Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector
Re: guide dogs! Hi!Sorry for resurrecting this thread once again, but the way i see it is, this is a good resource for anyone that is thinking of getting a guide dog anyway.The reason for the resurrection is to let everyone know that I am finally getting my dog tomorrow or Monday.She is a

Re: Tactical battle: Questions on making your own map pack

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Does the newer version have more/better features or something?Also, I noticed this a couple of times... I get a bug occasionally when an opponent moves. It says that they can only move one square.And when a unit dies, sometimes the

Re: canceling windows disk error check?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: canceling windows disk error check? hi,an update on diskcheckI waited for 4 5 hours and the progress was still frozenI kept getting io read/write warnings in event log while the check was running so I pulled out the driveoddly, the process still didnt throw up an error and I had to

Re: mud: the eternal wars

2014-10-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!We have added a new upgrade called starship engravings. Here is part of the announcement:These engravings come in two types: standard and advanced. The standard one has only text, you have to select its color and sizes from a menu of choices, and also

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: guide dogs! Good to hear, good luck with Fiona. URL: http://forum.audiogames.net/viewtopic.php?pid=191836#p191836 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! I agree with Cx2. As I said earlier in this thread, bare in mind it takes time for things to settle down and probably the first couple of weeks wont be easy but it is worth perciveering. URL: http://forum.audiogames.net/viewtopic.php?pid=191837#p191837

Re: A really good Dr. who related Youtube series

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: A really good Dr. who related Youtube series Ill try not to spoil but Im sorry to say Dark youll be disappointed.Without giving too much away I dont think Orient was too bad, I only ended up watching it for lack of anything better to do and it was certainly better than Kill the Moon.

Re: A really good Dr. who related Youtube series

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series I think Moffat is allergic to tying up loose ends . Its interesting that the Divergent universe arc in Big Finish is cryticised for a quick resolution, and yet at least it has! a resolution, rather than going And the Doctor yelled very

Re: best audio player?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Aminiel via Audiogames-reflector
Re: best audio player? Hello,You might have a look at my own small audio player called 6player.https://dl.dropboxusercontent.com/u/257 … yer-en.zipHere is a extract of the readme contents :6playerA simple and accessible audio player based on BASS libraryFeatures:* Support playing of about

Re: A really good Dr. who related Youtube series

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: A really good Dr. who related Youtube series Heres some thoughts for after you see it, spoiler warnings ahoy.The mummy part was decent enough in itself, the bit about getting all those experts there was a stretch but passable given the ships that had gone missing to this thing. The bit

Re: A New Way to Prevent Spam Bots from Posting

2014-10-12 Thread AudioGames . net Forum — Site and forum feedback : jennymariam via Audiogames-reflector
Re: A New Way to Prevent Spam Bots from Posting Captchas Don’t Work: How To Trick Spam Bots With a Smarter Honey Potcaptcha-featured-image August 6, 2013| Ryan Johnston| Industry ThoughtsIs anyone else tired of being caught in the endless loop of captchas? It can be very hard to read the

Re: Swamp, zombie fps by Aprone

2014-10-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie fps by Aprone So, I put an underscore in my Kaldobsky account username...:oops: URL: http://forum.audiogames.net/viewtopic.php?pid=191843#p191843 ___ Audiogames-reflector mailing list

Re: your suggestion? about a new walkthroug aa

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: your suggestion? about a new walkthroug aa hi dark, slj and others,i have noted down the false temple, i am not a shining star in exploring that one, but maaike is. starting out in cordan, how i do this is from level 10 in my main class in the school of illusion, so well show that as

Re: resident evil 6 (ps3)

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: resident evil 6 (ps3) hi, now Im trying to play this game on the PC.can anyone give me the controls list? URL: http://forum.audiogames.net/viewtopic.php?pid=191845#p191845 ___ Audiogames-reflector mailing list

Re: Paladin of the Sky, new full length audio game RPG

2014-10-12 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG If you have killed the demon, you are dun. Congradulations on beating this game. You will probably not want to start another game for a while. But I guess all you can do now is just walk around, fight random enemies and do whatever you

