Re: I think audiogames.net should take the place of klango in case it dies

2015-07-09 Thread AudioGames . net Forum — Site and forum feedback : devinprater via Audiogames-reflector
Re: I think audiogames.net should take the place of klango in case it dies Well, Ive been thinking about this for a while, and I think the playroom will replace Klango nicely. It already has built-in forums, and if this can be expanded, the playroom could become quite a large chamber

Re: main stream walkthroughs for playstation xbox and pc games

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: main stream walkthroughs for playstation xbox and pc games I iwsh I could. There are to reasons for I havent made a recording yet: 1: I dont know how to record from my microphone and ps4 at the same time. Or, thats impossible because I dont have an external mic.2: If I choose a

Re: ps4!

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: ps4! Thanks for correcting me. Nice to know that at leased some games have the music. Is the Jackbox worth getting? How many of the games are accessible?Regarding the accounts, well, I cant speak for that. Ive only had one account on my consoles. URL:

Re: DeathMatch, a new beginning

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! The bug exploit where derelicts could be sold allowing you to make trillions of credits is no more! Ive also begun implementation of ground baste npcs that can attack, so yes, youll be able to use the ground combat system fully soon. URL:

Re: ps4!

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: ps4! The games all require players to enter a room code onto their phones, so theyre accessible but all in different ways. You Dont Know Jack is still the most accessible. the idea is, you enter a room using a computer or phone, and then you answer with your phone or computer with

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates [[wow]]... Sounds so cool. Ill check this out later today. Comments will come. URL: http://forum.audiogames.net/viewtopic.php?pid=223246#p223246 ___ Audiogames-reflector

Re: main stream walkthroughs for playstation xbox and pc games

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
Re: main stream walkthroughs for playstation xbox and pc games Could they do the god of War games? Or maybe the Halo franchise? URL: http://forum.audiogames.net/viewtopic.php?pid=223247#p223247 ___ Audiogames-reflector mailing list

Re: AudioRTS Demo

2015-07-09 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: AudioRTS Demo Hi.This consept is what Ive never seen before. I really like this.However, I have a serious problem playing the game even in the mono version. Its related to international keyboard layouts. Using Japanese keyboard layout, I cant type tilda without holding down shift key.

Re: Monthly chat July 2015

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat July 2015 @Tom, thats interesting. As you know French fries are more commonly called chips in britain, however the distinction is a little less clear. Chips tend to be thicker and more chewy than fries, (very bad and greasy if made improperly but rather nice if done well),

How to sync samsung galaxy files to computer?

2015-07-09 Thread AudioGames . net Forum — Off-topic room : eveeve via Audiogames-reflector
How to sync samsung galaxy files to computer? Therere more and more samsung users, its really very bad to lost important data on your phone, data on your Samsung phone can be lost due to various reasons, not to mention deleting data on Samsung phone by mistake, restoring your phone back to

Re: error things

2015-07-09 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: error things Oh no. Declaring a function and calling it are two different things. A function call naturally needs to be done from within an outer function, even if it would be just the main one, but a function declaration just cant be done inside a function, and what you did with the

Re: Audio Rally Racing - New version available

2015-07-09 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Audio Rally Racing - New version available hello, Ive noticed that some other tracks have bugs as well. I dont know what it is but you cant cross the finish line of the second track in argentina and of the fith track in brazill. URL:

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Survive the Wild! I have a bit of a question for that last change. If this is ment to be a roleplaying game, wouldnt that sort of kill it? The roleplaying atmosphere I mean. URL: http://forum.audiogames.net/viewtopic.php?pid=223248#p223248

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Ive been waiting for this one for over a year ever since Tks appeared last year. I probably wont be trying it until tomorrow evening when I get back to my desktop, but Ill definitely be looking forward to that, and unless

Re: Monthly chat July 2015

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat July 2015 @Tom, thats interesting. As you know French fries are more commonly called chips in britain, however the distinction is a little less clear. Chips tend to be thicker and more chewy than fries, (very bad and greasy if made improperly but rather nice if done well),

The rules of good discussion, please read

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
The rules of good discussion, please read Ive noticed weve recently developed into something of a pattern of escalating tention and over all arguement that has often not been productive. This often seems because people get court up in the moment, or the emotions or their own perspective,

Re: Battle of the you and grey

2015-07-09 Thread AudioGames . net Forum — AG-News room : GeneWarner via Audiogames-reflector
Re: Battle of the you and grey Oops! When I saw this thread was in the News section, I thought that I shouldnt have posted my question here, at the same time you were answering, I was removing it to post it in a more appropriate section of the forum.Here is the original question:GeneWarner

