While running the below command to convert jar to dex or multidex, I am
getting below error,
Command : dx.sh --dex --multi-dex --output=. Test.jar
UNEXPECTED TOP-LEVEL ERROR:
java.lang.OutOfMemoryError: Java heap space
2017-08-24, 13:48:21 ERROR
OutOfMemoryError
I'm getting this OutOfMemoryError:
11-24 00:38:10.925: ERROR/dalvikvm-heap(1782): 144-byte external
allocation too large for this process.
11-24 00:38:10.965: ERROR/GraphicsJNI(1782): VM won't let us allocate
144 bytes
11-24 00:38:11.205: ERROR/AndroidRuntime(1782):
Are you using different resources for the tablet (like hdpi?).
I would check for memory leaks. There are tools you can use for this ( Eclipse
memory analyzer)
On Nov 24, 2011, at 9:51 AM, bob wrote:
OutOfMemoryError
I'm getting this OutOfMemoryError:
11-24 00:38:10.925:
I don't have the link right now but I read somewhere that if you want to
allocate more memory (especially for images) you can just allocate them as
opengl textures as those don't count as heap memory.
I'll try to find the link and get some more detailed info to you.
2011/11/24 Johan Rydenstam
The AVD Manager correlates the amount of storage on the device to the amount of
RAM.
From: TreKing
Sent: Sunday, September 04, 2011 10:35 PM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] OutOfMemoryError
On Sun, Sep 4, 2011 at 9:18 PM, NWD Sports nwdspo
On Mon, Sep 5, 2011 at 12:30 PM, NWD Sports nwdspo...@hotmail.com wrote:
The AVD Manager correlates the amount of storage on the device to the
amount of RAM.
It does? I see a section for SD Card size and a section for Hardware, one
of which is the device Ram size, and you set them both
Subject: Re: [android-developers] OutOfMemoryError
On Mon, Sep 5, 2011 at 12:30 PM, NWD Sports nwdspo...@hotmail.com wrote:
The AVD Manager correlates the amount of storage on the device to the amount
of RAM.
It does? I see a section for SD Card size and a section for Hardware, one of
which
On Mon, Sep 5, 2011 at 2:21 PM, NWD Sports nwdspo...@hotmail.com wrote:
Yes on my version of the SDK manager for some reason increasing SD card
size increases the RAM size as well. I don’t know why but that is what I
assumed it did for everyone. Sorry for any confusion.
Interesting. Thanks
Developers
Subject: [android-developers] OutOfMemoryError
I'm getting an OutOfMemoryError. Is there any way to increase the
amount of memory my app can use?
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On Fri, Sep 2, 2011 at 6:55 PM, NWD Sports nwdspo...@hotmail.com wrote:
Yes. Go to the AVD manager and find the virtual device you use to debug on.
Set the SD card size to a higher value. you shouldn't run into the problem
again.
I think you missed the OP's problem ... this has nothing to do
on an Android Virtual
Device.
From: TreKing
Sent: Sunday, September 04, 2011 4:21 PM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] OutOfMemoryError
On Fri, Sep 2, 2011 at 6:55 PM, NWD Sports nwdspo...@hotmail.com wrote:
Yes. Go to the AVD manager and find the virtual
On Sun, Sep 4, 2011 at 9:18 PM, NWD Sports nwdspo...@hotmail.com wrote:
If I read it correctly, than changing the size of the SD card would matter
because that is the amount of space that the AVD manager allocates to the
specific AVD for app implementation on an Android Virtual Device.
How
I'm getting an OutOfMemoryError. Is there any way to increase the
amount of memory my app can use?
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On Fri, Sep 2, 2011 at 7:43 PM, bob b...@coolgroups.com wrote:
I'm getting an OutOfMemoryError. Is there any way to increase the
amount of memory my app can use?
Not for pre-Honeycomb, and even on Honeycomb it's not the sort of
thing you want to be doing, because it may irritate your users for
I have an application that uses the Google Maps MapView component and
I've found that this crash is far and away the most common report in
my market publisher dashboard. I'm not sure what I can do about it
aside from reducing my own memory consumption. I know that will help
some, but it doesn't
Hi!
Im got BitmapSize exceeds VM budget outof memory error. any one have idea?
how to clear the memory.here i loaded the too many gallery image.
Thanks and Regards,
Suba.
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To post to this
Hi suba,
I think you have to compress images and make them small size images. This
error is only comes on some of the android devices.
