on this issue. We've previously stated
that some application updates are incorrectly being counted as pure
uninstalls rather than updates, causing the active installs metric to
drop. We have now identified the root cause,
Got one application that is preloaded with shared libraries. Anything
special I need to think about regarding Market Update or just ensure
same cert and increase versioncode?
Best Regards
Peter
On Jul 25, 6:53 am, TreKing wrote:
> On Sat, Jul 24, 2010 at 4:14 PM, Joseph Earl wrote:
>
only thing that is different between
working apps and not is that the one that doesn't display as installed
or update available uses a shared library. Do we need to do something
special for that or?
Peter
On Jul 24, 9:53 pm, Dianne Hackborn wrote:
> Current states:
>
> As of 1.6 Marke
ts to lock ourselves out of any future android
releases.
Cheers,
Peter.
-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Kumar Bibek
Sent: Wednesday, 15 September 2010 5:19 PM
To: Android Developers
Subject: [an
Thanks Mike,
Yep it's definitely a cross platform framework. At its simplest, I don't think
it's too much to expect from a UI to have a scrolling textView within a parent
scrollview.
I'll delve into the source today and see if I can spot what's messing with the
touc
rkaround - do you know of any way to reset Nexus ones back to 2.1?
Cheers, :)
Peter.
-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Romain Guy
Sent: Wednesday, 15 September 2010 4:42 PM
To: android-developers@googleg
s that the onTouchEvent function in View has been changed substantially
but I am currently delving into the code...
Cheers,
Peter.
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gt;
>
>
>
>
> On Sat, Sep 11, 2010 at 11:39 PM, Peter Webb wrote:
> > Actually, I want to get access to the screen as well.
>
> > I have a market application called "Steamy Windows" which appears to
> > do exactly this. So I am thinking it must be possi
Actually, I want to get access to the screen as well.
I have a market application called "Steamy Windows" which appears to
do exactly this. So I am thinking it must be possible ...
On Sep 11, 12:06 am, Mark Murphy wrote:
> On Fri, Sep 10, 2010 at 9:53 AM, dadada wrote:
> > question as above!
>
explanation.
Thanks,
Peter
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, but
was still able to download it without problem. (But once I had
downloaded it, I still couldn't play it, again because no viewer was
available.)
Peter
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I think under the hood android does not support java bytecode. Instead
it uses dex files which I presume contain bytecode for the Dalvik
virtual machine. Possibly you can compile your jar to a dex file and
load that dynamically.
On Sep 8, 8:45 am, CaryWang wrote:
> I have a jar file in my app loc
s
available to counteract this issue.
Is there a similar concept in Android? Or is there a better way to do what I'm
trying to do?
I appreciate your comments,
Peter Carpenter.
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ment doesn't include the attachment name, nor is the MIME type
specified. Hence, you can't open it in my app.
As a last resort, I plan to include an Import command in my app that
instructs the user to save the file to their sdcard in /downloads,
then load it from there. I'd fee
I have just gone through exactly this, except my app is free.
1. I know a (pathetic) 6 people with Android phones. One couldn't see
my app. We compared which apps he could see; he was missing about 10%
including mine.
2. The user who couldn't see the app owns a Samsung Galaxy. There is a
known is
I am also an Australian software developer.
I can state with absolute certainty that these figures are absolute
bullshit. 92% of apps running in Australia are not pirated. It is
absolutely ridiculous.
Anecdotally, as a developer I have sought our everybody I know with an
Android phone, maybe half
I would go further than that.
If the OP has no programming experience, then Java/Android is an
almost impossible starting point:
1. The online doco is hopeless. Yes, as you say they all assume a
pretty high level knowledge of Java to start with. Worse, for the
beginner, is that unlike some other
import it. I haven't yet looked into
whether that's possible.
Has anyone else done something similar to this? It seems like a
fairly common sort of problem. What approach did you decide on? Do
you have any advice on how to proceed?
