Re: Announcing release of Traders of Known Space

2015-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.A suggestion to the guide dog system: Would it be possible to download the games directly through the client instead downloading them from the website? That would be awesome, and much easier for people. URL: http://forum.audiogames.net

Re: Announcing release of Traders of Known Space

2015-07-16 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector
Re: Announcing release of Traders of Known Space SLJ, yes, we have that kind of integration planned. It might be a while before we get all the detailed worked out though, Im not going to have the ability to work on it full time for a while. URL: http://forum.audiogames.net/viewtopic.php

Re: Announcing release of Traders of Known Space

2015-07-15 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron.I was trying to do a little code work on the upcoming minor update to TKS, and got a little distracted to say the least.Statistics for Playthrough of Traders of Known Space - a free game from Valiant Galaxy Associates

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Gene, Im familiar withh Elite in the sense that Ive had friends who were big fans, seen tv reviews and have read a little about the game, but too much text and graphical issues with 3D space flight even in 80s graphics put it beyond

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron.Tks already includes a pretty hefty portion of Guidedogs services. Those who installed the original release and later self updated it to the new release simply by launching the game after the update was made available were

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Gene, Tks isnt exactly like Elite sinse the combat is a fairly minimal part of the game and itsall about the random ports and trading, and as I understand Elite made combat and buying weapons and upgrades a major thing (plus of course

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Dark;Really!? Ill have to take another look at the smugglers games then. Something about the name put me off on them, I think I had the impression the game was about smugglers at sea, which didnt exactly pique my interest.So, TKS is rather

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Word of caution:Most of the changes to TKS will be quality of life changes and some imports from Yellowbonnet, such as the ability to name your ship and your captain. A number of the more sweeping changes that have been suggested

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Jeremy here:Gene,Good suggestions. Some of these are ones we are pursuing, and some are not. Thanks again. Dark,TKS suffered from speed development. A number of the mechanics, economics, etc were made much simpler in the interest of speeding

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Dark;I know, I wrote that message after reading the first message in this thread, as I read through the rest of the thread, I realized that combat was a background activity in TKS where as it was frequent in Elite. Still, flying around

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Gene, what you describe of Elite is very much the style of thing in the Smugglers games which have been described by other reviewers as turn based elite, plus they have a war, faction system, and different professions as well as unique

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space Crap, unfortunately, I just found out that Guide Dog is a distribution client similar to Steam and Origin in that it has to be running when the game runs. From experience with those two and other distribution clients, Ive found

Re: Announcing release of Traders of Known Space

2015-07-08 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space vga wrote:For questions, complaints, hate mail, bug reports, personal invitations, etcCompain, Hate, Gi5tch, Piss, Moan Just kidingThis sounds like a game I played *all* the time on my Apple 2 back in the 80s called Elite. I absolutely

Re: Announcing release of Traders of Known Space

2015-07-08 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron here at VGA!We just released Interceptor, and Yellowbonnet, a western style game we developed in the meantime, was released shortly before. We are now planning to update TKS in the next couple of months. Do you folks have any

Re: Announcing release of Traders of Known Space

2014-07-18 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.Aaron here.Glad you like it. At the moment there are no plans to get our games working on other platforms, but we havent hardly even gotten started on this one yet. If we do port to something else, itll be someone else doing it for us

Re: Announcing release of Traders of Known Space

2014-07-17 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Valiant Galaxy Associates is happy to announce version 5 of Traders of Known Space. This version incorporates a number of player convenience changes, as well as addressing some minor issues. These include:1. X and Y axes have been fixed. X

Re: Announcing release of Traders of Known Space

2014-07-17 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space Yeah! Ive already played it and it is awesome!2 comments though:1. is there a key command to tell you how much money you have and how much fuel you have?2. Can the option be added to shut up the voice with ctrl please?Have you considered

