Re: Cyber assault mud

2019-04-16 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Cyber assault mud I heard a great one last night @Simba.There was talk of putting fire engines on barges and float them down the Seine. Now I've no idea if that was a badly translated thing, por just wild speculation, orsince they did have fire boats out in the Seine and were

Re: Cyber assault mud

2019-04-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Yar, I'm the one making it. It's not updated in a while though. Still working on it.https://www.dropbox.com/s/mrtexljtnl7p3un/ca.zip?dl=1I'll need to move it to my fts server at some point. URL: https://forum.audiogames.net/post/427136/#p427136 -- Audiogames

Re: Cyber assault mud

2019-04-15 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Cyber assault mud I enjoyed the game when I played it, but I think what turned me off was the event system. I kept dying to insane elves.I'll be giving it a shot again rather soon, but would anyone point me to a soundpack for this? I know there's gotta be one, I had one at some point

Re: Cyber assault mud

2019-04-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud You can contact an immortal to help you reclaim your gears from old backup. I can help you with some stuff I think. URL: https://forum.audiogames.net/post/426918/#p426918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Cyber assault mud

2019-04-15 Thread AudioGames . net Forum — New releases room : bradp via Audiogames-reflector
Re: Cyber assault mud Bringing this topic back, I hadn't logged in for like 2 years and logged back in to find I had nothing! So I need new gear, I am level 38 borg with no remorts. Anyone got any tips or where I can get good high damaging ammo for my weapons? URL: https

Re: Cyber assault mud

2017-12-23 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I'm having fun time already, and for your info, the best soundpack for ca out there right now is grifter's monkeyterm soundpack, which I don't have. Don't rely on the release time of my mush one, since whenever I set myself a deadline, I can't meet it. I'm better off

Re: Cyber assault mud

2017-12-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Cyber assault mud Yeah, the elves were running wild over there last night.They were cussing and taunting everybody.Heheheheh. URL: http://forum.audiogames.net/viewtopic.php?pid=343222#p343222 ___ Audiogames-reflector mailing list

Re: Cyber assault mud

2017-12-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Is it coming already, the christmas event? URL: http://forum.audiogames.net/viewtopic.php?pid=343184#p343184 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Cyber assault mud

2017-12-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Cyber assault mud Then there was that time I got my head chopped off by an elf.This game makes me laugh! URL: http://forum.audiogames.net/viewtopic.php?pid=343167#p343167 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Cyber assault mud

2017-12-13 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Cyber assault mud Can anyone give me the sound pack for this game? I don't mind using either Mush or VipMud, though if I'd have to choose I prefer Mush, if only for the fact that it doesn't say "blank" every time control is pressed. URL: http://forum.audiogames.net/viewtop

Re: Cyber assault mud

2017-12-13 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud type toggle autogaiin, mirage.Sheesh, I need to update my soundpack already! URL: http://forum.audiogames.net/viewtopic.php?pid=342002#p342002 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Cyber assault mud

2017-12-13 Thread AudioGames . net Forum — New releases room : bradp via Audiogames-reflector
Re: Cyber assault mud Type autolevel, or autogain, it should turn it off, meaning that you need to level manually, but this allows you to complete all the quests. Also, I think you actually get kicked out at level 10, but keep in mind, if you miss quests, when you remort, you go back

Re: Cyber assault mud

2017-12-13 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Cyber assault mud I gave CyberAssault a try, because I wanted something different than the usual medieval or fantasy themes.I love it. It will give me an outlet when something frustrates me in real life, and I can kill mutant creatures.I am a predator, and my character is Maga.One note

Re: Cyber assault mud

2017-11-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud I've said that you can craft weapons which level with you, but I don't know much else about the system besides that, though that is the sort of thing I mean, plus things like collection of rainbow items and lightsaber hilts etc. URL: http://forum.audiogames.net

Re: Cyber assault mud

2017-11-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Have you included the ultimate weapon leveling? URL: http://forum.audiogames.net/viewtopic.php?pid=336808#p336808 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Cyber assault mud

2017-11-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud What I'd be interested in for the db page particularly are the things that make Cyber assault unique as a game. yes, in all combat muds you fight stuff and do quests, and cyber assault has many, but any particularly interesting mechanics, sub systems, or extra

Re: Cyber assault mud

2017-11-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Aww,Enjoy!I'm trying to collect some useful stuff for the database, but probably not because you've covered everything majorly now. URL: http://forum.audiogames.net/viewtopic.php?pid=336719#p336719 ___ Audiogames

