Re: Code 7 - A fully-voiced text adventure

2016-10-10 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Hi Jason,ah, thanks, the restart command was available directly in room control itself. I see now. It worked. Nice trick. :-)Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=282306#p282306

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included Ok, there are a fiew things that need to get streightened out here, huge points that people sceme to not propperly understand in this situation. First one, this twitter key posting. Yes, ivan posted to twitter to connect to key

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included And also, lets not forget this. When our computers were crashed, and a couple still working, Tyler wrote in notepad for us to guess who it was. We of course, but its still something to consider that he didn't want to tell us who

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included And also, lets not forget this. When our computers were crashed, and a couple still working, Tyler wrote in notepad for us to guess who it was. We of course guessed him immediately, but its still something to consider that he

Re: Sound decryption in load_from_memory function does not work in bgt

2016-10-10 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Sound decryption in load_from_memory function does not work in bgt Yeah, try both and let us know the results. It would certainly be useful to have this tested thoroughly. If none work, or if it only works by manually reading the file and decrypting the data as a string first, then

Re: Dglexsoft MOOs are back, sort of?

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Dglexsoft MOOs are back, sort of? hello could you tell me a little more about this moo?what could you do on it etc etc URL: http://forum.audiogames.net/viewtopic.php?pid=282295#p282295 ___ Audiogames-reflector mailing list

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included @JayBird - The way data was lost? Like Sam previously said, he was working on something that had to do with school work. I actually had a file open that contained code, which I could recreate, but its not easy, especially when

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included After reading this thing more closely, me, Sam, or whoever should seriously upload a version that just takes the key points of what happened, and was learned. I imagine that'd be a lot easier to follow URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : ross via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included @34Yeah, I agree. I listened for 10 minutes or so, then realized it wasn't getting anywhere. URL: http://forum.audiogames.net/viewtopic.php?pid=282305#p282305 ___

Re: the "lucky cop" is ready to download!

2016-10-10 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hi kianush!I have a short suggestion. can you add menu rapping in the game?ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=282292#p282292 ___ Audiogames-reflector mailing list

Re: Code 7 - A fully-voiced text adventure

2016-10-10 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure small spoiler:try to messing around with room controlend URL: http://forum.audiogames.net/viewtopic.php?pid=282293#p282293 ___ Audiogames-reflector mailing list

Re: Pokemon Walkthroughs for the blind

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
Re: Pokemon Walkthroughs for the blind In the credits of Pokemon RSE, NFB is mentioned as being the ones to help out with the braille code. URL: http://forum.audiogames.net/viewtopic.php?pid=282297#p282297 ___ Audiogames-reflector mailing

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Arnold18 it can vary a little bit, thanks to chance, though I do believe there might be a little bug somewhere that can make certain battles much harsher. URL: http://forum.audiogames.net/viewtopic.php?pid=282298#p282298

Re: accessible PSP Games?

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: accessible PSP Games? Hi.Gosh, I wish there would be someone who could explain how NBA live 10 for the psp works out for blind people, I have NBA 2k13 for the psp right now and it is ver'y playable due to the fact that the announcers announce 99 percent of the passes to another player.

Re: Frandum, a primarily quest-based exploration Mud

2016-10-10 Thread AudioGames . net Forum — New releases room : frandum via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud @Dark ok, let's try the "He is carrying" thing. It's online, though not worth a piece of news. URL: http://forum.audiogames.net/viewtopic.php?pid=282290#p282290 ___ Audiogames-reflector

Re: Code 7 - A fully-voiced text adventure

2016-10-10 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Thanks, Kevin, I'll download it.By the way, a question for anyone:Slightspoilersahead:What's the other mentioned way to get rid of the robot at the elevator door? I was only able to figure out the first, and probably most obvious one, override the

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, Wastelander. Can you provide me an answer for this? There was a battle, and my battlescore was much greater than the opponents, and i lost. How does it work then? I'm confused a little... URL:

Re: trick or treat is nearly here

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: trick or treat is nearly here Hey thereIt'll be 2d and single leveled.Its more against the clock rather than raise your levels.AS in you have 3 minutes to do x. Rather than get x to do y then go to level 2.I'm aiming for fun for the season.It's currently in beta, due to be released,

Re: the "lucky cop" is ready to download!

2016-10-10 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: the "lucky cop" is ready to download! Hello. At ition: Yes I can. URL: http://forum.audiogames.net/viewtopic.php?pid=282300#p282300 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I need to buy a laptop soon! Any ideas?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : kianoosh via Audiogames-reflector
Re: I need to buy a laptop soon! Any ideas? Oh thanks figmant. I also interested at lenovo one more than others. It's Chip with it's hard ware status. If you try to buy an exuss, You have to pay much More I think. URL: http://forum.audiogames.net/viewtopic.php?pid=282302#p282302

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-10 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! If the mananets aren't working, maybe it's time to try meganets. When those stop working, you go for giganets. And, of course, the gammanet is used for one manamon and one manamon only, ever, because you only ever get one gammanet,

Re: iPhone screen brightness problem

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: iPhone screen brightness problem It may be true that the screen curtain alone doesn't help much with reducing battery usage, but I'm not unhappy with how long I can go between needing to recharge the phone, so I'm not too inclined to fuss with the screen brightness settings.I have

Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2016-10-10 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! No dice.I tried IE and firefox, and no deal.I'd like to be able to play the file offline so I can go through it and make a few changes to the stage.Later! URL: http://forum.audiogames.net/viewtopic.php?pid=282317#p282317

Re: Habitica, a sort of game/productive list hybrid

2016-10-10 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Habitica, a sort of game/productive list hybrid It'll be good to inform about It, authors or developers of this site. Not everybody have an Android. URL: http://forum.audiogames.net/viewtopic.php?pid=282316#p282316 ___

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-10 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Well, I'll stave it off for just a bit longer.Anyone got an Aquaffe, Leafox and Flammia I could trade for? Also need to get Sheepit and Lamgurk apparently. All this in the interest of having a truly 100% complete file, and to give

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included Reply to what mason posted to twitter, and on this forum as well:*sighs* I really think its a matter of opinion at this point. but like was said before, anything could have happened. BlueScreen, HD failure… the list goes on.

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I think there's a bug indeed, Cause i encountered another example for this. I had over 5 battle score, and the enemy had only 729 or something, and i lost again. That's with the bandits by the way if it helps. URL:

Re: accessible PSP Games?

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: accessible PSP Games? Hi.Yep, ppsspp is quite power hungry, I also noticed this when I wanted to play games, that#s the reason why I bought myself a cheap psp from eBay, works better after all. URL: http://forum.audiogames.net/viewtopic.php?pid=282321#p282321

Re: ft...@home.samtupy.com

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: ft...@home.samtupy.com Count me out too. Not being able to know a file's history, or where it came from, is like playing Russian Roulette. Too risky for my blood! URL: http://forum.audiogames.net/viewtopic.php?pid=282323#p282323 ___

Re: My Halloween Plans

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: My Halloween Plans The first place I'd go to is a costume shop, even if they don't have a Legolas costume, they'll more than likely have what you need to assemble your own. URL: http://forum.audiogames.net/viewtopic.php?pid=282322#p282322

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included The reason we keep saying that it's an NVDA problem is because that's exactly what it is. Nothing more. I'm going to repeat myself again. It sucks that you lost data, but it happened, and no amount of ranting about how

windows PE 7 with NVDA?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
windows PE 7 with NVDA? Hi!does any of you know where I can find the latest verison of the windows 7 PE project which has NVDA support and can install windows etc?Bryan Smart's project doesn't seem to work anymore...Any ideas? URL:

Re: I need to buy a laptop soon! Any ideas?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : kianoosh via Audiogames-reflector
Re: I need to buy a laptop soon! Any ideas? Hehe I meant asus. Lol.And no. I need a strong laptop because I'm a sound editor, I try to have experience with programming of most the languages, And this is why I need it to be strong. URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included The reason we keep saying that it's an NVDA problem is because that's exactly what it is. Nothing more. I'm going to repeat myself again. It sucks that you lost data, but it happened, and no amount of ranting about how

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I just saw your post about STW. To answer your question, If I played stw, I would stop playing if you made it break our NVDA. That's similar to how I would not Remote with someone who sends me long strings in order to break

Re: accessible PSP Games?