Re: Announcing release of Traders of Known Space

2014-07-16 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Announcing release of Traders of Known Space HiSorry I didnt reply sooner, you guys really seem on top of this and thats great, I really wish you luck with your other projects, especially interceptor as well, though I know nothing about it, seems like you put allot of work into it.I

Re: Announcing release of Traders of Known Space

2014-07-16 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Aaron here. Im hoping to finish up the next release for TKS in a couple days. I did pretty much everything we had on the to do list for the free tks except a couple that we elected to skip. Its done we just need to make sure I didnt break

Re: Announcing release of Traders of Known Space

2014-07-13 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.This is Aaron. It has come to our attention that there is a newly recognized problem with our Traders of Known Space game where jaws isnt losing keyboard access when focus is on the TKS window, so JAWS is introducing strange sluggishness

Re: Announcing release of Traders of Known Space

2014-07-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Well victorious, I sort of view antipiracy the same way you might view having locked doors on cars. It is quite possible to get into a locked car if a person tries hard enough, its just a case of detering people from trying. In the same way

Re: Announcing release of Traders of Known Space

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space I personally like online registration best, sinse it doesnt require you to muck about with activation codes but does deter piracy (dolphin have been using it for years for the Supernova screen reader). As for constant internet requirements

Re: Announcing release of Traders of Known Space

2014-07-11 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Announcing release of Traders of Known Space Agreed with dark. if an internet connection is required for anti piracy, then its much more acceptable if its used for things like scoreboards, or perhaps multiplayer modes in the future. That said though, Ive had bad experiences with things

Re: Announcing release of Traders of Known Space

2014-07-10 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.Aaron here. Love your signature lol. Jeremy had it about right in his response to you in regard to requiring the game to have an active internet connection to run. The problem is, while his explanation is accurate, we havent actually

Re: Announcing release of Traders of Known Space

2014-07-10 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Aaron again. By the way, I forgot to say in my last post that well look at this and see if we can figure out why TKS may not be working with no internet, because for this particular game, this should not be an issue. URL: http

Re: Announcing release of Traders of Known Space

2014-07-03 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi! These game is maybe alternate to Kitchens starmule. I try It. URL: http://forum.audiogames.net/viewtopic.php?pid=179307#p179307 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Announcing release of Traders of Known Space

2014-07-01 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
In regards to having to be connected to the net to play, we're aware of the issues this raises.nbsp_place_holder; TKS uses the idea mainly for testing purposes: we're dry running some of the concepts and interfaces etc, to test them.nbsp_place_holder; The main reason for using the online

Re: Announcing release of Traders of Known Space

2014-06-28 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space Haha! That is funny! I laughed for like 10 minutes! (I bet you can tell it is late and Im very tired!) The voice isnt that bad LOL Ive listened to it for at leaste 6 hours, so there must be something good about it... It is much longer than I have

Re: Announcing release of Traders of Known Space

2014-06-27 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Announcing release of Traders of Known Space HiSo let me just start off by saying that I really like the game alot, and, in fact, Ill more than likely talk about it more later, when Im more awake, but for now...I feel bad, but I really couldnt help my self at all, I mean, you jokingly said

Re: Announcing release of Traders of Known Space

2014-06-27 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Defender,I cant speak for Aaron. Its Aaron that did the voice over for the game. However, we are aware of the voice issues. And frankly, if we cant laugh at ourselves occasionally, were probably taking ourselves too seriously. Also too, theres

Re: Announcing release of Traders of Known Space

2014-06-27 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Announcing release of Traders of Known Space HiYeah thats true, I just didnt want to upset anyone thats all, and its not bad, in my opinion, just amusing.Heres my game stats for my very first short game that I ever played, which also happened to be the very first one that I started

Re: Announcing release of Traders of Known Space

2014-06-27 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Defender, that was rather fun. I actually cant work out if that was a horrendously good impression or clever use of samples, but it did make me laugh. I will say when I saw your joke topic I was a little concerned, sinse it has happened