Re: Cyber assault mud

2017-11-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Lol your welcome Mata. Actually now there are stand alone bundle versions that work like  that for Alteraeon I might give the packs a try myself, it's been a while since I played Clok.Also as I said, if there is any important info about cyber assault itself that I am

Re: Cyber assault mud

2017-11-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Oh wait, you did! Never mind, haha. I wrote that post before I even checked the update. Thank you kindly. URL: http://forum.audiogames.net/viewtopic.php?pid=336657#p336657 ___ Audiogames-reflector mailing list

Re: Cyber assault mud

2017-11-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I will throw the link around once I get this new update out, which, sadly, isn't this halloween as I thought I could. I'm probably gonna throw it around at the same time as I update Clok. So in the mean time, if you don't mind, since my Clokpack has drawn a lot

Re: Cyber assault mud

2017-11-03 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Cyber assault mud can someone explane me how can i play  mud games?  is there something i need to download first? URL: http://forum.audiogames.net/viewtopic.php?pid=336498#p336498 ___ Audiogames-reflector mailing list Audiogames

Re: Cyber assault mud

2017-10-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud That's not my part. That's the mud itself. You can have two instances of the client running though, it doesn't matter.I'm going to fire another update somewhere around or after halloween, actually. Been focussing on clok lately. URL: http://forum.audiogames.net

Re: Cyber assault mud

2017-10-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud It's one violent stuff lol. I actually abuse death a lot myself. Nothing serious unless it's really not what you prefer. URL: http://forum.audiogames.net/viewtopic.php?pid=332770#p332770 ___ Audiogames-reflector

Re: Cyber assault mud

2017-10-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Keep doing til you get it, for the quest.Anyway, it's almost halloween guys! Halloween is when all goodies come live!:) URL: http://forum.audiogames.net/viewtopic.php?pid=332640#p332640 ___ Audiogames-reflector mailing

Re: Cyber assault mud

2017-08-14 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Very weird. I've never had issues with connection before unless, rarely, the mud crashes. And btw Cyber Assault works with any client. There are two existing soundpacks out there, one for monkeyterm and one, maintained by me, for Mush. URL: http

Re: Cyber assault mud

2017-08-14 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector
Re: Cyber assault mud also, when I used to not connect to cyber assault, I would get the link to cyber assault is not open, open it? yes, no URL: http://forum.audiogames.net/viewtopic.php?pid=324431#p324431 ___ Audiogames-reflector mailing

Re: Cyber assault mud

2017-08-14 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector
Re: Cyber assault mud now I definitely need help. I connected to cyber assault now, but the thing is blank, like I type in the command, nothing happens! please help! also, for world name, do I need to enter the name of the mud? or can that be costum? using mushclient is a little dificult

Re: Cyber assault mud

2017-08-14 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector
Re: Cyber assault mud I have a question, does cyber assault work with mush client? and if not, what client is best. I entered cyberassault.org for the tcp and the port , I entered the world name as cyber assault. I wasn't able to connect though URL: http://forum.audiogames.net

Re: Cyber assault mud

2017-08-13 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Slash works even better than charge imo, if you have vibro blades installed. And...well that's something I've been considering bringing to the ims's attention. It's quite meh for unremorted people...though I actually find experience rather easy to come by. It sucks

Re: Cyber assault mud

2017-08-13 Thread AudioGames . net Forum — New releases room : boomstick via Audiogames-reflector
Re: Cyber assault mud Yeah, I can certainly vouch for the mega chain gun, but at least when I had it, I had to get help in getting it. Even then though, it was either use charge as much as I possibly could in a fight to deal as much damage before I'd gotten killed, or I also found that you

Re: Cyber assault mud

2017-08-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud The Mega chaingun, or anything with grenade effect ammo if you manage. Grenade ammoes are usually sold around black market, but it's a pain to access and stay around at remort x2 or lower (but of course you can survive and even buy stuff, if you're quick or have

Re: Cyber assault mud

2017-08-11 Thread AudioGames . net Forum — New releases room : Exodus via Audiogames-reflector
Re: Cyber assault mud where did all of you who've passed the first mort level? Also, does anyone know of a no remort high damage gun? I have a melee weapon that lets me do about 12-14K of damage counting things like charge and bioslash but everything in it's mother is aquiring massive

Re: Cyber assault mud

2017-08-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud You got quite a lot of point there, boomstick. Area level range usually include remort too, and so far we can't actually tell besides "consider" how tough thhey are, which sometimes can be untrusworthy. Quests are sorta like that, some at least, and tha

Re: Cyber assault mud

2017-08-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I didn't plan to get you on skype so that I could help you, Dark. We were just there and were already set to group help you on Cyber Assault at any moment. We were on the newbie channel trying to help you thhat day, but you just got frustrated about something

Re: Cyber assault mud

2017-08-05 Thread AudioGames . net Forum — New releases room : tabutcu via Audiogames-reflector
Re: Cyber assault mud good game URL: http://forum.audiogames.net/viewtopic.php?pid=322975#p322975 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Cyber assault mud

2017-08-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I kinda used to do too sometimes back when I was quite new. I can manage fine now, and usually don't do it unless I gather enough of what's required to complete it, or in case it's mob, when I'm quite certain I can take on it. That's one reason why quest list number

Re: Cyber assault mud

2017-08-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud The reason I hesitate in adding this one into the db is the super fast and spammy combat. As far as the database goes it actually doesn't matter whether  you or I anyone else likes a mud, it is to do with what access features are implemented in the game, and in cyber

Re: Cyber assault mud

2017-07-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud It's still the same link. If you don't mind waiting for a day or two, I'll open a new topic specifically for soundpack. The update's gonna be out anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=317688#p317688

Re: Cyber assault mud

2017-07-02 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Cyber assault mud Hi all, who can put the latest sound pack here? URL: http://forum.audiogames.net/viewtopic.php?pid=317662#p317662 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Cyber assault mud

2017-05-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Anyone tried the soundpack and have feedback to give? Feel free to post it here. I'll try to fix as soon as possible. I still have yet to consider adding it as anything furtherthan beta, lol, not when I can't make sure it's not bug-free or partially free at least

Re: Cyber assault mud

2017-05-09 Thread AudioGames . net Forum — New releases room : Viclious via Audiogames-reflector
Re: Cyber assault mud Cabs aren't really useful in my opinion. The only time I use a cab is if I want to go to New Brooklin AKA the fifth element, which is accessible only via cabs. URL: http://forum.audiogames.net/viewtopic.php?pid=310152#p310152

Re: Cyber assault mud

2017-05-07 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud That's something your exploration could be of use.:p Beware though, if you mess up the syntax, you end up somewhere you'd never ever want. Taxi is nasty to use, especially for non-remort. URL: http://forum.audiogames.net/viewtopic.php?pid=309986#p309986

Re: Cyber assault mud

2017-05-07 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Cyber assault mud So I was able to create a new char on their the name is Dark blaze. I am liking the mud a lot. I am confused on once I enter the taxi which zone contains what. URL: http://forum.audiogames.net/viewtopic.php?pid=309934#p309934

Re: Cyber assault mud

2017-05-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud @mata, I have seen ambush skill, but it seems a lot of the basic skills at start like dead aime and ranged tactics just give extra damage etc, and you just type ambush at the start of the game. Obviously the higher level you are the more skills you get,  but where

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I don't have any trouble with combat spam at all, for some reason. May be it's because I'm use to it or something, even when it wasn't scripted to gag some lines.And it's not that Ca lacks of strategy. You sure do more than just type "kill" and wait for

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : Viclious via Audiogames-reflector
Re: Cyber assault mud Although there are not many skills for combat and combat can be pretty spammy, I believe there is a way to make it not display the damage in numbers and just the strings, though not sure what the toggle was. You should get yourself some bionics, like the eye, neural

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Well I went on today, accept I'm a little disappointed. I kept getting those rainbow things from quests, like the aqua sphere and the clear spindle and such,  and was saving them up however now all the ones I had seem to have vanished. I also wonder

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Well I went on today, accept I'm a little disappointed. I kept getting those rainbow things from quests, like the aqua sphere and the clear spindle and such,  and was saving them up however now all the ones I had seem to have vanished. I also wonder

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud We do keep things for the fun, but for the most part, for sharing the fun together, whatever we can, we share. That's cyber assault.:) We usually give hints or help, depends. But ca is sure not a mud where quests can't be spoiled lol URL: http://forum.audiogames.net

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Actually that was one thing I did like in the game, every npc seemed to have quests to do, yet you didn't  to type "ask bob about three headed unicorns" or some other weerd phrase to start them. Players also seemed good  for sharing qinfo too.

