Re: Weird Judgment Day Issue

2016-10-28 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Weird Judgment Day Issue I'm running the game on Windows7, and haven't had problems like that. Doesn't restarting your computer solve the instability? URL: http://forum.audiogames.net/viewtopic.php?pid=284360#p284360 ___

Re: Please tell me about old audiogames!

2016-10-28 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Please tell me about old audiogames! Oh 2005? I thought it was 2002 because the header of this site said "C 2002-2016". URL: http://forum.audiogames.net/viewtopic.php?pid=284359#p284359 ___ Audiogames-reflector mailing list

Please tell me about old audiogames!

2016-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Please tell me about old audiogames! Hi.I'm writing a small article about the brief audiogame history, and seeking information about very old titles. I really appreciate if anyone on this forum could anser these questions. Answering a part of these is also welcome.1 What is the oldest

Please tell me about old audiogames!

2016-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Please tell me about old audiogames! Hi.I'm writing a small article about the brief audiogame history, and seeking information about very old titles. I really appreciate if anyone on this forum could anser these questions. Answering a part of these is also welcome.1 What is the oldest

Please tell me about old audiogames!

2016-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Please tell me about old audiogames! Hi.I'm writing a small article about the brief audiogame history, and seeking information about very old titles. I really appreciate if anyone on this forum could anser these questions. Answering a part of these is also welcome.1 What is the oldest

Please tell me about old audiogames!

2016-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Please tell me about old audiogames! Hi.I'm writing an small article about the brief audiogame history, and seeking information about very old titles. I really appreciate if anyone on this forum could anser these questions. Answering a part of these is also welcome.1 What is the oldest

Re: Flying Cheat in BK2?

2016-09-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Flying Cheat in BK2? More specifically, the cheat is available in levels that I felt troublesome to navigate through. URL: http://forum.audiogames.net/viewtopic.php?pid=280493#p280493 ___ Audiogames-reflector mailing list

Re: BK1 and BK2 plot

2016-09-05 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: BK1 and BK2 plot Fantastic! They must be very useful for English players. Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=20#p20 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Think of your own Manamon

2016-09-04 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Think of your own Manamon @16 : just [[wow]]! May be Enough for Manamon 2 with them! lol URL: http://forum.audiogames.net/viewtopic.php?pid=277736#p277736 ___ Audiogames-reflector mailing list

Re: Think of your own Manamon

2016-09-01 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Think of your own Manamon Oh, the type conbinations are what we haven't seen in the game. Cool. URL: http://forum.audiogames.net/viewtopic.php?pid=277225#p277225 ___ Audiogames-reflector mailing list

Re: Think of your own Manamon

2016-08-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Think of your own Manamon It would be super cool if Aaron would actually implement one or more of these as special gifts or campaigns.Raylingo, ID 204Physical description : Raylingo looks like a warrior holding a spear made of ice. Its face cannot be seen because of the hood it's

Think your own Manamon

2016-08-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Think your own Manamon Name : Nyanchan, ID 201Physical description : Nyanchan is a bipedal walking cat. It's wearing clothes which protect its body from extreme temperature. It has no tail.Manapedia entry : Using their sophisticated front paws, Nyanchan can perform most of the tasks that

Re: Bokurano Daibouken III V2.0 discussion

2016-08-04 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken III V2.0 discussion As for the enemies' climbing capability, I avoided using it too much because the algorithm was very complex and sometimes they went in completely wrong directions. The Each AI scans the entire field and decides the tree or ladder to use in order

Re: The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: The Blank Game is an Alternative Magic Mod However, the developer had better contact Morokuma for permission, which is stated in the readme in the source archive. URL: http://forum.audiogames.net/viewtopic.php?pid=272169#p272169 ___

Re: The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: The Blank Game is an Alternative Magic Mod The original game is released as open source, and modification is officially allowed. URL: http://forum.audiogames.net/viewtopic.php?pid=272050#p272050 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken III V2.0 discussion

