On Jul 8, 10:28 am, ko5tik wrote:
> Google is big and visible - so they have to comply with goverment
> demands in the countries they are physically present. (everybody likes to
> chisel out something - like german cities a fee for streetview based on street
> length). Small fish just does not c
As a follow on to those wanting to know more about the limitations on
Checkout you can find Googles page on it at
http://checkout.google.com/support/sell/bin/answer.py?hl=en&answer=134420
Al.
On Jul 8, 12:52 pm, Al Sutton wrote:
> Market makes use of Google Checkout which is probably the cause o
Google did manage to solve all those problems for AdSense, which is
available in a lot of countries. Why not use the same structure for
Google Checkout?
On Jul 7, 4:03 pm, Al Sutton wrote:
> My understanding is that the problem is more a legal & logistical
> issue than a technical one (e.g comply
Well, they did manage to pull it off for AdSense... I would think that
doing the same thing again would be much easier.
On Jul 8, 5:28 am, ko5tik wrote:
> On Jul 7, 11:40 pm, "Michael A." wrote:
>
> > The legal & logistical issues are of course why this is not just a
> > technical issue, but aft
Market makes use of Google Checkout which is probably the cause of
some payment problems.
At AndAppStore we use PayPal who have a more mature product than
Checkout and extend to more countries. We also pass 100% of payments
to the developer in a direct user to developer transaction which side
step
On Jul 7, 11:40 pm, "Michael A." wrote:
> The legal & logistical issues are of course why this is not just a
> technical issue, but after 2 years? There are dozens upon dozens of
> digital distribution platforms out there - some of them started after
> the Android market - that manage to handle
The legal & logistical issues are of course why this is not just a
technical issue, but after 2 years? There are dozens upon dozens of
digital distribution platforms out there - some of them started after
the Android market - that manage to handle purchase and developer
sales from multiple countrie
The legal & logistical issues are of course why this is not just a
technical issue, but after 2 years? There are dozens upon dozens of
digital distribution platforms out there - some of them started after
the Android market - that manage to handle purchase and developer
sales from multiple countrie
My understanding is that the problem is more a legal & logistical
issue than a technical one (e.g complying with local tax requirements
and laws governing resale of goods supplied from a country), so a
software update alone won't help.
Al.
On Jul 7, 7:34 pm, Denis Souza wrote:
> Could there be a
Could there be any chance that with the new Android Market, made to
support some features in Froyo, Google would also allow more countries
to sell apps? Does anyone have any idea of when this new Market would
be released?
On Jul 7, 10:30 am, Al Sutton wrote:
> It's using an unofficial API and cou
It's using an unofficial API and could be cut off at any point. It
also doesn't allow you to actually download the apps, only display the
app listing information.
Al.
On Jul 7, 8:00 am, ko5tik wrote:
> On Jul 6, 10:19 am, Al Sutton wrote:
>
> > Just to address your point on collecting informati
1. Publish a paid app on the market, you get 70% of the revenue,
Google (or the OHA) gets 30%
2. Only serious alternative to generate revenue: publish a free app
and put advertising on. The percentage of the advertising revenue that
you get is typically at the advertising-company's discretion. Bigg
Apologies for the formatting on those posts.
On Jul 7, 12:03 pm, "Michael A." wrote:
> My "answers" based on what I've gathered from the mailing lists/forums
> over
> the past 6 months + my reading of the DDA.
>
> On Jul 6, 8:51 am, Chister Nordvik wrote:
>
> > Well, if we only could get Google
My "answers" based on what I've gathered from the mailing lists/forums
over
the past 6 months + my reading of the DDA.
On Jul 6, 8:51 am, Chister Nordvik wrote:
> Well, if we only could get Google to confirm this...
>
> Spotify - free in the market, but you have to be a subscriber to use
> to pro
On Jul 6, 8:22 am, ko5tik wrote:
> On Jul 6, 12:01 am, moneytoo wrote:
>
> > It depends on what you want to charge the user for.