Re: Announcing release of Traders of Known Space

2014-06-26 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Announcing release of Traders of Known Space 2.3 million points... In a short career? I hope not! Whats the highest that has been scored in a short career? makes for better comparison IMO because unlimited is... Well, unlimited.If the short career high score is in the millions then I

Re: Announcing release of Traders of Known Space

2014-06-26 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Arjan,That is a fair point. I believe 2.3 was my best on standard. However, I have a short game I played the other morning. Ill post stats. Now, I do want to say, I got extremely lucky with my placement and a couple of early hits with high ticket

Re: Announcing release of Traders of Known Space

2014-06-26 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Arjan,That is a fair point. I believe 2.3 was my best on standard. However, I have a short game I played the other morning. Ill post stats. Now, I do want to say, I got extremely lucky with my placement and a couple of early hits with high ticket

Re: Announcing release of Traders of Known Space

2014-06-25 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Just as a dark, nasty, and evil challenge to the community, I will say that the posted scores thus far have not even come to within a tenth of the high score posted by our beta testers. And, just to add more fuel to the fire, Ill note that our 2

Re: Announcing release of Traders of Known Space

2014-06-25 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space That is another comment, I think the score should be something like (time) / (total monitory value). Im not 100% sure how to calculate the score, but just leaving the game and playing something else and coming back is not really playing the game

Re: Announcing release of Traders of Known Space

2014-06-25 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Frastlin,Currently the game calculates your score based on three primary factors and one penalty.1. Ship upgrades.2. Cash.3. Number of years playing.4. Negative points scored for hazards hit after theyre made visible, rescue by the Solarian

Re: Announcing release of Traders of Known Space

2014-06-24 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Announcing release of Traders of Known Space Im really proud of myself! I just beat a short game, with these stats. I promise Im not faking them.Statistics for Playthrough of Traders of Known Space - a free game from Valiant Galaxy Associates, on Version 4The game lasted 1 hours, 23 minutes

Re: Announcing release of Traders of Known Space

2014-06-24 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]], that is a lot of cargo... How dare you beat me!!! Congrats!URL: http://forum.audiogames.net/viewtopic.php?pid=178178#p178178 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Announcing release of Traders of Known Space

2014-06-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Harielst, that is very awsome! though i suspect the reason you did so well was your gaping cargo hold. I did notice sort of a major progression bonce I started upgrading the hold space and being able to haul more goods. @Frastlin, with merchants

Re: Announcing release of Traders of Known Space

2014-06-24 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: Announcing release of Traders of Known Space Statistics for Playthrough of Traders of Known Space - a free game from Valiant Galaxy Associates, on Version 4The game lasted 1 hours, 44 minutes and 3 seconds and ended on Tuesday, June 24, 2014 at 10:25 PM - The player beat the game! woohoo

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space As for speech, It kind of grows on you and Ive found it is quite nice after a couple hours of game play.More suggestions, better the game is and more people want it! That means people are excited!Now, for a really wild idea!For those people who

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Announcing release of Traders of Known Space After some more testing, I agree that the supply and demand should fluctuate a little less. I came across situations where I bought goods, flew 3 squares to a somewhat more detached planet, couldnt sell anything, and went back to the planet where

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Arjan I noticed the supply and demand fluctuations, but with only a few planets in the game the thing has to be fairly unstable otherwise youd not be able to make a prophet. Perhaps if more planets get added to the game this is something

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space I like the emergency idea, and think it would go really well with a newspaper thing. I would rather not be told the same info every time a storm hit a place, I would like to tell for myself that they needed electronics, not be told. It would also

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space The problem frastlin is given that people would probably see the same messages reoccuring multiple times, people would just end up learning exactly what emergency meant what anyway, so you might as well give people the heads up. Plus

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Planetary supply: Dark put his finger on it. With the few number of planets in the game, and the fact that we were going for simple, the supply and demand metrics are very very very very and did I say very? rudimentary. The suggestions youve all