Re: DeathMatch, a new beginning

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning As speshily requested by darth_scorp and a few others, and a change that will be extremely enjoyable! The environmental effects system, used to produce the extremely awsome effects as seen in project alpha, is now an option in the game! And it fully works,

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Word of caution:Most of the changes to TKS will be quality of life changes and some imports from Yellowbonnet, such as the ability to name your ship and your captain. A number of the more sweeping changes that have been suggested on this

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Jeremy here:Gene,Good suggestions. Some of these are ones we are pursuing, and some are not. Thanks again. Dark,TKS suffered from speed development. A number of the mechanics, economics, etc were made much simpler in the interest of speeding

Re: Battle of the you and grey

2015-07-09 Thread AudioGames . net Forum — AG-News room : aaron via Audiogames-reflector
Re: Battle of the you and grey Hello,@gean: the client has to be running when playing the full version of the game, at all times, from what I understand. Also, an internet connection seems to be required as well. URL: http://forum.audiogames.net/viewtopic.php?pid=223270#p223270

Re: Schools and universities in the USA for foreign students

2015-07-09 Thread AudioGames . net Forum — Off-topic room : JoeFoeGames via Audiogames-reflector
Re: Schools and universities in the USA for foreign students Thanks for that additional Information. I also thought about a state University or college, but I tend more to a University. If I am allowed to ask, which university did you visit? URL:

Re: How to sync samsung galaxy files to computer?

2015-07-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: How to sync samsung galaxy files to computer? Hello,The question is, where does it export to? Does it end any data off anywhere? URL: http://forum.audiogames.net/viewtopic.php?pid=223272#p223272 ___ Audiogames-reflector mailing list

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:The major difference between quick mode and normal mode is that quick mode does not integrate as many of the system interactions that occur when a system is damaged. In quick mode, damage is more a matter of

Re: Schools and universities in the USA for foreign students

2015-07-09 Thread AudioGames . net Forum — Off-topic room : JoeFoeGames via Audiogames-reflector
Re: Schools and universities in the USA for foreign students Thanks for that additional Information. I also thought about a state University or college, but I tend more to a University. If I am allowed to ask, which unversity did you visit? URL:

The rules of good discussion, please read

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
The rules of good discussion, please read Ive noticed weve recently developed into something of a pattern of escalating tention and over all arguement that has often not been productive. This often seems because people get court up in the moment, or the emotions or their own perspective,

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Dark;I know, I wrote that message after reading the first message in this thread, as I read through the rest of the thread, I realized that combat was a background activity in TKS where as it was frequent in Elite. Still, flying around in a

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space @Gene, what you describe of Elite is very much the style of thing in the Smugglers games which have been described by other reviewers as turn based elite, plus they have a war, faction system, and different professions as well as unique

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net Forum — New releases room : avidgamer via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates hi are the ten levels the ones in the arcade-style mode then and normal mode is a story? i assume each time play either mode everything random so decisions change each time? URL:

Re: rotation package people, start creating fps's!

2015-07-09 Thread AudioGames . net Forum — Developers room : GeneWarner via Audiogames-reflector
Re: rotation package people, start creating fps's! Sam;This looks very good! Thanks for sharing!Im currently learning BGT to write a couple of games from ideas based on games I played 35 years ago. One was a top down adventure that I want to make into a first person adventure. The other is

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
Re: Announcing release of Traders of Known Space Crap, unfortunately, I just found out that Guide Dog is a distribution client similar to Steam and Origin in that it has to be running when the game runs. From experience with those two and other distribution clients, Ive found that they

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-07-09 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hey guys so im working on the next adventure to fate and i need some advice. I am currently adding pets and want to get some input on how to implement them. currently they will work as follows:You select a pet when creating

Re: Accessible email client

2015-07-09 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: Accessible email client Ok, Im trying Mozilla Thunderbird for email.Every time I highlight an email with external graphics, Thunderbird pops up an alert about blocking the external content. Other than allowing the content, how do you stop that very annoying alert from popping up?If

Re: DeathMatch, a new beginning

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: DeathMatch, a new beginning Ok, I have 2 ideas. first, Voice chat would be really cool, especially in rollplay. With those effects, that would only make DMNB more realistic. I think it is a good idea to make a ship that is assigned to a bounty to have the autopilot set to the

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : superb via Audiogames-reflector
Re: Survive the Wild! Hello. @dannyCould you give us an example of how you think enforced sleep would kill rollplaying, so I dont answer your question incorrectly?Thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=223277#p223277

Re: Accessible email client

2015-07-09 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: Accessible email client @john;I have Office 2007, which has the ribbons, and I dont mind them. JAWS has an option that causes it to present them as if they were classic drop down menus. But Ill find that 2009 version you mentioned because what you describe sounds so simple which is

is this possible?

