[android-developers] detecting virtual sd card

2010-01-26 Thread petunio
I have problems detecting whether a (virtual) sd card is installed in the emulator I have created a virtual sd card using mksdcard, and now I start the emulator with the option -sdcard path This seems ok, but when I run the following code String state =

[android-developers] Location Listener problem

2009-08-18 Thread petunio
Hi I am having some problems with the LocationListener class... I use it to get my location, and it works fine, but the problem is that is called too often, freezing the application... the following code is (in theory, if I understood it right) to request the location update every 5 minutes, or

[android-developers] link to another application

2009-07-21 Thread petunio
Hi everyone I am about to publish my app, and what I want to do is offer a demo version with just a little less functionality In the demo version, I would like to show a button that links with the full version in the android market how can I do this? I guess I have to publish first the full

[android-developers] problems with my htc magic

2009-05-13 Thread petunio
Hi everybody I am trying to install apk's in my new htc magic I had before a G1 and I didn't found any problem, just doing adb install myapp.apk and that's it now, when I do the same with my htc, it says error: device not found Also, I noticed that if I type adb devices, I dont get any device

[android-developers] treeView in android?

2009-05-12 Thread petunio
Hi does anybody knows how to implement a treeView in android? I am reading about ExpandableListView and it's not exactly what I need, as it seems it has only 2 levels... I need a proper treeView that I can add items to in runtime any ideas? Thanks

[android-developers] G1

2009-04-30 Thread petunio
Hi I am trying to test my app on a G1 (it works on the emulator), but it crashes straight away I am trying to debug it, but all I see on the G1 screen is a message saying Waiting For Debugger, and it takes forever... I also put: android:debuggable=true on the xml, and still not working... any

[android-developers] SurfaceView on G1

2009-04-30 Thread petunio
Hi I am finally testing my application on a G1 and even though it works fine on the emulator, it crashes on the G1 it crashes when it does: setContentView(R.layout.mylayout); the xml is fairly simple: com.google.android.myproject.myView

[android-developers] WebView

2009-04-29 Thread petunio
Hi everybody I am having a little issue with the WebView package: I am able to load and show pages, but the scroll does not work this is my xml: RelativeLayout android:id=@+id/helplayout android:layout_width=fill_parent android:layout_height=fill_parent

[android-developers] pictures and buttons

2009-04-21 Thread petunio
Hi Does anybody knows how can I put a Bitmap on top of a button, but without taking the whole surface? at the moment, what I am doing is: BitmapDrawable bd=new BitmapDrawable(myBitmap); Button myButton.setBackgroundDrawable(bd); and the picture occupies the whole button... is there any way

[android-developers] memory problems

2009-04-17 Thread petunio
Hi I know this is more a java question, but I have been in many java forums, and the theory seems to contradict the real thing... I have a very simple function that creates memory, do something with it, and returns: static void test(int k) { byte [] buff = new byte[k]; //do

[android-developers] problems with bitmaps

2009-04-09 Thread petunio
Hi everybody I am having a problem with the BitmapFactory: this is my function, that reads a stream, and returns a bitmap: static Bitmap getBitmap(InputStream is) throws IOException { Bitmap bmp=null; //do some stuff...

[android-developers] parsing xml data

2009-03-13 Thread petunio
Hi everyone I am trying to parse some data (wrapped in a String), that has xml format following is the code that I am using, with no much succes so far :( private void parseXml(String str) { XMLReader myReader=null; System.setProperty

[android-developers] transparent textures...

2009-02-15 Thread petunio
Hi all I am using opengl for drawing 3d stuff, but so far I've been unable to use transparent textures... this is what I do... does anybody knows what I am missing? Thanks a lot! void initGL() { gl.glEnable(GL10.GL_CULL_FACE); gl.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);

[android-developers] creating a canvas based on OpenGL

2009-02-13 Thread petunio
Hi I am writing an application that uses both 2D and 3D. For the 3D part I use OpenGL, and for the 2D part, I do: Drawable.draw (myCanvas); There is a desynchronization between them I have heard that you can create a Canvas based on OpenGL, and then when I draw into that canvas, it is

[android-developers] Internet connection

2009-01-18 Thread petunio
Hi I am writing an application that involves downloading and uploading data over the net I am using the Jakarta library to do that, but my problem is how to know when the connection is down. Right now I am assuming that the connection is always ok, so when is not and I'm trying to download/

[android-developers] changing the position of a Layout in runtime

2008-12-12 Thread petunio
Hi there is it possible to change the position (or size) of a layout, defined in the xml file as: android:layout_width=378px android:layout_height=62px android:layout_marginLeft=7px android:layout_marginTop=44px in runtime, this is, using java

[android-developers] 2d Canvas over Opengl (Flickering !!)