--
Thanks Regards,
Kapil Lokhande | Dexter Advisory Pvt. Ltd. http://dexterltd.com/ | Android
Developer
[image: dexterlogo.jpg]
On Wed, Apr 27, 2011 at 10:13
Hi all,
in my application i have to download big data approx 20MB text and
after parsing i have to save in db4o for that i have been making lots
of object of classes,
i am doing all thing in separate thread and after use of object
immediately i am giving null vales to all objects.
still after
I am getting the outOfMemoryError,bitmap size exceeds the virtual machine
budget
i am doing the below
public void getBitmap1(String str)
{
InputStream is =null;
try {
URL myFileUrl =new URL(str);
HttpURLConnection conn= (HttpURLConnection)myFileUrl.openConnection();
conn.setDoInput(true);
Try recycling the unused bitmap. Not sure why do you need to store the all
bitmaps in ArrayList.
There could be a memory leak. Analyse the memory usage of your application.
Check here for more info (
http://android-developers.blogspot.com/2011/03/memory-analysis-for-android.html)
.
On Tue, Mar
I am getting reports of an OutofMemoryError in
AbstractSessionInputBuffer using HttpClient.execute.
Coincidentally, all those who have personally emailed me have the HTC
Thunderbolt.
I've run allocationtracker and stuff, but it has been of limited use
when I can't reproduce the problem.
Yes, I
http://stackoverflow.com/questions/5358014/android-httpclient-oom-on-4g-lte-htc-thunderbolt
HTC, for unknown reasons, messed up the buffer size. If you set it
yourself, the problem goes away.
On Tue, Mar 29, 2011 at 4:16 PM, Nathan critter...@crittermap.com wrote:
I am getting reports of an
Which is the longest word in English?
Smiles – Because a ‘mile’ exists between the two S’s. While that is a good
answer to the riddle, the actual longest English word is
‘floccinaucinihilipilification’- which means’to describe something as
worthless, or turning something into being worthless by
please help me. 。゜゜(´□`。)°゜。
I am using android 1.6.
my code to release a bitmap looks like this:
if (imageBG != null) {
imageBG.recycle();
imageBG = null;
}
but when I do get to the following error: (u_u,)
10-14 11:36:52.069: ERROR/AndroidRuntime(618): Uncaught handler:
thread main
You might need to scale the Bitmap so that it doesn't use of a lot of
memory.
Follow this link, you might get an idea here.
http://stackoverflow.com/questions/3331527/android-resize-a-large-bitmap-file-to-scaled-output-file
On Thu, Oct 14, 2010 at 5:42 PM, Lisa lpk...@gmail.com wrote:
please
Hi, My name is Lisa .
I am studying Android development.
So I have a problem
It immediately has trouble with memory.
In the LogCat this error is displayed,
java.lang.OutOfMemoryError: bitmap size exceeds VM budget
I'm using recycle () and System.gc () but I get the same error.
My
Hi,
I'm developing an image editor for Android. When I do some operations
with small pictures (600x600 - 1024x768), the program work well. But
when I do some opeations with big pictures, I always obtain an
OutOfMemory Error. I read read many post trying to have the image in
memory. Also I looked
hello, as I'm beginner in Android I have problem with memory - after
only 2-3 minutes I get Force Close and outOfMemory Error.
I have only onCreate (I know, stupid, but I didn't knew for anything
else as I started only few weeks ago) and inside I have...
@Override
public void onCreate(Bundle
What does logcat say?
see
http://developer.android.com/intl/de/guide/developing/tools/adb.html
and
http://www.adrianvintu.com/blogengine/post/Colored-Logcat-Script-for-Windows.aspx
if you don't know what logcat is.
BR,
Adrian Vintu
http://www.adrianvintu.com
On Thu, Jun 10, 2010 at 4:28 PM,
Apologies for cross-posting with StackOverflow, but I'm getting a bit
desperate. I'll cross-post any final answer too.
Please could anyone suggest an approach for transferring a 2MB video
from a ContentResolver into a Bytestream, without running out of
memory?
See question:
It tried very much on this, but I had to gave up, it seems not possible as
far as I think, lets get the experts reply.
On Fri, Apr 9, 2010 at 1:58 AM, Anna PS annapowellsm...@googlemail.comwrote:
Apologies for cross-posting with StackOverflow, but I'm getting a bit
desperate. I'll cross-post
Anna PS wrote:
Apologies for cross-posting with StackOverflow, but I'm getting a bit
desperate. I'll cross-post any final answer too.