2016-07-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken III V2.0 discussion No, it hasn't been fully translated yet. It's almost playable, but I have difficulty translating the remaining parts because they contain lots of Japanese idioms, and I'm not sure how I should translate. URL:

eMarinaBreak Spanish version

2016-06-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
eMarinaBreak Spanish version Hi.Oriol Gomez provided translations for the game, so you can now enjoy MarinaBreak in Spanish. You can get it fromhttp://www.nyanchangames.com/softs/Mari … panish.zipBy the way, how much is this valuable for Audiogaming comunity? I heard that there are many

MarinaBreak Spanish version

2016-06-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
MarinaBreak Spanish version Hi.Oriol Gomez provided translations for the game, so you can now enjoy MarinaBreak in Spanish. You can get it fromhttp://www.nyanchangames.com/softs/Mari … panish.zipBy the way, how much is this valuable for Audiogaming comunity? I heard that there are many

Re: Bokurano Daibouken III V2.0 discussion

2016-05-12 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken III V2.0 discussion So, I could make the material different from the current ones so that players would need to try sneeking when playing the first game. URL: http://forum.audiogames.net/viewtopic.php?pid=260178#p260178

Re: Bokurano Daibouken III V2.0 discussion

2016-05-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken III V2.0 discussion I think it does make sence. If a red paintball really strikes a camera lense, it will certainly be unable to see anything other than red. URL: http://forum.audiogames.net/viewtopic.php?pid=260169#p260169

Re: Bokurano Daibouken III V2.0 discussion

2016-05-07 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano Daibouken III V2.0 discussion Unfortunately, I can't set an exact release date, and it won't be so soon. But if you have something you want to say, please post here. I can view your comments when making the game just like a project repository. URL:

Re: BK3, the chesboard of audio game innovation

2016-04-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: BK3, the chesboard of audio game innovation Hi. Great topic! I am not familiar with 3d audio libraries or audio processing algorithms, so I can't discuss them deeply, but yeah, I want to talk.In bk2, all items except the hidden ones had sounds, indicating what they were located. Also,

Re: BK3, the chesboard of audio game innovation

2016-04-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: BK3, the chesboard of audio game innovation Hi. Great topic! I don't familiar with 3d audio libraries or audio processing algorithms, so I can't discuss them deeply, but yeah, I want to talk.In bk2, all items except the hidden ones had sounds, indicating what they were located. Also,

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-16 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: calling any shadow line completionists... 100 percent item rate? I haven't played the after story yet because I started  from scratch. And I don't have much time to complete the 2nd play, impossible without hearts mode. URL: http://forum.audiogames.net/viewtopic.php?pid=257267#p257267

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-14 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: calling any shadow line completionists... 100 percent item rate? Wait, did you complete the game one more time since your last post? That's extremely fast.I thought I collected all, but got 94. So, No idea. lol URL: http://forum.audiogames.net/viewtopic.php?pid=257100#p257100

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: calling any shadow line completionists... 100 percent item rate? I got 94% last night. Morokuma has a playthrough which does 100%. It's for the old version though. URL: http://forum.audiogames.net/viewtopic.php?pid=256806#p256806 ___

Re: four different games and four different questions of these.

2016-03-25 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: four different games and four different questions of these. Question3You should turn off your afterburner when it's unnecessary. Press Tab/P to check your position, and if you are in the first place, you obviously don't need afterburner. URL:

Re: Lets translate Undead Assault into your language

2016-03-24 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hi slj.Sorry, I haven't been following this topic for a while. My email isperso...@nyanchangames.com URL: http://forum.audiogames.net/viewtopic.php?pid=254907#p254907 ___

Re: Help with original Bokurano Daiboukenn

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Help with original Bokurano Daiboukenn Yeah, I know the game is really buggy. Since I developed the game when I was 12, the code just sucks and is very hard to maintain.At this moment, please send your save for data fizxing. URL:

Re: Help with original Bokurano Daiboukenn

2016-03-18 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Help with original Bokurano Daiboukenn Yeah, I know the game is really buggy. Since I developed the game when I was 12, the code just sucks and is very hard to maintain.At this moment, please send your save for data fizxing. URL:

Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Help with original Bokurano Daiboukenn I did nothing, but it might be because I changed the compiler to the latest version. URL: http://forum.audiogames.net/viewtopic.php?pid=254026#p254026 ___ Audiogames-reflector mailing list

Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Help with original Bokurano Daiboukenn I don't know why it happened though, can you please send your save? I'll fix it. URL: http://forum.audiogames.net/viewtopic.php?pid=253981#p253981 ___ Audiogames-reflector mailing list

Re: need help with Tia Story 1.

