Re: Escape from 63rd and Wallace - [Beta Testers needed!]

2021-02-24 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Escape from 63rd and Wallace - [Beta Testers needed!] Hi.If you still need more beta testers, then my email is: slj (at) coolfortheblind.dkI'm really excited about you're also releasing the game for Google Assistant which works world wide. This is going to be amazing, and mostly all

Re: Earwax Story Builder

2021-02-19 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Earwax Story Builder Awesome. Thanks a lot for your answers. I'll check it out as soon as I get more time. URL: https://forum.audiogames.net/post/616851/#p616851 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Earwax Story Builder

2021-02-18 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Earwax Story Builder Hi.I have read this topic with huge interest.I don't have much experience with Python, and I haven't tried the virtual invirement yet. I'm afraid to mess things up, but sounds like that's the point of a virtual invirement, that if you do mess things up, then it

Re: Onslaught, audio Asteroids, early Linux/Windows beta

2020-08-31 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Onslaught, audio Asteroids, early Linux/Windows beta Hi.Sounds interesting. I'm pretty late to this. I'll fill out the forum as soon as possible and help testing where I can. URL: https://forum.audiogames.net/post/565772/#p565772 -- Audiogames-reflector mailing list

Re: MacOS, Gatekeeper, and this ever-evolving pain in my ass

2020-08-31 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: MacOS, Gatekeeper, and this ever-evolving pain in my ass Hi.The information saying that you need to disable the security via the terminal is false.I'm running the latest version of Mac OS, and I am constantly downloading programs from the internet, press VO shift M to open up the

Re: how is banning done in BGT?

2020-03-12 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: how is banning done in BGT? secret_land wrote:wait, why he are banned?Read more in this topic:https://forum.audiogames.net/topic/33198/another-story/ URL: https://forum.audiogames.net/post/508119/#p508119 -- Audiogames-reflector mailing list

Re: how is banning done in BGT?

2020-03-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: how is banning done in BGT? And now, @christian has just been banned!Just, no comment, but I can't deny that I have a smile on my face... URL: https://forum.audiogames.net/post/508024/#p508024 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grand theft Access

2020-03-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Grand theft Access Hi.@Liam: Wow... Seriously amazing project...Will the script only be able to work in Windows, or will it also work on a Mac?I think some of the missions might be playable with this script if you know how to use taxies, or if you can move to locations by using cheat

Re: maxseer, blind accessibility automation for Monogame

2019-07-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: maxseer, blind accessibility automation for Monogame Wow. Thanks for this super great demonstration. URL: https://forum.audiogames.net/post/448127/#p448127 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: maxseer, blind accessibility automation for Monogame

2019-07-10 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: maxseer, blind accessibility automation for Monogame Hi.Wow... I'm not a developer, but I hope it will make more games accessible in the future. URL: https://forum.audiogames.net/post/447966/#p447966 -- Audiogames-reflector mailing list

Re: Free, easy to use, no hassle Scoreboard System for BGT users released!

2019-04-15 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Free, easy to use, no hassle Scoreboard System for BGT users released! Amazing. Can it be used in other languages than BGT? Python for example? URL: https://forum.audiogames.net/post/427100/#p427100 -- Audiogames-reflector mailing list

Re: Do you want to learn python?

2019-04-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Do you want to learn python? Hi.Big thumbs up for me. I have only had time to listen to the first few minutes, and it seems really great, short and effective. You are really good at explaining things and make things simple. Keep up the awesome job. URL:

Re: Love2D: a simple, featureful game engine for most platforms

2019-04-08 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Love2D: a simple, featureful game engine for most platforms Hi.Interesting. Thanks for sharing. I look forward to see your blog posts about the engine. URL: https://forum.audiogames.net/post/425530/#p425530 -- Audiogames-reflector mailing list

Re: My idea to encourage people to use Python and make more games with it

2019-02-07 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it Hi.This seems very interesting for sure. I think I might be able to use it if I learn just a bit more Python. I haven't downloaded it yet, but I would like to ask if it comes with a readme, which lists all the

Re: A nice gift from one of the greatest composers

2019-01-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: A nice gift from one of the greatest composers Hi.Dark have nothing to do regarding to moving topics. URL: http://forum.audiogames.net/post/404544/#p404544 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Implementing Real World Maps in our software and games

2019-01-02 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Implementing Real World Maps in our software and games Oh. Sorry for my mistake. URL: http://forum.audiogames.net/post/402669/#p402669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Implementing Real World Maps in our software and games

2018-12-30 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Implementing Real World Maps in our software and games jonikster wrote:SLJ, This is a good idea. But for such a game will need the Internet!stefan_ilioaica, Why don't you ask the developer Eurofly?You need the internet anyway to play online.You can just download the maps you want, if

Re: Implementing Real World Maps in our software and games

2018-12-30 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Implementing Real World Maps in our software and games Hi.That's an interesting question. Here is an idea which might be possible:Would it be possible to communicate with Google Earth or Google Maps to get an always up to date world map? If you can communicate directly with an online

Re: A quick announcement for audio game developers

2018-10-31 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: A quick announcement for audio game developers Liam wrote:I don't see a problem offering translation services for money. After all this does take time, and time is money. However as stated in an earlier post, a lot of games are free so now a developer is losing money on a free product.

Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.4

2018-04-14 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.4 Hi.Thanks for your reply. It makes sense. I really hope I'll be able to handle this... I have failed so many times learning a programming language. URL: http://forum.audiogames.net/viewtopic.php?pid=359747#p359747

Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3 Hi.[[wow]], this project sounds awesome.I would like to hear more about how people who don't know any programming are able to make games using the engine. URL:

Re: Darkened chain playable demo 1, a new horror game in development

2017-11-03 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Darkened chain playable demo 1, a new horror game in development Hi.Interesting game. I think it'll get more attention if it was posted in the generel games discussion. I look forward to follow the development of the project. URL:

Re: Sonus GDE (Game Development Enviroment)

2017-09-18 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Sonus GDE (Game Development Enviroment) I also think a game store is the way to go. I see an issue by having the game on a physical media. That would work if you could go in a shop and buy the games, but not when you have to send them to other countries across the globe. In some

Re: Python?

2017-09-12 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Python? Interesting. Thanks for your replies. URL: http://forum.audiogames.net/viewtopic.php?pid=329417#p329417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sonus GDE (Game Development Enviroment)

2017-09-10 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Sonus GDE (Game Development Enviroment) Hi.So I'm thinking about giving this a serious try, and make a small game using this tool. If I compile a game, can it then be played on a computer? If not, then I don't mind releasing the project which people needs to open in the game maker

Re: What do i need to get started with python on both mac and windows?

2017-08-29 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: What do i need to get started with python on both mac and windows? Hi.On the Mac, yes, opening the terminal, navigate to the folder where your Python file is located and type: python myproject.py does run your file.Regarding to text editor, I use Text made. I don't remember the

Re: What do i need to get started with python on both mac and windows?

2017-08-28 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: What do i need to get started with python on both mac and windows? Hi.The easiest thing is to use your Mac for coding and testing. It have Python 2.7 preinstalled, and you just run your .py files directly from the terminal to test your program.I can't answer the other questions since

Re: Python: Let's discuss the pros and cons

2017-08-21 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Python: Let's discuss the pros and cons Thanks a ton for all your awesome answers. It all makes great sense. Well, I'll keep learning and hope I get something out of this... URL: http://forum.audiogames.net/viewtopic.php?pid=325357#p325357

Re: Namespaces in bgt - A Tutorial / Guide

2017-08-21 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Namespaces in bgt - A Tutorial / Guide @Ethin: It's interesting to see how you react and complain that it's impossible to do, just because they are smarter than you are. Just saying... URL: http://forum.audiogames.net/viewtopic.php?pid=325356#p325356

Re: Python: Let's discuss the pros and cons

2017-08-17 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Python: Let's discuss the pros and cons Hi.So, this question might be quite stupid, but here goes. What is the point and the advantages of using low level languages? I mean, if you can code what you want and need in Python, what's then the point of making it in C++, for example? The

Re: Python: Let's discuss the pros and cons

2017-08-14 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Python: Let's discuss the pros and cons Ah, I got it. Sounds very confusing... @Hrvoje: Have you asked on any Python forums regarding this issue when making games? I mean, a popular programming language shouldn't react like this. There must be a solution to this. A lot of games has

Re: Python: Let's discuss the pros and cons

2017-08-14 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Python: Let's discuss the pros and cons Thanks for your comments so far.@Cae_jones: What's dependencee scavenger-hunts?@Hrvoje Have you looked at Pygame or other game libraries? URL: http://forum.audiogames.net/viewtopic.php?pid=324326#p324326

Python: Let's discuss the pros and cons

2017-08-14 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Python: Let's discuss the pros and cons Hi all.As some of you maybe know, I have tried to learn programming for more than 10 years, but always given up for a lot of reasons. I was really excited then BGT came, and I really did my best to read the manual, understand it all and give it a

Re: Good dedicated servers/vps?

2017-08-11 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Good dedicated servers/vps? Hi.I'll recommend Linux as well, even if you are running a server made in BGT.I'm still quite new to Linux, so for this reason, I chose linode.com which is not the cheepest, but they have some awesome tutorials and getting started articles. The support is

Re: Looking for beta testers.

