Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: Mortal Kombat x officially announced! So, what happened with me is that I first got the game on a... certain site through a certain protocol to see if it would even run. It did, and a few days later I finally got the money and a rather good deal for it which got me MKX and the kombat

Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Yep... the voiceacting has definitely kicked up a noch this game, which is fantastic. The characters dont sound like theyre working with a translated script... and it doesnt sound like a bad 1970s kung fu film dub anymore. If you dont know what I

Re: hacking the wifis

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector
Re: hacking the wifis Forget it if its WPA2-PSK. Short of exploiting some other vulnerability such as wifi protected setup being enabled, you could spend years attempting an offline brute force if the password chosen is strong. URL:

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The zipped version of the VIPMud soundpack on our website is maintained by the main administrator, whereas the BtSync one is made by one of our players.The zipped version has a readme.txt file which explains step-by-step how to use it. URL:

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : Locutus via Audiogames-reflector
Re: Survive the Wild! No reason why you cant use the regular walking system if you want. What Sam means, I think, is that the new rotation system would be more useful in crafting things that arent all about ninety-degree turns, such as a circular treehouse, for instance. Also, think about

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Survive the Wild! Hi,To be honest Im not a big fan of the rotating system, I have problems finding my way in this and I always get lost.Personally, I preffer this walking system. Its just my opinion, and I have some friends whore having problem with the 3d system as well URL:

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars @Steve which commands do you mean? a lot of basic ones can be found in the introduction topic in the help, which will tell you about flying ships, and in the help for specific activitiess. You can also use the Commands here command to see what commands can

Re: how playable is the MLB games from MLB 06 to the latest MLB 15?

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: how playable is the MLB games from MLB 06 to the latest MLB 15? Hello guys.So, I am wondering about something.Is just the MLB 07 game playable do to the pitching sound?Or, did I understand something wrong in here.If so, what is the latest game in the series which you guys could

Re: Monthly Chat april 2015

2015-04-22 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Monthly Chat april 2015 Well, as for myself. Currently I am upgrading an older Averetec 6240, restoring it to working order, because although it is old it is a good multimedia laptop.One of the particular features I love about the Averetec 6240 is that it was designed to be a portable

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars @dark thanks. That sounds like a useful command, I will certainly use it next time I log on.And as for your inquiry, Im wondering the same thing. It would be nice to incorporate a sound pack. URL:

Re: how playable is the MLB games from MLB 06 to the latest MLB 15?

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: how playable is the MLB games from MLB 06 to the latest MLB 15? the wrest is playable, but as staindadict says in post 2, the sound of the pitch going to the batter are starting to get softer. URL: http://forum.audiogames.net/viewtopic.php?pid=213248#p213248

Re: DeathMatch, a new beginning

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @CruiserDestroyer its ok, theres no need to be frustrated. I failed four before I really learned how to build propperly; Even the newest version of lightstar had some issues which I had to correct via the file on the server. If there are any admins on when

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Something I found I feel sorry for the mother in that clip though. I can only imagine the stress after a long days work, then having to deal with all those tantrums. Im very, very glad Im not a parent... URL: http://forum.audiogames.net/viewtopic.php?pid=213250#p213250

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : darth scorp via Audiogames-reflector
Re: Survive the Wild! guys, i stay on my own. i dont like the pk option. i dont like when you on the opposite side say that survivors must stick together, they cannt kill each other. i think, thats wrong. its my surviving, i do what i can, i survive how i can. yes, for example, im a

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : FM94 via Audiogames-reflector
Re: Survive the Wild! Hi.I tryed a couple of times to set the alarm on the watch, but it never went off. Am I doing something wrong?Francois URL: http://forum.audiogames.net/viewtopic.php?pid=213247#p213247 ___ Audiogames-reflector mailing

Re: eloquence on IOS.

2015-04-22 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: eloquence on IOS. That would be cool, although apple would likely have to run that through Nuance and Im not sure if theyd agree with that. But who knows, it means more money, so maybe. On the other hand, we cannot get our hands on the apple voices for, say, windows phone, or at least

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Something I found Heres some notes. The person who created this, Obron Media, included a non-edited version of the clip at the end. At the end of the unedited, you hear a deep male voice say, Shauns on! This is going directly to Shaun!That was not Bill who sent this out. And just

Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: Kombo Thread This thread is designed to consolidate any Mortal Kombat X Kombos that people have into a single accessible place.For this, Ill set some initial notation standards.f=forwardb=backu=upd=down1=x/square2=y/triangle3=x(cross)/a4=circle/bIf you use any special

Re: Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread Can I make a suggestion? Instead of saying 1 = square / x, you should go by the actions that they do... front punch, back punch, front kick and back kick, respectively. Keep in mind that not everyone is going to play with the regular configuration,

Re: eloquence on IOS.

