In fairness, the ADC2 app does say to use the Market if you're having
trouble installing.
BTW, Craig, congrats getting to Round 2! H2H Racing definitely
deserves it, it's a great game.
String
On Nov 8, 7:50 am, CraigsRace wrote:
> There is a work around. If the app to review do
Nope, that looks right. If appropriate, you could use a different
bitmap config, but ARGB_ should cover all contingencies.
String
On Nov 8, 7:45 pm, guruk wrote:
> ok, looks i solved it with:
>
> obm = Bitmap.createBitmap(ob.getWidth(), ob.
Instances running 1.6 - even WVGA instances - are still stuck at 16MB,
as far as I can see.
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RK_TYPE_EVDO_0 or NETWORK_TYPE_EVDO_A, but I'd like to have more
than a guess here. Anyone have direct knowledge, or a better position
to guess from?
I know Jeff often monitors this group. Jeff, any suggestions, given
this was your code to start with? ;^)
Thanks,
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guration. Could
I ask you please clarify the position on this !findSlot issue? Thanks!
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TYPE_HSUPA)))
Hope that helps someone,
String
On Nov 9, 7:06 pm, String wrote:
> I'm getting a user error report that my app thinks their DROID handset
> isn't connected to 3G, and after getting a logfile from him I think
> I've narrowed it down to the return value from Networ
nes that work for you. :^)
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e screen and want to run AppWidgets on
it, my understanding is that you need to use the
android.app.AppWidgetHost class, Take a look at it in the docs - it
has methods like allocateAppWidgetId and createView which perform the
widget-creation tasks.
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fault of my own, I might add - so I'm
personally quite glad that judging is limited to 1.x devices. I'll bet
I'm not the only one, either.
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'd try to hold off
buying anything until 2.0 is released at large and it's clear which
devices will and won't run it.
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l. Doesn't entirely
make sense, as SDK 4 (Donut/1.6) is now widespread on other handsets -
which I'm assuming can see your app - but it doesn't hurt.
String
On Nov 13, 8:31 am, Klaus Kartou wrote:
> Hi!
>
> How's your uses-sdk part of manif
On 14 Nov, 23:16, "Jonas Petersson" wrote:
> Other opinions?
My opinion: Don't hijack other people's threads. :^(
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On Nov 15, 1:27 pm, Mika wrote:
> With the GLSurfaceView, where am I supposed to implement
> onTouchListener?
In my OpenGL app, I use an onTouchEvent listener on the containing
activity instead. Works for me.
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On Nov 16, 2:25 am, Mark Murphy wrote:
> You can get device IDs from Telephony, but the concern (beyond the
> permission) is what those IDs might be on non-phones.
Mark, have you had a chance to test either ANDROID_ID or IMEI on your
Archos 5?
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* "app doesn't work" comments when I
used a few of my priceless 325 characters to say "Any problems, please
e-mail me." It's like that didn't occur to people before, but many of
them actually do now. And judging by the number of apps I see with
similar text in thei
On Nov 17, 7:43 pm, Dianne Hackborn wrote:
> I will probably make this API a no-op, since it violates the principle of
> one app not being able to break another app
+1
Especially with the Running Services UI in 2.0, I'd suggest this is
the best solution.
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f the problem, or what you can do about it if
your app requires the camera.
String
On Nov 23, 9:15 pm, Klaus Kartou wrote:
> Thank you for your fast response!
> We havent activated copy protection, so that is not the issue.
>
>
>
> On Mon, Nov 23, 2009 at 10:11 PM, Greg Donald
so.
Apart from removing copy-protection altogether, is there any possible
way to address this from our side?