Re: Cyber assault mud

2017-05-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud there's no quest nearby, but it's easy enough to find quest since quest mobs have qm in front of their names. Quests are found by exploring for the most part.:) URL: http://forum.audiogames.net/viewtopic.php?pid=309809#p309809

Re: Cyber assault mud

2017-05-05 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Cyber assault mud the guy up from the armory in motown has some easy quests to do. There's also the boot camp URL: http://forum.audiogames.net/viewtopic.php?pid=309800#p309800 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Cyber assault mud

2017-05-05 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Cyber assault mud So I just joined last night. The game looks pretty cool, though when choosing my name I didn't realize I was on that screen and typed create, thinking I had to type create to create a character, not sure how to change that. So for now I'm known in the game as create

Re: Cyber assault mud

2017-05-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud alter aeon can be spammy too, but it's gagged for the most part by soundpack scripts. I'm actually trying to gag 0 damage completely out of the screen but i don't know how yet. URL: http://forum.audiogames.net/viewtopic.php?pid=309461#p309461

Re: Cyber assault mud

2017-05-02 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud @Skylord, try help prompt and help display. I myself like my prompt to show hp so I can keep track of how damaged I am, especially in fights, but  mileage may vary.I also personally  a percentage figure to an actual number for things like hp since that makes it easier

Re: Cyber assault mud

2017-05-02 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Cyber assault mud Hello mata, i set my prompt to %n and it disappears completely. I need it to be at the end, not disappearing. Or there is no way to do like that? URL: http://forum.audiogames.net/viewtopic.php?pid=309422#p309422

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud I just fixed a bug. This doesn't require you to install anything. Just replace your old world file with this one if you constantly get annoying errors about char127 something.https://www.dropbox.com/s/1isi9zxpjd3or05/ca.MCL?dl=1 URL: http://forum.audiogames.net

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Oh, something I should tell them to add to the helpfire. If the prompt bugs yoou so much, set it to %n URL: http://forum.audiogames.net/viewtopic.php?pid=309403#p309403 ___ Audiogames-reflector mailing list Audiogames

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Cyber assault mud I would also recommend, after playing around with the various spam filters, bringing a pet along if you can.  they can be quite helpful. URL: http://forum.audiogames.net/viewtopic.php?pid=309376#p309376 ___ Audiogames

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Cyber assault mud there's a shop very near where you start where you can get an identifyer from.  then the lofco vending machines found all over the place such as in the hotel south of recall are great for starting gear.  Look around and ask if you have any questions.  death is hardly

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Cyber assault mud Hello, i like this so far! is there a way to set prompt in the end of the text instead beginning? for example 100% 100% you head blah blah, but it's not right i should beyou head blah blah 100% 100% URL: http://forum.audiogames.net/viewtopic.php?pid=309367#p309367

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Michael, Viclious reported that error as well. not sure which one gave that error...I'll fix it as soon as possible. It was probably one of the quick codes i put in hastily before releasing it and forgot to fix.Dark, if you have something you wonder, help files

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud @mata, I appreciate the assistance, but at least until I've got a little more of how this mud works it would probably be better for me to look where to find or modify my own gear since I gather gear is a specialist thing here with crafting and levelling weapons

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: Cyber assault mud in the sound pack i got this error.Compile errorWorld: Cyber AssaultImmediate execution[string "Trigger: "]:2: unexpected symbol near 'char(127)' URL: http://forum.audiogames.net/viewtopic.php?pid=3093

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: Cyber assault mud I installed the pack but am getting a ca.lua invalid path error URL: http://forum.audiogames.net/viewtopic.php?pid=309326#p309326 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Cyber assault mud pk is definitely optional.  I've never had to deal with it. URL: http://forum.audiogames.net/viewtopic.php?pid=309318#p309318 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud It's not. It's pk restricted, and trying to cheat killing people is against the rule. URL: http://forum.audiogames.net/viewtopic.php?pid=309316#p309316 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: Cyber assault mud i want to try this mud out llike i said but is pk an instant  thing or do i have to gain a certain level? is pk optional. never been good at  pk so it's the one  thingstopingme from trying out this mud. URL: http://forum.audiogames.net/viewtopic.php?pid=309314