2015-07-09 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
is this possible? Hi guysSo I want to impliment a new idea into my products where you go down the menu and one of the items is help. You click that and it opens readme.txtNow in bgt I have seen that if you use an alert function it shows it, but you cant navigtate threw it to read it slowly

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Hello,I wont say much but ... if you are trying to make this real, then you shud as well turn us to cats if ounly way to regenerate energy Will be sleep. Think about it: you run a bit, and you are because of that tired. still, you sit a bit, drink, and you really dont

Re: Right to die and quality of life

2015-07-09 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: Right to die and quality of life @themadviolinistYou write:It is a short road from accepting simple disability as a legitimate reason for ending ones life to applying pressure to the disabled to do so in pursuitof savings, less bother for the temporarily able, who are often very good

Re: NVDA Remote Released.

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Bogdan via Audiogames-reflector
Re: NVDA Remote Released. I entered on this site but where is the download link? I find the link only for campain and no way to get it. URL: http://forum.audiogames.net/viewtopic.php?pid=223346#p223346 ___ Audiogames-reflector mailing list

Re: NVDA Remote Released.

2015-07-09 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: NVDA Remote Released. You connect to the address of your computer in your local network. The control server is only for computers outside your network. URL: http://forum.audiogames.net/viewtopic.php?pid=223348#p223348 ___

Re: NVDA Remote Released.

2015-07-09 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector
Re: NVDA Remote Released. I love, this addon. There are sure some bugs that need to be worked out at somepoint but for now this is an amazing start and a simply amazing addon! URL: http://forum.audiogames.net/viewtopic.php?pid=223352#p223352

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Hi.I have just played the game twice in quick mode, and Im really enjoying it so much. [[wow]] this game is great, simple to master and very addicting. Ive only managed to come to level 4 once, and then I got my ass kicked

Re: Epitaph Soundpack

2015-07-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Epitaph Soundpack Well somethings going on, its posting things Im not sure of so Ill have to dig, maybe there are plugins used n the sound pack that needing copied over, anyway, it got caught up into a loop trying to do something and it was very hard to get out of without restarting my

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Hey I like that Idea! I think I might even do that with those text prompts exactly! Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=223351#p223351 ___ Audiogames-reflector mailing list

Re: AudioRTS Demo

2015-07-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: AudioRTS Demo Yeah stereo version is not working for me. Im running on windows 8.1 Professional Edition 64-bit. My PC specs are: Intel core i7 [ a-t ] 3.4 GHz, 8GB DDR3 ram,, 1TB Hitachi HDD [ a-t ] 7200 rpm. Ive tried running in administrator mode, setting compatibility with XP

Re: Right to die and quality of life

2015-07-09 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: Right to die and quality of life @themadviolinistYou write:It is a short road from accepting simple disability as a legitimate reason for ending ones life to applying pressure to the disabled to do so in pursuitof savings, less bother for the temporarily able, who are often very good

Re: AudioRTS Demo

2015-07-09 Thread AudioGames . net Forum — New releases room : magurp244 via Audiogames-reflector
Re: AudioRTS Demo @yukionozawaOh? Thanks for pointing that out, ill have to keep that in mind in the future. Ive changed the identification key from tilde to Z and updated both links to the demos in my original post. URL: http://forum.audiogames.net/viewtopic.php?pid=223343#p223343

Re: AudioRTS Demo

2015-07-09 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector
Re: AudioRTS Demo Hey,This looks pretty neat and Im looking forward to seeing more of it. About the stereo demo, Im using Windows 8.1, and the sounds are playing. Having the sounds playing doesnt mean everything works fine though. They are very, very quiet, so I have to turn the volume up

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Survive the Wild! hello sam, I just thaught of adding text warnings about your thurst, hunger, health and energy. How it would work is in the options, you could set an option weather you wanted those stats to be displayed with sounds, text or both. Here would be some suggestions for

Re: Mists of Audazzle

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : urfx via Audiogames-reflector
Re: Mists of Audazzle version 1.2.3 is approved and I have submitted now for public release. This has been tested by blind and visually impaired users. We use Unity as a the platform for our video games and other apps for email and web interactions. To play version 1.2.3 fully you need to

Re: What do people believe when it comes to religion and or spirituality?

2015-07-09 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector
Re: What do people believe when it comes to religion and or spirituality? A friend sent me this link. Unfortunately its in Danish, so I guess youll have to run it thorugh some kind of translator to understand it, buuut still. I just tried with GT, and while it was an extremely bad

Re: Mists of Audazzle

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : urfx via Audiogames-reflector
Re: Mists of Audazzle version 1.2.3 is approved and I have submitted now for release. This has been tested by blind and visually impaired users. We use Unity as a the platform for our video games and other apps for email and web interactions. To play version 1.2.3 fully you need to have a

Re: rotation package people, start creating fps's!