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space sinse interceptor is intended as a combat game I personally would prefer if the combat in traders just remained a slight part of things, though I do still think there needs to be more uses for the ship upgrades to make them worth while

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space If one wanted to totally avoid combat, one can just higher soldiers of different levels. Then as your cargo becomes more valuable, you need to make sure your soldiers remain happy and upgrade them with the latest tec. In a sense, you

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space I like these ideas Frastlin, because again theyre things weve not actually seen before in games especially the idea of highering some sort of mercinary escort.URL: http://forum.audiogames.net/viewtopic.php?pid=178055#p178055

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space Havent we all read books about merchants and how they are depicted as either wealthy and fat or emotionless and cold? They are not the most glamorous of profession off the top, but there is a reason why they are wealthy! That is what this game

Re: Announcing release of Traders of Known Space

2014-06-23 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space Havent we all read books about merchants and how they are depicted as either wealthy and fat or emotionless and cold? They are not the most glamorous of profession off the top, but there is a reason why they are wealthy! That is what this game

Re: Announcing release of Traders of Known Space

2014-06-22 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Dear all and sundry (especially all), My comment about hazard scaling was somewhat more ambiguous than I had intended. I want them to be more dangerous, yes, but, I also am thinking of allowing the ship upgrades to impact your chances

Re: Announcing release of Traders of Known Space

2014-06-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi. I appreciate hazards always beeing dangerous, the problem however is if a ship with 5 deflectors is just as likely to get damaged as a ship with 15 deflectors, well youve just practically wasted over 2k credits on upgrades that dont actually

Re: Announcing release of Traders of Known Space

2014-06-22 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Agreed, hazards and upgrades should affect each other. Also too however, the primary two stats on the ship that are most important for trading are fuel supply and cargo (at least currently as the free game is set up). Deflectors, engines, etc

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Announcing release of Traders of Known Space Thanks for that game, seems interesting.URL: http://forum.audiogames.net/viewtopic.php?pid=177686#p177686 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Announcing release of Traders of Known Space Well, sounds cool but I am the next one who dont really like space type of games and it seems your all games will be in the same style, current games on the page, sadly but it sounds good.URL: http://forum.audiogames.net/viewtopic.php?pid=177694

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]],this looks sooo fun! Ive got it downloaded and Ive read the manual and cant wait to play! Ill do it when it is not 1 AM!I have been waiting for a game like this to come out!The world needs more finance type games!URL: http

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]],this looks sooo fun! Ive got it downloaded and Ive read the manual and cant wait to play! Ill do it when it is not 1 AM!I have been waiting for a game like this to come out!The world needs more finance type games!Have you considered

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi all and sundry (especially sundry),Ill hit the main points in this post.First off, we intend, if the response to this version of the game is positive, to expand features, map, planets, options, etc and release a commercial form of TKS called

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Regarding setting, well i personally enjoy space games however I do think people who miss off playing a game simply because of its setting are rather missing out. Super heros arent my thing at all, but I very much enjoyed Superliam as a game

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]], nice description and also nice game too!URL: http://forum.audiogames.net/viewtopic.php?pid=177716#p177716 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space What about Dragon Riders of Pern? That was Sci-Fi and medieval together!Is there any way to call my TTS? I really am not the fan of the current TTS...URL: http://forum.audiogames.net/viewtopic.php?pid=177742#p177742

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Well there are several sf plus fantasy settings, its an interesting possibility. As for the voice, Its not tts its a recorded voice sample so probably not.URL: http://forum.audiogames.net/viewtopic.php?pid=177744#p177744

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space The voice over script for BGT that we are using doesnt use a traditional TTS. It uses snippets of recorded human voice to reproduce the text of the game. There are advantages and disadvantages to both methods, but we felt that the advantages

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : kyle12 via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi,I must say, I love it. The game idea is unique in that it happens in realtime. the only other game Ive seen like this is lords of the galaxy, and that doesnt compare to this in many ways, one being that I found the interface slow and I

