Re: A neat surprise on the l-works site

2019-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: A neat surprise on the l-works site Lol I love how whenever Tmstuff000 posts and gets chomped on he doesn't even bother responding. Roflmao. And, BTW, wanting no one to be compensated for hard work is akin to me walking intoyour house and happily steeling something in there and saying

Re: My Decision for player safety, encourage other developers to do the sa

2019-03-09 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: My Decision for player safety, encourage other developers to do the sa Bit curious, will this be Python 2 or Python 3? I'd recommend Python 3 but that's me. URL: https://forum.audiogames.net/post/417451/#p417451 -- Audiogames-reflector mailing list

Re: My Decision for player safety, encourage other developers to do the sa

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: My Decision for player safety, encourage other developers to do the sa The huge problem that I see with adding folders to exclusions in BGT is not just that users have to add said exclusions, is the fact that an actual virus (written in, say, C++) could nestle itself in there and you'd

Re: My Decision for player safety, encourage other developers to do the sa

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: My Decision for player safety, encourage other developers to do the sa The huge problem that I see with adding folders to exclusions in BGT is not just that users have to add said exclusions, is the fact that an actual virus (written in, say, C++) could nestle itself in there and you'd

Re: How should mainstream developers make interfaces accessible?

2019-03-04 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? Wow, so many thoughts and ideas. I like Ironcross32's idea. It would most likely save corporations hundreds, thousands, or millions of dollars, depending on what they want to do. They can focus on what they want their game to

Re: free vps?

2019-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: free vps? @72, yep. VPSs do rely on physical hardware, physical computers. Computers that are usually in the hundreds of thousands -- if not millions -- of dollars price range. Believe me, I'm not joking. To run a good VPS company your going to need to throw millions of dollars on the

Re: free vps?

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: free vps? @50, and there's no avoiding that. There is no "cheap" VPS for your particular country. A business isn't going to lower the price of their products to something that sounds "reasonable" just for you or those in your country. URL:

Re: Would you like an OCR feature in Narrator on the Xbox? Please vote

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @10, we've already explained why OCR is impracticle on the Xbox. Or at least, people already have. Narrator may still run, but I doubt the system has the resources to spare for OCR on top of narrator, mixer streaming,

Re: free vps?

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: free vps? @45, uh... no. A $5.00 VPS is not expensive, unless you live in japan (which I don't believe is even very much, only 553 yen). I do not mean any offense to those who live in Japan, please take no offense. URL: https://forum.audiogames.net/post/414430/#p414430 --

Re: Would you like an OCR feature in Narrator on the Xbox? Please vote

2019-02-24 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @8, Liam is right, Narrator does still run. When I play games I'm able to read chat messages and interact with the system via using the guide while the game runs in the background. While I think that your theory is

Re: Would you like an OCR feature in Narrator on the Xbox? Please vote

2019-02-24 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote @8, Liam is right, Narrator does still run. When I play games I'm able to read chat messages and interact with the system via using the guide while the game runs in the background. While I think that your theory is

Re: free vps?

2019-02-22 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: free vps? There are no free VPS providers. There are no dedicated server providers. Technically there are no free web hosting providers, either. If you want anything like that, pay for it. And none of us should have to tell you how to pay -- you should know already how to do that. If

Re: why bgt dont continus

2019-02-21 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus Use Python 3 if you can. Python 2 will be officially EOL in 2020. @108, no, Python does not require you to write your own compiler error checkerthing. No programming language requires you to do that. It will report errors to you just as anything else would.

Re: Scramble request

2019-02-20 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Scramble request @33, you were pretty much implying that. There is absolutely nothing wrong with a game being paid. By posting what you did, you implied, directly or indirectly, that there is a problem with games being paid, and, by extension, games shouldn't be paid, owing to the fact

Re: Scramble request

2019-02-20 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Scramble request @33, you were pretty much implying that. There is absolutely nothing wrong with a game being paid. By posting what you did, you implied, directly or indirectly, that there is a problem with games being paid, and, by extension, games shouldn't be paid, owing to the fact

Re: Scramble request

2019-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Scramble request @keithwipf1, ah, so your saying that people who are suffering the under 15 age money limits or the pay pal incompatible countries or currency conversion things, as you put it, should get the games for free, but those who don't suffer these issues shouldn't and should

Re: why bgt dont continus

2019-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @88, ah, but there is always the command-line. The accessibility issue was JAWS-specific. WinPython, if I'm not mistaken, is accessible, or at least was last time I tested it. And notepad2/notepad++ are alternatives. URL:

Re: why bgt dont continus

2019-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus I don't really understand how playing sound in 3D is "so complicated". FmOD, Wwise, and so on provide much easier methods than using the raw system APIs or OpenAL. Sound has gotten much easier. Graphics, on the other hand... URL:

Re: why bgt dont continus

2019-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @81, DirectX isn't the only sound engine out there in C++ though. A lot of audio libraries exist (OpenAL, FMOD, Wwise, BASS, ...) simplify (or complexify) the problem and make your job easier or harder. URL: https://forum.audiogames.net/post/410749/#p410749

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @75, thank you for that, I will temper my temper in future, pun intended. URL: https://forum.audiogames.net/post/410083/#p410083 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @72, some could probably argue (quite understandably) that you heap the same abuse on me when you post and its directed towards me. The only thing that's different is that you don't use the same language I do. Like I said earlier, whether your tired of what I do

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @70, I know. And I know, you can get hot under the collar, we all can. Its hard for me to remain calm when I'm first almost literally insulted and then someone acts like a dick in an effort to "be the good guy" to add insult to injury. And yes, I was a jerk

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @70, I know. And I know, you can get hot under the collar, we all can. Its hard for me to remain calm when I'm first almost literally insulted and then someone acts like a dick in an effort to "be the good guy" to add insult to injury. URL:

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @68, I know, I tend to do that. And I try to remain calm. But its very easy to get caught up in the heat of... debate, I guess... and I tend to lose control sometimes (which doesn't do me much credit). URL: https://forum.audiogames.net/post/410033/#p410033 --

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @66, I know, right? Its incredibly to ask. It seems like blind advocate organizations have forgotten a word called 'civility'. URL: https://forum.audiogames.net/post/410028/#p410028 -- Audiogames-reflector mailing list

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @64, knowing the NFB and their nasty habit of digging their nose into every possible thing and making it accessible ASAP, they probably already do but haven't done anything because they don't have the money to topple valve in court. And even if they did I doubt

Re: Is there a legal kind of way of getting the BK3 sounds?

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Is there a legal kind of way of getting the BK3 sounds? I can't seem to find the sounds buying thing. Anyone mind directing me to it? URL: https://forum.audiogames.net/post/410018/#p410018 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @61, considering that no one on this thread has been as dickish as you've been and things were (I hoped anyway)starting to cool off after 56, and then you came inn and heated stuff back up to level 15... yeah, you should look at yourself before bitching about

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @61, considering that no one on this thread has been as dickish as you've been and things were (I hoped anyway)starting to cool off after 56, and then you came inn and heated stuff back up to level 15... yeah, you should look at yourself before bitching about

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @59, not even going to bother responding. I've already apologized for the PE stuff, your not worth my time. Cool off, I don't see anyone else on this topic acting as dickish as you are.@57, I like that one. At least someone basically understands what I'm getting

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @59, not even going to bother responding. I've already apologized, your not worth my time.@57, I like that one. At least someone basically understands what I'm getting at. URL: https://forum.audiogames.net/post/410008/#p410008 -- Audiogames-reflector mailing

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @54, what kind of retarded, bullshit statement is that? Clearly you don't understand my post. At all. Please go reread my post. Did I ever tell people to stop playing audio games? No I didn't. Did I ever tell people that we need to integrate with the mainstream

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @54, what kind of retarded statement is that? Clearly you don't understand my post. At all. Please go reread my post. Did I ever tell people to stop playing audio games? No I didn't. Did I ever tell people that we need to integrate with the mainstream community

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @54, what kind of retarded statement is that? Clearly you don't understand my post. At all. Please go reread my post. Did I ever tell people to stop playing audio games? No I didn't. Did I ever tell people that we need to integrate with the mainstream community

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @50, oh my god dude. Have you ever written a screen reader? Do you know how one works in great detail? No? Then you shouldn't expect others to do it too. Its not exactly an easy process. And adding screen reader support may be easy, but do keep in mind that not

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @50, oh my god dude. Have you ever written a screen reader? Do you know how one works in great detail? No? Then you shouldn't expect others to do it too. URL: https://forum.audiogames.net/post/409984/#p409984 -- Audiogames-reflector mailing list

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus Update: Lukas, Carter: I cannot reproduce your results. Checking Manamon and a compiled BGT game yielded the same byte count for both (887 KB, 908288 bytes, with offsets 0xddc00 and 0xf9c00). I did, however, discover the following functions when I ran strings

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @46, you find that "unacceptable"? Well, deal with it, its the real world. People aren't going to cater to your every whim and desire. We need to start integrating with the sited community -- have you noticed that only you have disagreed with me on that point? We

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @44, I didn't see your post when I edited mine and submitted it. Weird.OK... so, let's say your right. Let's assume for a moment that the version of BGT is different. So what does that prove? Yes, in this "assumption" he supposedly gives out versions of BGT to

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @44, I didn't see your post when I edited mine and submitted it. Weird.OK... so, let's say your right. Let's assume for a moment that the version of BGT is different. So what does that prove? Yes, in this "assumption" he supposedly gives out versions of BGT to

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @44, I didn't see your post when I edited mine and submitted it. Weird.OK... so, let's say your right. Let's assume for a moment that the version of BGT is different. So what does that prove? Yes, in this "assumption" he gives out versions of BGT to VGStorm

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @lukas, no, I am not "throwing around excuses". Its you, really. If I give you two versions of an application, and one is a debug build and the other a release one, and the debug version is obviously larger, yet they both have the exact same C++ code with no

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @42, yeah, I haven't played around with Quorum very much (I found Sodbeans quite clunky). I should probably take a look at again and see what's improved. I'm amazed it can understand logical sentences... now that's a huge leap. URL:

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @lukas, no, I am not "throwing around excuses". Its you, really. If I give you two versions of an application, and one is a debug build and the other a release one, and the debug version is obviously larger, yet they both have the exact same C++ code with no

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @27, because that's just throwing accusations around. Just because the PE size is larger doesn't mean its a "special version". Wedon't even know if Phillip and VGStorms games are "friends" in the sense of the word. As I said a few posts back, the *only* evidence

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @25, again... that doesn't definitively prove anything. URL: https://forum.audiogames.net/post/409799/#p409799 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @23, how many games did you test this on? Did you test every possible game ever written in BGT? You say that "... The PE size of any other BGT game you will ever find that is using the latest version of BGT is 887kb." This, of course, is excluding games that, oh,

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @23, how many games did you test this on? Did you test every possible game ever written in BGT? You say that "... The PE size of any other BGT game you will ever find that is using the latest version of BGT is 887kb." This, of course, is excluding games that, oh,

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @20, that doesn't mean that Phillip gives special versions of BGT to 'his friends'. Your "evidence" doesn't prove much, really. URL: https://forum.audiogames.net/post/409777/#p409777 -- Audiogames-reflector mailing list

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @18, stop! Just stop! Your making yourself look like an idiot. Phillip hasn't and most likely never will "give out special versions of games or BGT to his friends". I've known him long enough to say that with 100 percent confidence. If I'm not mistaken, the latest

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @18, stop! Just stop! Your making yourself look like an idiot. Phillip hasn't and most likely never will "give out special versions of games or BGT to his friends". I've known him long enough to say that with 100 percent confidence. If I'm not mistaken, the latest

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @18, stop! Just stop! Your making yourself look like an idiot. Phillip hasn't and most likely never will "give out special versions of games to his friends". I've known him long enough to say that with 100 percent confidence. If I'm not mistaken, the latest

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @12, perhaps is the indentation? I can't help you if you don't tell me your problem. URL: https://forum.audiogames.net/post/409738/#p409738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus @10, and so you will remain locked into using it and never make games that are cross-platform or make amazing things because you will be bound by BGT. Let it go and learn something that's in the real world, man, you won't regret it. URL:

Re: why bgt dont continus

2019-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why bgt dont continus BGT is discontinued. It will not receive any new updates. Ever. The fact that it hasn't been updated since 2011 is proof enough. No developer would leave a project for over 8 years and then just suddenly update it like that, especially one like BGT. So no, it will

Re: why developers should port their games to the Mac

2019-02-03 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @109, which one? The engine where the code is is closed source, but the C interface to NSSpeechSynthesizer is at https://developer.apple.com/documentati … ynthesizer URL: https://forum.audiogames.net/post/409318/#p409318 --

Re: why developers should port their games to the Mac

2019-02-03 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @105, na, this can be gotten around. Speech-dispatcher has a Python module, so you can use that. In Mac you have AppKit to use, and on Windows you have Tolk. I don't understand the hype of accessible_output2 since its a bloated software

Re: why developers should port their games to the Mac

2019-02-03 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @105, na, this can be gotten around. Speech-dispatcher has a Python module, so you can use that. In Mac you ave AppKit to use, and on Windows you have Tolk. I don't understand the hipe of accessible_outut2 since its a bloated sotware

