Re: A tdv error which i didn't know how to fix

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : blindaudiogamer via Audiogames-reflector
Re: A tdv error which i didn't know how to fix hi, I have a question. What is TDV? Is that like a game or something? cause i am interested. thanks. URL: https://forum.audiogames.net/post/426413/#p426413 -- Audiogames-reflector mailing list

Re: Wireless Headphones for Gaming: Recommendations

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Wireless Headphones for Gaming: Recommendations Hi.I will recommend Bose, the on-ear model. I'm not sure about the latest models of their Bluetooth headsets, but the previous models had both an "around-ear" and an "on-ear" model. I have the on-ear model, and I can easily hear what's

Re: Trimps

2019-04-11 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Trimps morning all. if i put myself in a map purely for resource gathering and equipment purposes will the enemies i face still get stronger? or will they stay the same as they would at that particular level of the map? URL: https://forum.audiogames.net/post/426411/#p426411 --

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud You can actually rp something close to yourself irl, with some changes to make your character fit in the world and its lore. URL: https://forum.audiogames.net/post/426410/#p426410 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Agreed with everyone else. No dev is going to do this. I won't go into the biases displayed with object-oriented programming in this topic (because after you learn Rust you learn quite quickly that OOp isn't everything and that most of

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Agreed with everyone else. No dev is going to do this. I won't go into the biases displayed with object-oriented programming in this topic (because after you learn Rust you learn quite quickly that OOp isn't everything and that most of

Re: Mortal Kombat 11 not delayed at all!

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! Like I said. With MK, I'm willing to wait. lol I like it quite a bit, but it's far from my list of games to get on release day. URL: https://forum.audiogames.net/post/426408/#p426408 -- Audiogames-reflector mailing list

Re: Do you want to learn python?

2019-04-11 Thread AudioGames . net Forum — Developers room : Nepali gamer via Audiogames-reflector
Re: Do you want to learn python? @21 your code gives error, lol it is print("Hello, world!") URL: https://forum.audiogames.net/post/426407/#p426407 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : sediment via Audiogames-reflector
Re: An opurtunity for work, for only some small code! wow. I am truly amused. they want to make the best game ever with extremely dedicated developers, charge 50 bucks for what was it? a thousand maze levels and puzzles and what not? but when it comes to making the thing, they want someone

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Well, when I first saw your original topic, my hopes weren’t high, but any faith I had in you is now pretty much gone. I don’t even know where to start here. So, you want to make a game to prove that you can code, but you need someone

Re: The wild west level on monkey business.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector
Re: The wild west level on monkey business. Hi here is what to do it should work.  Go to your user name\appdata\roming and you should see a folder called monkey business in that folder should be the oldwest.map copy it to the draconis folder and reload the game.  I just did it in my xp

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: An opurtunity for work, for only some small code! In short, no one is going to do this. My god, this topic is completely ridiculous. URL: https://forum.audiogames.net/post/426403/#p426403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A tdv error which i didn't know how to fix

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: A tdv error which i didn't know how to fix We need the log! URL: https://forum.audiogames.net/post/426402/#p426402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

a new rtr map is available

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : SkyGuardian via Audiogames-reflector
a new rtr map is available so, i was experimenting with map creation, and this is the first map i made, its just a try to make something cool for rtr, please check it out and tell me what you thinkhttps://www.dropbox.com/s/rwkj3fske93lz … e.dat?dl=1 URL:

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Clok Mud Yeah for RP, you really need to separate out your emotions and your characters. They shouldn't do what you do, act or react in the way you would. Once you've done that once, it's no big task to switch that out for another set of attributes. URL:

Re: so what is QSeek: exactly

2019-04-11 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: so what is QSeek: exactly I wouldn't recommend buying anything from that particular dev, maybe qRead, but that's it. Even that has its own little weird querks, and is very much not even close to the potential it could be for others who may be sighted, but have print disabilities or

Re: so what is QSeek: exactly

2019-04-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: so what is QSeek: exactly I wouldn't worry about QRead breaking. It's the only program he's made which doesn't depend exclusively on some online service or another which can send it crashing down at any moment. It's the only purchase I don't regret making from this dev. URL:

Re: A tdv error which i didn't know how to fix

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: A tdv error which i didn't know how to fix Please post the error log. It's doubtful that anyone can help you unless we know what the error is. URL: https://forum.audiogames.net/post/426397/#p426397 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: so what is QSeek: exactly

2019-04-11 Thread AudioGames . net Forum — Off-topic room : MasterChief via Audiogames-reflector
Re: so what is QSeek: exactly QRead is awesome, it is the only thing good this dev has made imho URL: https://forum.audiogames.net/post/426396/#p426396 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud The help soundpack links don't work now because I changed  the packs extention and move them to a more stable ftp server. Check my extended clokpack for more information. URL: https://forum.audiogames.net/post/426395/#p426395 -- Audiogames-reflector mailing list

Re: Mortal Kombat 11 not delayed at all!