Thanks!
Peter
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Yes, this is on 2.2. I'll file a bug. Thanks.
Peter
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that make sense?
Peter
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But then I have a title bar or
notification bar at the top of the screen, which I don't want.
I'm sure I must be missing something simple, but I've had no success
figuring out what.
Peter
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PITA. I would completely remove and re-install
the whole devel environment if I was sure it would fix it.
Peter Webb
On Jul 1, 2:42 pm, Bob Kerns wrote:
> There are several possible editors to use to edit these files. I'd
> suggest trying a different one.
>
> First, close the edi
On Aug 11, 6:55 pm, "{ Devdroid }" wrote:
> On 11 August 2010 10:21, Peter Webb wrote:
>
> > This has come up before, but I'm still not clear.
>
> > I published my first app last night. It sunk like a stone. I want to
> > change its name. I d
This has come up before, but I'm still not clear.
I published my first app last night. It sunk like a stone. I want to
change its name. I don't want to force the few people who have
downloaded it to get an update.
It seems to me that if I:
1. Change the android:label in the manifest to be the ne
ANK!T,
If you haven't read it already, you might find the following
information on the developer guide useful:
http://developer.android.com/guide/practices/screens_support.html
regards,
Peter
On Aug 9, 7:53 am, "A N K ! T" wrote:
> i am developing some UI screens.. bu
On Jun 17, 2:23 pm, creativepragmatic
wrote:
> Thank you for your help Bhavesh. My question might have been vague.
> What I am trying to do is get the auto correct text to show above the
> soft keyboard in addition to the auto complete options. It always
> shows in EditText but not AutoCompleteT
Thankyou. Solved the problem. Strange the demo program got this wrong
as well ...
Peter Webb
On Aug 8, 4:01 am, Dianne Hackborn wrote:
> The live wallpaper picker doesn't show icons; it shows thumbnails declared
> by the wallpaper in its meta-data XML:
>
> http://deve
When I fire up an emulator using Eclipse and have a look at live
wallpapers, the two default wallpapers - Cube and Cube Resources -
show as grayed-out icons that look like the image is missing.
The wallpaper I have written is exactly the same, the proper image
doesn't show. Doesn't work on my phon
nyone know what could be going on here? It appears as though the
StateListDrawable is not respecting the colorFilters of it's children.
Cheers,
Peter.
CODE I'M USING BELOW:
CheckBox b = new CheckBox(context);
StateListDrawable sl = new StateListDrawable();
I've been using Helios on Mac OS X. I initially had the XML problem
with the Strings file, but that was fixed when I added
xmlns:android="http://schemas.android.com/apk/res/android"; to the
tab.
On Jul 22, 1:32 am, jeffro wrote:
> Yes, stay on 3.5. You will get a bunch of editor errors when
>
and
dirty" change that I can make to Lunar Lander or the others which
gives me a full screen canvas at native device resolution to handle in
my doDraw?
Thanks in advance
Peter Webb
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Thanks. Putting it in libs also seems to work.
Peter
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Thanks, that worked. It appears that the developer documentation page
cited above is incorrect. It explicitly says, "It is not necessary to
put external JARs in the assets folder."
Peter
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ternal classes aren't
actually getting included in the apk. When I try to run my app, it
immediately crashes with a java.lang.NoClassDefFoundError. And
looking at the apk, I see it's only 20K, whereas the external library
jar is over 200K.
What am I doing wrong?
Peter
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On Jul 9, 7:16 pm, Mark Murphy wrote:
> Well, they should be able to use it if they keep your activity in the
> foreground, right? What they can't do is multitask or launch your
> player from an app widget.
You're right, and we'll be notifying them of that (lots of fun
compacting that message int
http://code.google.com/p/android/issues/detail?id=9663 that is.
