Re: Paladin of the Sky, new full length audio game RPG

2014-10-14 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Okay, Im super late to the party on this game, but I just got the demo and Im very impressed. I had to switch from the alt key to B for dragon strikes, but I think with a bit more practice Ill get them. I havent bought it yet, but

Re: Tactical Battle 2.0

2014-10-14 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Tactical Battle 2.0 @zkline: I think Alans working on more detailed documentation for age of warlords. URL: http://forum.audiogames.net/viewtopic.php?pid=192002#p192002 ___ Audiogames-reflector mailing list

Re: KM player and TTS

2014-10-14 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: KM player and TTS Firstly because I wanted to see what others experiences with the program were like... and partially because Im not sure how much effect writing would have and have been too busy to. But I have considered it. URL:

Re: DglexsoftCore Released!

2014-10-14 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: DglexsoftCore Released! hi dont work URL: http://forum.audiogames.net/viewtopic.php?pid=192004#p192004 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cyber Knights discussion

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Cyber Knights discussion I know I dont have an android device, but I just want to again thank you guys for what youre doing. it means a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=192005#p192005 ___ Audiogames-reflector

Re: Pokemon X/Y, anyone playing?

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Pokemon X/Y, anyone playing? Im looking for a decent sized walkthrough now. also trying to look up pokemon cries so I can recognise which ones Im picking as a starter for example. Excitement levels are off the chain. URL: http://forum.audiogames.net/viewtopic.php?pid=192006#p192006

Re: Tactical Battle 2.0

2014-10-14 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Tactical Battle 2.0 this is probably an incredibly obvious question, but if I change a music file but keep the same name, will it still be useable? only doing this for a couple in the clone wars pack that I have the original quality versions of. URL:

Re: best audio player?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: best audio player? Hi.With foober can you change eq settings and panning and bass? In winamp you can kind of do this... But not really. So if you can in foober Ill check it out. URL: http://forum.audiogames.net/viewtopic.php?pid=192008#p192008

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Well other than Susan (and now Alex), and the genetic clone of his daughter, the doctor doesnt technically have any family, though there was the moff craziness of him being married to river song some how sorting out the thing where she was

Re: Tactical Battle 2.0

2014-10-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Tactical Battle 2.0 yeah, that is right. URL: http://forum.audiogames.net/viewtopic.php?pid=192010#p192010 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: guide dogs!

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! Lol! that is fun. Reever surprisingly was alwways good with commands, though she did have a tendency to follow other peoples dogs. Glad things are working out so well so quickly. URL: http://forum.audiogames.net/viewtopic.php?pid=192011#p192011

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : MSlion via Audiogames-reflector
Re: mud: the eternal wars hello,could you please send me the login details?I tried loging in with spacwworlds.co.uk at port 2223 but that did not work. URL: http://forum.audiogames.net/viewtopic.php?pid=192012#p192012 ___

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: A really good Dr. who related Youtube series Well I dont think Clara would have been covered under their license since she is specifically new Who anyway. As for Alex, I am intrigued by his mere 7% galifrean DNA when his mother was supposedly a pure timelord.I also found it notable

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!Ah thats an ancient server.Were up at:host: tagmanpro.comport: one of the following: 2223, 4113, 1950 or 2950 URL: http://forum.audiogames.net/viewtopic.php?pid=192014#p192014 ___ Audiogames-reflector

Re: best audio player?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : cbenner via Audiogames-reflector
Re: best audio player? Fobar 2000 is not available for mac os10, but it is for windows. I am not a full time windows user, but anytime I do use windows thats what player I use. URL: http://forum.audiogames.net/viewtopic.php?pid=192015#p192015

Re: BGT ToneSynth noise channels, macros and other stuff

2014-10-14 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: BGT ToneSynth noise channels, macros and other stuff This isnt quite what you wanted, but I extended the soundtrack class a bit:https://dl.dropboxusercontent.com/u/165 … track2.bgtIt has what drum-like sounds I could scrounge up (set instrument to 0. B1-E2 and C5-Bb5 are all thats

