Your future on Alter Aeon: a Discussion of game trends

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Your future on Alter Aeon: a Discussion of game trends To those who play or are thinking about playing Alter Aeon, the following information concerns all of those who are interested in the game and its future.To the administrators of Alter Aeon: this information is not meant to be an

Your future on Alter Aeon: a Discussion of game trends

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Your future on Alter Aeon: a Discussion of game trends To those who play or are thinking about playing Alter Aeon, the following information concerns all of those who are interested in the game and its future.To the administrators of Alter Aeon: this information is not meant to be an

How to breed competitive Pokemon without any sighted help.

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
How to breed competitive Pokemon without any sighted help. I've been asked by a handful of friends to make a video showing how I breed competitive Pokemon. I figured I would post it here in case anyone else here plays Pokemon.https://youtu.be/aW0gsrzC-N4 URL:

Mr. Robot TV Show Discussion

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Mr. Robot TV Show Discussion Hello everyone,Made this thread to discuss all things Mr. Robot. For those that are watching it and are current like myself, What do you think of the things that went down in this most recent episode?For those that don't watch it, I think it is seriously the

Trying out google chrome and Nvda

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Trying out google chrome and Nvda Hi. Since Ie has been giving me trouble recently, slowing down on some pages like blog posts and failing to run newer games, I thought having a play with Chrome would be a good idea, (I've never been a fan of firefox and from the sound of it it's running

Trying out google chrome and Nvda

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Trying out google chrome and Nvda Hi. Since Ie has been giving me trouble recently, slowing down on some pages like blog posts and failing to run newer games, I thought having a play with Chrome would be a good idea, (I've never been a fan of firefox and from the sound of it it's running

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Everdark Clash enters public beta @73: When that happens, go back to the left and clear all enemies. This reminds me of something I never mentioned anywhere... which is to say, if you hear the beacon for the next area pinging more slowly than usual, that means that the way to continue

Re: Inheritance NSFW Text Based Game

2017-11-16 Thread AudioGames . net Forum — New releases room : ashaman via Audiogames-reflector
Re: Inheritance NSFW Text Based Game kool_turk wrote:It looks like I just found a bug in the latest public release.When you're in the library, it says you can see Eve from the window mowing the lawn, the funny thing is, I know she's in the ballroom because I summoned her there.So unless

Trying out google chrome and Nvda

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Trying out google chrome and Nvda Hi. Since Ie has been giving me trouble recently, slowing down on some pages like blog posts and failing to run newer games, I thought having a play with Chrome would be a good idea. Thanks to This handy tutorial I am not getting on too badly and actually

Trying out google chrome and Nvda

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Trying out google chrome and Nvda Hi. Since Ie has been giving me trouble recently, slowing down on some pages like blog posts and failing to run newer games, I thought having a play with Chrome would be a good idea. Thanks to This handy tutorial I am not getting on too badly and actually

Re: Getting really frustrated at NVDA

2017-11-16 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Getting really frustrated at NVDA It's nhot that I don't want to send them the log, it's that I don't know what information they need to debug the issue, and that if I don't provide the right information that they may disregard my report. URL:

Re: Inheritance NSFW Text Based Game

2017-11-16 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector
Re: Inheritance NSFW Text Based Game It looks like I just found a bug in the latest public release.When you're in the library, it says you can see Eve from the window mowing the lawn, the funny thing is, I know she's in the ballroom because I summoned her there.So unless this game has time

Introducing+asking audio games

2017-11-16 Thread Tibor Hermann via Audiogames-reflector
Hi everybody! I'm the new on the list, I would like to introduce. I'm Tibor and I like to play audio games. I ask, is it possible to download cracked audio games collection? I would like to play with the old classic game "Q9". I downloaded but I can't register, the message is "error code 2". I

Re: SoniFight v1.0 now available

2017-11-16 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
Re: SoniFight v1.0 now available @firefly82 - SoniFight works with processes, and it doesn't care if that process is a game, an emulator or a spreadsheet program! So yeah, it will work with emulators - but because emulators are commonly updated quite often, it may mean that any configs

Re: Getting really frustrated at NVDA

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Getting really frustrated at NVDA If you don't want to send them the log file, just email them and link them to this thread, perhaps? URL: http://forum.audiogames.net/viewtopic.php?pid=338714#p338714 ___ Audiogames-reflector mailing