Re: why developers should port their games to the Mac

2019-02-02 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @SLJ, So just because I make a statement that's a fact I don't know what I'm talking about? Right, like that makes any sense. The only reason you can select your startup disk in Mac is because they use a custom firmware that nicely

Re: why developers should port their games to the Mac

2019-02-02 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @SLJ, So just because I make a statement that's a fact I don't know what I'm talking about? Right, like that makes any sense. The only reason you can select your startup disk in Mac is because they use a custom firmware that nicely

Re: why developers should port their games to the Mac

2019-02-01 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @85, the advanced startup options menu is apart of the windows boot manager. Accessibility can't be added to that. There are literally no advantages to Mac. None. None at all. Zilch. Zip. Zero. You can select start up devices in Mac?

Re: why developers should port their games to the Mac

2019-02-01 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac Not just that but Apple is no different. The boot menu when holding down option is just as inaccessible as the BIOS/UEFI systems in laptops. URL: https://forum.audiogames.net/post/408851/#p408851 -- Audiogames-reflector mailing

Re: Why it isn't always feasible for developers to port their games to Mac

2019-02-01 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @10, how? What can you do that I can't do? What can't you do that everyone else who has been talking about this can't do? What advantages do you give that we aren't already trying to find, and failing at

Re: Audio Gaming On GNU/Linux

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Audio Gaming On GNU/Linux @3, yeah, I haven't seen his latest stuff. But still, my question remains... URL: https://forum.audiogames.net/post/408684/#p408684 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @8, true that. I wasn't aware of that, thanks for informing me. URL: https://forum.audiogames.net/post/408658/#p408658 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio Gaming On GNU/Linux

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Audio Gaming On GNU/Linux That's the problem though, and I'll repost the same question I never got a reply too over in the topic you linked too -- why play games in wine when Windows is obviously superior? As a Stack oerflow post put it, the usual cycle of wine is:while [ user is not

Re: Audio Gaming On GNU/Linux

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Audio Gaming On GNU/Linux That's the problem though, and I'll repost the same question I never got a reply too over in the topic you linked too -- why play games in wine when Windows is obviously superior? As a Stack oerflow post put it, the usual cycle of wine is:while [ user is not

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you most definitely can't

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you most definitely can't

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you most definitely can't

Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac @57, the problem is that we shouldn't have to go through wine or a VM to play games on Linux. Again, the same point Nocturnus raised earlier is still valid -- why virtualize Windows if you can just buy a PC with it for pretty much the

Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac For the Linux issue, I think the reason people don't develop many games for Linux is purely because Linux seems daunting (and is different from all the others). It can also seem incredibly hard to use to someone who's just started

Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac For the Linux issue, I think the reason people don't develop many games for Linux is purely because Linux seems daunting (and is different from all the others). It can also seem incredibly hard to use to someone who's just started

Re: why developers should port their games to the Mac

2019-01-29 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: why developers should port their games to the Mac 19 says it all. Getting your app signed is the problem; developing for the Mac is perfectly free, but getting it signed and in the app store (where pretty much every apple user looks first for apps) is the very costly option. Of course

Re: Perilous Hearts Audio Demo!

2019-01-28 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Perilous Hearts Audio Demo! @78, rofl. I get your point but still, asking what sound library the game uses is relevant to Perilous Hearts itself but not relevant to the audio demo in this topic. URL: https://forum.audiogames.net/post/407978/#p407978 -- Audiogames-reflector

Re: Perilous Hearts Audio Demo!

2019-01-28 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Perilous Hearts Audio Demo! And you couldn't have asked this in a new topic? This is getting ridiculous and I hate it when people resurrect old topics -- especially this one that should've stayed berried. I shouldn't have to explain why I'm starting to think that it should be a

Re: An accessible graphics maker

2019-01-24 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker @20, I was thinking you could do some kind of controller model. You'd need a controller with force feedback (and if that fails, you could just use a sound), but if we could apply auditory feedback to the image, the user could move around the image and draw.

Re: An accessible graphics maker

2019-01-24 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker @18, what kind of input are we talking? I may have some ideas... URL: https://forum.audiogames.net/post/407199/#p407199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: about racing games: topspeed, rail racer and Mach1

2019-01-23 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: about racing games: topspeed, rail racer and Mach1 @2, if your getting tired of it, put your computer in the demilitarized zone. Either way, port forwarding is a good thing. Central servers are nice, but they can be very stressful depending on the type of central server your running.