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Autistic doctor? A very interesting idea, however not exactly one which sits with the other timelords weve seen thus far, sinse while theyre a very stratified and formal society with bizantine politics, at the same time there are timelords

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Autistic doctor? A very interesting idea, however not exactly one which sits with the other timelords weve seen thus far, sinse while theyre a very stratified and formal society with bizantine politics, at the same time there are timelords

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: LLVM discussion firstly, english is not my first languagemy first language is persionsecondly, witch framework do you recommend for compiler?or maybe, ill release it as a C++ librarybut what is the exec.bin in bgts main directory? URL:

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: A really good Dr. who related Youtube series I dont doubt if you live as long as a timelord and go through regenerations which change you on such a fundamental level anyone would change. I dont really think of the Doctor as autistic in the literal sense, not necessarily having the same

Re: Adventure At C:

2014-10-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: You can make custom florrs by placing tiles.Use shift M to bring up the tile creator.To make custom viruses, you need to have a difficulty modd of 5 or higher unlocked, and then youll find the choice to make a custom virus at the bottom of the virus list in stage

Re: a sweet return

2014-10-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: a sweet return Hay Nina0116, can you PM me a list of the songs you used?I want to try and make as many of them sound as good as possible.Ill try out the new version and see if I have the same problems others are having regarding keys and such. URL:

Re: MTG Studios Projects Pole

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: MTG Studios Projects Pole Moderation!@terminator: I wouldnt consider this spam. I think that the user soundworks, aka mason, has just attempted to use the pole creator, but for some reason, the pole isnt showing up. This might simply be because the pole creator is a little odd to use,

Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : malloc via Audiogames-reflector
Clok Mud Welcome to the world of Arad – more specifically, the continent that is the lost lands. Be careful here. There are things that are out to take your life, however, if you can overcome the multitude of bandits, wild nethrum spirits, resen infested entities, and finaly the Cannim,

Re: Tactical battle: Questions on making your own map pack

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Tactical Battle 2.0 came out 2 days ago.Here is the forum thread about the release:http://forum.audiogames.net/viewtopic.p … 76#p191976 URL: http://forum.audiogames.net/viewtopic.php?pid=192024#p192024

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud Excellent mud, and Im not a huge one for RP enforced muds. But Im loving this URL: http://forum.audiogames.net/viewtopic.php?pid=192025#p192025 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Clok Mud I have been playing this mud for about a year now, and the playerbase is the maturist I have ever seen. I am the developer of the mush pack, but its still got some bugs to work out. If there is enough interest in the game though and my pack I will work double time to make it

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : MSlion via Audiogames-reflector
Re: mud: the eternal wars ok thanks could you please explain how to login? I created a username and password but after that it just says usage connect existing playername pasword URL: http://forum.audiogames.net/viewtopic.php?pid=192027#p192027

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!Naah, you choose N for new player, type in a username, type in password, password again for confirmation, it should say:*** Registered as username ***If it does not, tell us more about the problem. URL:

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Once more, usernames cannot have spaces. Please bare this in mind. URL: http://forum.audiogames.net/viewtopic.php?pid=192029#p192029 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Clok Mud I cant get to the BBS page to get the soundpacks. URL: http://forum.audiogames.net/viewtopic.php?pid=192030#p192030 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud http://bbs.contrarium.net/That worked for me, but you need an account. URL: http://forum.audiogames.net/viewtopic.php?pid=192031#p192031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tactical Battle 2.0

2014-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Tactical Battle 2.0 Hi.Ill keep my Map pack as a secret, because Im not sure if I even will get the time to finnish it soon. Its not nice to give out some great information on something which never is going to be released. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi.Im also using the latest Macbook air with 8 gb ram. What windows do you have, 32 bit or 64 bit? URL: http://forum.audiogames.net/viewtopic.php?pid=192033#p192033 ___

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: AudioQuake Beta Release Hi.I look very much forward to see the improved documentation when you get the time to work on it. Ill keep trying, and maybe join the group, or maybe wait a bit until I get more time. Keep up the good work guys. URL:

