Ok,
I have to admit, I've been harsh on Google about the Android Market
and the completely broken multitouch, but that's a nice move.
I've been struggling with users with phones I don't have, which makes
things very hard to debug.
So this phone is very welcome and I really appreciate the gift.
Hi,
Romain Guy in a recent twitter mentionned the
overridePendingTransition which is api level 5 :
http://d.android.com/reference/android/app/Activity.html#overridePendingTransition(int,%20int)
Api level 5 is Android 2.0.
To use this function only if it exists in order to maintain Android
1.5
Don't feel sorry Bob,
Your answer was totally appropriate and a good read, I didn't know
that this fragmentation problem could occur.
It was not the answer to this one, but again, you made Fadden give a
thorough explanation(Thank you Fadden). That's how forums and ideas
work, make them bounce :)
Ah maybe we're going to be allowed to file a bug report now that the
all word knows with clue :
http://www.mobilecrunch.com/2010/03/03/nexus-one-multi-touch-bugs
Please tell us you are working on a solution or that there is no
solution and we should not rely on multitouch for our apps.
Either
Hey Alfadel,
You should :
- Make the subject of your mail explain what you want and not scream
help
- Acually asks a specific question, we don't know what you want
- Not copy/paste the Api documentation, no one cares.
Good luck with your project.
Yahel
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Hekki - This is not a bug. It's just a limitation of the specific
touch screen on HTC phones. Multitouch works but the point of my app
is to show game developers what does and doesn't work on specific
phones so that they can plan their control systems around that instead
of developing
Well don't thank me, we still don't have a clue what problem you are
trying to solve.
Yahel
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Hi Franz,
I really believe it's a fake, and I think the sensitive bit of info is
the receipt thing.
You say Romain Guy confirmed it ? I didn't see that can you point out
to its message ?
I really hope for all of us, and for the people who gave their infos
that it's not a fake. But it really
Could you clarify what you are trying to achieve ?
What are you trying to protect and from whom ?
Yahel
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Hi Franz,
I've checked and you are right quite a few persons from google
confirmed it(although not using the words but just answering, yes
it's legit).
Beside, my bad for being to mistrustful, I've checked and the order
number there asking is not the same as there security question to
validate
Too bad, my app (The vOICe for Android) has over 24,000 downloads but
a miserable 2.4 rating, so I did not get the e-mail.
Well man, I can see you've put a lot of effort in this app, it sure
sucks that people not in the target leaves comments on it.
Just my 2 cents, you should be clear, bold
Hi Posri,
You may want to check your website(licmax) for the title translation :
Bienvenu agrave; LCM, le systegrave;me de gestion de pelouses span
class=companyNameInHeader nbsp;License Maximizer /span nbsp;-
nbsp;Automated License Management and Verification System
Which besides being full of
Got it too !
Well it's really weird :
The mail is from google but this could be forged.
But the web site is a google.com !!
But it's not the colors or anything of Google.
But Eric Chu is really part of the Android Team :D
Man my head aches :D
Yahel
On 3 mar, 00:58, g1bb
Ok my bad, its a site made on google sites so could be done by anyone,
it's not Google colors.
And they ask for the receipt number to access google checkout they
shouldn't ask.
Not legit in my opinion and too good to be true.
Be careful.
Yahel
On 3 mar, 00:58, g1bb corymgibb...@gmail.com
Ok I can confirm, it's a fake.
The android-market-seed...@google.com returns failure notice and
doesn't exists in google.
That would have been so good :D
Yahel
On 3 mar, 00:58, g1bb corymgibb...@gmail.com wrote:
Got it too... hope its legit!
On Mar 2, 4:53 pm, Larry lar...@gmail.com wrote:
Simply download Locale 2 from the market, and you'll have all the
languages you want for your phone.
No need for root or anything like that.
Yahel
On 1 mar, 13:43, Mark Murphy mmur...@commonsware.com wrote:
lordjoe wrote:
and How can I change this
Buy a different phone, or root it and
I have strong criticism to your criticism :D
We NEED a good tool in order to make the best of(and for) the android
platform.