2017-07-06 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Looking for beta testers. Hi and welcome to the forum.That sounds interesting. I currently don't have time to test the game, but I think you'll reach more people by posting in the generel games discussions room. I wish you good luck on the project, and I hope to hear more about it

Re: Research on videogame development for blind users

2017-06-15 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Research on videogame development for blind users Hi.I'm not a coder myself. I have tried for many years but always given up. So I hope your project can help me to learn making something useful. I'm interested to try the demo. Sounds interesting that it's in 3D.Keep up the good job. I

Re: Fund the Future of Accessible Gaming

2017-04-04 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Fund the Future of Accessible Gaming 4 years? Just, [[wow]]...You could maybe make a small game where you fly a helicopter, where other helicopters are flying around both above and below you to show what the project can do regarding to sounds. I don't know how difficult it'll be to

Re: Fund the Future of Accessible Gaming

2017-04-03 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Fund the Future of Accessible Gaming Hi.It sounds very interesting. I'm not a developer, and I have pretty much given up on learning to code. So it's kind of difficult for me to get an idea on how awesome this project is. I mean, it's fantastic that you've made the possibility of

Re: To all interested in audio game development - My Proposal, My Question

2017-04-02 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: To all interested in audio game development - My Proposal, My Question Hi Aaron.I have tried to learn some programming languages for more than 10 years, but have realized that I just don't get how it works... I simply find it very difficult to learn. Can you give a brief explanation on

Re: To all interested in audio game development - My Proposal, My Question

2017-04-02 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: To all interested in audio game development - My Proposal, My Question http://forum.audiogames.net/viewtopic.php?id=18953 URL: http://forum.audiogames.net/viewtopic.php?pid=305049#p305049 ___ Audiogames-reflector mailing list

Re: To all interested in audio game development - My Proposal, My Question

2017-04-01 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: To all interested in audio game development - My Proposal, My Question Hi.I like the idea. I think it'll be better to ask this question in the generel games discussions room. URL: http://forum.audiogames.net/viewtopic.php?pid=304905#p304905

Re: my new online engine, coded in python

2016-11-16 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: my new online engine, coded in python [[wow]]... Damn I wish I could code... I have so many great ideas, and now this engine which makes things easier... I hope this will make things easier for people who can code in Pythan. URL:

Re: a BGT game contest!

2016-06-12 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: a BGT game contest! Hi.Why is multiplayer games not allowed? How should people fake the votes to cheat? URL: http://forum.audiogames.net/viewtopic.php?pid=264110#p264110 ___ Audiogames-reflector mailing list

Re: ultra power is abandon where wright? can you share the code

2016-02-20 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: ultra power is abandon where wright? can you share the code One question: Just, why? URL: http://forum.audiogames.net/viewtopic.php?pid=250936#p250936 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rotation package people, start creating fps's!

2015-07-15 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: rotation package people, start creating fps's! Hi.[[wow]]... Now I really wish I could do some coding, because this does really sounds interesting. I hope many people will use this in future games. Sounds fantastic. [[wow]], sam. You are awesome. URL:

Re: A chat client I made in bgt

2015-07-15 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: A chat client I made in bgt Hi.Sounds interesting indeed. Can this easily be intergraded into games which have online stuff? URL: http://forum.audiogames.net/viewtopic.php?pid=224213#p224213 ___ Audiogames-reflector mailing list

Re: Heat Engine, a game engine for BGT games

2015-03-03 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Hi.[[wow]]. Sounds interesting.I have tried to learn BGT multiple times, but I always gave up. I hope this engine finally makes it easier to understand how it Works, since so many Things are build into the engine. URL:

Re: searching german people for soundrts modding

2015-01-28 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: searching german people for soundrts modding No, there are actually two people WHO have translated Sound RTS. One of them have made a sound pack. I dont know him. The other guy is The blasting GD here on the forum. I know this guy pretty well. URL:

Re: searching german people for soundrts modding

2015-01-27 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: searching german people for soundrts modding Hi.You might contact the Guys WHO have translated Sound RTS into german. Read more on the Sound RTS website. URL: http://forum.audiogames.net/viewtopic.php?pid=202553#p202553 ___

Re: I have a very emportant question for the forum

2014-10-02 Thread AudioGames . net ForumDevelopers room : SLJ via Audiogames-reflector
Re: I have a very emportant question for the forum Did he mentioned anything about sharing the sounds? Not that Ive seen. The big question is: Are you responcible for the licenses on the sounds if they are being used in a game? URL: