Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-05-03 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Honestly, Ive lost interest with this title. The lack of developer engagement as well as how their Kickstarter was run put a sour taste in my mouth.URL: http://forum.audiogames.net/viewtopic.php?pid=173967#p173967

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-28 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure Heres hoping we can make that $10,000 goal.URL: http://forum.audiogames.net/viewtopic.php?pid=173490#p173490 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-20 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure You click on the pledge amount in the list and you can change the number.URL: http://forum.audiogames.net/viewtopic.php?pid=172718#p172718 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-13 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure It isnt getting the traction one would like to see even though write-ups are appearing all over the place for it. Theres a disconnect. I just cant quite place it. Plenty of time to make it happen. But if folks want to see this game on

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-12 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure $2,569 pledged of $8,000 goal 21days to goURL: http://forum.audiogames.net/viewtopic.php?pid=171916#p171916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-08 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure Backing this project because the Kickstarter description is spelled out nicely. We know what the game is, whos the audience, where the money will go (and why the asking price), and also the goals for if things exceed expectations. Well

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-04-03 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @SLJ and others ... heres the email.Hello everyone!As you can attest, the second round of testing hasn’t begun yet. The reason for that is mostly because we had a very, very good first round, with peoplefinding critical bugs

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-04-02 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 They arent doing a second beta test. Says just as much in the same email you were referencing SLJ.URL: http://forum.audiogames.net/viewtopic.php?pid=171078#p171078 ___

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-28 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 They are down-sizing. Id copy and paste the email we received but I dont want to get flack for it. The game will be made and is done so be happy for that. it is just a shame that they didnt plan things out well. Remember, the

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-27 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @Sebby,Not unfair when the company doesnt make the attempt to market across the board. They did the right thing in letting blind gamers know and contacting those sites to hopefully attract interest. That isnt my

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-27 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 It was. Also, the official Audio Defence twitter handle (which is the title with no spaces) has gone silent since two days ago. No mentioning of what they told beta users. Last time Ill say it because Ive beat the horse to

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-26 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @SLJ,When you signed up as a beta tester, there is a nondisclosure agreement which means you cant say anything unless the developer wants it. This is what Apple does.URL:

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-26 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 The problem Dark is that they marketed to the wrong people. The amount they wanted wasnt the issue. As it stands, the game will be coming. Still, if they want my faith restored, there will have to be changes made.Im coming at

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-25 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 No, they do not. The site is pretty bare bones at the moment. Heres proof.@slj,The purpose of the crowd funding campaign was to have enough capital to invest more into the project. One would wager marketing, coding, and other

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-25 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 No, they do not. The site is pretty bare bones at the moment. Heres proof.URL: http://forum.audiogames.net/viewtopic.php?pid=170086#p170086 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-25 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @aaron,Stop trying to get tidbits out. There is an NDA in place.URL: http://forum.audiogames.net/viewtopic.php?pid=170143#p170143 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-24 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 At the risk of sounding like a broken record: Sites that *should have been blitzing this include: Fear Net, Dread Central, Pocket Tactics, IGN, Mac Life, Slide To Play, Gamezebo. (Noticing the trend here? Sites that exist to

Re: [Audiogames-reflector] Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-03-24 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 At the risk of sounding like a broken record: Sites that *should have been blitzing this include: Fear Net, Dread Central, Pocket Tactics, IGN, Mac Life, Slide To Play, Gamezebo. (Noticing the trend here? Sites that exist to

Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-26 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence,papa sangre with zombies and weapons @DarkKickstarter campaigns draw quite a bit of money if marketed well. Video games and films do especially well within the 30 day window so what Somethin Else is asking isnt unreasonable or out of reach. Not going to clog a post with link

Re: [Audiogames-reflector] Audio Defence, papa sangre with zombies and weapons

2014-02-26 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Audio Defence,papa sangre with zombies and weapons @DarkKickstarter campaigns draw quite a bit of money if marketed well. Video games and films do especially well within the 30 day window so what Somethin Else is asking isnt unreasonable or out of reach. Not going to clog a post with link