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: AudioQuake Beta Release speeder wrote:sorry to say, but those sounds are crap, pack 1 is missing. those sounds were from original quake. please improve the sounds!The project is OpenSource, so join the group and help the team by better sounds when you think they suck that much. URL:

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: AudioQuake Beta Release Oh, I forgot to ask a question:How do i quit the game on the Mac? Command q, the letter q and escape doesnt work, so I have to quit the application the hard way unless Im missing an other keystroke. Or, is this a bug? URL:

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Clok Mud I need an account to get access to the Soundpacks? URL: http://forum.audiogames.net/viewtopic.php?pid=192037#p192037 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud No, but thats where they are. Id recommend signing up for the bbs though as thats where things get posted about the game, and, apart from the IRC channel, where the most OOC chatter happens.The links for the packs can be found herehttp://bbs.contrarium.net/viewtopic.php …

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: AudioQuake Beta Release OK, Matt has converted the docs into MD, and as soon as weve polished that up, well publish, including the sound tour. And yeah, if you want better sounds, and you have copylefted licenses (GPL-compatible) for them, please do get in touch and we can look into

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series @Cx2, to be honest I disagree with your idea of the doctors mental state being different from the other time lords so fundamentally it is akin to autism because as I said there are enough examples of other time lords who go off and do there

Re: A really good Dr. who related Youtube series

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series @Cx2, to be honest I disagree with your idea of the doctors mental state being different from the other time lords so fundamentally it is akin to autism because as I said there are enough examples of other time lords who go off and do there

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: LLVM discussion OK, then, visualstudio, Ill speak in your native language, then, since you dont seam to understand what were trying to tell you.آیا یک کامپایلر را ندارد. در عوض، یک مترجم با استفاده از جاوا با ابزار دیگر برای تشخیص زبان (ANTLR.) هنگامی که شما کشف کردن مکانیک از ANTLR،

Re: Monthly chat October

2014-10-14 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Monthly chat October Hi. @Gamecreater, reminds me of the first time I had to speak English to people that werent from my country and how nervous I was at the time about making silly mistakes. The good old days... Anyway, so Im posting here again after finishing an assignment the night

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: LLVM discussion A Google translation might not be entirely accurate. URL: http://forum.audiogames.net/viewtopic.php?pid=192043#p192043 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: LLVM discussion ok, but it didnt translate it correctlyi know what you are mentioning in your posts, but ive asked about exec.bin in bgts main directorydont need to translate everything for me URL: http://forum.audiogames.net/viewtopic.php?pid=192044#p192044

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : MSlion via Audiogames-reflector
Re: mud: the eternal wars eihhI tink that I didometng wrong could you pleas delete the account I ncreated with my ip so ca doit again? URL: http://forum.audiogames.net/viewtopic.php?pid=192045#p192045 ___ Audiogames-reflector mailing list

Accessible 3d mainstream games

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Accessible 3d mainstream games hi, are there any accessible beat-em-up, adventure, RPG(both action and console based) and shooter(first person or third person) that can be played by us? URL: http://forum.audiogames.net/viewtopic.php?pid=192046#p192046

Re: I have a very emportant question for the forum

2014-10-14 Thread AudioGames . net Forum — Developers room : ghost rider via Audiogames-reflector
Re: I have a very emportant question for the forum Ok, question for all of you. Can someone even really copyright a sound? Let me explain. So ok, I get it, you buy a 10 gig library and yeah, your not supposed to share it. But, lets say someone put it in there game folder as an mp3 file.

