>>> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi <...> wrote:
>>> >
>>> > A few years back, I looked into to the possibility of using CINT
>>> > build an REPL for ATS2. Now Cling seems to be under active
>>> development:
>>>
>>
9 AM UTC-4, Chris Double wrote:
>>>
>>> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi <...> wrote:
>>> >
>>> > A few years back, I looked into to the possibility of using CINT
>>> > build an REPL for ATS2. Now Cling seems to be under active
>&
On Tue, Oct 23, 2018 at 10:05 AM Brandon Barker
wrote:
> Though I imagine for more "complicated" scripts typechecking/constraint
> solving may become the predominant portion of time spent among compiling and
> running code (at least in some cases). Though in this case, it probably is
> less
AM UTC-4, Chris Double wrote:
>
> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi <...> wrote:
> >
> > A few years back, I looked into to the possibility of using
> CINT
> > build an REPL for ATS2. Now Cling seems to be under a
so just to be a pedantic defender of real UX, please everybody note that
(at least according to me) scripting != repl, and repl does not guarantee
good ux. an actually useful, helpful, repl bestows new super powers on
those who can get their hands on such magical, enchanted, tools. it likely
M UTC-4, Chris Double wrote:
>>
>> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi <...> wrote:
>> >
>> > A few years back, I looked into to the possibility of using CINT
>> > build an REPL for ATS2. Now Cling seems to be under active development:
&g
scripting
and beyond.
On Monday, October 22, 2018 at 3:34:29 AM UTC-4, Chris Double wrote:
>
> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi <...> wrote:
> >
> > A few years back, I looked into to the possibility of using CINT
> > build an REPL for ATS2. Now Cling seems
On Monday, October 22, 2018 at 2:34:29 AM UTC-5, Chris Double wrote:
>
> On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi >
> wrote:
> >
> > A few years back, I looked into to the possibility of using CINT
> > build an REPL for ATS2. Now Cling seems to be under ac
On Mon, Oct 22, 2018 at 3:19 PM Hongwei Xi wrote:
>
> A few years back, I looked into to the possibility of using CINT
> build an REPL for ATS2. Now Cling seems to be under active development:
Can TCC compile ATS code? https://bellard.org/tcc/
It can be used as a dynamic code generato
A few years back, I looked into to the possibility of using CINT
build an REPL for ATS2. Now Cling seems to be under active development:
https://root.cern.ch/cling
If one wants something performant, this route seems to be promising.
On Sun, Oct 21, 2018 at 8:34 PM Vanessa McHale
wrote
FWIW, I have written ATS2 code that compiles to C which is then wrapped
with a Haskell library that GHCi is able to interact with.
Have a look here:
https://github.com/vmchale/hs-ats/tree/master/fast-arithmetic.
You can run cabal new-repl and then
λ:> import Numeric.Combinatorics
λ:&g
as i naive day job programmer, i hope that repl/interpreter doesnt have to
imply any lack of feature support, so one could still do types & templates
& bears oh my.
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T
Yes, I have a plan to implement an REPL for ATS3. I expect it to be
used primarily for the purpose of learning and debugging.
I actually use ATS as a scripting language regularly. Here is an example
I put up a while ago:
https://github.com/ats-lang/ATS-CodeBook/tree/master/RECIPE/CSV-parsing
I
I'm not sure how well that would work. Are there any other
heavily-ML-style languages with a REPL? I know Haskell has one but its
syntax lends itself to such things.
Having a JIT would be wonderful (especially if ATS3 is to be a
compilation target) but it's outside of my area of expertise.
On 10
then get a real language that compiles to c/++
> on top of it, to somehow get a repl?
> then since it is c/++ it is portable to android, and then also
> becomes faster for releases because then it gets compiled.
I think it's a good idea.
Best regards,
--
Kiwamu Okabe at METASEPI
ok, theres stuff like cern/roots cling c++ interpreter. put that on e.g.
ios, then get a real language that compiles to c/++ on top of it, to
somehow get a repl? then since it is c/++ it is portable to android, and
then also becomes faster for releases because then it gets compiled.
--
You
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