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android-d
Submitted as http://code.google.com/p/android/issues/detail?id=9663:
On the Incredible (and possibly other devices) the process is always
put in the background scheduling group when it doesn't have a visible
activity, even though the app's service has called startForeground().
This causes it to ge
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Peter Teoh
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utions
and it's gonna be "being able to connect to a Terminal Server". It's
the only way the can access tp their emails and other documents
securly.
Do you know any free or paid software to perform this?
Thanks in advance!
Peter
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You're right, my fault. Because I had Eclipse set to 1.6, I missed
the fact that I was calling an API that didn't exist in 1.5.
Thanks!
Peter
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t to compile for 1.6
it works fine, of course. But if I then try to install on a 1.5 AVD,
the program immediately crashes with a java.lang.VerifyError. I'm
clearly missing something simple. How do I get it to compile an apk
that works under 1.5, but still includes the targetSdkVersion tag?
code. By I'm still seeing allocations in code
internal to Dalvik itself, and I haven't found any way to get rid of
them.
Peter
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I have the exact same issue - did you ever solve it?
Peter
On May 25, 1:39 am, mscwd01 wrote:
> Surely I cant be the only one to encounter problems with this?
>
> On May 24, 6:19 pm, mscwd01 wrote:
>
>
>
>
>
> > Hey,
>
> > This is my code I use
I'm trying to customize the look of the Spinner dropdown, both the
views that are contained in it and the dropdown itself (e.g. I want it
to wrap its contents instead of filling the screen). I know I can
call ArrayAdapter.setDropDownViewResource() to supply the views that
are used in the dropdown,
Hello All,
Very "newbie" Android SDK... I am interested in begging android development.
I have pair of related applications in mind that I want to develop rather
quickly. I tend to learn better when I'm learning while actively working
toward my "goal app", and I've got Eclipse and the SDK instal
On Sat, 2010-06-05 at 07:05 -0700, Martiño wrote:
> Is there a way of getting the speed at which the device is running?
Take a look at /proc/cpuinfo ?
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WebSettings class has a method:
public synchronized void setSansSerifFontFamily (String font)
What does String font mean? Path to the TTF font file name? Can new
custom fonts be accessed via String font?
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The number of seconds elapsed is just timePassed/1000. You're trying
to make it more complicated than it really is.
Peter
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Not that I care but I am just curious - I would also like to place a
ads banner to the app if it detects the app the user running is a
cracked app.
I know in iPhone I can do it by checking the info.plist etc.
Any idea?
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there any way to enable a larger-than-screen preview ?
thanks,
Peter
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On May 27, 3:05 pm, Nathan wrote:
> I could see that there could be a family of bugs in services on the
> Incredible. I'm hoping to meet with someone local who has one.
Yes, any service that expects to have foreground priority because it's
called startForeground() will be sorely disappointed on t
certificate that's the same as your android image.
So basicly this means you can only use this permission if you are also
the creator of the android image on your platform/phone.
Regards,
Peter
On Apr 20, 12:25 pm, AndroidNewbie wrote:
> I am facing the exact same issue . Can someone hel
On May 24, 11:40 am, Peter Jeffe wrote:
> public static native int getFatVolumeId(String mountPoint);
Sorry, I realized I was bit terse here. This isn't an exposed
interface, so it's unsupported, but it's the only way I know to get
it, so use at your own risk. Create t
On May 24, 10:54 am, JerryZhang wrote:
> Could you tell me how to get several SdCard devices names on Android
> platform? Is there available APIs for getting SdCard device name which
> is only attached this SdCard device?For example, I have two SdCard
> devices but how can I differ them ?( the co
It seems that on the Incredible the startForeground() call is non-
functional, causing my process to be put into the background scheduler
class even though it has an active ongoing notification. I'm calling
it the same as on other 2.x devices (through reflection as suggested
by Diane for backward-
Hi all any update from those who still not getting their phone? I
emailed Google and no response yet. I am located in Hong Kong and also
noted that some of the developers in Hong Kong have received the phone
but mine still not arriving ;(
Any help?