String
On Nov 23, 1:45 am, eric wrote:
> I released a new version of my app (DoggCatcher) to themarketand
> removed copy protection
>
> I did this after successful testing of an up
On Nov 24, 1:20 am, Dan Sherman wrote:
> Not sure exactly where you're reading that
In section 5 of http://code.google.com/android/adc/adc2_terms.html:
"Second Round Judging will be open until 11:59:59 P.M. P.T. on
November 20, 2009 at the latest"
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, these issues could easily mean that a developer is
losing 25-75% of app sales, but there's nobody on this forum
representing the Market team, so there's no official acknowledgement
of the problem.
String
On Nov 23, 9:35 pm, Jerry wrote:
> Here are two more apps to add to your list.
&
See my
posting this morning in the "not visible on Droid" thread; there are
solid, repeatable causes for Tattoo, Hero, Eris, Samsung, and more.
If all we do is say "it's a random Market bug" and throw up our hands,
nothing will get done.
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ty(intent);
There's no connection between the manifests at all; the intent is
simply passed via the system's usual mechanism, the same as if
test.another.MyActivity had been started from the Launcher.
String
On Nov 24, 9:17 am, Tomas wrote:
> You are right, my manifest declares t
tom line is, Google is the only one who can fix the Market's
security. The rest of us just don't have the required tools.
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Klaus, Gigbox is visible from my handset (a stock G1 running 1.6
on UK T-Mobile), as well as my 1.5 test environment.
String
On Nov 25, 10:05 am, Klaus Kartou wrote:
> We haven't got a HTC Tattoo in house to test with, so its hard to supply
> more data.
> Our app is called Gigbox
being messed with)
would be very thankful for this.
Ironically, I hate task killers in the hands of muppets, but as a
developer I occasionally find them useful for removing all traces of
my own apps from memory during testing. Go figure.
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hitecture, I do indeed get the onSurfaceCreated call when
the phone wakes up from sleep. Might you be able to rearchitect your
OpenGL code like this?
Interestingly, what I don't get with my approach is an
onSurfaceDestroyed when the phone is going into sleep. It's not a
problem for me, but i
ry much that
the data is too complex for SQL, and that accessing a well-designed
set of table would be slower than parsing a text file.
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And watching my spam folder like a hawk, considering that's where the
last two ADC2 e-mails went.
On Nov 30, 8:59 pm, dadical wrote:
> You forgot a twitter "adc2" search.
>
> On Nov 30, 3:44 pm, justinh wrote:
>
>
>
> > Doing this every 4 minutes today has yielded nothing yet:
>
> > *refresh ema
Yep, just got mine too, and TerraTime (aka EarthTime) didn't make the
cut. Like you, I'm fairly happy to be in the top 10 of paid apps in my
Market category (at least here in the UK). But I was realistic in the
knowledge that Celeste, an ADC2 rival, is #5 here.
String
On Nov 30, 9:26
you are interested in participating, please
fill out this form..."
Plus, they seem to have ignored that form anyway; the updated info I
entered isn't reflected in the "Top 200" site.
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hone UI, switch to iPhone
development. Otherwise, have a little pride in being an Android
developer instead.
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y offer a consistent UI and don't try to be all iPhoney.
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On Dec 1, 10:17 pm, Jarrod Overson wrote:
> That is a horrible attitude though it does, maybe, explain why so many
> market applications are of such poor quality.
>
> There is no doubting that the iphone UI and us
TY_NEW_TASK),
PendingIntent.FLAG_UPDATE_CURRENT));
As you can see, mine opens a specific activity, but I believe you
could fire any valid Intent.
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On Aug 24, 10:39 am, Mike wrote:
> Is it possible to update the application after it has been submitted?
>From http://code.google.com/android/adc/adc2_terms.html:
"There is no opportunity to improve or modify an application between
the First and Second Rounds of Judgin
s to keep score and statistic of a tennis match,
It's entirely your call. Personally, I'd say Entertainment if it's for
working with scores when you're a spectator, or Lifestyle if it's for
when you're actually playing. But that's only my opinion, and not to
be t
yet, and if you're really looking for "simplest"
it's hard to beat.