2015-04-22 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
Re: eloquence on IOS. hi,I saw espeak on android. Btw they could make it optional like the Alex voice URL: http://forum.audiogames.net/viewtopic.php?pid=213257#p213257 ___ Audiogames-reflector mailing list

Request for sounds

2015-04-22 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Request for sounds Hey all,If this is at all possible, could some one please give me a sound or two that is rain falling on a car? I need this for my game.Thanks,Steven. URL: http://forum.audiogames.net/viewtopic.php?pid=213258#p213258 ___

Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks for the pointer sightless. Ill try it next time I play. As to the story, sure it fits the presentation, and I havent played through the whole thing yet... but theres a difference between cliche which can be okay, and simply bad writing.

Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Just for fun, heres a section pasted from a preview of the game from one of the websites which I use for my fighting game news, reviews, etc... and these were the first impressions of the game from the webmaster before release, and hes working on

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : thetruegamer via Audiogames-reflector
Re: Survive the Wild! Can we hear whos pk or not (if it works that way). Itd be disappointing to shoot at someone only to find out 5 minutes later that guy wasnt pk. URL: http://forum.audiogames.net/viewtopic.php?pid=213205#p213205 ___

Re: android accessible games please?

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Chandu via Audiogames-reflector
Re: android accessible games please? the blind legent? is it available as of now? URL: http://forum.audiogames.net/viewtopic.php?pid=213204#p213204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread Thanks for the suggestion, just edited it to put that in. URL: http://forum.audiogames.net/viewtopic.php?pid=213263#p213263 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: dotnet mud client: Can it be achieved?

2015-04-22 Thread AudioGames . net Forum — Developers room : Ian Reed via Audiogames-reflector
Re: dotnet mud client: Can it be achieved? You said you are getting the welcome message repeated after you send the username.Are you closing and re-opening the TcpClient between requests?This would cause the welcome message to be sent to you again.Instead you should open the TcpClient once

Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Mortal Kombat X: Kombo Thread This thread is designed to consolidate any Mortal Kombat X Kombos that people have into a single accessible place.For this, Ill set some initial notation standards.f=forwardb=backu=upd=down1=front punch2=back punch3=front kick4=back kickIf you use any special

Re: What's in your clipboard now? paste it here.

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
Re: What's in your clipboard now? paste it here. https://www.dropbox.com/s/eto3a50zthkit … 9.mp3?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=213265#p213265 ___ Audiogames-reflector mailing list

Re: Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread Cool. Listing the buttons isnt a bad idea, just make sure to note that those are only the defaults, like most movelists do. PC inputs are below for anyone curious. lolDirections: A, S, D, and W, same configuration as the arrow keys1 = J2 = I3 = k4 = lblock

Re: dotnet mud client: Can it be achieved?

2015-04-22 Thread AudioGames . net Forum — Developers room : kyle12 via Audiogames-reflector
Re: dotnet mud client: Can it be achieved? Hi,Not so that Im aware. Also, the way Ive got it set up its in a loop. URL: http://forum.audiogames.net/viewtopic.php?pid=213268#p213268 ___ Audiogames-reflector mailing list

Re: Lambda MOO: A place to learn, build, and code

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Lambda MOO: A place to learn, build, and code Hey guys, Ive seen some people connect, but not a lot. If you guys dont make use of it, Ill end up taking it down. I was mainly just testing this out, If you need anything PM me or post it here.Or, if you have suggestions for any other

Re: BGT updater class

2015-04-22 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: BGT updater class I am working on the class right now. It currently needs a few strings to work, and the constructer doesnt set the stuff for you, in fact theres no constructer, but the thing is powerful! It also includes a quick speech class I made in the components directory, needed

Re: audio files

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
Re: audio files Ok, have this https://www.dropbox.com/s/eto3a50zthkit … 9.mp3?dl=0Its an intro of an audio series for how to become a professional in games, in this Arabic series, I and my friend roro explain the games that you need to focus and think, we explain the difficult medium and

Re: What's in your clipboard now? paste it here.