On May 17, 3:24 pm, bera wrote:
> I also receiv
Looks like this is already a well known issue with a lot of people
complaining about it:
http://code.google.com/p/android/issues/detail?id=3708
Peter
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suppose I'll try just calling
PowerManager.userActivity() every few seconds to prevent that, then
manually dimming or turning off the screen by setting
screenBrightness.
Peter
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;t get me any closer to a solution. Any suggestions for what I
can do? Surely it can't be the intended behavior that it's impossible
to turn of the screen without also turning off all sensors.
Peter
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isplay turn off while still allowing
my program to keep running?
Peter
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On May 16, 2:23 pm, Mark Murphy wrote:
> First, it may be that pushing out a regular update to the RemoteViews
> will suffice, no different than your regular app widget update process.
I don't think this will work, since IIRC an update doesn't affect it.
Which would make sense if the host is link
When our app gets updated sometimes the buttons on existing widgets
get the wrong icon drawables, and sometimes the layout itself is
broken. I believe this is because the update has different values for
some of the drawable and other resources, since they're generated
alphabetically, but the widge
;t the Market let them re-download it
and try again?
Anyone else seeing this?
-- Peter
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g123 are the ones that I know of for MP3, don't know of
any for OGG. I don't think you're going to find a Java decoder, and
certainly not in real time.
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structure. Rendering includes scene graph management, lighting,
texturing, mesh creation, etc. Physics currently means rigid body
simulation, including contact modeling and collision detection.
Infrastructure includes running the event loop, managing input, and
things like that. I can go into mor
it's still a very early version, I believe it is now
complete enough to be used for real games. So give it a try, and I'd
really appreciate any feedback about it.
Peter
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Still patiently waiting. Still using the good old Dev Phone 1.
Come on Google!!
On Apr 28, 6:57 pm, Teo wrote:
> @TreKing Well, some countries aren't exactly 'the promised land' where you
> can just announce you're selling something and someone will jump at the
> opportunity. But what i'm doing
@ko5tik
I didnt know about clipping, but that might be the solution for me. If
I use clipping on the Canvas I only have to draw the image once (as
you suggested in your first post). Thanks!
I dont think providing a background hi-res will work, because the OS
'zooms in' on a bigger screen. Therefore
Thanks for the suggestion.
I probably shoud have mentioned this in my original post. Objects
sometimes leave the screen, therefore they are party drawed outside
the screen until they are removed. On 320x480 screens this isn't
visible, but on bigger screens it is. Drawing the image every frame
solve
game runs less smooth then it
used to run. There are small stutters noticeable. When I just draw a
rectangle instead of an image the same problem occurs.
Does anyone have an idea why this is happening? Any help would be
appreciated!
Thanks,
Peter
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Am I the only developer in Hong Kong? I haven't received this phone
yet. Been patiently waiting
On 4月16日, 上午5时30分, Thomas Riley wrote:
> Surely the use cheaper ground shipping? Especially for a free product.
>
> Good point though.
>
> On Apr 15, 9:14 pm, Ove Olavgaard wrote:
>
>
>
> > I'll g
Hi,
Been really confused with the auto-correction / auto-capitalization
feature of the Android built-in keyboard. I can't seem to get my app
to activate them. It used to work in 1.5/1.6 but not in 2.x anymore.
Is there something I am missing? I would appreciate any quick help so
I can resolve the
Thanks! Worked like a charm for me too.
On Mar 16, 9:57 am, Patrick Noffke wrote:
> Hi all,
>
> I found some old posts on this problem, and I was having a similar issue, so
> I thought I'd share what I learned.
>
> I was getting this error after modifying an XML file, and I was unable to
> start
Has anyone receiving the phone in asia side of the world, particularly
in Hong Kong? I am also patiently waiting for one month now.