Please could anyone suggest an approach for transferring a 2MB video
from a ContentResolver into a Bytestream, without running out of
memory?
1. Why are you
Hi,
I am doing the following in my app, which at times results in the
above error.
Action 1: Button on Main activity calls all pictures using ACTION_PICK
(results in a thumbnail view of all pictures on my phone). User picked
image (URI) is then passed over to next activity where the image is
The Light Of Truth
[align=left]What is life? Man's existence in this world and the creation of
this entire universe are not mere accidents or products of a fortuitous
nature. This universe, every single atom of
In my application, user can click on a button and then he can select a
picture from his gallery.
This image is then displayed.
However, when the user performs 3 or 4 times this operation, the
following exception is thrown, due to memory allocation problem :
11-26 18:31:34.119:
Hello all,
For my project (quite a big project), an Android application create, I
need to compile the sources from a command line. So I have followed
the explanations found in the dev guide.
I have set JAVA_HOME to a short directory name, and created the
project with the Android command.
When I
I get a OutOfMemoryError at BitmapFactory.decodeByteArray when bitmap
size is large; Following is the code snippet:
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 8;
Bitmap bitmap = null;
bitmap = BitmapFactory.decodeByteArray(data, 0,
My app is building a relatively large structure (large being a term
that is meaningless without context), and I am getting an
OutOfMemoryError. Problem is, I'm watching the memory using every
metric I can think of, and I don't see how the error was triggered.
It's obviously trying to allocate a
Hi,
I get an OutOfMemoryError every time i change the screen orientation
and I am having a hard time finding the mistake...
The Activitie's view consists of an ImageView, two Buttons and a
Spinner. I don't have static variables and can't imagine where i could
leak a context.
Most of the times,
At 2:35 PM -0700 4/30/09, fadden wrote:
The hprof dump can help with that. I added a quick writeup:
http://android.git.kernel.org/?p=platform/dalvik.git;a=blob_plain;f=docs/heap-profiling.html;hb=HEAD
Thanks -- I used hprof with a previous layout leakage problem, and I
think it is a huge turd
At 11:23 AM -0700 4/30/09, fadden wrote:
It's possible that it didn't actually jump back down. The event log
shows results from all running processes, not just your app, so you
may be seeing output from other things mixed in.
Ah, OK. Now I see a steady increase in my limit and allocs from 1.1
Thanks for these tips.
At 1:14 PM -0700 4/30/09, Streets Of Boston wrote:
In my app, i've been dillegently 'unloading' bitmaps when i need
memory.
- clear any bitmap cache
I assume you mean any of my own bitmap caches...
So far, this scheme has served me well. Before i got a lot of OOM-
I'm going to try to throw something together in python or C that does
the number-crunching on the log.
Well, I'm as old as Mark Murphy for cris'sake, so I like to use AWK
for things like this, which seemed a good idea until I remembered it
doesn't support infix bitwise operators. Doh! Guess
At 10:26 PM -0700 4/28/09, fadden wrote:
Well, that's the interesting question: how much memory are you
*actually* spending on bitmaps?
While I wait for a crash I can measure, my colleague here points out
we use a lot of 9 patches as backgrounds for various fields on our
screens. If they go
At 12:05 PM -0700 4/28/09, Jon Webb wrote:
I have a clue -- the OutOfMemoryError went away when I set debuggable
to false. Does that help?
No joy here, I'm afraid. I really hoped this would be it. (Debuggable
changing garbage collection behavior or something...)
I just happened to have a
Thanks for this excellent explanation.
Weird parallel universe indeed! So, right in the onCreate() of my
application object, I went and allocated an 8MB array of bytes,
causing the heap to grow to 10MB. I then null the array ref and call
gc(), which freed up the allocation but left the heap
Hi Experts,
I am beating my head against a wall since 3 days trying to resolve out
of memory exception but still no success.
here is the line giving me this error
image_view.setImageURI(image_uri);
everytime when i change the orientation or start this activity again,
it gives me out of
I'm having problems with ListViews in my application. I thought
everything was fine until I noticed that if I scrolled up and down
through the list quickly a number of times, sooner or later the app
would crash with an OutOfMemoryError.
When I searched for the error I noticed a number of posts
The following situation happens only in a few cases, but it does more
than once.
-
I'm receiving several OutOfMemoryError in
BitmapFactory.nativeDecodeByteArray.
DDMS-Heap-View never broke the 16MB barrier. I can't even get it above
6MB, while going wild and
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