Re: Dynamic Deck engine with sample game, by Aprone

2019-01-18 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone finally got the chance to check out your game aprone, and all I can say is thankyouthankyou for making this engine for those of us, that does not have a strong background when it comes to codingI have a creative mind, and always

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-16 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Another creative gem.  I hope folks find the time to write some blasts. URL: https://forum.audiogames.net/post/405769/#p405769 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-11 Thread AudioGames . net Forum — New releases room : bboyer202 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I used to play the card game "Flux" could this engine be used to create that game? URL: http://forum.audiogames.net/post/404752/#p404752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone If Firefly is wanting multiple scripts to happen on each card, then Keith, I would imagine your solution would work quite well.  If however Firefly is only wanting 1 thing to happen (like just [$p-1] or something) on each card

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-05 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, you could use a variable and add it by 1 for every card, then have a free floating script that triggers when this variable is more than 0.In this script, you put everything you want to happen every turn, and at the end of the script

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-05 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi Aprone!I got a little question:Could you add the syntax to create automatically changing variables after each card?I will try to explain it:The ship is consuming a certain amount of energy and the crew is consuming food after every

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-01 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Inspiring you is the best we can do! And i am glad you are now!I am realy excited how far we can go with this scripting language till it gets tricky! URL: http://forum.audiogames.net/post/402575/#p402575 -- Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-01 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Keithwipf1 I really like that idea!  I'll be sure to add that feature in, for sure.Firefly, for your first suggestion, I believe I have a way to handle that.  Currently you can assign custom keys to have messages, but with a little bit

Re: Dynamic Deck engine with sample game, by Aprone

2019-01-01 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi, I have another idea lolIt's kinda small, but what if you create a [random] script that can go in a cards first action? This script causes the computer to pick a random possible action instead of letting the player do it.This would

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone First of all: Happy new year to all and especially to our great Aprone!I've been struggling with an idea last night. And i am totaly splitted!One part of me is of the opinion that one fact would spoil the original concept of this project

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone First of all: Happy new year to all and especially to our great Aprone!I've been struggling with an idea last night. And i am totaly splitted!One part of me is of the opinion that one fact would spoil the original concept of this project

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Sweet! Thanks. Going to check it out. URL: http://forum.audiogames.net/post/402306/#p402306 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I still haven't added in several of the suggested things, but I had a few minutes to crank out one of the easiest ones.  I might as well upload since one of the new commands [Say], may be quite useful to some of you guys.Even though

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Oh, thats not necessary. Simply add the specific store-card and use the NextCard-option to pick it again.But dont do this with your leave-store-choice, HAHA! URL: http://forum.audiogames.net/post/402237/#p402237 -- Audiogames

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-31 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Would you add a default script?It is a set of scripts that can be set on a card by card basis, and it can be set when a certain action is picked.For example, a large complex store, would have at most 6 options that just plunk you back

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone OK, i see.Would it be possible to add this number-thing to the syntax? It would help keeping the lines a little bit shorter and also a little bit more clearlyBut it is realy OK for now. URL: http://forum.audiogames.net/post/401878

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Yes it does require at least 1 of that card to already be in the player's deck, but you can always add one before using the NextCard script.When it comes to adding cards by type (I suspect it would randomly pick one of the cards

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I got another little question:Can i somehow specify how many of a certain card i want to add by giving a number?Or do i have to write: [Add=Crash][Add=Crash][Add=Crash] URL: http://forum.audiogames.net/post/401870/#p401870

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, I'd use next card, but doesn't it require you to have at least one of that card in you're deck?Sometimes I'd just want absolute control over what card is drawn next.Edit: Also, can you add the option to add and remove cards based

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, I'd use next card, but doesn't it require you to have at least one of that card in you're deck?Sometimes I'd just want absolute control over what card is drawn next.Also, can you add the option to add and remove cards based

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, I'd use next card, but doesn't it require you to have at least one of that card in you're deck?Sometimes I'd just want absolute control over what card is drawn next. URL: http://forum.audiogames.net/post/401846/#p401846

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone If the auto downloader wouldn't be so good, especially with games that involve sounds and such, then an alternative could be a web site or a part of a web site, where you can download all the games if you wish or select wich you want

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Keithwipf1, you've hit on a few things I was also thinking would be nice.  A custom message for the [OnlyIf] script, and also a way to display a custom message when the player chooses one of the options.  Those shouldn't be too hard

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Wow, this thing is so fun.I can now probably write a combat sim thing with this, complete with a store where you can buy things!Here are some things that would be niceLonger named variables, keeping track of what A does, what B does