2015-04-22 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: What's in your clipboard now? paste it here. 503/705 URL: http://forum.audiogames.net/viewtopic.php?pid=213270#p213270 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Sudo-San and NVDA

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : rosieandmoka via Audiogames-reflector
Sudo-San and NVDA Hi all. Can someone tell me please if Sudo-San can be played with NVDA, or is it completely self-voicing? The reason I ask is: A. I use NVDA, and B. I attempted to run the game both with and without running NVDA, and even though my Shockwave plugin is updated, the

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: Survive the Wild! I say release it. Being able to turn 360 degrese will be a massive step up from the games current form. URL: http://forum.audiogames.net/viewtopic.php?pid=213296#p213296 ___ Audiogames-reflector mailing list

Re: Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread I still cant. I havent installed my ps3 controller on my laptop, but thats next on the list... playing with a keyboard just feels wrong. I cant do any of my regular bnbs or even reach the buttons fluidly. Having them all on the same flat level just feels

Re: Castaways, roleplaying strategy game, by Aprone

2015-04-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone Are there still plans for a Castaways 2?As always with games, Im super late to the party, so Im still enjoying the first Castaways. I only just finished Mission 1 today.But from the thread, it looks like there was an expansion in the

Re: Castaways, roleplaying strategy game, by Aprone

2015-04-22 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone There is a Castaways 2 in the works, but it is quite a bit different from the original Castaways.The expansion to Castaways 1 was already added into the game, so you should see missions 6 and 7 (which are the expansion). Originally

Re: Castaways, roleplaying strategy game, by Aprone

2015-04-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone his website has it man, just go and grab.:d URL: http://forum.audiogames.net/viewtopic.php?pid=213301#p213301 ___ Audiogames-reflector mailing list

Re: LEARNING [1] : Robot Factory

2015-04-22 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: LEARNING [1] : Robot Factory Can you help us make this game with your BGT game engine? URL: http://forum.audiogames.net/viewtopic.php?pid=213302#p213302 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Castaways, roleplaying strategy game, by Aprone

2015-04-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone I got it. I must have downloaded the game just two or three weeks before the last update, so I never realized there was a newer version. URL: http://forum.audiogames.net/viewtopic.php?pid=213307#p213307

Re: Request for sounds

2015-04-22 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Request for sounds Hi.here it all ishttps://dl.dropboxusercontent.com/u/1407689/thunder.7z URL: http://forum.audiogames.net/viewtopic.php?pid=213292#p213292 ___ Audiogames-reflector mailing list

Re: text to speach audio dramas?

2015-04-22 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector
Re: text to speach audio dramas? here are my experiments with tts stuff, some dectalk stuff, the software and other random crap that I played with in my senior year of high school (note: some potentially dangerous stuff in the scripts folder) not really dangerous, but I was also playing

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! Well it is a great game but yes URL: http://forum.audiogames.net/viewtopic.php?pid=213290#p213290 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Something I found Well, mp3 files arent immune from carrying viruses, just saying. Having said that, from what Im hearing, I dont think I would want any parts of listening to it anyway.And if Bill Dengler has anything to do with it, well, that would go a long way in explaining a lot of

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Two more games for folks to try! Mitsurugi Kamui Hiki, and The Legend of Kora which are both on steam, and seem to be good solid beat em ups. I havent played them yet, but Im considering it. Just thought Id spread the

Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Help with choosing between Python VS. PureBasic Hello everyone,So when looking at the developer boards here, there are some people that like Python as a language, a lot of people that like BGT for its available feature set, and language I guess but to be totally honest Im not one of them,

Re: Sudo-San and NVDA

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Sudo-San and NVDA err, sudo-san? Im clueless, never heard of that. URL: http://forum.audiogames.net/viewtopic.php?pid=213291#p213291 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Audio Racer

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : audioracer via Audiogames-reflector
Audio Racer So Ive been sketching out Ideas for Audio Racer. A racing game I want to make based on sound. Here is what I have so far.AudioRacerA racing game I plan to develop or have developed. One of the two.Now I realize my Ideas are taken from TopSpeed and RailRacer combined. So what! I