Not we WANT !! We NEED !
And if google and the Android Team want to make it a success then THEY
HAVE to move.
The current market is a joke, and I'm very sad to learn
Oh ok, then I would then say that it's a MPITIA (Major Pain In The
Irritated A[guess what] : )
And not likely to be used by anyone in their right mind.
Yahel
On 27 fév, 20:44, ko5tik kpriblo...@yahoo.com wrote:
On Feb 26, 1:18 pm, Hekki kaye...@gmail.com wrote: I do not know what a
PITA
Hi,
People cheat, it's in our human nature, it's even an economic rule :
Individuals try to get the most with their limited resources. So if
they can have something for free, they will.
The problem is not really to fight this, because we'll never win (RIAA
anyone : ), it's to find a way to
I do not know what a PITA is but I agree.
Changing your phone time just to play a game or use an app is to much
work to worth the trouble.
If someone does that, then he is either very, very poor, or very very
pathetic with avarice and you won't get anything from him anyway.
Yahel
On 26 fév,
There is nothing in this world quite like witnessing a penniless upset
French stand-up comedian hurling abuse at YouTube :)
Well you know when we're not on strike or ranting about our first
lady, we need the vent :D
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prefer to search for a maintainable solutions before to start to write
ala blind
(I'm very sorry for my english)
btw thank you for the support :)
On 24 Feb, 17:46, Hekki kaye...@gmail.com wrote:
Hi,
I'm sorry but I don't understand your problem nor why you get stuck
Hi,
I've been through the same questions for a desktop app that i've
written 4 years ago.
I believe that it's a good thing, a badge of honor as you put it :)
The truth is, people who know how to hack, where to find the crack,
and actually get your app this way when the price is so low, will
Is there a reason why you are not using :
ImageView.setImageResource(resId)
In your example :
imageView.setImageResource(R.drawable.image)
Yahel
On 24 fév, 15:23, qlimax eneager...@gmail.com wrote:
anyone?
On 23 Feb, 18:47, qlimax eneager...@gmail.com wrote:
I'm trying to do the
name|string imageUri
can you understand what I mean?
if you think that mine, is a wrong approach, pls let me know... I'm
open to any suggestion
qlimax
On 24 Feb, 14:30, Hekki kaye...@gmail.com wrote:
Is there a reason why you are not using :ImageView.setImageResource(resId)
In your
Hi,
Are you sure about the carrier thing ?
I don't see when they are involved :
Clients only use the carrier as a dumb pipe here to get internet
access, they pay using google checkout which have their credit card
information(much like itunes does).
So google handle the payment itself.
When is
Hi,
Good initiative !
I would shorten the all thing so that it is read by more people. You
can for example leave everything that we all know and doesn't add to
the idea : (you couldn't include a screenshot in your app's
description before then).
But it's a good idea and it would be time for
Hi,
Try to look on google for modaco. They have lots of modded rom that
allow you to install 2.1, 2.0, 1.6 and 1.5 roms.
That is not covered by google because you could brick your phone since
it's not official releases.
Practically thouth, that's how i do my tests across muliple platforms.
Be
So Sean, your answer to that is simply : Don't use multitouch at
all !!
When you think that most games need more than one input, that gesture
like pinch zooming are so very intuitive, it is very sad.
And it's not only developpers who are finding that this completely
sucks, it's actually
Hi,
Have you enabled both unknown sources and usb debugging on the phone ?
These settings can be found on the settings menu of the phone under
the item Application.
Unknown sources must be checked.
Then under Development, Usb debugging must be checked as well.
After that you should be able to
Hi mate,
Your questions is not really android related, not android developpers
related anyway since the rockon engine is really something specific.
Try here :
http://rokonandroid.com/community
Good luck with your project.
Yahel
On 15 fév, 09:17, Uzair uskele...@gmail.com wrote:
Anyone knows
Hi,
I understand you want to show a splash screen.
Here is how i do it.
I have a relativelayout containing my UI in a framelayout.