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On Aug 26, 9:16 pm, Ehab Bassilli
wrote:
> Can someone tell me the ideal size for an Android App ICON? What should this
> be?
http://developer.android.com/guide/practices/ui_guidelines/icon_design.html
I'm trying to refrain from saying RTFM.
thing else. At least, not at a level that any user will
see. It may be built on top of a Linux kernel, but I expect that'll be
invisible to users.
String
On Aug 31, 8:35 am, freeanderson wrote:
> of course i don't know google's plan.
> i just hope it. through emulatio
a lot, put the data in SQLite with indexes on lat
& lon; that way you can do this initial "box" query easily &
efficiently.
String
Martijn van der Plaat wrote:
> Dear all,
>
> In my application I have a list of +400 GPS coordinates which I
> retrieve from addresses.
I've had this problem if the size of the ImageView doesn't exactly
match the dimensions of the bitmap in the file.
String
On Sep 5, 2:43 am, nimph wrote:
> I'm trying to load a PNG image into an ImageView using the following
> code:
>
> mImageView.setImageBitmap
I've created and uploaded JPGs with no trouble, so it certainly can
work. Try saving your file with different options - let us know if you
find what's causing the trouble.
String
On Sep 4, 11:54 pm, Don Oleary wrote:
> Also cannot upload any image. Getting the error "Graphi
be
applicable to you.
String
On Sep 24, 5:09 am, LemonDev wrote:
> i have download your demo, and run at approximate 14FPS.
>
> as methioned in you posts
> at(http://www.javagaming.org/index.php/topic,20910.0.html
> ) , there is someone run you demo on Hero at 60 FPS ?
>
http://code.google.com/android/adc/adc2_terms.html)
If "Indispensability" were renamed to "Compelling and/or Essential",
as Google seems to mean it, suddenly the rating for good games gets a
lot better. But this goes back to your Marketing point - this
information is not gett
+1
This doesn't affect me personally, but IMHO when a platform bug breaks
whole classes of active apps, it really needs to have some priority.
String
On Jan 19, 1:06 am, Artem Petakov wrote:
> Ping. Someone please reply with the status of this issue so that we can
> figure out
, from cheap QVGA PMPs through 10" touchscreen tablets and e-
readers. There's a lot of untapped Android potential out there, and
every new class of device opens up a new market segment to buy my
apps. :^) Growth is good.
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need to get the APK file
to the device one way or another.
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rts), but the Ion can't.
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On Jan 20, 2:13 am, Kevin Duffey wrote:
> market app? Hell, open source that sucker and let us contribute to it.
+Long.MAX_VALUE
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ket data available to devs (we can
hope), I'm thinking this kind of approach is your only option.
Question is, are these stats worth that LOE to you?
String
On Jan 21, 3:45 am, Mark Wyszomierski wrote:
> Hi,
>
> I'd like to know if a user downloaded my app from marketplace via a
&
consuming the GPS location all the time. It's impossible for us to say
what app it might be without seeing your phone, though. You'll need to
look through your installed apps yourself to try to find the culprit.
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G
x27;t have room in the app description, put it on the website
that your Market listing links to. That's what I do - list the app's
permissions, and why each is needed, in an FAQ on my linked site. And
I've yet to receive a single e-mail from a prospective user asking why
the per
change what its default activity is. If you want to
accurately simulate the behavior that your users will see, you need
to build an APK as you would for release, install it through the
command line, and see what that does.
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orary files to SD (to conserve phone memory), but
will use internal storage if the SD card is unavailable. So
WRITE_EXTERNAL_STORAGE could be optional for me, and if the user chose
to keep me out of their SD - at the expense of some internal RAM -
that's their decision.
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On Jan 26, 7:23 am, String wrote:
> Another idea which has been discussed before (but which I don't see on
> b.android.com) is the notion of "optional permission".
Update: catellie has opened an issue for optional permissions; see
http://code.google.com/p/android/issues/d
Why don't you just contact your dedicated Market support rep, you
know, the one who's paid out of the 30% cut that Google takes?