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! lol you'll have to wait a year for that then URL: https://forum.audiogames.net/post/426394/#p426394 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-04-11 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) When you have more than 80 I think it randomizes between what you put in for the match. URL: https://forum.audiogames.net/post/426393/#p426393 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The wild west level on monkey business.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : John1 via Audiogames-reflector
Re: The wild west level on monkey business. Hi there is no file called old West.map I am in under program files X86 and using Windows 7 on the latest version of the game. Thank you. URL: https://forum.audiogames.net/post/426392/#p426392 -- Audiogames-reflector mailing list

Re: Best place to by music on line with the best selection?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Best place to by music on line with the best selection? agreed, I saw the same wile looking through band camp. This bolivian group is a little older, but still around today from what it seems, not obscure in the sence that many are, and well known enough in some places. It wouldn't

Re: Crypt Shyfter, light hearted rpg gamebooks

2019-04-11 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks Thanks for announcing these, Dark. Apparently he hasn't posted them on newgrounds yet, but what's cool is that the itch.io versions work the same way. URL: https://forum.audiogames.net/post/426391/#p426391 -- Audiogames-reflector mailing

Re: Best place to by music on line with the best selection?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Best place to by music on line with the best selection? agreed, I saw the same,  this bolivian group is a little older, but still around today from what it seems, not obscure in the sence that many are, and well known enough in some places. It wouldn't surprise me if someone has all

Re: Best place to by music on line with the best selection?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Best place to by music on line with the best selection? agreed, I saw the same,  this bolivian group is a little older, but still around today from what it seems, not obscure, and well known enough in some places. It wouldn't surprise me if someone has all there alboms on records or

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: I have a deaf and blind friend. I did some work experience once at a centre for deaf and blind people and I learned the tactile alphabet in about 10 minutes. that was a long time ago but it's not hard to learn and I'm sure there must be websites about it. you hold the person's hand and

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: I have a deaf and blind friend. I did some work experience once at a centre for deaf and blind people and I learned the tiactile alphabet in about 10 minutes. that was a long time ago but it's not hard to learn and I'm sure there must be websites about it. you hold the person's hand

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Clok Mud from "help soundpack"https://www.dropbox.com/s/unmy6vtdiodj9 … e.rar?dl=1 URL: https://forum.audiogames.net/post/426388/#p426388 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: so what is QSeek: exactly

2019-04-11 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector
Re: so what is QSeek: exactly So  what about  QRead  are you telling me that one’s gonna start breaking too! I actually like it. URL: https://forum.audiogames.net/post/426386/#p426386 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta65)

2019-04-11 Thread AudioGames . net Forum — New releases room : josephweakland via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) does anyone know if in the future you will be able to have a higher number of cards then 80 in a deck?love how the new deck manager is implemented in the game, it makes managing decks a snap URL:

Re: Do you want to learn python?

2019-04-11 Thread AudioGames . net Forum — Developers room : SkyGuardian via Audiogames-reflector
Re: Do you want to learn python? this is a grate tutorial, but is there any way the music could be turned down so i could understand what it is saying? thank you anyway for this grate tutorial URL: https://forum.audiogames.net/post/426385/#p426385 -- Audiogames-reflector mailing list

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : heidicruiz via Audiogames-reflector
Re: Clok Mud hie, what is the link for the mush sound pack for this mud? I tried to click on one, but it said that the page didn't work. thanks URL: https://forum.audiogames.net/post/426384/#p426384 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

A tdv error which i didn't know how to fix

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Ghaith via Audiogames-reflector
A tdv error which i didn't know how to fix Hi all.I need help with tdv.i'm running it on windows 7, but when i load the game, it says: An error has accured in the program, an error log has been generated in your app data deroctery.i didn't know how to load it, so, any help here? URL:

Re: Best place to by music on line with the best selection?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Best place to by music on line with the best selection? I would recommend either Bandcamp or CD Baby. I haven't had much luck with previewing tracks on CD Baby, but they do often have a very good selection, as does Bandcamp. I find that Bandcamp is more of a place for discovering

Re: so what is QSeek: exactly

2019-04-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: so what is QSeek: exactly To be honest, I bought this back when I thought the dev was trustworthy, for no other reason than to support a good developer. My opinion is don't waste your time. The functionality is convenient, but it's only a matter of time until the whole thing starts