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone would it be possible for someone to make the yugioh card game with this? URL: http://forum.audiogames.net/post/401833/#p401833 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, some good ideas I see.For variable names, I was able to more rapidly write the variable support into the engine by going with a specific length, so that the engine can parse the scripts based on character position.  I Could rewrite

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Just another suggestion from me. Maybe you can add an ingame downloader for additional games for this engine, so people haven't to search the forum all the time but can download other games for it immediately if they want. The games

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hello folks! This is growing insanely fast So, I have another small suggestion that may end up being a life saver. Is there a way for us to write commentaries? That would solve the variables issue of having to remember everything.Best

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone aprone,i'M out of ideas right nowmaybe this doggy can join a gang or somethingor work in narkotic department?or maybe he can create his own doggy gang and terrorise the cityif i get ideas maybebut  love the concept URL: http

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Thank you! Thats so great! Exactly what i needed!I got one little question: Can you expand the variables so i can use words and not only letters? HAHA, its not cause i want moren than 26 variables! Realy not! But in some cases the naming

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Thank you! Thats so great! Exactly what i needed! URL: http://forum.audiogames.net/post/401645/#p401645 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Omer I almost forgot to say I tried out your game!  Not bad, at all.  Do you have plans to expand it into more endings? URL: http://forum.audiogames.net/post/401638/#p401638 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Okay I've posted another update, and this one does have an updated readme.In addition to being able to have up to 7 choices on a card, I've added in a new feature called free-floating scripts, using the "RunIf" command.  It le

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone @Aprone: HAHAHAHAHA! No problem. Thats the destiny of all programmers i think, HAHA! So great! When i was deleting the old version my last thought was: "HMM, maybe i should have kept it", HAHAHAHAAnd thank you for raising up

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone This is a great idea, and the language is extremely simple to grasp. I agree with the life simulator idea. I may try to create one if I can come up with enough ideas. Aprone, keep up the great work. you're one of the best audio game

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone This is a great idea. The language is extremely simple to grasp. I agree with the life simulator idea. I may try to create one if I can come up with enough ideas. Aprone, keep up the great work. You are one of the best developers

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Welp I was getting ready for work and realized a typo I put in the code (at the last minute before uploading) has messed up the new ability to have 3 or more choices on a card.  I'm feeling pretty stupid!  ROFL!I'll correct that mistake

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I didn't have time to add in a saving and loading feature, but I've posted a new version.It turns out the compiling feature was having some conflicts with the newer way variables were done.  It was still looking for the old "

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone ok, game has been succesfully run, thanks Aprone. URL: http://forum.audiogames.net/post/401532/#p401532 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Firefly, while I was out of the house today I was thinking to myself about how I had made a mistake with that last post.  Now that I've read your post as well, I think I was far too hasty sticking to the 2 choice limitation.  It may be my

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Aprone wrote:Oh, so when it is run in Dynamic Deck where it reads from cards.txt the music plays, but when the game is compiled it does not play?Yeah, that's It. It works with DD software, not with compilled game.I have tried It also

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone coppy the sounds folder, and the music file to the folder that you have placed that compiled .exe folderthen it'Ll work URL: http://forum.audiogames.net/post/401493/#p401493 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone @Aprone: I absolutely get your point and i also get your argumentation. HAHA, one thing what i have to admit is that maybe i am looking at this from a little bit different point than you. I see a very very interesting and simple scripting

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Oh, so when it is run in Dynamic Deck where it reads from cards.txt the music plays, but when the game is compiled it does not play? URL: http://forum.audiogames.net/post/401473/#p401473 -- Audiogames-reflector mailing list

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Aprone wrote:Giovani, I think I forgot to include the music file in the zip.  Whoops!But It works with dynamic deck, but not with game. It is strange, so It is because of this, which you have mentioned? URL: http://forum.audiogames.net

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I have thought about letting cards have more options, but so far I've talked myself out of it.  It would be very easy to add into the engine, but in my experience limitations are what cause game designers to be the most creative

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Aprone, the game create a error.---Dynamic Deck---Run-time error '429':ActiveX component can't create object---OK   --- URL: http

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I was thinking of making a life simulator, with cards that make the player lose hunger, trip, buy stuff, eat, etc. URL: http://forum.audiogames.net/post/401401/#p401401 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-28 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone ok this is my first attempt at making a game with this engineheres the linkhttps://www.dropbox.com/s/uvj11sqxecyby3c/dog.zip?dl=1this is a basic dog similator, things can be go crazy sometimes, keep your expectations as low

