Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
Honestly, Ive lost interest with this title. The lack of developer engagement as well as how their Kickstarter was run put a sour taste in my mouth.URL: http://forum.audiogames.net/viewtopic.php?pid=173967#p173967
Re: Grail to the Thief: An Interactive Audio Adventure
Heres hoping we can make that $10,000 goal.URL: http://forum.audiogames.net/viewtopic.php?pid=173490#p173490
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Re: Grail to the Thief: An Interactive Audio Adventure
You click on the pledge amount in the list and you can change the number.URL: http://forum.audiogames.net/viewtopic.php?pid=172718#p172718
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Re: Grail to the Thief: An Interactive Audio Adventure
It isnt getting the traction one would like to see even though write-ups are appearing all over the place for it. Theres a disconnect. I just cant quite place it. Plenty of time to make it happen. But if folks want to see this game on
Re: Grail to the Thief: An Interactive Audio Adventure
$2,569 pledged of $8,000 goal 21days to goURL: http://forum.audiogames.net/viewtopic.php?pid=171916#p171916
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Re: Grail to the Thief: An Interactive Audio Adventure
Backing this project because the Kickstarter description is spelled out nicely. We know what the game is, whos the audience, where the money will go (and why the asking price), and also the goals for if things exceed expectations. Well
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@SLJ and others ... heres the email.Hello everyone!As you can attest, the second round of testing hasn’t begun yet. The reason for that is mostly because we had a very, very good first round, with peoplefinding critical bugs
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
They arent doing a second beta test. Says just as much in the same email you were referencing SLJ.URL: http://forum.audiogames.net/viewtopic.php?pid=171078#p171078
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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
They are down-sizing. Id copy and paste the email we received but I dont want to get flack for it. The game will be made and is done so be happy for that. it is just a shame that they didnt plan things out well. Remember, the
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@Sebby,Not unfair when the company doesnt make the attempt to market across the board. They did the right thing in letting blind gamers know and contacting those sites to hopefully attract interest. That isnt my
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
It was. Also, the official Audio Defence twitter handle (which is the title with no spaces) has gone silent since two days ago. No mentioning of what they told beta users. Last time Ill say it because Ive beat the horse to
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@SLJ,When you signed up as a beta tester, there is a nondisclosure agreement which means you cant say anything unless the developer wants it. This is what Apple does.URL:
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
The problem Dark is that they marketed to the wrong people. The amount they wanted wasnt the issue. As it stands, the game will be coming. Still, if they want my faith restored, there will have to be changes made.Im coming at
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
No, they do not. The site is pretty bare bones at the moment. Heres proof.@slj,The purpose of the crowd funding campaign was to have enough capital to invest more into the project. One would wager marketing, coding, and other
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
No, they do not. The site is pretty bare bones at the moment. Heres proof.URL: http://forum.audiogames.net/viewtopic.php?pid=170086#p170086
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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@aaron,Stop trying to get tidbits out. There is an NDA in place.URL: http://forum.audiogames.net/viewtopic.php?pid=170143#p170143
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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
At the risk of sounding like a broken record: Sites that *should have been blitzing this include: Fear Net, Dread Central, Pocket Tactics, IGN, Mac Life, Slide To Play, Gamezebo. (Noticing the trend here? Sites that exist to
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
At the risk of sounding like a broken record: Sites that *should have been blitzing this include: Fear Net, Dread Central, Pocket Tactics, IGN, Mac Life, Slide To Play, Gamezebo. (Noticing the trend here? Sites that exist to
Re: Audio Defence,papa sangre with zombies and weapons
@DarkKickstarter campaigns draw quite a bit of money if marketed well. Video games and films do especially well within the 30 day window so what Somethin Else is asking isnt unreasonable or out of reach. Not going to clog a post with link
Re: Audio Defence,papa sangre with zombies and weapons
@DarkKickstarter campaigns draw quite a bit of money if marketed well. Video games and films do especially well within the 30 day window so what Somethin Else is asking isnt unreasonable or out of reach. Not going to clog a post with link
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
depends on your patience level. Definitely go through Tutorial Mode.Something to be pointed out about those having trouble with Marie, her page on the Skullgirls wiki gives great descriptions of her various attacks and her three
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
It doesnt. You would have to virtualize windows etc I think.URL: http://forum.audiogames.net/viewtopic.php?pid=165584#p165584
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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
Mine is the same as on here if you want to add me.URL: http://forum.audiogames.net/viewtopic.php?pid=164606#p164606
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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]
If you can, you can create an account from the client itself. Its what I had to do.URL: http://forum.audiogames.net/viewtopic.php?pid=163882#p163882
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Re: Choice of the Deathless (interactive Urban Fantasy Novel)
Updating this topic because Im going to have an interview with the games author. If you have any questions for Max Gladstone, please post them here and Ill do my best to ask them during the interview which will be podcasted.URL:
Re: Choice of the Deathless (interactive Urban Fantasy Novel)
You dont need to know about the novels to play the game. It is a stand alone title that just incorporates elements in the novels setting. As with other Choice Of Games titles, standard choices reveal options, change stats, the usual.
Re: DARK studios scenes, first pack of installed minimovies
the following comments are made as general observations. Point is, this is an audio games forum; more specifically, a new releases section for audio games. This thread is better in an off-topic section. Further more, the language in
Choice of the Deathless | Interactive Urban Fantasy Novel
Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.[blockquote]Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite
Choice of the Deathless | Interactive Urban Fantasy Novel
Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of
Re: Choice of the Deathless | Interactive Urban Fantasy Novel
Will edit first post to add the above link because it fits. Thanks for catching it! Couldnt find it in my timeline.URL: http://forum.audiogames.net/viewtopic.php?pid=159017#p159017
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Choice of the Deathless (interactive Urban Fantasy Novel)
Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of
Re: Three monkeys: An upcomming audiogame for pc
With what has to be done for this game, free wouldnt be a wise move or cost effective.URL: http://forum.audiogames.net/viewtopic.php?pid=158296#p158296
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Re: Otherworld: The Land of Tirn Aill
@SLJThe website is OtherworldMud.Blogspot.Com and isnt really anything to write home about. Posts are infrequent. The wiki provides some info but all the major details are found in game.URL: http://forum.audiogames.net/viewtopic.php?pid=155088#p155088
Re: Recent Materia Magica Changes
For those having trouble accessing the link in the first post, remove the. at the end otherwise returns 404 error. Im eager to see the topic on the new sound packs production and am more than up to helping out on that front. Same goes for music used etc so MM
Re: Recent Materia Magica Changes
MM has its own sound packs and msp plug in. Check the muds site for details. The sounds are not as good as the ones on AA but doable for now.URL: http://forum.audiogames.net/viewtopic.php?pid=155111#p155111
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Re: Three monkeys: An upcomming audiogame for pc
Because my curiosity is up, who do you have on tap to do voice work for the game itself? Second, who/how are the audio books being produced? Are you wanting/needing voice talent? Networking is a beautiful thing and I want to pitch in where I can
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS!
At SLJ: Voice acting is mentioned in the early part of the review. Note how I mentioned the other games actors have worked on. As for the sound effects. They are decent. Theres a scene in particular I am going to discuss in
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