Re: The wild west level on monkey business.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector
Re: The wild west level on monkey business. Hi their is a file called Old West.map in the Monkey Business folder copy it to the Monkey Business folder in C\documents and settings\username\monkey business. URL: https://forum.audiogames.net/post/426380/#p426380 -- Audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-04-11 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! A lot of games just came out recently the price came down $30. Only six months ago. So he should reduice half price and it's almost twy years old. URL: https://forum.audiogames.net/post/426379/#p426379 -- Audiogames-reflector

Re: Some questions about Rhythm rage

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector
Re: Some questions about Rhythm rage Zarvox have you gotten the file that I've uploaded? URL: https://forum.audiogames.net/post/426378/#p426378 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: I have a deaf and blind friend. I asumed this was in person URL: https://forum.audiogames.net/post/426377/#p426377 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: An opurtunity for work, for only some small code! I completely checked out when you said no arrays, dictionaries or classes. Nope. URL: https://forum.audiogames.net/post/426376/#p426376 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Not just that, but you can't just thrust this on a developer like that. If you need a developer to help you with like they might do in the workforce, that's fine. But if you want this much help? You might as well let them take over the

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : kristijan via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? ProTools is just overrated. There are no big differences between Pt, Logic, Reaper and Samplitude. Of course, if you do right volume control and good dynamic balance in a 64 bit FP recording in reaper, it will come

Re: Any amatuer/ham operators out there?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Any amatuer/ham operators out there? Here in the US, a team of three Volunteer examiners give the exam. It's been awhile, but I remember having someone read the test to me. If you choose to sit for the exam, be sure to let them know of your vision problem. If they know ahead of time,

Re: pm inbox broken

2019-04-11 Thread AudioGames . net Forum — Site and forum feedback : enes via Audiogames-reflector
Re: pm inbox broken That fixed it.Amazing how many issues non-maximized windows cause. URL: https://forum.audiogames.net/post/426372/#p426372 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Clok Mud But if I am to RP, all my characters would act the same, lol. I'm not very good at RP anyway, so I'm not sure if I could do that well with multiple characters. The one I have reacts how I would react in that situation now, that's the best at RP as I can get. URL:

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Clok Mud It's not a  big deal to me, others do the same, you just flip between them, it doesn't really require any special effort or anything. URL: https://forum.audiogames.net/post/426370/#p426370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Please. Pretty pretty pretty pretty please remove the phone numbers. This is just asking for trouble. Surely there's bound to be other ways of contacting the two of you.Twitter is free, facebook is free, skype is free, the latter which

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Clok Mud Oh, well, maybe I'll have to just wing it and specialize in one of the magic stuff. I couldn't imagine having multiple characters to deal with. URL: https://forum.audiogames.net/post/426368/#p426368 -- Audiogames-reflector mailing list

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? oh this discussion has come up time and time again and especially if you look at reaper forums. Reaper does use 64 bit fp for internal processing, which is the better of all because it does give you room for many

Re: Wireless Headphones for Gaming: Recommendations

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Wireless Headphones for Gaming: Recommendations I would take a little less immersiveness if I could hear what was going on around me.Any recommendations for that kind?And thank you for the first idea. i'll definitely consider it. URL: https://forum.audiogames.net/post/426366/#p426366

Re: Warsim, text based randomly generated stratogy

2019-04-11 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Oh I'll be happy to buy it when I can.I want to support developers who are so responsive to not only accessibility, but also requests for things.I just want to figure the game out first, make sure I know what I'm doing, and that I'll play

Re: Interactive Gaming

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Interactive Gaming I'm thinking maybe Quentin's Playroom, because I like things like monopoly for cooperative play.Thanks everyone for the input. URL: https://forum.audiogames.net/post/426364/#p426364 -- Audiogames-reflector mailing list

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo No, it was the scrolling battles, the one he open sourced, 8.6 or 9.6. I think re write has that feature as well, but that was where it originated from. URL: https://forum.audiogames.net/post/426363/#p426363 -- Audiogames-reflector mailing list

Re: Popmundo: Recruiting Members for My Band

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band A heads up for everyone on the game.You start out with a cartoon avi, and that makes people less likely to respond to you.So you need a "human" avi.If you want a new avi, post on the "English general" forum in a thread called "art", and ask if

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Clok Mud I kind of feel weird about contacting them about something like that, it's my problem, not theirs.Clok is not a game where you will do anything and everything, you specialize.I don't believe I did, but it's worth checking. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2019-04-11 Thread AudioGames . net Forum — New releases room : uchiha madara via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! of course He will do that.  because he became crazy about the community. and  people asking him to make his games free. URL: https://forum.audiogames.net/post/426360/#p426360 -- Audiogames-reflector mailing list

Re: new iOS release, zombies, run!