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Ok, I can let this one be up to you guys, I can either release this update with turning for ya all tonight or early tomorrow, or, you could wait a couple more days for me to add sleeping. Im leaning tward just releasing this turning update, I might even have to, but

Re: Castaways, roleplaying strategy game, by Aprone

2015-04-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone Hmm, I only see five missions.It says that I have version 2.6.Maybe I need to search out an update. URL: http://forum.audiogames.net/viewtopic.php?pid=213300#p213300 ___

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Survive the Wild! In my case, I Preffer just waitto one more big update. One big update implementiing implementing rotation system, sleeping and energy system, and if is possible, the animals with hunting, koocking and eating systems Am, about the eeping. I imagine when the sleeping

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Something I found @Steve, if indeed someone else did distribute this clip then that is distinctly scummy, in fact slime dog might be right albeit the guitar part was a cool arrangement on its own though i doubt that was made by this Sean person or whoever put this purile clip together.

Re: accessible twitch chat solution suggestion

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector
Re: accessible twitch chat solution suggestion Ive got Miranda working, but the fields dont seem to be labeled - Im using The latest version of Miranda NG from the official site.Any helpon this would be much appreciated. URL: http://forum.audiogames.net/viewtopic.php?pid=213284#p213284

New planned android demo

2015-04-22 Thread AudioGames . net Forum — Off-topic room : walterjfw via Audiogames-reflector
New planned android demo I am planning to do a android podcast to reflect my point of view and to help people to understand it better. Will upload soon URL: http://forum.audiogames.net/viewtopic.php?pid=213287#p213287 ___

eloquence verses dectalk laser tag!

2015-04-22 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
eloquence verses dectalk laser tag! This is probably the weirdest game ever, but I made it anyways. Its eloquence verses dectalk laser tag! I will post here as soon as I whip up the readme and compile the thing. URL: http://forum.audiogames.net/viewtopic.php?pid=213288#p213288

Re: Smugglers 5 invasion released

2015-04-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Smugglers 5 invasion released Ah, well once you get into fleet battles or get the pirate buster ability you will see some major differences, especially with carriers, indeed carriers are a hole new experience both to fight against and to use in combat when you get one, sinse as well as

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Something I found Another thing. Please note that this recording is from a few years ago. Also, the origional sender, and not even Shaun, remastered this... or I dont think that it was shaun. But yes, the guitar piece combined with the pretty good narration and audio editing made this

Re: Swamp Account GiveAway

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Swamp Account GiveAway HiBuzz be gone showed me the resend mail option in Aprones website, and i also got my mail too; Thank you sneak for this give away, This means a lot to me.Will be playing swamp, courtesy of sneak! URL: http://forum.audiogames.net/viewtopic.php?pid=213275#p213275

Re: Request for sounds

2015-04-22 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Request for sounds Hi steveWell I dont have the exact sounds you want but I did a quick search of my sfx library and found something that may work.its not a car roof but its a window and a roof.maybe if you added a wiper sound in the background maybe thunder both of which I do have if

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! I might add a /stats command like /stats samtupy and it would say that this person has killed someone but I dont know. And as for the rotation system it would be very east to stick with the normal system or walking by simpoly not turning. The arrows still will walk

Re: Smugglers 5 invasion released

2015-04-22 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Smugglers 5 invasion released well Ive not gotten to end game yet, life keeps throwing me destractions. hehe URL: http://forum.audiogames.net/viewtopic.php?pid=213278#p213278 ___ Audiogames-reflector mailing list

Re: Request for sounds

2015-04-22 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Request for sounds Thanks much Shaun. Yes, the thunder would be appreciated. Please send it when you have the chance. URL: http://forum.audiogames.net/viewtopic.php?pid=213286#p213286 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Well I just released the turning update. And I would not release an update with all that anyway, lol. I gotta do one thing at a time, but anyway, there ya go guys, enjoy the rotational system! Talk about reality, I think this just made it 10 times more realistic,

Re: Kodi screen reader addon--Installing on OS X

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Re: Kodi screen reader addon--Installing on OS X Hi Kyle12,Im wondering: What do you use for Spotify on Kodi? I tried Spotimc, but when I type in my login details and hit login, nothing happens.Also, NetfliFC or whatever for Netflix is also quite bad. Ill have to try NetflixBMC.Edit: Still