>
> > From 3.3: All fees received by Developers for Products distributed via
> > the Market must be processed by the Market’s Payment Processor.
>
> > Definition ofrodu
On Jul 6, 10:19 am, Al Sutton wrote:
> Just to address your point on collecting information from Googles
> Market; I've talked to someone at Google about this and it was an
> absolute no-go. The request wasn't for AndAppStore, but for another
> project that I was working on part of and some peop
On Tue, Jul 6, 2010 at 1:13 AM, Chister Nordvik wrote:
> The alternative market approach is "hopeless" in my eyes. Currently we
> have at least:
> SlideMe, AndAppStore, AndroidPit, SE PlayNow, Motorola, Lenovo,
> Handango, Mobihand, OnlyAndroid, GetJar ++
>
The space has gotten saturated and it w
Just to address your point on collecting information from Googles
Market; I've talked to someone at Google about this and it was an
absolute no-go. The request wasn't for AndAppStore, but for another
project that I was working on part of and some people at Google had
shown some interest in.
So in
The alternative market approach is "hopeless" in my eyes. Currently we
have at least:
SlideMe, AndAppStore, AndroidPit, SE PlayNow, Motorola, Lenovo,
Handango, Mobihand, OnlyAndroid, GetJar ++
You will not get me submitting screenshotsAPK and descriptions for all
of those. And I guess there are lo
It's a chicken and egg scenario.
We, at AndAppStore, see a fair amount of traffic and purchases, but
nowhere near the volume of Market. Because of this many developers
don't list with us because they don't want the "hassle" of maintaining
multiple listings (i.e. one at Market and one at AndAppStor
> I think you can distribute your free app through market, and provide
> paypal financed donwload
> of paid parts through some other means. This way your paid parts are
> not served through market.
Well, if we only could get Google to confirm this...
Spotify - free in the market, but you have
On Jul 6, 12:01 am, moneytoo wrote:
> It depends on what you want to charge the user for.
>
> From 3.3: All fees received by Developers for Products distributed via
> the Market must be processed by the Market’s Payment Processor.
>
> Definition ofroducts: Software, content and digital materials
Unfortunately, if you look at an alternative site like SlideME, they haven't
had much in the way of major features or changes in over 9 months. Payments
methods haven't changed for them in 18 months, still just major credit
cards. They are moving about as fast as Google now.
On Mon, Jul 5, 2010 at
Some Paypal employees in China told me that I can list my app in market as
free but use their payment library in my app to ask user to pay for it. They
even told me that Google allow this.
Those Paypal employees said that because Google doesn't allow Chinese
developers to publish paid apps in mark
The Android Market is bothering lots of developers, but Google doesn't
seem to change anything about it or at least communicate anything
about it. Hoping for an alternative market like slide.me to catch on
and become an alternative de-facto standard and vendors would
eventually pre-install it on th
Another issue is the pay-once-support-forever model. Personally, I'd
rather give the app out for free and run ads than sell it once and
have to support the darn thing forever. Until the Android market
supports a subscription model, I won't be selling any apps.
-John Coryat
--
You received this m
According to the Distimo report, Android Market has 57% free apps compared
to iPhone at 28%. So I don't think Android Market terms are slowing growth
of total apps but rather just making Android developers poorer than they
would otherwise be: developers just give up and release their app for free.
So, essentially, you can't use it?
What would be an allowed use of PayPal's library according to the
Market's TOS?
I live in a country where Google doesn't allow me to sell apps on the
Market. I was thinking of using PayPal's solution as an alternative so
the user could do an in-app upgrade from
It depends on what you want to charge the user for.
>From 3.3: All fees received by Developers for Products distributed via
the Market must be processed by the Market’s Payment Processor.
Definition ofroducts: Software, content and digital materials created
for Devices in accordance with the Andr
29 matches
Mail list logo