Re: Getting really frustrated at NVDA

2017-11-16 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Getting really frustrated at NVDA Hi all,More information!I received an e-mail from NVAccess.The only things I can think of are:- are you using a power profile on your machine?  On many computers, setting the power profile (particularly in Windows 10) to anything other than "always on"

Re: Getting really frustrated at NVDA

2017-11-16 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Getting really frustrated at NVDA Hey. It's just a random early morning thought, but let's throw in the factor of different antivirus software being used. On the one hand it couldn't be of any importance, but on the other hand antivirus constantly monitors the system and all kind of

Re: Getting really frustrated at NVDA

2017-11-16 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Getting really frustrated at NVDA Hi all,More information!I received an e-mail from NVAccess.The only things I can think of are:- are you using a power profile on your machine?  On many computers, setting the power profile (particularly in Windows 10) to anything other than "always on"

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : BlindJedi via Audiogames-reflector
Re: Grand Theft Auto V My graffics card is something like an intel (r) gt44 or something, can't remember how to ceck what processor I have though. URL: http://forum.audiogames.net/viewtopic.php?pid=338710#p338710 ___ Audiogames-reflector

Re: Current Playroom installer labeled as a serious threat

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : BlindJedi via Audiogames-reflector
Re: Current Playroom installer labeled as a serious threat Due to how faulty windows defender is, i'd say its nothing. If your really that concerned though, i'd disable windows defender and try another scanning program, there are plenty of better scanner tools out there both free and paid

Re: The killer(New first person shooter)

2017-11-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: The killer(New first person shooter) First of all, the old server is discontinued so I shouldn't trust it because it won't get the security update. I'm working on an e-mail reset system so you can request a reset code for your password. I'm also working on hashing your key, so its

Re: The killer(New first person shooter)

2017-11-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: The killer(New first person shooter) First of all, the old server is discontinued so I shouldn't trust it because it won't get the security update. I'm working on an e-mail reset system so you can request a reset code for your password. I'm also working on hashing your key, so its

Re: The killer(New first person shooter)

2017-11-16 Thread AudioGames . net Forum — New releases room : ernie via Audiogames-reflector
Re: The killer(New first person shooter) agree with hashing everything you can. That is the way i handle my passwords, the ones i have a say in, and even more so now with people whispering of how ivan might try to hack my VPS Its what ever. I never tamper with userdata on my servers, and

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V I haven't played in a while either hence why the motivation for writing a guide is just not there. I'll just edit the notes I found so you guys can understand them, they will serve as a guide with no problem. However, I am not interested to support / test them for

Re: Bokurano Daibouken 3 : secondary topic

2017-11-16 Thread AudioGames . net Forum — New releases room : angel_diva22 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @BlindNinja and others,Yes, this is officially weird. This even happened to my friend Michelle, who goes by miss_michelle34Q on here. I think it really takes 10 tech, but that is strange that if you put points in tech to make it 10 and then die in

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Quests about C and C++ Unity is not available for the blind. URL: http://forum.audiogames.net/viewtopic.php?pid=338705#p338705 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 30 seconds between search, why?

2017-11-16 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: 30 seconds between search, why? OK, thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=338704#p338704 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I know the steam version you have to do the 7 right arrow enter, you're scrolling through a menu with text laid out horizontally at the bottom of the screen. and I have this one car mod, or had, since the last time I played was two windows installs ago, but it would

Re: Idea for Yugioh Duel Monsters Audio Game

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game ah it works now all of a sudden lol URL: http://forum.audiogames.net/viewtopic.php?pid=338702#p338702 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Choicescript

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : kool_turk via Audiogames-reflector
Re: Choicescript I was wondering if choicescript is powerful enough to build an open world?I've always been interested in open worlds, most of them for us unfortunately are muds. URL: http://forum.audiogames.net/viewtopic.php?pid=338701#p338701

Re: Idea for Yugioh Duel Monsters Audio Game

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game also enter don't work for after you edit your deck URL: http://forum.audiogames.net/viewtopic.php?pid=338700#p338700 ___ Audiogames-reflector mailing list

Re: City

2017-11-16 Thread AudioGames . net Forum — New releases room : Swagtastic via Audiogames-reflector
Re: City JLove wrote:@Swag,If you, (speaking in generality with respect to all members of the forum, not you in particular) know how to type on a keyboard (and you obviously do if you made it here and created a post on the forum), then you know how to edit a post on this forum when the

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V @BlindJedi What are your pc's specs? URL: http://forum.audiogames.net/viewtopic.php?pid=338698#p338698 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Playable or partially playable but fun xbox 1 games?