Oh wait...
String
On Jan 28, 3:43 am, "nubin...@gmail.com" wrote:
> Maybe Google is shifting resources to support dissatisfied NexusOne
On 28 Jan, 09:45, "Sasikumar.S" wrote:
> Who are the partners of google in android?..
Do you mean the OHA? http://www.openhandsetalliance.com/oha_members.html
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> activity to skip the first, you can call finish() in the first after
> starting the second.
Setting singleTop isn't sufficient. If you want to start a different
activity than the one with the main/launcher intent, you need to
handle it yourself.
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On Feb 2, 5:58 pm, Acer wrote:
> With the above code I'm able to see the "The Card is Not Mounted --"
> message in the logcat.
If you comment out the MEDIA_MOUNTED check, are you able to write to
the SD card image? Perhaps the problem is in the check, not the SD
card.
Str
t it, but
all of my appwidget experience leads me to believe there's not.
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There's some good info (including possible workarounds) here:
http://code.google.com/p/android/issues/detail?id=1193
String
On Feb 10, 6:10 pm, RyanR wrote:
> Thank you for your response. Are there plans to add this functionality
> to your SDK?
>
> On Feb 9, 4:56 pm, Wu-chen
ges, definitely look into it. If, however,
your app isn't suitable to this approach - 3D graphics, compute-
intensive, or tight platform integration, for example - then stick
with the conventional Java-based Android SDK. It's not going to be
obsoleted anytime soon.
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ditional ideas there for you, but you could
also consider linking to the open issues.
Again, well done! And please go ahead, post it somewhere we can all
sign it.
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t 1.6 may have had on Round 1, but the
overlap there was small enough that such effects were probably
minimal.
Having said that, Google has been largely silent to the other
developer concerns about ADC2, so realistically, I don't expect that
How about System.elapsedRealtime() ? That looks like what you're
after.
String
On Oct 7, 11:49 am, Latha Shivanna wrote:
> Hi All
>
> In one of my Android app, I need to get the number of milliseconds
> that have elapsed since the system was started.(soemthing like
> "
to share a utility class between apps? I
don't mind the code being duplicated in each app's APK, but I'm
looking for a way to not have to maintain separate Java files for the
same source.
String
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On Oct 7, 4:52 pm, Lance Nanek wrote:
> The android.os.SystemClock class has some time methods that might be
> of interest. Actually String's reply might have meant that class too.
Uh, yes it did, sorry. Forgot the "Clock".
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still not perfect, but it avoids the
double-installation problem, as well as any trickery to keep a single
code base. It's not the solution you ideally want, but it does
accomplish an equivalent result, and it works. IMO, it's cleaner -
it's the approach I use for one of my own apps.
ke
http://samba.org/KnightCap/thingone.gif). If so, you'll definitely
want OpenGL. If you're doing a simple top-down 2D view, then I would
agree that Canvas is your better bet.
String
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drolib does.
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values yourself.
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On Oct 13, 1:24 pm, jsdf wrote:
> Hi all,
> Is there a way to determine connection speed?
> E.g. EDGE, 3G, etc.?
> I already know NetworkInfo.getType() will tell me Wifi or Mobile.
> I'm looking at Is this NetworkInfo.getSubtypeName(), but the functi
HTC
has exposed additional methods, non-HTC widgets will still be bound by
the usual rules.
String
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esses which the user DOES want running, and
the affected developers move on to other workarounds. Perhaps there
should be two levels of permission relating to other apps, stop/start
processes and stop/start alarms?
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m folks speak to the possibility of this
happening in Eclair?
As it stands now, my app's pretty much dead in the water for large-
screen devices. :^(
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uot;sole distribution point".
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, enough to break many camera apps due
to heap size.
So will the heap limit increase require a new OS version, or can it be
done on a device-by-device basis? And is there any way to simulate
that?
String
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mmend doing this
in your activity's Java code instead, using the TextView.setWidth()
method.