On Apr 6, 9:02 pm, Arnon wrote:
> I just emailed Google, asking for the carrier & shipper name.
> Maybe this can give us some clue. I think FedEx or any other carrie
Hi Ashish,
I can only answer question 1. Yes, that should be possible. I did someone
similar myself. I use all bluetooth functions from a service.
Regards,
Peter
2010/4/6 Ashish Mahamuni
> Hi
>
> I want to create a service in Android which will initially ask user if
> he/she wa
I had that, but that didn't work. Now I just have set my Build Path in the
gui application.
2010/3/16 Sime
> Quick question, do you have the aidl file in both applications?
>
> Regards
>
>
> On 16 mar, 14:07, Peerke wrote:
> > Hello,
> >
> > I have problems with the following:
> >
> > I want t
tivity the results are passed into onActivityResult
the way it should.
Everything is as I want it to be, the only problem is my menu Activity
not responding anymore.
Hopefully someone can help me out with this problem,
Thanks in advance!
Peter
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Thanks for the reply. We got the serial over bluetooth connection working
with our device. That UUID was correct.
Is it true that every kind of profile has it's unique uuid?
2010/3/11 moneytoo
> You may have some luck running "sdptool browse" on linux machine.
>
> On
Hello,
I want to create a serial connection over Bluetooth to a device I have. But
the problem is that I don't know the UUID of the service on that device. How
can I found out what the UUID is before connecting?
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the tradeoff in
interpolation -- in case raw data is not accurate enough? For that
matter, given the wild variability here, maybe there needs to be some
sort of additional information provided about the device beyond just
whether it provides for these second+ touch points.
Peter
On Feb 12, 2:42 pm,
that's necessary. Does anyone know
of any devices (particularly devices that support Android 2.0 or
later) that do NOT support those features?
Peter
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Hello~
I am trying to make a DRM module downloadable on Android.
I've already applied our modules in embedded system.
To apply a DRM module in Android, I made it as a CPM Plug-in of
OpenCore and added its uuid in pvplayer.cfg.
After applying, DRM-protected music contents can be played in Music
Ap
, not Android platform-related. That raises an issue
of how even to document the problem.
Peter
On Jan 30, 7:49 am, Mario Zechner wrote:
> Hi,
>
> i'm currently investigating multi-touch support on >= 2.0 devices,
> testing it on a motorola milestone. The multi-touch API seems to b
t?
Has anyone heard status on this issue from, say, Motorola or Google
engineers? The threads I saw seem to suggest people are unaware of the
issue (even though it's a fundamental hardware-firmware issue),
meaning we'd better get on that bug report.
On the other hand, it really becomes a d
7;d expect little or no difference between them. How do
they actually work in practice?
Peter
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onKey()
With those elements, it's now working. Thanks so much for your help!
Peter
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level. This is a library (a 3D game engine), and I don't
want to restrict how developers create their Activities. They just
need to provide a suitable View for the library to work with.
Peter
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yCharacterMap(2440): Using default keymap: /
system/usr/keychars/qwerty.kcm.bin
That's for the phone. For the emulator, the message is identical
except the first line says id 0 instead of id 65540. Could this be
related to the problem?
Peter
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d third rotations can each be around either a transformed
or untransformed axis). If you're able to tell just by looking at
numbers as you tilt the phone around, your intuition for composite
rotations is far better than mine!
Peter
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On Jan 16, 3:27 pm, Robert Green wrote:
> Remember to call setFocusableInTouchMode(true); in the view if you
> want to receive focus and key/touch events.
I wasn't doing that. I just tried it though, and it didn't fix the
problem. Instead, it disabled the Back and Menu keys..
I find out what the event values actually mean?
Peter
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;ve tested both with the emulator using Android 2.0.1 and
with a Nexus One using Android 2.1. Same result on both.
Any idea what I could be doing wrong?
Thanks!
Peter
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