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector
Re: Playable or partially playable but fun xbox 1 games? Here is a list of the games that I have for the xBox one.I am totally blind so I would suggest these titles.Madden 18, Killer Instinct, Mortal Kombat X, Virtua Fighters 2, Virtua Fighters 5, Sonic the fighters and WWE 2k18.Out of all

Re: Idea for Yugioh Duel Monsters Audio Game

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game BGT Runtime Error  dialog  A runtime error occurred.File: C:\bgt\yugioh demo\library\spells.bgtOn line: 393In function: void monster_reborn()Description: Index out of boundsWould you like to copy the stack trace text to the clipboard? URL:

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : BlindJedi via Audiogames-reflector
Re: Grand Theft Auto V I wonder if its possible to do all this on mac, or if GTA 5 is even available for mac. I don't think my pc would run this and I don't have steam. If its possible to get the game without using steam, I may try and see if it can run on my pc, but I doubt it. I may even

Re: Idea for Yugioh Duel Monsters Audio Game

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game nina0116 wrote:Hay everyone, I have a new version of my yugioh duel simulator.  It can be downloaded at: https://www.sendspace.com/file/qryeg0.  This version fixes a problem with the monster reborn spell card, and the trap hole trap card.  I

Re: Idea for Yugioh Duel Monsters Audio Game

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game Hay everyone, I have a new version of my yugioh duel simulator.  It can be downloaded at: https://www.sendspace.com/file/qryeg0.  This version fixes a problem with the monster reborn spell card, and the trap hole trap card.  I have also slowed

Re: Inheritance NSFW Text Based Game

2017-11-16 Thread AudioGames . net Forum — New releases room : ashaman via Audiogames-reflector
Re: Inheritance NSFW Text Based Game New build is up for those who are interested.  Enjoy!\A2 CHEAT Build (Requires a $5 Pledge):https://www.patreon.com/posts/15412467A2 Patreon Build (Requires a $1 Pledge)https://www.patreon.com/posts/15412473A1b (Free

Re: Sound of Magic - A fantastical journey for young and old adventurers

2017-11-16 Thread AudioGames . net Forum — New releases room : ross via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers Just wanted to chime in and say that I'm really excited for this game . URL: http://forum.audiogames.net/viewtopic.php?pid=338691#p338691 ___ Audiogames-reflector

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Quests about C and C++ jonikster wrote:But I can not fully use C # in Linux!Actually you can -- just use .NET Core and use the packages you need. For game development, try out a game engine like Unity or Xenko -- (I'd prefer Xenko, by the way) -- it lets you develop games for Linux,

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V @JLove You're right. As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version,

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V @JLove You're right. As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version,

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V @JLove You're right. As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version,

Re: Making the Legend of Zelda Ocarina of time accessible to the blind

2017-11-16 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: Making the Legend of Zelda Ocarina of time accessible to the blind Have you done any other programming before?If not, you should start with the language tutorial and work your way through it step by step, typing out the examples yourself, making sure you understand them before moving

Re: Making the Legend of Zelda Ocarina of time accessible to the blind

2017-11-16 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Making the Legend of Zelda Ocarina of time accessible to the blind @Trajectory: may you share it with us? I mean, the informations on how to beat it? I aways wanted to play it, but i'm not able to understand how the dungeons is laid out, and wich techniques to use. I'm only familliar

Re: Release Date Announcement for A Hero's Call

2017-11-16 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hello.I know this is very off topic and for that I apologize.@The Imaginatrix.If you've had your pc or laptop for over 3 years or  if it's the fan or hard drive that's making the strange sound, I'd highly recommend looking into getting a new

Re: just curious, could Siri voice NVDA add-ons be updated?

2017-11-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: just curious, could Siri voice NVDA add-ons be updated? While you could get Vocalizer 2.2 for nvda, the machine learning aspects of the female siri voice no doubt rely on external dependencies. URL: http://forum.audiogames.net/viewtopic.php?pid=338686#p338686

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V @JLove You're right. As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version,

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version, you're wasting your

Re: Release Date Announcement for A Hero's Call

2017-11-16 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call My inner self's reaction to discovering this thread and the release date announcement: EEE!Excitement doesn't even begin to describe

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V As I mentioned previously, the reason why I did not write a guide when I was really into this game is simply because virtually nobody was interested in this game at the time it got released for pc, because if you play the Xbox 360 / ps3 version, you're wasting your