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud you don't need to, actually. you just need light source to hold. I'll help you run some gears next time you come on. We're all to help URL: http://forum.audiogames.net/viewtopic.php?pid=309302#p309302 ___ Audiogames

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Ambush was one of the things I learned since shooting weapons are fun .I don't have any bionics yet, indeed I still need the identify thingy so that I can identify tiems as I have picked up tings and don't know what they do or if they are any good to use. On the plus

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud learn ambush and type ambush whoever  to start battle. type bionics to get more info about bionics. starter's Bionics are sold 3s, 1e, 1n from the helipad. more powerful ones are found in your exploration of course. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Hmmm, well first oh dear, it seems I chose a mercenary without thinking. In fairness I don't know when I created this char account so hay. Also it seems due to creating an account in the wrong place I got transported to mo town instead of the newbie area at high point

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Viclious via Audiogames-reflector
Re: Cyber assault mud Hello.I've been playing CA for a few years now and have tried almost all the classes, but I have to say I like predator the most, because predators have really good equipment, and unlike borg, they got some useful psionics like astral projection, locate object

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud you type hail and you have to wait man. and if you misspell the destination patern, you'll end up somewhere you don't want..i nearly never use taxi tbh. The insurance aren't sold at the mortician, but the gm one up and one north from there. And Dark...go

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud you type hail and you have to wait man. and if you misspell the destination patern, you'll end up somewhere you don't want..i nearly never use taxi tbh. The insurance aren't sold at the mortician, but the gm one up and one north from there. And Dark...go

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Cyber assault mud I love this mud.  Some of the areas, such as resident evil or absolutely fantastic .  There's also a really interesting crafting system which I haven't played with yet, as well as weapons that you can level up.  There is no way to delete all restart characters as far

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud Well I've been running around, doing quests and such however I'm finding a few things that are odd, and I still! don't know what the heck to spend practices on. First, the taxi thing didn't work. I asked on the newbie channel and was told the command was "

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: Cyber assault mud this mud great,but for mush client,auto change line not work,sad,if soundpack can fix it,the mush pack can use. URL: http://forum.audiogames.net/viewtopic.php?pid=309235#p309235 ___ Audiogames-reflector mailing list

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud nope, mushclient, mush-z in particular. I can guarantee it works well with mush-z, since it's what I use to code.And Dark, type prac, you'll see all of what you can train. don't spend all of your pracs train all of them though. You'd never have enough. combat tactics

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Cyber assault mud @Mata, cool, thanks for the class breakdown there. I actually like the idea that the game just as classes and tiers rather than races as well, that way you try out the different classes but not get stuck with an annoying race/class combo, plus you only have one class

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud Doubleposted, sorry: It's gonna be a little long that's why.Predator: Ranked by most Ca players as one of the best newbie friendly, along with stalker. Preds can't use many psionics, but can utilize many things. They also have some of the most powerful gear on Ca too

Re: Cyber assault mud

2017-05-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Cyber assault mud The pack is here...note that it's rough, and I'm putting it on unofficially just for you guys to test so I can fix whatever bug and broken stuff that might happen before I call it official. It's still in beta, but more enhanced than last time, however.https

Re: Cyber assault mud

2017-04-30 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: Cyber assault mud I'd like to try this game but I would like to  have a soundpack to try it. URL: http://forum.audiogames.net/viewtopic.php?pid=309188#p309188 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Cyber Assault MUD? hi, I have monkey turm with the cyber assault soundpack, but how do I start it? I choose the cyber assault.xml file but it doesnt connect, even Ive updated the sound files. URL: http://forum.audiogames.net/viewtopic.php?pid=193936#p193936

Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Cyber Assault MUD? Hi Guys.[[wow]] thank you for telling me about this mud it sounds awesome! Im going to play it right now. Thanks again. URL: http://forum.audiogames.net/viewtopic.php?pid=193980#p193980 ___ Audiogames-reflector mailing

Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Cyber Assault MUD? Oh know please help when I tried to connect to cyber assault it says connection refused. I am using mudrammer on my iPod touch could this be causing a problem? URL: http://forum.audiogames.net/viewtopic.php?pid=193986#p193986

Re: Cyber Assault MUD?

2014-11-02 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector
Re: Cyber Assault MUD? Is there a screen reader mode for this mud? I hate that bar of text at the bottom. Otherwise, looks good. URL: http://forum.audiogames.net/viewtopic.php?pid=193751#p193751 ___ Audiogames-reflector mailing list