Re: Wanting to start a rock band, but need some advice

2014-10-14 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: Wanting to start a rock band, but need some advice Hey. Well, Im starting one of my own, of which I am the drummer. Were called broken promises. Back to the point though, its quite simple. Get some friends who are willing to join and start out by playing covers. Eventually, youll be

My drum recordings

2014-10-14 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
My drum recordings Hey all. So Im an up and coming drummer and I thought Id share my progress with all of you. Heres what I can do so farhttps://www.dropbox.com/s/rqwpmhiwja3pw … e.mp3?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=192049#p192049

Making a mud soundpack for Mush

2014-10-14 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Making a mud soundpack for Mush Hi all,So, with people making soundpacks for Alter Aeon with the ever popular MushZ, Clok, Miriani and Star Conquest, its high time I sit my butt down and make one for Medievia. I wouldve for Materia Magica, but from what I hear the blind community is

New limited time event in Sryth?

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
New limited time event in Sryth? Ok, so I just attempted the new limited time event in Sryth. After trying for over an hour Im thoroughly stumped. If anyones completed this yet Id appreciate any hints. URL: http://forum.audiogames.net/viewtopic.php?pid=192052#p192052

Re: What's up with Scroling Battles?

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : soundworx via Audiogames-reflector
Re: What's up with Scroling Battles? The page is actually not down. URL: http://forum.audiogames.net/viewtopic.php?pid=192053#p192053 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

wearing binaural microphones properly?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector
wearing binaural microphones properly? I purchased a pair of soundprofessionals sb-tfb-2sI was unclear of how they are worn to begin with, and now even more that I have them.Are they worn like traditional earbuds that go straight into the ear canal? Im a little unsure of how to wear them.

Re: Accessible 3d mainstream games

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : Ruhan via Audiogames-reflector
Re: Accessible 3d mainstream games Resident Evil 6: http://forum.audiogames.net/viewtopic.php?id=8977Metal Gear Solid: http://forum.audiogames.net/viewtopic.php?id=8845Dead Space: http://forum.audiogames.net/viewtopic.p … 05p=3I think those are.Should be some more topics with games of this

Re: I have a very emportant question for the forum

2014-10-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I have a very emportant question for the forum Neither one example nor lack of enforcement make something legal. Id go with no, but in truth this question is very, very complex. Usually, its decided when someone finally goes to court. I could see two ways you could go about it, though:

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: LLVM discussion Exec.bin is an angelscript necessity. BGT requires it to operate properly. URL: http://forum.audiogames.net/viewtopic.php?pid=192057#p192057 ___ Audiogames-reflector mailing list

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: AudioQuake Beta Release I like this game.OffTopik Question: ¿How to create / install a mod?This is an accesible audio game, keep up the good work man! URL: http://forum.audiogames.net/viewtopic.php?pid=192058#p192058 ___

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: AudioQuake Beta Release Are there currently any multiplayer servers up? I doubt so since the beta was just released but I thought Id ask anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=192059#p192059 ___ Audiogames-reflector

Best method to build a minimal operating system using UEFI?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Best method to build a minimal operating system using UEFI? Hi all,Im just curious: How should I build an operating system that is just the bare, minimal kernel using UEFI? This OS will only support UEFI. (It will only support UEFI because BIOS is just obsolete by now, right?) So, does

Re: question for you guys about install old packages on linux...

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: question for you guys about install old packages on linux... @daniel, if you really want to do this (which I do not recommend, as GCC 3.x has some very bad bugs), do the following:1. Download ftp://ftp.gnu.org/gnu/gcc/gcc-3.3/gcc-3.3.tar.gz or

Re: question for you guys about install old packages on linux...

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: question for you guys about install old packages on linux... @daniel, if you really want to do this (which I do not recommend, as GCC 3.x has some very bad bugs), do the following:1. Download ftp://ftp.gnu.org/gnu/gcc/gcc-3.3/gcc-3.3.tar.gz or

Re: canceling windows disk error check?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: canceling windows disk error check? If it truncates the log, then the log is wayyy to large for windows to handle. Windows can only keep a log up to I think it is about 15 KB of data with logs before it starts truncating things.

dragon ball, z, and z kai?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector
dragon ball, z, and z kai? Who here is into dragon ball, dbz and dbz kai? I like all three but dbz is my favorite. I wish there wer a dbz map pack for tacticle battles 2.0. I cant get into dragonball gt very much though. it seems like with gt theyre bringing back the same old villains and