Re: Swamp Account GiveAway

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Swamp Account GiveAway Awesome. Im glad you finally got it worked out. Sorry it took so long though. Happy swamping. URL: http://forum.audiogames.net/viewtopic.php?pid=213276#p213276 ___ Audiogames-reflector mailing list

Re: Mortal Kombat X: Kombo Thread

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread thats actually not a half bad keyboard layout. with practice, I could totally get used to that. URL: http://forum.audiogames.net/viewtopic.php?pid=213277#p213277 ___ Audiogames-reflector mailing list

Re: Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Python is fun. For pyglet, you need to install avbin and package it somehow. I believe frastlin was messing with packaging the dll, so if he would post here thatd be great.Pyglet basically works like this. You have your loop, that runs

Re: eloquence verses dectalk laser tag!

2015-04-22 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: eloquence verses dectalk laser tag! Hipost it!cant wait thanks Ishan URL: http://forum.audiogames.net/viewtopic.php?pid=213309#p213309 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help with choosing between Python VS. PureBasic

2015-04-22 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Python is fun. For pyglet, you need to install avbin and package it somehow. I believe frastlin was messing with packaging the dll, so if he would post here thatd be great.Pyglet basically works like this. You have your loop, that runs

Re: Audio Racer

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: Audio Racer Hi john follis!I am a big fan of racing and drifting vehicle. I will love it. I have couple of thoughts here to post. 1if you make it multiplayer then how it will go? for example in TS you have to give your IP to another and then both player connect. there own server when

Re: hacking the wifis

2015-04-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: hacking the wifis just... LOL! URL: http://forum.audiogames.net/viewtopic.php?pid=213271#p213271 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Survive the Wild! Darth Scorp, you bring up some interesting points. That system, with notes attached to the players depending on their karma, is something I hadnt even considered.As for the whole cannibalism thing, I understand what youre saying. There would be a faction of survivors

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Something I found I know who the shaun guy is, Its bills worst nightmair, shaun coughlin (src333, slimedog88). URL: http://forum.audiogames.net/viewtopic.php?pid=213279#p213279 ___ Audiogames-reflector mailing list

Re: SB Soft's requiring new programmers and or beta testers

2015-04-22 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: SB Soft's requiring new programmers and or beta testers terminator can you add me to the Skype I have added both your details your sb90 is added.I looked at meocloud but couldnt find the English page for it.As for dropbox if you are able to afford or share with someone its only 9 bucks

Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! @assaultThe game is indeed fluid. I wouldnt say the blood/gore is overrated, Id say it fits the game.I had a good time with story mode, even if parts of it are a little cliched in places. I think it all works together well though in terms of

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Something I found @Turtlepower, I did try the link and it isnt a virus after scanning with avg, plus the link does say mp3 meaning its an audio file. That being said, I really dont see what is funny about it, it is just some bratty little kid getting in a stupid tantrom and his over

some tips for nebula game

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
some tips for nebula game hi, I have the nebula game on my 4S and I need some tips for it.everytime I want to shoot the enemy ship, sometime I can deflect there shots, but I also cant managed to deflect there shots.how can I shoot the enemy without getting shot down? also, how can I

Re: android accessible games please?

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: android accessible games please? no I think it isnt available. URL: http://forum.audiogames.net/viewtopic.php?pid=213209#p213209 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: dotnet mud client: Can it be achieved?

2015-04-22 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector
Re: dotnet mud client: Can it be achieved? Good morning,As Ethin said, its possible, and its not hard at all (at least some basic features. In fact a mud client its a kind of telnet client).But we cannot help without much more details. No idea how are you dealing with tcp input/output...

Re: Mortal Kombat x officially announced!

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat x officially announced! Im guessing the pc patches are the same as the console ones then? those sound queues made the world of difference in injustice. it surprised even me how useful such a simple addition could be. URL:

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : danny via Audiogames-reflector
Re: Something I found Ive actually listened to a copy of the file with out guitars in it, and really, I dont see how in the least bit thats funny, if I wanted to listen to something like that id just go and hang over at my cousins place jk, but in all seriousness, I do not see why

Re: Monthly Chat april 2015

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly Chat april 2015 Well I thought Id post to this thread and hopefully get things out of the slough of dispond we have wandered into. The last few days Ive been taken up with several things, particularly the new entombed, considering gameplay, testing versions and communicating on

Re: dotnet mud client: Can it be achieved?