2019-04-11 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: new iOS release, zombies, run! They got the base accessibility fixed last I heard.That game is so awesome!!! URL: https://forum.audiogames.net/post/426359/#p426359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mortal Kombat 11 not delayed at all!

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! Personally, I'm not excited enough for this to get it on release day especially since I know that some point down the line NRS will just release the whole thing for cheaper like they did with the last few games. Wil probably just wait until that one

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Clok Mud By any chance, did you put it in the "share your names" thread? URL: https://forum.audiogames.net/post/426357/#p426357 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Clok Mud Well, if you can contact the Clok folks, maybe they can help you out with that? Not sure, lol. I can barely manage one character on there, let alone more than one. I'd rather have the one character do all he can, rather than juggle multiple ones. I really want to get into

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-11 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux @10 Thanks for the pointers. I'd run file on the DLL. I think the bit that threw me off was "PE32". Part of the file output seemed to indicate that it was 64-bit. When I ran it on other DLLs in the directory, it

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : Redvelvitchoclete via Audiogames-reflector
Re: I have a deaf and blind friend. Ummm, I don't know how to use my webcamera. URL: https://forum.audiogames.net/post/426353/#p426353 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? yeah but it ain't gonna come out as 64 bit floating point when you render, so like, yeah, no clipping / no distorting is a bit of a sticking point because people just getting into audio work might be wondering why it

Re: snow race beta released!

2019-04-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: snow race beta released! yeah this is crazy, these people need to shed their dark evil skin. URL: https://forum.audiogames.net/post/426352/#p426352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Clok Mud I can't remember the damn name of my character that I want to come back as, my smith character. I feel like all my others just sort of went no where, but I liked the direction that the smith was going, I just can't remember the name. URL:

Re: question about submitting games.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: question about submitting games. yeah pretty much URL: https://forum.audiogames.net/post/426350/#p426350 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : kristijan via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? Reaper uses 64 bit FP, which is the best of the best. Since it's floating point, it's quite rare that it distorts. I edit everything at 64 FPS and export at 24 URL: https://forum.audiogames.net/post/426349/#p426349

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: I have a deaf and blind friend. THOUGHT so. Perhaps the computer thing would be a start. URL: https://forum.audiogames.net/post/426348/#p426348 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : Redvelvitchoclete via Audiogames-reflector
Re: I have a deaf and blind friend. I would like to learn to sign. However I do not know who could teach me tactile signing in Washington North Carolina. She has an iPhone,  and I have her number. The only solution I can think of for now, is to text her. URL:

Re: Mortal Kombat 11 not delayed at all!

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! I work the day after it comes out, but then have a couple days off after.  So might wait till then to go get the game... ah who am I kidding? URL: https://forum.audiogames.net/post/426346/#p426346 -- Audiogames-reflector mailing list

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : Redvelvitchoclete via Audiogames-reflector
Re: I have a deaf and blind friend. Yes she can read. We go to the blind center together and theres other people and noiz around. URL: https://forum.audiogames.net/post/426345/#p426345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-11 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? Is 32bit ever the best in any situations? URL: https://forum.audiogames.net/post/426344/#p426344 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a deaf and blind friend.

2019-04-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: I have a deaf and blind friend. Can she read print still?E URL: https://forum.audiogames.net/post/426343/#p426343 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: manamon installation failed

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Hijacker via Audiogames-reflector
Re: manamon installation failed Nevermind, seems like it was a temporary issue . URL: https://forum.audiogames.net/post/426342/#p426342 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Some questions about Rhythm rage

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Some questions about Rhythm rage I recommend knowing the code before picking up the level creator. I had to read the passer.html file more than once to understand how to code a level. In fact I had the manual open while coding so I knew I was doing it correctly. You can always use

Re: Some questions about Rhythm rage

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Some questions about Rhythm rage I recommend knowing the code before picking up the level creator. I had to read the passer.html file more than once to understand how to code a level. You can always use debug to play your level and check for mistakes URL:

Re: new iOS release, zombies, run!

2019-04-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: new iOS release, zombies, run! Hi,The game is available on app store, but they also have a website with news and such.zombiesrungame.com URL: https://forum.audiogames.net/post/426340/#p426340 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new iOS release, zombies, run!