Re: grave of redemption: concept demo

2014-10-12 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: grave of redemption: concept demo Im still working on it, but i have a lot less time because Im at school. URL: http://forum.audiogames.net/viewtopic.php?pid=191847#p191847 ___ Audiogames-reflector mailing list

Re: your suggestion? about a new walkthroug aa

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: your suggestion? about a new walkthroug aa Hi.Yeah, sure youre welcome to mention my forum name. I should really play Alter some more, but I have been damn busy for so long, but Ill come back to this awesome mud again for sure. URL:

Re: Problem with Kerkerkruip on iFrotz

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : curiousdannii via Audiogames-reflector
Re: Problem with Kerkerkruip on iFrotz Sorry, I only just saw this. We fixed a bug like this in Kerkerkruip 9.0.1. Are you sure youre playing that, and not Kerkerkruip 9? URL: http://forum.audiogames.net/viewtopic.php?pid=191849#p191849 ___

Re: Books by Stephen King

2014-10-12 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Books by Stephen King Hi dark.Hmm... I have never thought about Dean Koontz books in this way. I have read Phantoms which is both quite realistic and other times not realistic at all, but I think in this book that things are happening for some reason. Its long time since Ive read the

Re: Books by Stephen King

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Books by Stephen King Well Slj, maybe I will try Phantoms later sinse I had no problem with Koontz in terms of horror aspects, I thought the death predicting creatures in Odd Thomas were actually rather cool and creepy. My issue wasnt that the characters all lived in a small town, lots

Re: Books by Stephen King

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Books by Stephen King Well Slj, maybe I will try Phantoms later sinse I had no problem with Koontz in terms of horror aspects, I thought the death predicting creatures in Odd Thomas were actually rather cool and creepy. My issue wasnt that the characters all lived in a small town, lots

Re: Swamp, zombie fps by Aprone

2014-10-12 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone CAE, Ill fix that. For some reason it allows a few unsupported characters sometimes. Not sure how it can catch them one day and miss them the next, haha, but at least its an easy fix. URL: http://forum.audiogames.net/viewtopic.php?pid=191852#p191852

What's up with Scroling Battles?

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector
What's up with Scroling Battles? Hi all,So, Im looking for Scroling Battles, but I cant seem to find an actual copy, just a bunch of broken links. Can anyone tell me where I can find it?Thanks.Best Regards,Luke URL: http://forum.audiogames.net/viewtopic.php?pid=191853#p191853

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
Re: guide dogs! Yeah, good luck and success for both of you!Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=191854#p191854 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Best sounding guitar VSTI or amp sim

2014-10-12 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector
Re: Best sounding guitar VSTI or amp sim Orange Tree Samples is the closest Ive ever heard, but not VSTI. Its a Kontakt instrument, which is a separate monster altogether.Best Regards,Luke URL: http://forum.audiogames.net/viewtopic.php?pid=191855#p191855

Re: What's up with Scroling Battles?

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Jesper via Audiogames-reflector
Re: What's up with Scroling Battles? Heres V 9.5https://www.dropbox.com/s/sz5g4z9j0iehh … 1.exe?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=191856#p191856 ___ Audiogames-reflector mailing list

Re: best audio player?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: best audio player? I had a quick play with this, and it looks very good. I especially like how big the radio directory is and the ability to easily stream, this will make for a good studio alternative at least for very basic streams. A few things I noticed:-Most of the program is still

Re: A New Way to Prevent Spam Bots from Posting

2014-10-12 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: A New Way to Prevent Spam Bots from Posting @JAck, I dont really see why a spambot creator couldnt just train a spambot to put in a fake phone number. E-mail activation isnt a perfect solution sinse there are ways round it as you said, i was just ppointing out that the board had it

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: guide dogs! I never had a dog of any description before Kirk so in my case it was at least a couple months, so be patient. If you at all like animals of any description the bond will happen, just dont feel guilty like I did because it hasnt happened yet and everyone always talks about