Re: CVAA Accessibility Rules Now In Effect

2019-01-23 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Just curious, but do audio games meat all of these requirements and if not, how could we do it? I'll re-post the requirements you wrote in the blog post, with my questions and possible solutions:I know that AGs satisfy requirements (1)(i),

Re: An accessible graphics maker

2019-01-22 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker It does sound like a great project. It should be open sourced... we could do so much with that. We could make it possible for blind people to create graphics of all kind, whether they be static ones like GIFFs or ones you'd use in a game. URL:

Re: An accessible graphics maker

2019-01-21 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker I meant like static BMPs and things like that. I've heard that using those can cause... interesting but unwanted side effects. But I'm no master of graphics programming, I've just started investigating OpenGL since Vulkan is too new right now (in my opinion

Re: An accessible graphics maker

2019-01-21 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker @8, yep. I don't know any games that actually use static images for anything. URL: https://forum.audiogames.net/post/406760/#p406760 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An accessible graphics maker

2019-01-21 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: An accessible graphics maker Would it be possible to have this translate graphics you make into something like OpenGL/Vulkan shaders? Every mainstream game almost never uses static imagery because it can rip and tare (if I understand things correctly) and instead use matrices, shaders

Re: CVAA Accessibility Rules Now In Effect

2019-01-13 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @110, I could. I'm just not sure which ones I should remake as 'deleted'. I'm guessing posts 50 onward, at least for the ones I posted. But yeah, this forum has all the problems that any mainstream forum has, magnified since we're so tiny. URL:

Re: CVAA Accessibility Rules Now In Effect

2019-01-13 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I probably won't post this in the new topic, but will do so now. Feel free to be skeptical. I really do apologize for my toxicity. I went way too far; I was skeptical at first and spiraled into ultra-negativity thereafter, and I really can't

Re: CVAA Accessibility Rules Now In Effect

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @97, deleting my posts on this topic would create a vacuum of sorts though. We'd have people commenting towards me when the post wasn't there. So they'd have to delete theirs too, which would probably mash the thread. Plus, no one's liked it when

Re: CVAA Accessibility Rules Now In Effect

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @94, Wow... I didn't even know that was still available. Things like that are very easy to forget. Which is surprising (since I wrote it, with some assistance). Damn. Guess its time for me to try to take my own advice (though that article, if

Re: Learning Game Menus On Xbox

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Learning Game Menus On Xbox Wow, just looked at Xcloud (or a description of it, at least) over at https://blogs.microsoft.com/blog/2018/1 … he-center. It sounds like an amazing project. They've got 10MbPS for now, but damn! URL: http://forum.audiogames.net/post/404866/#p404866 --

Re: CVAA Accessibility Rules Now In Effect

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @90, oh, I haven't thrown that out. I was just replying to post 88. Obviously I can't just suddenly 'turn over a new leaf', as it were. But I'm watching and waiting. Unfortunately I only have this forum as a 'news outlet'. I don't venture onto

Re: CVAA Accessibility Rules Now In Effect

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @90, oh, I haven't thrown that out. I was just replying to post 88. Obviously I can't just suddenly 'turn over a new leaf', as it were. But I'm watching and waiting. URL: http://forum.audiogames.net/post/404865/#p404865 --

Re: Learning Game Menus On Xbox

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Learning Game Menus On Xbox Xcloud? Never heard of that. Then again, the last time I streamed my Xbox was about a year ago, and since Christmas I've noticed a speed increase. I haven't tried it, yet. Guess its time for me to go look at Xcloud... heh. And about the bandwidth thing, if

Re: Learning Game Menus On Xbox

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Learning Game Menus On Xbox Xcloud? Never heard of that. Then again, the last time I streamed my Xbox was about a year ago, and since Christmas I've noticed a speed increase. I haven't tried it, yet. Guess its time for me to go look at Xcloud... heh. And about the bandwidth thing, if

Re: CVAA Accessibility Rules Now In Effect

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @88, I'm sure that, if you thought about it a bit, you'd understand why I hold such a negative attitude. And, as I said before, I'm not the only one. We have companies like Steam (who don't even have an accessibility category in their tech

Re: Learning Game Menus On Xbox

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : Ethin via Audiogames-reflector
Re: Learning Game Menus On Xbox @ianhamilton_, yes, Bandwidth (and the speed of your network, by extension) does play a factor when streaming your Xbox. Bandwidth (and speed) plays a part when doing anything on the internet, whether its on your LAN or not. If it didn't play some kind of

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