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Lords of the galaxy was a nice idea with good sound effects but the balance in the game was so off it was unbelievable, sinse some planets just generated too much income, the ability to teleport anywhere ruined the monopoly game aspect

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Lords of the galaxy was a nice idea with good sound effects but the balance in the game was so off it was unbelievable, sinse some planets just generated too much income, the ability to teleport anywhere ruined the monopoly game aspect

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Announcing release of Traders of Known Space I like this game, for as little as Ive played it. At the beginning, it says it uses the BGT Voiceover script available at valiant8086.com, but I cant actually find that script anywhere. Where is it, and how does it work from a technical

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : zseli via Audiogames-reflector
Re: Announcing release of Traders of Known Space HI. I must admit, i love this game! It has grate voice capabilities, really good mechanics, and generally works out pritty good! I will provide my best high scores results now, for anyone whos interested. - Statistics for Playthrough of Traders

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Jaybird, Thanks for reminding me about that. I just put it up on my website. Go back to http://valiant8086.com. It should be in the navigation bar frame. Youre looking for a link that says My BGT Scripts. If its not there try refreshing

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Jaybird, Aaron here. Thanks for reminding me about that. I just put it up on my website. Go back to http://valiant8086.com. It should be in the navigation bar frame. Youre looking for a link that says My BGT Scripts. If its not there try

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Announcing release of Traders of Known Space Anyone played a short career yet? I got a score of 9, and had about 35000 credits at the end, but that couldve been a lot more if I sold everything before the game ended (I had around 100 units of radioactive isotopes among some other things

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space I agree with Dark on just about everything now.As someone with a lot of money, I want options to sell everything, or upgrade everything all at once. Selling over 100 of an item or buying the same amount is just a lot of arrowing and I know I can

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Announcing release of Traders of Known Space Whoa that sure is a lot of credits. Anyway, I do have an advantage I suppose because my braille display can already read the dialog so I know what the max amounts are, that does speed things up quite a bit.URL: http://forum.audiogames.net

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: Announcing release of Traders of Known Space I had about 30K in goods when they said I needed to finish LOLAlso, I would like the upgrades to say what they do and how much for each 1 of upgrades by hitting the I key.Time to play armed!Although the one ship I did obliterate only gave me like

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Well I had a slightly less epic game sinse I had a bad habbit of being warped streight into debris fields and solar flares which lost me a good few thousand points, as well as running into asteroids and wiping out all my fuel, still as my first

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.Space theamed games arent my thing as others have said.I tried this, but dont really like the stile. The game its self is good but its not my kind of thing.One Thing Id look out for is choppiness in speech. Sometimes Ive found the numbers

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]], You guys have been busy:)First and foremost, this was meant to be very simple and free.Many of the criticisms and suggestions that have been brought up are actually in the works for the expanded version I mentioned earlier. Some

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Brad, Aaron here. We sure appreciate folks giving the game a try in spite of its being of the wrong genre. As for the speech issue, the voiceover script and my recordings are supposed to be unusually decent about not having issues with being

Re: Announcing release of Traders of Known Space

2014-06-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space If the hazards in the game actually scale with your ship upgrades, then is there really any point to carrying on upgrading your ships stats? sinse practically speaking theyre going to be doing the same thing game wise.This is why even in the free

Re: Announcing release of Traders of Known Space

2014-06-20 Thread AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector
Re: Announcing release of Traders of Known Space [[wow]], gonna check this one out.Looks interestingURL: http://forum.audiogames.net/viewtopic.php?pid=177670#p177670 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Announcing release of Traders of Known Space

2014-06-20 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hello folks. Ill grab a copy too. It sounds cool though space is not my favorite game theme, it seems well balanced with all the races descriptions and such.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=177674#p177674

Re: Announcing release of Traders of Known Space

2014-06-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space Well Ive tried it and I like, the flying around space and encounters are interesting and once I got the idea of what was going on in the game it made sense. I also like the idea that it pays you to carry a bit of everything cargo wise rather than