Re: a strange problem with monkey business

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
Re: a strange problem with monkey business Has anyone an idea regarding this or experienced such a Problem himself? URL: http://forum.audiogames.net/viewtopic.php?pid=191860#p191860 ___ Audiogames-reflector mailing list

Re: canceling windows disk error check?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: canceling windows disk error check? OK, Heres what I recommend you do:Go to command prompt, and type the following command:chkdsk volume /f /v /r /x /scan /perf /spotfix /sdcleanupThat only works if the drive is NTFS. If it is not, then the following commands should do the trick:chkdsk

Re: A really good Dr. who related Youtube series

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Ill check your thoughts when Ive seen the thing, though to be honest I have just heard the most amazing! audio. The Chimes of Midnight, a really good 8th doctor story set around the most creepy edwardian house you could imagine. The sound

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! Funny Cx2, Ive never had a problem telling what a dog is thinking just by touch or behaviour or general communication, but then again I grew up with dogs as I said so I suppose it depends upon what your used to.I will say I was quite surprised myself just how much Reever

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : techmaster20 via Audiogames-reflector
Re: I have a very emportant question for the forum I will only let a person use a sound, if I have, can make, or can record it, the sounds must be incripted well enough that people cant steal them, and that the game will not have money made from it. URL:

Re: What's up with Scroling Battles?

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: What's up with Scroling Battles? And why to do that? SB 9.6 is now opensource. Go to www.sound-worx.com and to the legacy projects. URL: http://forum.audiogames.net/viewtopic.php?pid=191865#p191865 ___ Audiogames-reflector mailing list

Re: Papa Sangre spoiler-free review

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : AstralAudio via Audiogames-reflector
Re: Papa Sangre spoiler-free review @Dark, its Benedict Cumberbatch ... not Tony.Papa Sangre IIs deaths are more creative. I should put my review of it in the articles room. URL: http://forum.audiogames.net/viewtopic.php?pid=191866#p191866

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: guide dogs! Kirk loved me almost right away, I just had trouble feeling the connection in return and thats what made me feel guilty.As for telling what theyre thinking, Im perfectly good at it now like you say I simply didnt have the experience with dogs. I hadnt spent any time at all

Papa Sangre II Review

2014-10-12 Thread AudioGames . net Forum — Articles Room : AstralAudio via Audiogames-reflector
Papa Sangre II Review This review originally appeared at www.astralaudio.net on November 19th, 2013 and may not be redistributed unless credit is given to its author Allen Sale.The set up: If you are reading this review, you are dead. The coffee or tea you had earlier, a fading memory. The

Re: best audio player?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: best audio player? iTunes also has the unusual feature of allowing you to choose a default equaliser preset on a per track basis, if you go into the properties for the track.I use iTunes to manage my media including music but I dont tend to use its library view, I either use another

Re: A New Way to Prevent Spam Bots from Posting

2014-10-12 Thread AudioGames . net Forum — Site and forum feedback : Sebby via Audiogames-reflector
Re: A New Way to Prevent Spam Bots from Posting Well, I was asking more on the theory that it wasnt working, rather than the expectation. I cant remember the sign-up process, but if email activation really is present and isnt working, then weve already got big issues, because human beings

Re: Swamp, zombie fps by Aprone

2014-10-12 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: Swamp, zombie fps by Aprone hi allI m very want find new pistol MK23 in the map 2but I m must to be privatebut I dont no what is private maybe who can say what is it? URL: http://forum.audiogames.net/viewtopic.php?pid=191871#p191871 ___

Re: grave of redemption: concept demo

2014-10-12 Thread AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: grave of redemption: concept demo no, because the skype birthday in the year says that you have born in 1900 URL: http://forum.audiogames.net/viewtopic.php?pid=191872#p191872 ___ Audiogames-reflector mailing list

Re: simulators and games archive

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector
Re: simulators and games archive Im sorry, but I cant give it to you because I dont have this in my hans. URL: http://forum.audiogames.net/viewtopic.php?pid=191873#p191873 ___ Audiogames-reflector mailing list

Re: best audio player?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: best audio player? This does make sense, especially when you think in terms of the level of enjoyment youll get using the software in various screen readers across platforms. If I were full-time Windows, I might decide that its no longer worth it to struggle with the iTunes UI, and

Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Tactical Battle 2.0 Im reserving this post for the latest links, and a few notes to beginners.See post 2 for the release announcement.Download Tactical Battle 2.0 here:http://BlindAudioGames.com/downloads/Tactical Battle.zipIt doesnt come with any map packs, so use the Download map

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 Hi all,Its been a long time since the last public release of Tactical Battle.In that time there have been a lot of new dev releases and some great new map creations.Im happy to announce the release of version 2.0.This new version includes:* An in game map pack

Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Tactical Battle 2.0 Im reserving this post for the latest links, and a few notes to beginners.See post 2 for the release announcement.Download Tactical Battle 2.0 here:http://BlindAudioGames.com/downloads/Ta … Battle.zipIt doesnt come with any map packs, so use the Download map campaigns

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Tactical Battle 2.0 I just tried this. For some reason screenreader support is not working. I tried copying the nvda dll to the folder which failed.For the map downloader, it would be cool if there was a way to turn off the percentage notification. Particularly as this large map is

Re: Tactical Battle Is Broken Please Help!

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Tactical Battle Is Broken Please Help! Hello Ian.0Thanks I got the dev version and it works perfectly thanks so much! URL: http://forum.audiogames.net/viewtopic.php?pid=191879#p191879 ___ Audiogames-reflector mailing list

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! I wouldnt say I disliked Reever, rather she made it really clear she didnt like me and just wanted her trainer Paul. Its pretty clear when a dog spends all of their time lying in front of the front door or when I tried to stroke her she literally walked away to sit in a

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! I wouldnt say I disliked Reever, rather she made it really clear she didnt like me and just wanted her trainer Paul. Its pretty clear when a dog spends all of their time lying in front of the front door or when I tried to stroke her she literally walked away to sit in a

Re: Papa Sangre spoiler-free review

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Papa Sangre spoiler-free review That is true Astro, dont know why I thought cumberbachs first name was Tony there, I admit I dont pay massive attention to celebrities even the ones who are good actors. If you want to write a serious review for the articles room of Papa2 or anything

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Tactical Battle 2.0 I just tried this. For some reason screenreader support is not working. I tried copying the nvda dll to the folder which failed.For the map downloader, it would be cool if there was a way to turn off the percentage notification. Particularly as this large map is

Re: Tactical Battle Is Broken Please Help!

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Tactical Battle Is Broken Please Help! You might also try the new stable 2.0 version, released just moments ago.See the forum thread here:http://forum.audiogames.net/viewtopic.p … 77#p191877 URL: http://forum.audiogames.net/viewtopic.php?pid=191881#p191881

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 To switch to using screen reader support for NVDA press alt + O.If it doesnt seem to be reading, try alt tabbing away from the game window and back again.No NVDA dlls are required. URL: http://forum.audiogames.net/viewtopic.php?pid=191882#p191882

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 If you turn off the battle log then SAPI will read the enemys actions.If you leave the battle log on then they will be read by your screen reader.I can not reasonably synchronize the playing of speech and sounds when playing multiple in a row and outputting to a

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I have a very emportant question for the forum Since we have someone who knows about this more than I do interested in this thread:Does this mean that I cant purchase sound effect libraries that I can use in a game, so long as I explicitly dont allow others to appropriate them? If I

Re: canceling windows disk error check?

2014-10-12 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: canceling windows disk error check? It sounds like it just crashed. This has been known to happen. Im almost certain that it can be killed via task manager, but the trick is finding the right process.You wont ever know if it hurt the drive. Thats the problem. Running another check isnt

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Tactical Battle 2.0 for some reason when I started a map, the battle log was off and sapi was reading it for the initial turn. Im really liking the update so far though, particularly as the map downnoader no longer results in interesting script errors when maps start. URL:

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Tactical Battle 2.0 awesome stuff! when Ive got some time off in a couple weeks, really want to try my hand at creating something for this. URL: http://forum.audiogames.net/viewtopic.php?pid=191887#p191887 ___ Audiogames-reflector

Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Tactical Battle 2.0 Im reserving this post for the latest links, and a few notes to beginners.See post 2 for the release announcement.Download Tactical Battle 2.0 here:http://BlindAudioGames.com/downloads/Ta … Battle.zipIt doesnt come with any map packs, so use the Download map campaigns

Re: guide dogs!

2014-10-12 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector
Re: guide dogs! I hope me and the dog dont have too many problems at first, but at this point Im expecting the worst. Im not really sure if Im good at understanding what dogs want by hearing them and stuff, and I am also completely blind, but I am hoping this gets easier as time passes.

Re: mud: the eternal wars

2014-10-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!We have received a few e-mails from various people trying to create characters and getting confused by our system. Here is how the procedure goes, just so you all know.First, choose N when it asks you to choose a user group.Then itll ask you to enter a

Re: mud: the eternal wars

2014-10-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars After choosing an alliance, the actual character creation procedure shall begin. So what you did with the user group selection ETC was actually account, not character creation. URL: http://forum.audiogames.net/viewtopic.php?pid=191890#p191890

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : techmaster20 via Audiogames-reflector
Re: I have a very emportant question for the forum Can we discuss this over Skype? I perfer to discuss things like this in a matter that doesnt involve me having to open my web brouser every thirty minutes! My skype name is tyler.chambliss1 URL:

Re: MTG Studios Projects Pole

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Mastermind via Audiogames-reflector
Re: MTG Studios Projects Pole Same here, also would like to vote but I see nothing. URL: http://forum.audiogames.net/viewtopic.php?pid=191892#p191892 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Some Programming And Android Questions

2014-10-12 Thread AudioGames . net Forum — Developers room : Manu via Audiogames-reflector
Re: Some Programming And Android Questions Ok, maybe iPhone is better in some points, but consider you used first an iPhone and this is the main reason for being its supporter. My Nexus 5 has all the buttons labelled, it is right, I had to install Firefox to have a better browser, but

can't connect to internet

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Db21 via Audiogames-reflector
can't connect to internet Hi, I cant access the internet on my Iphone.The app store says that I cant connect to the app store and sifary says sumthing about a server not working.I changed my notifications before this happened and wonder if that might have sumthing to do with it.I can

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I have a very emportant question for the forum If youre asking me to come to Skype, I should point out that Im not asking you about the legality. Im asking Xoren. URL: http://forum.audiogames.net/viewtopic.php?pid=191895#p191895 ___

Re: Monthly chat October

2014-10-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat October @Gamecreator, glad you like the thread, though what exactly is qws? I wonder if people slightly missunderstood the purpose of this topic. The idea wasnt to make one post and just say this is what Im doing now but to actually chat about what stuff is going on in

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : techmaster20 via Audiogames-reflector
Re: I have a very emportant question for the forum I mean, We all should discuss this over skype so the flow of the conversation goes faster URL: http://forum.audiogames.net/viewtopic.php?pid=191897#p191897 ___ Audiogames-reflector mailing

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-10-12 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator To the person that asked for 30 hour days, that is not realistic at all. URL: http://forum.audiogames.net/viewtopic.php?pid=191898#p191898 ___ Audiogames-reflector

Re: grave of redemption: concept demo

2014-10-12 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: grave of redemption: concept demo lol, AND you believed it URL: http://forum.audiogames.net/viewtopic.php?pid=191899#p191899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Making a new track from selection in Audacity?