2016-03-04 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: need help with Tia Story 1. Press f8 to lower the music volume.About the secret casino, one of them is located at Osdigar(I don't know how people are spelling it, I'm reading in Japanese). It is at the area close to the cave. You can see it exists by checking the dialog message where a

Re: need help with Tia Story 1.

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: need help with Tia Story 1. For example, if the character is equipping a shield, a two-handed sword can't be equipped. Same goes for a bow. You need to keep in mind that each character has only two hands. URL: http://forum.audiogames.net/viewtopic.php?pid=252305#p252305

Re: Undead Assault: Concept Demo release on February 22nd

2016-03-01 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi.Thank you for adding the Japanese channel. I would like to add one thing though.Currently, the game allows alphabets only for input. However, this makes some of us unable to type in their languages, such as Japanese, Chinese or

Re: Lets translate Undead Assault into your language

2016-03-01 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Lets translate Undead Assault into your language Japanese: 100% translated (Current strings completed)http://www.nyanchangames.com/UA-Japanese.po URL: http://forum.audiogames.net/viewtopic.php?pid=252154#p252154 ___ Audiogames-reflector

Re: Lets translate Undead Assault into your language

2016-03-01 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Lets translate Undead Assault into your language Japanesehttp://www.nyanchangames.com/UA-Japanese.po URL: http://forum.audiogames.net/viewtopic.php?pid=252154#p252154 ___ Audiogames-reflector mailing list

Re: Undead Assault: Concept Demo release on February 22nd

2016-03-01 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Hi.Could you please add the Japanese channel for the radio in the next version? URL: http://forum.audiogames.net/viewtopic.php?pid=252078#p252078 ___ Audiogames-reflector mailing

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-28 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd Yep, TWBlue works perfectly. URL: http://forum.audiogames.net/viewtopic.php?pid=251938#p251938 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Undead Assault: Concept Demo release on February 22nd

2016-02-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Undead Assault: Concept Demo release on February 22nd It seems that the Accessible Output2 library is old. Japanese players can't play the game normally with the library outdated because it failds to detect one of Japanese screenreaders and crashes. I don't know the latest version is

Re: Where can I get text games maker used to create Japanese text games?

2016-01-15 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Where can I get text games maker used to create Japanese text games? You can download the archive athttp://lumo21.net/textgame/ URL: http://forum.audiogames.net/viewtopic.php?pid=246878#p246878 ___ Audiogames-reflector mailing list

Re: Code factory games please

2016-01-15 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Code factory games please Haha, I'm surprised to see that the topic creater was me. I thought it might be a bug when I read it first. lol, anyway, what games do you have? URL: http://forum.audiogames.net/viewtopic.php?pid=246881#p246881

Re: bokura no daibouken 3, audio playthrough

2016-01-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: bokura no daibouken 3, audio playthrough I'm always happy to see people playing my game. Keep up your great work, I'm looking forward to it. URL: http://forum.audiogames.net/viewtopic.php?pid=246417#p246417 ___ Audiogames-reflector

Re: Bokurano daiboukenn questions and tips

2015-12-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips Any passwords unlock the door. "robot" additionally pops up many robots to allow you exploiting grenades. URL: http://forum.audiogames.net/viewtopic.php?pid=244344#p244344 ___ Audiogames-reflector

Re: Japanese audio games wiki

2015-12-24 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Japanese audio games wiki Baribari Racing was released more than 5 years ago. Seems that Keroro has translated the game into English. I wonder how well the translation is. URL: http://forum.audiogames.net/viewtopic.php?pid=244071#p244071

Re: Bokurano daiboukenn questions and tips

2015-12-22 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips Completing 11-4 again will restore the lost item helper. URL: http://forum.audiogames.net/viewtopic.php?pid=243802#p243802 ___ Audiogames-reflector mailing list

Re: Anyone interested in Bokurano daibouken 3 walkthrough/playthrough?