Re: AudioQuake Beta Release

2014-10-14 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: AudioQuake Beta Release The mod format may be looked into again if we get Cara Quinns JediQuake made available through the official release; hopefully shell be happy to do that. Basically though, to create a mod you overload the filesystem as seen by Quake through the use of pak files

Re: mud: the eternal wars

2014-10-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!We would like to know what account username you used when creating so that we can find out if said account still exists. It could be that our automated cleanup system wiped it out due to it being empty of data. URL:

Re: Best method to build a minimal operating system using UEFI?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Best method to build a minimal operating system using UEFI? A minimal operating system?Most EFI programs simply load the boot code or kernel of some other, existing OS. Sometimes they provide useful utilities, like shells. Although EFI is certainly capable of being used as a basic

Re: Paladin of the Sky, new full length audio game RPG

2014-10-14 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi.SLJ, dont use the alt key for the scrolls. Alt is glitchy with Fusion or maybe its BGT being stupid and refusing to work with nonproper Windows keyboards.I recommend setting your dragon strike key to down arrow. I have found that

Re: Accessible 3d mainstream games

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Accessible 3d mainstream games for re6 and dead space is accessible, however I have a problem in the shooting part in dead space.How about metal gear solud? How accessible is it? It seams that the game doesnt have an auto aim like dead space or re6 URL:

Re: Cyber Knights discussion

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : TreseBrothers via Audiogames-reflector
Re: Cyber Knights discussion @dan_c - grinding away! Hope we can get there with CK too - would be awesome to have 3 games accessible! URL: http://forum.audiogames.net/viewtopic.php?pid=192069#p192069 ___ Audiogames-reflector mailing list

Re: Cyber Knights discussion

2014-10-14 Thread AudioGames . net Forum — General Game Discussion : TreseBrothers via Audiogames-reflector
Re: Cyber Knights discussion @orin - ok, I am packing up another release now that has accessibility added to the status screens. There was nasty bug in the jobs systems so we had to turn around another release, so thats all I could cram in.Still working on:1. Allow Enter Building / Access

Re: LLVM discussion

2014-10-14 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: LLVM discussion ok, but some applications that uses AngelScript isnt using this file!open it with a text editor, and youll see that it starts with mz witch is the start of exe files! URL: http://forum.audiogames.net/viewtopic.php?pid=192071#p192071

Re: DglexsoftCore Released!

2014-10-14 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: DglexsoftCore Released! What happens when you try to run it, what part do you have issues with?Also, if anyone here wants just post back, and ill upload the latest copy of the windows GammaMOO port. URL: http://forum.audiogames.net/viewtopic.php?pid=192072#p192072

Re: dragon ball, z, and z kai?

2014-10-14 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: dragon ball, z, and z kai? Does catching Battle of Gods during its limited US theatrical run count?Kinda wish DBZ:Sagas didnt suck. The concept is nice, the accessibility is nice, and the game play sounds nice when described but its clunky as McClunkitor the Robot in practice. But The

Re: guide dogs!

2014-10-14 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector
Re: guide dogs! things went well today as well! but my instructor has been warning me about what they like to call fifth day blues. The day where the dog decides to question and act against everything you do to challenge your authority. I am... very excited for that day! URL:

Re: Monthly chat October

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat October I actually need to get back to playing Swamp myself, I started an account and was having fun but then got a bit destracted, indeed She Noire was the first audiogame Ive played for a while that managed to finish to the end. URL:

Re: Monthly chat October

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat October I actually need to get back to playing Swamp myself, I started an account and was having fun but then got a bit destracted, indeed She Noire was the first audiogame Ive played for a while that managed to finish to the end.Regarding English, well I cant really speak

Re: guide dogs!

2014-10-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: guide dogs! Funnily enough with Reever that wasnt too bad, then again Im fairly used to dogs and commands so it wasnt a problem. Generally if Reever goes wrong or tries something the wrong way I say watch! in a fairly firm tone and go back and make her do it again, though usually shes