2015-04-22 Thread AudioGames . net Forum — Developers room : kyle12 via Audiogames-reflector
Re: dotnet mud client: Can it be achieved? Hi,Lets see. Im using byte arrays to hold send and receive data. Im using string decoding.encoding to make it human readable, or to convert human readable to bytes. Im using System.Net.Sockets.TCPClient to connect, Im using TCPClient.GetStream()

Re: New interactive bgt course

2015-04-22 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: New interactive bgt course Well, there is, once you read the bgt language tutorial, a reffrance you can follow. To access the help, go to the start menu, the programs group, it might be programs or all programs depending on your version of windows, go to bgt, expand it or go into the

Re: New interactive bgt course

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: New interactive bgt course I made some courses some time ago on the BGT discussion forum; they were just subjects with some help and explanations about what is a game loop, that kind of thing, from simple subjects to more complex. Maybe I should post them here, because the main problem

Re: Pirates and traders accesible game for android

2015-04-22 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Pirates and traders accesible game for android ahh, [[wow]], thanks for this new updade!, its more aksesible mnow URL: http://forum.audiogames.net/viewtopic.php?pid=213221#p213221 ___ Audiogames-reflector mailing list

Re: New Program I'm Working On

2015-04-22 Thread AudioGames . net Forum — Off-topic room : btman16 via Audiogames-reflector
Re: New Program I'm Working On Hi there,About that, it does remind me of Key Soft. That was kind of worked out that way. I didnt actually intend to do that. Im glad its working for you. URL: http://forum.audiogames.net/viewtopic.php?pid=213226#p213226

Re: Tentative Entombed 2 Design Decisions

2015-04-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Hi jason. While I know your still on the early phases, an idea did occur to me as regards dungeon map generation and modding, sinse obviously your on the generation phase at the moment. You said in the earlier post that it would be possible to

Re: New interactive bgt course

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: New interactive bgt course Yes but it seemed that people would have more example programs to built, and they dont seem to be able to make their own learning subjects EDIT: is re-posted it on this forum at this link : http://forum.audiogames.net/viewtopic.p … 25#p213225Dont forget to

LEARNING [1] : Robot Factory

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
LEARNING [1] : Robot Factory LEARNING [1] : Robot FactoryThis topic is the first a list of topics, made to learn how to program games, from the simpliest to RPGs. This is made to help you understanding the conception, how to design programs and/or games. All topics will follow the same

Re: Survive the Wild!

2015-04-22 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Survive the Wild! press / them type: /pk and player name URL: http://forum.audiogames.net/viewtopic.php?pid=213227#p213227 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SB Soft's requiring new programmers and or beta testers

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: SB Soft's requiring new programmers and or beta testers So, you think programing an OS, probably in C, launched by the BIOS and all, with disk explorator, process manager and all, would not be difficult? Im not sure I understand your point URL:

Re: Having issues when trying to divide my bgt script into functions

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Having issues when trying to divide my bgt script into functions The image of the boxes is quite good to understand : when you give work to do to the playding box, it cant know what ding is if you tell it. So, give it the information as a parameter of the function, or set the

Re: Something I found

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Something I found I thought the name bill dendler sounded vaguely familiar. Actually if it is the same kid destributing the file as the one in the file, then to be honest that makes it worse! Bad enough to argue with your mum and behave like a baby (as in fact the file says), provoking

Re: New interactive bgt course

2015-04-22 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: New interactive bgt course Yes but it seemed that people would have more example programs to built, and they dont seem to be able to make their own learning subjects URL: http://forum.audiogames.net/viewtopic.php?pid=213223#p213223 ___

Re: Pirates and traders accesible game for android

2015-04-22 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Pirates and traders accesible game for android [[wow]], thank you very mutch for this updade!, this game is more aksesible now!, nice job man! URL: http://forum.audiogames.net/viewtopic.php?pid=213222#p213222 ___ Audiogames-reflector

Re: Team Talk - Android Apps on Google Play

2015-04-22 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Team Talk - Android Apps on Google Play thank you for giving us this information, golden shark URL: http://forum.audiogames.net/viewtopic.php?pid=213231#p213231 ___ Audiogames-reflector mailing list

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