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-15 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] depends on your patience level. Definitely go through Tutorial Mode.Something to be pointed out about those having trouble with Marie, her page on the Skullgirls wiki gives great descriptions of her various attacks and her three

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-15 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] It doesnt. You would have to virtualize windows etc I think.URL: http://forum.audiogames.net/viewtopic.php?pid=165584#p165584 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-06 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Mine is the same as on here if you want to add me.URL: http://forum.audiogames.net/viewtopic.php?pid=164606#p164606 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-01 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] If you can, you can create an account from the client itself. Its what I had to do.URL: http://forum.audiogames.net/viewtopic.php?pid=163882#p163882 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Choice of the Deathless (interactive Urban Fantasy Novel)

2014-01-12 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Choice of the Deathless (interactive Urban Fantasy Novel) Updating this topic because Im going to have an interview with the games author. If you have any questions for Max Gladstone, please post them here and Ill do my best to ask them during the interview which will be podcasted.URL:

Re: [Audiogames-reflector] Choice of the Deathless (interactive Urban Fantasy Novel)

2014-01-12 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Choice of the Deathless (interactive Urban Fantasy Novel) You dont need to know about the novels to play the game. It is a stand alone title that just incorporates elements in the novels setting. As with other Choice Of Games titles, standard choices reveal options, change stats, the usual.

Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-11 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: DARK studios scenes, first pack of installed minimovies the following comments are made as general observations. Point is, this is an audio games forum; more specifically, a new releases section for audio games. This thread is better in an off-topic section. Further more, the language in

[Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net ForumNew releases room: AstralAudio
Choice of the Deathless | Interactive Urban Fantasy Novel Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.[blockquote]Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite

[Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net ForumNew releases room: AstralAudio
Choice of the Deathless | Interactive Urban Fantasy Novel Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of

Re: [Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Choice of the Deathless | Interactive Urban Fantasy Novel Will edit first post to add the above link because it fits. Thanks for catching it! Couldnt find it in my timeline.URL: http://forum.audiogames.net/viewtopic.php?pid=159017#p159017 ___

[Audiogames-reflector] Choice of the Deathless (interactive Urban Fantasy Novel)

2013-12-20 Thread AudioGames.net ForumNew releases room: AstralAudio
Choice of the Deathless (interactive Urban Fantasy Novel) Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-13 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Three monkeys: An upcomming audiogame for pc With what has to be done for this game, free wouldnt be a wise move or cost effective.URL: http://forum.audiogames.net/viewtopic.php?pid=158296#p158296 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-11 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Otherworld: The Land of Tirn Aill @SLJThe website is OtherworldMud.Blogspot.Com and isnt really anything to write home about. Posts are infrequent. The wiki provides some info but all the major details are found in game.URL: http://forum.audiogames.net/viewtopic.php?pid=155088#p155088

Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Recent Materia Magica Changes For those having trouble accessing the link in the first post, remove the. at the end otherwise returns 404 error. Im eager to see the topic on the new sound packs production and am more than up to helping out on that front. Same goes for music used etc so MM

Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Recent Materia Magica Changes MM has its own sound packs and msp plug in. Check the muds site for details. The sounds are not as good as the ones on AA but doable for now.URL: http://forum.audiogames.net/viewtopic.php?pid=155111#p155111 ___

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-10-12 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Three monkeys: An upcomming audiogame for pc Because my curiosity is up, who do you have on tap to do voice work for the game itself? Second, who/how are the audio books being produced? Are you wanting/needing voice talent? Networking is a beautiful thing and I want to pitch in where I can

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-09-16 Thread AudioGames.net ForumNew releases room: AstralAudio
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! At SLJ: Voice acting is mentioned in the early part of the review. Note how I mentioned the other games actors have worked on. As for the sound effects. They are decent. Theres a scene in particular I am going to discuss in