2015-12-21 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Anyone interested in Bokurano daibouken 3 walkthrough/playthrough? I don't know how the other people might think, but for me, it sounds a little inappropriate to ask for donations just for walkthroughs. At least I haven't seen such a situation before.People don't have unlimited money.

Re: Anyone interested in Bokurano daibouken 3 walkthrough/playthrough?

2015-12-21 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Anyone interested in Bokurano daibouken 3 walkthrough/playthrough? I really like the recordings, and appreciate what you've done so far..  It is very exciting for me to see people actually playing my game in English. URL: http://forum.audiogames.net/viewtopic.php?pid=243609#p243609

Re: Bokurano daiboukenn questions and tips

2015-12-19 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips We've translated the menu in the latest beta. Please wait for a moment to apply it. URL: http://forum.audiogames.net/viewtopic.php?pid=243437#p243437 ___ Audiogames-reflector mailing list

Re: Bk1 problem

2015-12-15 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bk1 problem I've found the bug yesterday, and already recompressed the full installer. Please download it again. URL: http://forum.audiogames.net/viewtopic.php?pid=242825#p242825 ___ Audiogames-reflector mailing list

Re: Bokurano daiboukenn questions and tips

2015-11-30 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Bokurano daiboukenn questions and tips Luckily, I have some recordings in my dropbox.https://dl.dropboxusercontent.com/u/102 … _boss1.mp3https://dl.dropboxusercontent.com/u/102 … _boss2.mp3https://dl.dropboxusercontent.com/u/102 … _boss3.mp3Though the game is running as Japanese mode,

Re: Silly and kind of cool idea, think someone can code this?

2015-09-09 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Silly and kind of cool idea, think someone can code this? I created this kind of stuff last year for using in our school festival. https://dl.dropboxusercontent.com/u/102 … Player.zipNote:No advanced functions. URL: http://forum.audiogames.net/viewtopic.php?pid=231356#p231356

Re: Sol 1.2 is out with experimental audio mode support

2015-08-24 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Sol 1.2 is out with experimental audio mode support Hmm, I dont understand what each beep means. The only beep I could understand was robots, but landing on them was hard. URL: http://forum.audiogames.net/viewtopic.php?pid=229130#p229130

Starting Survive the Wild

2015-07-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Starting Survive the Wild Hi.Is there any articles or recordings that I can learn basics of this game? I cant find clays near the beach, and the most illitating thing is that I stumble so often. URL: http://forum.audiogames.net/viewtopic.php?pid=223548#p223548

Re: Starting Survive the Wild

2015-07-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Starting Survive the Wild I listened to the audio walkthrough, and can now make pots and drink. I have to get used to fishing. My fishing palls breaks everytime I try to fish. Running out of strings, the only choice remaining is to be killed by someone. lol URL:

Re: Starting Survive the Wild

2015-07-11 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Starting Survive the Wild I listened to the audio walkthrough, and can now make pots and drink. I have to get used to fishing. My fishing poles breaks everytime I try to fish. Running out of strings, the only choice remaining is to be killed by someone. lol URL:

Re: Working on quicktap for android

2015-04-18 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Working on quicktap for android In what programming language are you coding? I know your primary language is BGT, and it doesnt support other platforms. URL: http://forum.audiogames.net/viewtopic.php?pid=212758#p212758 ___

Re: Streaming Event for Japanese Play

2015-02-03 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Streaming Event for Japanese Play Hi.I also would like to listen to the archived podcast since I cant directly stream it because of time difference. URL: http://forum.audiogames.net/viewtopic.php?pid=203590#p203590 ___

Re: Japanese games Translation projects

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Japanese games Translation projects Hi.Translating Japanese games is an extremely hard job. There are a lot of walls; complicated environment needed to be prepared, scrambled translations, and difficulty for dealing with strings contains numbers or other paramaters which changes every

Re: Can't run Awesome Homer

2014-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Can't run Awesome Homer Phil, Thank you for contacting to him.But I think there are other reasons for this problem because Im trying to download and unzip the archive more than five times. I also tried another zip file that Adel posted. Same number of files, same archive size, and same