2019-04-11 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector
Re: new iOS release, zombies, run! i backed this thing on kick starter aswell as helped them with accessabillity tipx  fro  what i  her from last  contact with them we had trubble with bass but they were working on it  you can use  it walking running on a tredmill or with out    they don't

Re: question about submitting games.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: question about submitting games. This was the worst way to protest. You just added onto the fire URL: https://forum.audiogames.net/post/426338/#p426338 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Clok Mud Okay, Clok may be my new MUD home. Last night, I played for an hour or two. In that time, I did some foraging to get money, ate a few pot pies, which I could almost taste, although I kind of wish there were more messages than just three, and that they were more randomized

Re: snow race beta released!

2019-04-11 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: snow race beta released! i completely agree with Mohammed here URL: https://forum.audiogames.net/post/426336/#p426336 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Minefield concept demo Hi,You mentioned, in the credits, that the mini game is similar to a feature in scrolling battles. Which version of scrolling battles has this feature, is it scrolling battles pro, as it has been a while since I have played any of those games, and this has made

Re: snow race beta released!

2019-04-11 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: snow race beta released! @162 totally agree with you.@Aaron lol, my apologies, it was really driving nuts .Sorry again . URL: https://forum.audiogames.net/post/426337/#p426337 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BitLife the closest thing to the Sims we have right now.

2019-04-11 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. lol URL: https://forum.audiogames.net/post/426333/#p426333 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat 11 not delayed at all!

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! I did a video on the talking menus, and I'll be streaming this game when it comes out. That means no sleep for me that night. URL: https://forum.audiogames.net/post/426332/#p426332 -- Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-11 Thread AudioGames . net Forum — New releases room : Mads via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @1917Minor spoiler:You should find it in one of the open graves. You just have to keep looking I’m afraid. URL: https://forum.audiogames.net/post/426331/#p426331 -- Audiogames-reflector mailing list

Re: BitLife the closest thing to the Sims we have right now.

2019-04-11 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. I think the game glitched, somehow she got a raise of 1300%. URL: https://forum.audiogames.net/post/426330/#p426330 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Uh. Dude. You can't make a game without advanced programming concepts. Just not possible. If its something more advanced than a guess-the-number-game, your going to need arrays, dictionaries and so on.Second, go look at LOVE2D and pick

Re: Popmundo: Recruiting Members for My Band

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band Hi,I have tried the great heist in the past, but i din't like it as much as i do like popmundo. But perhaps i will give it another try in the future. I have done a few quests since i play since november last year, and they're a nice way to get

Re: An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: An opurtunity for work, for only some small code! Uh. Dude. You can't make a game without advanced programming concepts. Just not possible.Second, go look at LOVE2D and pick up a book on Lua. Third... uh... yeah, let's not go there. URL:

An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
An opurtunity for work, for only some small code! Hi!So my friend and I, jimmy69, recently announced that we were making a game.This is still happening, and progress is still being made.We wanted to release a game before hand that could show that we can code, and that we can release a

An opurtunity for work, for only some small code!

2019-04-11 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
An opurtunity for work, for only some small code! Hi!So my friend and I, jimmy69, recently announced that we were making a game.This is still happening, and progress is still being made.We wanted to release a game before hand that could show that we can code, and that we can release a

Re: Do you want to learn python?

2019-04-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Do you want to learn python? @21, no, no. Its print ("hello, world!"). Not sure what version of Python 3.x your using, but if I do print ("Hello, world!); in Python I get a syntax error. URL: https://forum.audiogames.net/post/426326/#p426326 -- Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-11 Thread AudioGames . net Forum — New releases room : piller223 via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi all, I'm needing a trick to find the other half of the amulet that is located in the cemetery any ideas? URL: https://forum.audiogames.net/post/426325/#p426325 -- Audiogames-reflector mailing list

Re: manamon installation failed

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : Hijacker via Audiogames-reflector
Re: manamon installation failed The page seems to be down right now, at least the Manamon subpage and its installer don't load anymore. Does someone still have the installer and can upload it to e.g. dropbox?Best Regards.Hijacker URL: https://forum.audiogames.net/post/426324/#p426324

Re: Do you want to learn python?

2019-04-11 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Do you want to learn python? print("Hello, World!) doesn't work but, if you add a ; to the end it does... URL: https://forum.audiogames.net/post/426323/#p426323 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

The wild west level on monkey business.

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : John1 via Audiogames-reflector
The wild west level on monkey business. Hi a few years ago I bought monkey business and I heard there was a procedure to fix the broken wild West level. I’ve searched audio games for the fix and I cannot find it. So I am looking for any advice on what to do to get the wild west level in

Re: Popmundo: Recruiting Members for My Band

2019-04-11 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band the forum in this city is unactive after all i've tryed  posting in the forum but no one ancers ,  i haven't played The Great Heist.  ,, i'm thinking  about moving to an other city after i have some money URL:

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