2014-10-12 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: Making a new track from selection in Audacity? I will say this for goldwave, the preview function is a godsend to me because I have 25 + sound files. But Audacity is far more powerful than any other single track editor Ive used. URL:

I encountered a problem with my little sidescrolling movement program

2014-10-12 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
I encountered a problem with my little sidescrolling movement program Hi all,So, after solving my footstep sound issue, at least temporarily for testing purposes, how can I get key_pressed to increment the player position variable by 1 and hold the key down? Key_pressed only moves with one

Re: Help: I've broken my Sixth Sense game

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: Help: I've broken my Sixth Sense game Hi. This has to do with voiceover and choice of games games. I downloaded ios 8, but i play zombie exihus and choice of the rock star and neighbourhood necromencer. But in ios 8, double tapping the radio buttons worked checked or unchecked them if

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector
Re: Tactical Battle 2.0 hey it would be cool to have a map with sounds for a star trek voyager battle and strategy, also lord of the rings, and dota2. URL: http://forum.audiogames.net/viewtopic.php?pid=191903#p191903 ___ Audiogames-reflector

Re: I have a very emportant question for the forum

2014-10-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I have a very emportant question for the forum Sorry, no. URL: http://forum.audiogames.net/viewtopic.php?pid=191904#p191904 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Tactical Battle 2.0 I cant use the getting started maps or the tomb robber maps, it says that there are some txt files missing. URL: http://forum.audiogames.net/viewtopic.php?pid=191905#p191905 ___ Audiogames-reflector mailing list

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Tactical Battle 2.0 Yay, this new release is pretty exciting. Most map creaters have been using features in the development versions, and itll be great when non-beta testers get to try out the latest and greatest packs. URL: http://forum.audiogames.net/viewtopic.php?pid=191906#p191906

Re: I encountered a problem with my little sidescrolling movement program

2014-10-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I encountered a problem with my little sidescrolling movement program Im assuming youve got a while loop going around and around as fast as it can. Something like:while(True) {//check all the keys and move the player herre}Now, key down for a specific key can be thought of as a

Re: I encountered a problem with my little sidescrolling movement program

2014-10-12 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: I encountered a problem with my little sidescrolling movement program Hi Orin.Yes do key down since that checks to see if a key is being held down and use key pressed to check if a key was pressed once. I think you might need an array to have the player move one step or a few steps

Re: Tactical Battle 2.0

2014-10-12 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 @whocrazy, I just tested both and they work fine for me.Do you have anti virus software that might be stopping the game from looking at its files?Or have you placed the game somewhere that Windows UAC might be stopping it from accessing its files?You might try

Re: console to steam release: final fantasy xiii!

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : Ruhan via Audiogames-reflector
Re: console to steam release: final fantasy xiii! How do you progress in this game?You explore the screen and is guided by sound or you follow a walkthrough while playing?Sorry for my english. Not is my language. URL: http://forum.audiogames.net/viewtopic.php?pid=191910#p191910

Re: Tactical battle: Questions on making your own map pack

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Kay, Ive found another issue.Im trying to set it so that I can summon ice walls, and I therefore made this.skill2Summons an ice wall for protection.empty_tilerange=2APs_cost=2mana_cost=4summon=icewallkey=IAnd the unit/structure (I

windows 8 and games

2014-10-12 Thread AudioGames . net Forum — General Game Discussion : kg84 via Audiogames-reflector
windows 8 and games Hi.Im wondering if I can play old games with windows 8?like pinball, monkey mbusiness, pinball 2, and top speed?/Kristoffer URL: http://forum.audiogames.net/viewtopic.php?pid=191912#p191912 ___ Audiogames-reflector

Re: Announcing the release of Grail to the Thief

2014-10-12 Thread AudioGames . net Forum — New releases room : foralltoplay via Audiogames-reflector
Re: Announcing the release of Grail to the Thief Thanks Niklas! URL: http://forum.audiogames.net/viewtopic.php?pid=191913#p191913 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie fps by Aprone

2014-10-12 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie fps by Aprone It is a title you receive after completing hard core mode. URL: http://forum.audiogames.net/viewtopic.php?pid=191914#p191914 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Monthly chat October

2014-10-12 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Monthly chat October QWS = Quick Windows Sequencer, a midi editor. URL: http://forum.audiogames.net/viewtopic.php?pid=191915#p191915 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com