2008-11-27 Thread petunio
Hi all does anybody know what am I doing wrong? I managed (after a lot of problems) to put 2D graphics on top of 3D. But the 2D graphics are flickering... this is the main loop: public void drawFrame(GL10 gl, my3DObject world, Canvas myCanvas) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT |

[android-developers] 2D over 3D

2008-11-20 Thread petunio
Hi I am porting an application based on the sdk 3.0, and I am having countless problems... now, I am struggling trying to put 2D graphics on top of a 3D scene... After a lot of headache, I managed to create a opengl context, which now works, but when I try to put 2D graphics on top of it, this

[android-developers] Re: FTP Client

2008-11-20 Thread petunio
hi if what you need is upload/download files to and from a server, I recommend you jakarta: http://jakarta.apache.org/commons On Nov 19, 10:03 pm, Phubeone [EMAIL PROTECTED] wrote: Is anyone out there working on a FTP client for Android or does anyone know if one is already available?  I have

[android-developers] Re: great idea

2008-11-08 Thread petunio
Hi could you give me more information about this program epocrates? I am not a med, therefore I am not sure whether the information that I found on the internet about it, is right or wrong Thanks for the information anyway... I'll see if I can do that program as soon as I finished one that I'm

[android-developers] OpenGL

2008-11-07 Thread petunio
Hi people! I am having problems drawing things with opengl... I have two functions, one that sets up all the environment (initOGL), and other that actually draws something using that environment (onDraw) in order to make it easy to understand, at the moment I am just trying to paint the screen

[android-developers] Re: OpenGL

2008-11-07 Thread petunio
Hi mate yes, I did implement the surfaceHolder.callback thing. I am actually getting the message when the surface is created, but even though I keep getting the blank screen and yes, I based my example on the GLSurfaceView... thanks anyway On Nov 7, 6:09 pm, DSmith [EMAIL PROTECTED] wrote:

[android-developers] more problems with opengl in the new sdk

2008-11-04 Thread petunio
Hi people I am trying to migrate an opengl sample that it used to work under the old (3) version of the sdk, and so far, I am not having much success... this is my function for setting up the opengl environment: boolean initOpenGL() { egl = (EGL10) EGLContext.getEGL();

[android-developers] opengl changes in new sdk

2008-11-03 Thread petunio
Hi there I used to use the following sentence: OpenGLContext mGLContext = new OpenGLContext(0); in the old (3) sdk. Now, with the new one, it seems that this function is not there anymore... does anybody knows an easy way of getting an opengl context? Thanks a lot!

[android-developers] nsftools

2008-11-02 Thread petunio
Hi Everybody I am writing an application that involves using a server for uploading / downloading data... I am using the Jakarta Commons FTP, well, to be more precise, a wrapper around it, found at: www.nsftools.com well, my question is that my code used to work with the android sdk version 3,

[android-developers] Re: nsftools

2008-11-02 Thread petunio
Hey man! Thanks a lot! it works you saved me a lot of time, now I can go to sleep... Thanks again On Nov 3, 1:06 am, Mark Murphy [EMAIL PROTECTED] wrote: petunio wrote: Hi Everybody I am writing an application that involves using a server for uploading / downloading data... I am

[android-developers] Re: migrating from m3-rc37a to x86-1.0_r1

2008-10-31 Thread petunio
, and sorry if it doesn't make sense... On Oct 31, 2:31 am, hackbod [EMAIL PROTECTED] wrote: View constructor: http://code.google.com/android/reference/android/view/View.html#View(...) On Oct 30, 4:56 pm, petunio [EMAIL PROTECTED] wrote: Hi all I did an application for the android developer

[android-developers] migrating from m3-rc37a to x86-1.0_r1

2008-10-30 Thread petunio
Hi all I did an application for the android developer challenge, and since the deadline for uploading the entries (back in april I think), I haven't played with it Well, I have downloaded the new sdk (x86-1.0_r1) and obviously I got a lot of errors with my old code... I have managed to fix all