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : Sevrior via Audiogames-reflector
Re: Everdark Clash enters public beta I'm having some pretty serious issues even downloading the game. I click on the link and go to download, naturally. It then just stalls at 0% in the chrome downloads for... well, ever so far. I've even moved the download location to an external drive

Choicescript

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Choicescript I've been messing around with ChoiceScript, the engine you use to make a choiceofgames type game, and its really simple to get into. I am making a sort of road trip game on it, something simpler to help me get into it, but I had an idea about what to do after that. It's

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. Ok, so here is a riddle for you all, with the answer at the bottom. See if you can figure it out without the answer.I'm loved by many, hated by many. I'm not legal but legal. I'm the thing you want on your window but not in your

Re: City

2017-11-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: City @LordLondon,First of all, stupidity?  Not really, in this day and age.  Nowadays there are a plethora of ways to back up, store, and share files...no one is limited to one or two choices; nor does anyone have to monitor their files every single day...I strongly suspect that once a

Re: City

2017-11-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: City @LordLondon,First of all, stupidity?  Not really, in this day and age.  Nowadays there are a plethora of ways to back up, store, and share files...no one is limited to one or two choices; nor does anyone have to monitor their files every single day...I strongly suspect that once a

Re: City

2017-11-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: City @LordLondon,First of all, stupidity?  Not really, in this day and age.  Nowadays there are a plethora of ways to back up, store, and share files...no one is limited to one or two choices; nor does anyone have to monitor their files every single day...I strongly suspect that once a

Re: Warsim, text based randomly generated stratogy

2017-11-16 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I have to say, that I like the little bits of entertainment, such as the mini games as well. Has anyone encountered the situation I described before, with the leader of the bandit gang and can tell me what has happened? I was irritated

Re: ft...@home.samtupy.com

2017-11-16 Thread AudioGames . net Forum — Off-topic room : audiogame via Audiogames-reflector
Re: ft...@home.samtupy.com lol just found htis yesterday and yep it's either down or password protected. URL: http://forum.audiogames.net/viewtopic.php?pid=338678#p338678 ___ Audiogames-reflector mailing list

Re: Everdark Clash enters public beta

2017-11-16 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Everdark Clash enters public beta Yo all. I'vve been playing a lot of things and recently found this topic and gave it a shot. It's great. I literally can't find any words and the funny thing is it's only a beta. I've unlocked everything up to episode 4. I mean everything including the

Current Playroom installer labeled as a serious threat

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector
Current Playroom installer labeled as a serious threat Hi all,has anyone recently tried to download the most recent installer that is available from the Quentin C. Playroom official site, under Windows 10 Fall Creators Update, with the standard built-in Windows Defender enabled and

Re: Making the Legend of Zelda Ocarina of time accessible to the blind

2017-11-16 Thread AudioGames . net Forum — Developers room : phoenix1991 via Audiogames-reflector
Re: Making the Legend of Zelda Ocarina of time accessible to the blind I have read through the help file on BGt, and it does not make sense. I can get most, if not all, the sounds from Ocarina of time, no problem. I can also get the script, no problem. It is the use of the BGT that I have

Re: Solved: Serious issue with Bootcamp audio drivers

2017-11-16 Thread AudioGames . net Forum — Off-topic room : lukas via Audiogames-reflector
Re: Solved: Serious issue with Bootcamp audio drivers Hi Joseph,thank you for such a fast reply. Actually, I was sure since the very beginning that it was not happening when running on speakers and that the headphones worked fine on other hardware. That's why I was confident enough to

Re: Light Battles 1: Clash of Lightsabers

2017-11-16 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Any news? URL: http://forum.audiogames.net/viewtopic.php?pid=338673#p338673 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Playable or partially playable but fun xbox 1 games?

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Playable or partially playable but fun xbox 1 games? I have the pc version too, actually. I plan to actually set steam back up again, I've just needed to clear space from the drive so I can actually fit stuff on there. It's really just a small thing, but I'd buy a console port of mk9

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Quests about C and C++ But I can not fully use C # in Linux! URL: http://forum.audiogames.net/viewtopic.php?pid=338671#p338671 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: City

2017-11-16 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: City JLove wrote:@Swag,If you, (speaking in generality with respect to all members of the forum, not you in particular) know how to type on a keyboard (and you obviously do if you made it here and created a post on the forum), then you know how to edit a post on this forum when the

some mortal kombat 9 gameplay

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
some mortal kombat 9 gameplay So I was playing this earlier today, and I figured why not share some gameplay? Here's me beating the crap out of Kentaro, sort of, he does get some hits in there I'll admit lol.https://www.dropbox.com/s/zcf381qhtrj04 … M.mp4?dl=0 URL:

Re: Why I am 100 percent against schools for the blind

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Trajectory via Audiogames-reflector
Re: Why I am 100 percent against schools for the blind I did half of my schooling in catholic school and the other half at a school for the blind. I can say I had good and bad experiences in both.In mainstream schools I didn't really have difficulty when it came to accommodation, and I

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Quests about C and C++ @jonikster, finally your understanding where I'm coming from! No, you can't develop a game lik GTA in Python... unless you want it to be unplayable, I mean. However, as I said, stop restricting yourself to C, C++ Java and Python. There are literally hundreds of

Re: Programming the matrix

2017-11-16 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Programming the matrix @4, oh, no, we can't have a computer setup like that for the matrix. o, you need a full-on quantum computer. URL: http://forum.audiogames.net/viewtopic.php?pid=338666#p338666 ___ Audiogames-reflector mailing list

Re: C++ vs Java vs Python for audio games and MUD games

2017-11-16 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: C++ vs Java vs Python for audio games and MUD games @jonikster, obviously performance would be a problem! You don't write mainstream games in Python -- you write them in C#/C+. URL: http://forum.audiogames.net/viewtopic.php?pid=338665#p338665

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Grand Theft Auto V Hi.At Seb, if you still want to write this guide, I think I can help you with that a bit. I recorded an audio demo some months ago, I don't know if you heard it or not, but if you want, i could do some parts of the guide.Greetings Moritz. URL:

Re: Making the Legend of Zelda Ocarina of time accessible to the blind

2017-11-16 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: Making the Legend of Zelda Ocarina of time accessible to the blind I know the game fairly well for a blind person. In 2008 - 2010 I got a group of friends mostly from the speed running community to write instructions for me which allowed me to clear all of the maps, and I could already

Re: Injustice 2: Official Topic

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Injustice 2: Official Topic Pretty much your answer in two well put posts. I find NRS games to have timing which is far, far too loose, sometimes having timing too tight actually makes combos not work... so I like KI and Street Fighter where the timing does have to be precise. KI

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Quests about C and C++ hello,first comparing c and C++in C++ you have exceptions while in c you have to use setjmp/longjmp (we have them in assembly using jmp instruction) to throw exceptionsin C we dont have classes thus you have to use structsc compiles faster, than C++in C++ you can

Re: Release Date Announcement for A Hero's Call

2017-11-16 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call That does make sense. URL: http://forum.audiogames.net/viewtopic.php?pid=338660#p338660 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: just curious, could Siri voice NVDA add-ons be updated?

2017-11-16 Thread AudioGames . net Forum — Off-topic room : coltonhill01 via Audiogames-reflector
Re: just curious, could Siri voice NVDA add-ons be updated? even the iOS10 voices won't work, I'm jailbroken on iOS10 and I ripped the siri data, brought it into this driver that onj has that supports the other dialects, though they cannot coexist with the default vocalizer voices because

Re: Programming the matrix

2017-11-16 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: Programming the matrix I saw this topic and I was just like wait! What? Okay then?If indeed the matrix were described in a language such as c++, although heavily object oriented, it would be an absolute wire of inheritence. On the top would be living and nonliving objects. Living would

Re: Redspot, blood and paril. First public beta released!

2017-11-16 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! The starting shield was all reddy suggested and got rejected mainly because then players would simply ask for more starting items URL: http://forum.audiogames.net/viewtopic.php?pid=338657#p338657

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector
Re: Grand Theft Auto V @Seb,This is why I am such a huge proponent of a guide being created at the time of original posting of any game when possible, or at least within two to four weeks thereafter, because if it's not done then, it seems that it becomes much more unlikely that it will be

Re: Redspot, blood and paril. First public beta released!