> Also would this approach mean the maxWidth would be automatically
> recalculated on orientation changes?
If you do it in Java, you can handle this yourself, as the activity
gets recreated wh
#x27;d
need to change its icon to a grayed out version - that's probably the
best you can do.
String
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To post to this gro
stand that this isn't necessarily
a hard number, that issues like fragmentation and GC mean that you may
not actually be able to allocate every last byte, but a theoretical
number would still be useful.
Can anyone point me to an SDK call I've missed?
Thanks,
String
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GIYF: https://www.google.com/adsense/www/en_US/mobile
On Oct 15, 2:58 pm, Vassilios Kirellous wrote:
> Hi,
>
> I heard that Google had now an Adsense that worked for mobile platforms.
>
> Can someone tell me how this works? Is it a script (javascript) like the
> normal web-based adsense uses? or
:
http://groups.google.com/group/android-developers/browse_thread/thread/fc97b4359f5c7880
String
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iller apps will kill
all future alarms you had scheduled.
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Nice. I like it, and look forward to adding it to my apps' sites.
String
On Oct 15, 7:28 pm, G wrote:
> So last week I wanted to send a friend of mine a link to an app. I
> quickly realized that while I could create a "market://search?
> q=pname:" URL and maybe even
On Oct 16, 1:18 am, fadden wrote:
> java.lang.Runtime.maxMemory()
That's the one I needed. Many thanks!
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In fairness, if ahome doesn't support the published appwidget
standard, that's not exactly your fault.
Does ahome publish any info regarding how to program widgets for their
homescreen?
String
On Oct 18, 11:36 am, WonkoTheSane wrote:
> Hi everyone,
>
> I'm strugge
hen the network action
of interest occurs
- update your activity's GUI from the database the next time the USER
brings it to the foreground
String
On Oct 20, 12:17 pm, pink 444 wrote:
> Thanks for your replay.
>
> But the thing here is if at all we click on the notification o
have an IMSI.
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ference, my manifest code looks like this:
It's working fine on 1.5 (and has been for months), both on emulator
and handset.
Thanks,
String
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On Oct 22, 8:49 pm, Ronny wrote:
> I am eager to know if it is possible to get the device MAC address.
How about
http://developer.android.com/reference/android/net/wifi/WifiInfo.html#getMacAddress()
I haven't tried it, and it's not documented, but it sure looks
promi
d to work fine in Cupcake but doesn't now.
Hopefully less after threads like this, though.
String
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Did it used to work on the 1.5 emulator? Keep in mind that the
emulator doesn't have the OpenGL hardware of an HTC handset, so it's
not going to behave the same.
Having said that, my OpenGL stuff runs better on the 1.6 emulator than
it did on 1.5.
String
On Oct 23, 3:43 pm, Steff w
ake it into something it's not.
String
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.google.com/p/android/issues/detail?id=4354
Please star if you agree that this is a problem, and add additional
comments if you feel my description could use clarification - I'm not
qualified to describe the issue at a platform level.
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rom
that SD card (mounted to your host computer) to the emulator.
String
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to being able to create
imagery for these larger screens.
> I there an API method to get the value of this max heap size? I
> haven't looked into that yet.
long heapSize = Runtime.getRuntime().maxMemory();
HTH,
String
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You rece
consider yourself lucky that you're in a country where 2.0
hardware will be available from the start.
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On Oct 28, 4:02 am, adamphillips12 wrote:
> I don't know the priorities of the android team but to me this looks
> like a really significant bug.
+1!
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Grou
sion
bug, the other I haven't tracked down yet. A developer beta of eclair
would have turned this kind of thing up.
String
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urse, but one
could well argue that the release of 1.6 and 2.0 has already done
that.
String
Disclaimer: my interest in this just got a lot sharper, as my entry
was fine with 1.6 but broke under 2.0.
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my app, but am still nailing
down the second one.
Thanks,
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