Re: Can't run Awesome Homer

2014-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Can't run Awesome Homer Phil, Thank you for contacting him.But I think there are other reasons for this problem because Im trying to download and unzip the archive more than five times. I also tried another zip file that Adel posted. Same number of files, same archive size, and same

Re: Can't run Awesome Homer

2014-10-27 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Can't run Awesome Homer Hmm, I tried what you told, but nothing seemed to change. The self extracter says 109 files were successfully unzipped. URL: http://forum.audiogames.net/viewtopic.php?pid=193179#p193179 ___ Audiogames-reflector

Re: Can't run Awesome Homer

2014-10-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Can't run Awesome Homer Im running Windows7 64bit. Here is the error dialog that appears when starting the game.---awesome---Sorry but one or more of the wave files seem to be corruptPlease contact Jim Kitchen---OK

Re: Can't run Awesome Homer

2014-10-26 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Can't run Awesome Homer Hi.I tried Adels posted zip archive, but the message pops up. After that, I converted awes27.wav to 16bits and saved it. Still no luck. Hmm URL: http://forum.audiogames.net/viewtopic.php?pid=193053#p193053 ___

Can't run Awesome Homer

2014-10-25 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Can't run Awesome Homer Hi.As the title says, I cant run Awesome homer because of wave file corruption. Im trying this several times, but the game keeps saying one of wave files is corrupted. I redownloaded the archive three times. I tried even changing the system locale. Does anyone know

How to play the bonus round of monkey business?

2014-08-25 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
How to play the bonus round of monkey business? Hi.Maybe 3 or 4 days ago, when I was bored, I was searching something in my games folder, and wanted to play Monkey Business. I had played this game about 5 years ago, and I wanted to feel how the game was like.Yesterday, I completed the game

Re: Question about BGT

2014-06-13 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Sorry for a lot of questions, but please help me with file encryption and decryption.Ive serialized a map data, encrypted it and saved it as a file. After that, I cant decrypt it correctly.I tried to write a simple test program to find the reason, but still no luck. Can

Re: Question about BGT

2014-06-13 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Sorry for a lot of questions, but please help me with file encryption and decryption.Ive serialized a map data, encrypted it and saved it as a file. After that, I cant decrypt it correctly.I tried to write a simple test program to find out the reason, but still no luck.

Re: Question about BGT

2014-06-13 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Sorry for a lot of questions, but please help me with file encryption and decryption.Ive serialized a map data, encrypted it and saved it as a file. After that, I cant decrypt it correctly.I tried to write a simple test program to find out the reason, but still no luck.

Re: Question about BGT

2014-06-13 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT I googled about that. It seems that it automatically converts newline codes to display the text properly on other operating systems.URL: http://forum.audiogames.net/viewtopic.php?pid=176878#p176878 ___ Audiogames-reflector

Re: Question about BGT

2014-06-09 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Hi.Ive encountered an additional question. For declaring multi dimensional arrays, are there any simpler ways than resizing all the valiables?URL: http://forum.audiogames.net/viewtopic.php?pid=176436#p176436 ___

Re: Question about BGT

2014-06-05 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Thank you for your answer. Ive read the section.Reading the interface section, I thought I can use common signatures for different classes, but how do I handle those classes with only one array? I dont understand the difference between just declaring a class and the

Re: Question about BGT

2014-06-05 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Oh, I now understood most of the codes. Thank you.URL: http://forum.audiogames.net/viewtopic.php?pid=176103#p176103 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Question about BGT

2014-06-05 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Question about BGT Hi.As the title says, I have a question about coding in BGT.Is there any ways to substitute different types of class handles in one array? I think I cant.I would like to handle many different types of objects in the game. For example, the game has robots, dragons, and demons

Re: Question about BGT

2014-06-05 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: Question about BGT Oh, I thought that programming discussion belongs to off-topic. Thank you for moving the topic.URL: http://forum.audiogames.net/viewtopic.php?pid=176146#p176146 ___ Audiogames-reflector mailing list

Re: bk4?

2014-05-23 Thread AudioGames . net ForumGeneral Game Discussion : yukionozawa via Audiogames-reflector
Re: bk4? BK3 is the last title of BK series. BK4 will never come.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175009#p175009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com