The background of the framelayout is set to the picture for the
splash.
I have an animation on the relativelayout from 0 alpha to 1 alpha with
a startoffset of 2
Hi all,
I always considered the developper consolel too be just a shameless,
wrote under-a-day, new intern-assignement, we're way behind schedule,
kind of way to put some apps on the market.
For the first two weeks I thought it was normal, then I thought nobody
works on that, then now I know :
-in on the
developper console :s
Yahel
On 13 fév, 09:44, Hekki kaye...@gmail.com wrote:
Hi all,
I always considered the developper consolel too be just a shameless,
wrote under-a-day, new intern-assignement, we're way behind schedule,
kind of way to put some apps on the market.
For the first
Hi,
I'm interested by the answer to the original question as well :
Which is faster ?
1) Declaring and using local variables in a method (Variable lookup is
faster, but instanciating is slow ? )
2) Declaring and using a variable that is global to the class
(Instance is reused but lookup is a
Hi,
I should report the same thing.
My game Armaboing (www.armaboing.com) is multitouch since Android 1.5.
And I have the same problem with multitouch, and came to think that
it's not Android the problem but the drivers or the hardware.
I think that's why Diane doen't want a bug report on this
seems like that
two or three different vendors wouldn't end up with the same bug based on
their own driver implementations for touch screens.
On Fri, Feb 12, 2010 at 2:06 AM, Hekki kaye...@gmail.com wrote:
Hi,
I should report the same thing.
My game Armaboing (www.armaboing.com
Hi Martin,
It's quite logical that you keep ratings even though your application
evolves, that's why the version is given in the description in the
market.
Imagine the scenario : I have crappy ratings, i just change the
spelling of a word somewhere in my apps, change version number, then
asks a
Sorry to state the obvious, but since you downloaded the file why
don't you downsample only picture that are either :
- Larger than 1024x768 in size
- Bigger than 500 KB
or a smart mix of the two ?
Best regards
On 8 fév, 15:48, Samuh samuh.va...@gmail.com wrote:
I have a bunch of image URLs.
Hi,
I was trying to make an anonymous class to upload a file to a server.
I wanted to make that easily reusable much like some kind of
component.
Everything works fine but as a final touch i wanted to add a function
to check if internet connection is available.
Problem is, the call to the
Hekki wrote:
Since i'm in an anonymous class and I've read that it's not a good
idea to pass the whole context to classes
Where did you read that? I sure hope that I did not write that...
Thanks for your answer.
Since I'm not sure I fully understand that Context leak thing, I just
try
Reuse is a design consideration, but only *a* design consideration.
Possible Context leaks are another design consideration.
If you will ! My idea behind this is that when released into the wild
open source, a component like that has to be as independent as
possible, plug-and-play.
I've had to
Hello,
Actually you can use the multitouch from the SDK :
http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html
It's not perfect but it works for me.
Yahel
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On Aug 9, 2:04 am, Hekki kaye...@gmail.com wrote:
Thank you for your answer, that's sad I was develloping a game thar
needed it !
Do we know when the next ask is due ?
Anyone found a hack around ? Using
Hi,
I've turned quite a lot to find info and how to for multitouch, so i
finally made my own. The answer is :
Multitouch is already usable in Android SDK :
http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html
Hope that helps
Yahel
On 29 juil, 19:35, Marco Nelissen
Hi,
Actually, multitouch is already kind of available :
http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html
Hope that helps
Yahel
On 27 juil, 09:56, Al Sutton a...@funkyandroid.com wrote:
http://bit.ly/DX8VPfor further clarification.
Al.
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* Written an Android App? -
Hi all,
The htc hero has multitouch capabilities in the browser and in the
picture gallery, but i cannot find any ressources on how to use it in
my own application.
Can someone point me in the right direction ?
Thanks.
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, Hekki kaye...@gmail.com wrote:
Hi all,
The htc hero has multitouch capabilities in the browser and in the
picture gallery, but i cannot find any ressources on how to use it in
my own application.
Can someone point me in the right direction ?
Thanks
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