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi!I have noticed after playing only game, but not from dd, there are not played any music. Is It bug, or not?Thank You. URL: http://forum.audiogames.net/post/401384/#p401384 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone HAHA, No problem!Here is my workarround:For shortdistance i will add 3 reach_target cards. For middle distance 2 and for long distance only one card.Maybe this will do the job, HAHA.Do you plan to keep it that you only have two options

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone No, but I think it's funny that I've gone this long without thinking of adding that!  ROFL!  When I get a chance I'll work on one. URL: http://forum.audiogames.net/post/401317/#p401317 -- Audiogames-reflector mailing list Audiogames

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Doez this engine feature a save system for a game in progress yet? URL: http://forum.audiogames.net/post/401311/#p401311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, I do think I understand you now.  I'm not sure of a good way of doing that, just because newly added cards gets randomly shuffled into the player's deck.  The NextCard command randomly picks one of the target cards and moves

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone OK, lets try:NextCard means that a special card will be drawn in the next . round.And i would like to specify that a special card will be drawn not the next round but maybe 10 rounds later. URL: http://forum.audiogames.net/post

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone You know, I was just thinking that the [Clear] command could be used to have boss battle type situations.So we imagine a game of the player exploring caves, with cards representing short fights with monsters.  Perhaps the magic idea from

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Firefly, I'm not sure I'm completely understanding your extra NextCard idea.  Can you describe it in a different way for me? URL: http://forum.audiogames.net/post/401285/#p401285 -- Audiogames-reflector mailing list Audiogames

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone You know, I was just thinking that the [Clear] command could be used to have boss battle type situations.So we imagine a game of the player exploring caves, with cards representing short fights with monsters.  Perhaps the magic idea from

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone OK, one last thing for today:Could you expand your NextCard-Option?I will give you an example:I am still collecting ideas for my spacetravel-project. I would like to have some shippingtasks of different distance.Short transport, middle

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Love it, love it, love it! Thats exactly why i asked about the variables. URL: http://forum.audiogames.net/post/401264/#p401264 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone With the current game engine features, I've been brainstorming ways it could be used to do different sorts of games.  At first I was going to keep these to myself, so that no one else would feel cheated if I share the same idea they had

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone No problem at all. I just wanted to know if it will be on your list. HAHA, and i dont wanted to start now and start again cause of a new implemented feature tomorrow.Dont get me wrong. A somehow combatsystem would be very very interesting

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone No I never ended up adding dice combat because I couldn't think of a way to add it, without taking the engine in a completely different direction than this deck and cards approach.  I'm not against the idea, I just haven't seen yet how

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Very very great! Will check it out after dinner!Have you already added the turn based dice combat? URL: http://forum.audiogames.net/post/401241/#p401241 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone I've posted the new version.  It adds in several very useful commands, and should allow most of you guys to make the games you're imagining.  Obviously this engine has a specific "feel", and you may need to be creative to get so

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone HAHAHAHAHAHA! Buddy, i understand you absolutely! It tears me to pieces every time i have to write a longer mail! URL: http://forum.audiogames.net/post/401132/#p401132 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hmm, I think I have a good way to add in such a feature Firefly.  I'll get that added and hopefully finish up this readme.  I don't know why I hate writing readmes as much as I do, but I keep taking a hundred breaks because I can't get my

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-27 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi Aprone! This sounds absolutely cool! Cant wait to see the next version.I got one little sugestion:Could you add the option to specify a type to a card?For example i want to pick a random card after i destroyed a pirateship from

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Haramir I'll keep that in mind.  I made some major changes earlier but got held up while trying to write up the new readme explaining the changes.  I'm hoping to finish it up after work to post the newer version, which does let you

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hello folks! Sir, I'm loving to mess around with the engine so far. In addition to what has been said, could you please add a way to check if the player has a certain card, and how many?Best regards, Haramir. URL: http

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi pates.My games do run on win 7. URL: http://forum.audiogames.net/post/400979/#p400979 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi Aprone.Your games don't run on win 7. URL: http://forum.audiogames.net/post/400976/#p400976 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone well if you add sound support to this, ill defenetly try it, well i already tryed but i mean i'Ll make a thing with this URL: http://forum.audiogames.net/post/400913/#p400913 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Firefly, I'll work on those changes right now actually.  The version I hadn't posted yet had 5 variables, and I was already wondering if it would be better to let people add as many as they needed.  The scoresheet idea should be possible

Re: Dynamic Deck engine with sample game, by Aprone

2018-12-26 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Dynamic Deck engine with sample game, by Aprone Hi Aprone!I am thinking about creating a Story-Deck about a stranded spaceship in a distant part of the universe and the crew is trying to travel back home.There is a main question in my mind which depends on how or if you plan to expand