2017-11-16 Thread AudioGames . net Forum — New releases room : Musicfan via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! So I think the player should start with 10 shielded shots, it might help a little to not be always attacked, and is fair for everyone URL: http://forum.audiogames.net/viewtopic.php?pid=338655#p338655

Re: Injustice 2: Official Topic

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: Injustice 2: Official Topic I'd say Injustice is somewhere between Killer Instinct and Street Fighter V in terms of combo difficulty. It uses the Mortal Kombat 9 and X system where you dial in (press a sequence of attack buttons quickly for preset attack strings) then combine them into

Re: Injustice 2: Official Topic

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector
Re: Injustice 2: Official Topic Combos in the injustice games usually involve nocking the aponent up into the air with some sort of string that incorporates a launcher, then following up with a combination of strings, special moves, and dashes. There are exceptions, however, because some

Re: C++ vs Java vs Python for audio games and MUD games

2017-11-16 Thread AudioGames . net Forum — Developers room : Hektor via Audiogames-reflector
Re: C++ vs Java vs Python for audio games and MUD games Good, it sounds like you have an answer. If you have concerns with using C#, Java, and Python, you should go ahead with C++.One additional recommendation...  I know you want to write a game that works on older systems and across

Re: Injustice 2: Official Topic

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Injustice 2: Official Topic Well, now that you say that, reading all posts of this topic; I noticed that  Noone has pointed out  the game mechanics and how they work.How complex is it; How newbie friendly is the combo system?Killer instinct has an amazing combo system which is pretty

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector
Re: Grand Theft Auto V @JLove I'm glad that you want to make a guide now. I hate it when people say they're making a guide, but then they don't do it. If you get everything working correctly and make a guide that would be so great! URL:

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V I wish I could post the layout of the map menu but I don't have it anymore and I haven't played this game in a while. This is honestly why we need a guide. It's easy to lose important info regarding games when everything is disorganized. I'll try to search my hard

Re: Serious issue with Bootcamp audio drivers

2017-11-16 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: Serious issue with Bootcamp audio drivers This strikes me as a question for Apple support. Personally I've never had such issues running Bootcamp on my MBP, but I'm on a different model machine, and a different build of Windows, so who knows?Do you experience the same issue with the

Re: Grand Theft Auto V

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector
Re: Grand Theft Auto V @seb2314,Re post 320 and the map:  I have searched the forum multiple different ways, and see no list for the map menu or points of interest.  I've tried multiple different search terms, including "grand theft auto map," "GTA/grand theft auto navigation," "points of

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Quests about C and C++ Hijacker, do you think Python is right for me?I like Python, but I doubt it. URL: http://forum.audiogames.net/viewtopic.php?pid=338645#p338645 ___ Audiogames-reflector mailing list

Re: Quests about C and C++

2017-11-16 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Quests about C and C++ Ethin, I've seen games written in Python. I've seen soundrts, which works well, I've seen Undead assoult, which has glitches.I want to develop MUD and sound games. And if about MUD games, I can think of Python or Java, then if I want to develop the game as GTA, I

Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: the Flexible survival games, *very adult* It's odd, I've mostly seen this sort of random encounters and search system in online games like warriors 2 or Kingdom of loathing, Flexible survival is the only one I've seen I think that actually includes it in a single player game.I will

Re: Injustice 2: Official Topic

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Injustice 2: Official Topic If you buy a fighting game soully for the ofline content then your $50 wil probably be poorly spent. Yes, there is a gear system which is not accessible... and the multiverse mode is also less than I would like. I personally stopped playing after a week or

Re: Release Date Announcement for A Hero's Call

2017-11-16 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hi,Even though  I have added soundtracks on Apple music(hoping you guys get some revenue out of it) I have gone out of my way to not listen to them, why you ask?I prefer to experience everything in a game the first time I play it,and

Re: C++ vs Java vs Python for audio games and MUD games

2017-11-16 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: C++ vs Java vs Python for audio games and MUD games On the contrary! If I want to develop a game like GTA, then Python does not suit me URL: http://forum.audiogames.net/viewtopic.php?pid=338641#p338641 ___ Audiogames-reflector mailing

Re: Really frustrating problem.

2017-11-16 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Really frustrating problem. Hi Dark,Strange, I'm able to use mush-z although that's for the yu-gi-oh pack.I'd recommend submitting the game as a sample, maybe focus on crazy party first rather than doing both at once. I did this for blinded guide and teey got back to me by the end of

Re: the Flexible survival games, *very adult*

2017-11-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: the Flexible survival games, *very adult* A bit off topic, but I'd also love to see this explore/encounter style event system in other types of games, perhaps some of them not as adult, because I love the rpg mechanics. Although saying that I don't mind the adult content either, I just

Re: C++ vs Java vs Python for audio games and MUD games

2017-11-16 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: C++ vs Java vs Python for audio games and MUD games And another thing with performance. Unless your developing a AAA title like GTA, or anything else in that nature, the automatic performance handling in python shouldn't be a problem. URL:

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