2015-07-09 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: rotation package people, start creating fps's! @jonixterif(get_1d_distance(calculate_x_y_angle(me.x, me.y, enemy.x, enemy.y, current_facing), current_facing))10){// enemy gets shot. If your angle is close enough to the enemies, it gets hit. } URL:

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-09 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi. I just googled this and found it straight away . Linkhttps://www.reddit.com/r/thewastes URL: http://forum.audiogames.net/viewtopic.php?pid=223308#p223308 ___

where can i buy stocks online

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : compass via Audiogames-reflector
where can i buy stocks online Is this interesting: what will be where can i buy stocks online? Ufehttp://www.moneyonlineinvestment.com/_/ … line/Where where can i buy stocks online.html URL: http://forum.audiogames.net/viewtopic.php?pid=223311#p223311

trade stocks risks free

2015-07-09 Thread AudioGames . net Forum — Site and forum feedback : compass via Audiogames-reflector
trade stocks risks free Hello welcome our visitors to our esteemed this most gorgeous of which offer you a wonderful shares for sale . Where you can buy and prevalence stock price to rise , then you can sell it to ’re making a lot of money. In addition to this , this company is distinct

Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-09 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hello,Download the game here:http://download1840.mediafire.com/bnfcd … +0.6.8.zipGiving it a try now!!! URL: http://forum.audiogames.net/viewtopic.php?pid=223323#p223323 ___

Re: DeathMatch, a new beginning

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hi dannyIm sorry to say it again, but I think, my request is simple to implement. If not, then... please implement it later.If it is possible, please implement as fast please?And theres a small bug in rail gun.I dont know if it was fixt, but I will report it

Re: The rules of good discussion, please read

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The rules of good discussion, please read By great almighty King kongs colossal hairy back side!! the Fs topic is closed! finished! ended! dead! buried and finito! We dont need justifications or accusations or inquests or any dam thing that will drag this stupidity out longer! That was

Re: The rules of good discussion, please read

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The rules of good discussion, please read By great almighty bogs big hairy back!! the Fs topic is closed! finished! ended! dead! buried and finito! We dont need justifications or accusations or inquests or any dam thing that will drag this stupidity out longer! That was why I posted

Re: The rules of good discussion, please read

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The rules of good discussion, please read By great almighty King kongs colossal hairy back side!! the Fs topic is closed! finished! ended! dead! buried and finito! We dont need justifications or accusations or inquests or any dam thing that will drag this stupidity out longer! That was

Re: Survive the Wild!

2015-07-09 Thread AudioGames . net Forum — New releases room : krishna via Audiogames-reflector
Re: Survive the Wild! I think at some point, the game is going to become to realstic but, thats just my opinion.But, the way I figure it is the game will balance itself out in the end.I love the game and I love the consept but as I said before, there is a point when the game because so

Some websites that could be useful

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Some websites that could be useful WWW.satoprogs.deWWW.pmssworld.dreams.comthese websites might have old games on them URL: http://forum.audiogames.net/viewtopic.php?pid=223299#p223299 ___ Audiogames-reflector mailing list

a question about facebook messenger on iOS

2015-07-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
a question about facebook messenger on iOS Hello,I have updated my Facebook Messenger app to the latest version, from the first of July. However, the app devs thought itd be a good idea to start just saying, thanks for using messenger, well update the app every two weeks, so basically not

Re: What do people believe when it comes to religion and or spirituality?

2015-07-09 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: What do people believe when it comes to religion and or spirituality? @AlexN94I respect you all that much more for coming straight out and saying youre not. In fact, Ill take it a step further, I have more respect for you than I do for some Christians, and if you dont mind me saying

Re: Can I change my Id to gameman?

2015-07-09 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Can I change my Id to gameman? Im afraid in this instance I have to say no. This is because we already have a user called Game man, see His profile here, and while its true he has a space, gameman and game man are just too similar and would get confusing. If you want to change to

Re: Clok Mud

2015-07-09 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud People do talk in IRC, its just rare that it happens. URL: http://forum.audiogames.net/viewtopic.php?pid=223360#p223360 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDA Remote Released.

2015-07-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: NVDA Remote Released. Click the show navigation button, Bogdan URL: http://forum.audiogames.net/viewtopic.php?pid=223361#p223361 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-07-09 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks, I completely forgot the bayonet option. While any weapon modeled after the M16 could, in theory, have a bayonet attached, offering it for the M16 only seems a fair option. That gives the M16 more power and a blade, the M4 less power but a suppressor,

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