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: accessible PSP Games? hi all, for those who plays dissidia, does anyone know how to acquire new skills? everytime I level up a character, when reaching a certain level where a skill can be used, when in battle I can't get that new skill. URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included the key hook is a bug in nvda, not in nvda remote as previously stated. And how would you suppose to code a hidden file where key info is stored if the addon is opensource? URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included My point still stands: you need to press f11 to disable the keyhook that remote starts by using events from nvda. Because nvda crashes, the keyhook can't be disabled, so that is still something that needs to be fixed in nvda,

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included SO why didn't you write something up? You want the NVDA Remote developers to code something that cannot be easily done, yet you refuse to contribute. How do you propose they fix it with the entire project being open source?

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included SO why didn't you? You want the NVDA Remote developers to code something that cannot be easily done, yet you refuse to contribute. How do you propose they fix it with the entire project being open source? Create a false sense of

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Liam via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included So let me sum this up. Please correct me if I'm missing something.There's a publicly available key that people use with NVDa remote.Someone connected to it. It being the publicly available key.They exploited a bug in NVDA which

Re: ft...@home.samtupy.com

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: ft...@home.samtupy.com There's a duxberry crack and a jaws 17 crack 64 bit and 32 bit on that archive. Wonder who uploaded those. URL: http://forum.audiogames.net/viewtopic.php?pid=282348#p282348 ___ Audiogames-reflector mailing list

Re: ft...@home.samtupy.com

2016-10-10 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: ft...@home.samtupy.com Yep, and a windows kms crack up there to. URL: http://forum.audiogames.net/viewtopic.php?pid=282354#p282354 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what do you think of a tts preschool album?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector
Re: what do you think of a tts preschool album? I am working on one of the songs you requested, still using Chipspeech, but I'm using one of the two new vocals that came out in v1.5, specifically the Rotten.ST vocal, which is based on STSpeech, still using Chipsounds. URL:

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Am i stupid or this link doesn't work, tried to download from reddit too. URL: http://forum.audiogames.net/viewtopic.php?pid=282361#p282361 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy OH OH! Please! Could you fix a little little thing? In the diplomat and the general screen 1 is the option for training. But in the spymastermenu 1 is to fire the master. HAHA, thats a little confusing. URL:

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included Just saw your last post stargate, and I can say that is fair enough. Keep this in mind though, if we hadn't threatened the hell out of tyler, we would have thought eo this day it was a remote thing. I understand differently,

Re: what do you think of a tts preschool album?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? thanks family mario! URL: http://forum.audiogames.net/viewtopic.php?pid=282359#p282359 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I can see what you mean there. I do understand what your coming from. The only reason I continue to hold my point of view is because were talking about the dev of the add on him self. Or at least one of them. I used to do shit

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Firefly82, Done! URL: http://forum.audiogames.net/viewtopic.php?pid=282342#p282342 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How do you play Soul Trapper?

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: How do you play Soul Trapper? Hello. I bOt the full version of Soul Trapper.  I'm in chapter 18 now,  however  stuck on the battle of demon called Alastair.  This is crazy.  Not the timing, but the wayyou're supposed to do it.  I have no idea where the buttons are, and have no way of

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included So the topic title is total nonsense. Let me point out 2 things:1. The nvda remote file being stored as it is can not be hidden. If you know of a way to make it hidden, please say so and Q or whatever would probably be glad to

Re: I need to buy a laptop soon! Any ideas?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: I need to buy a laptop soon! Any ideas? what's your price range? URL: http://forum.audiogames.net/viewtopic.php?pid=282351#p282351 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-10 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. Sonar... Meh. Reaper is the new wave guys! #getModern URL: http://forum.audiogames.net/viewtopic.php?pid=282353#p282353 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Lots of new faces, a new race type, lots of new concept art, some fixes and changes! Save games are not compatible, comment on anything you want and I will always get back to you! comments keep me happy - Added ingame second counter- Added

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included @49 The last time we gave suggestions to that, we were told to in a way, shut up and code something ourselves. and how about the remote KeyHook? URL: http://forum.audiogames.net/viewtopic.php?pid=282356#p282356

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included no no rol, the key hook is not a bug in nvda. The bug in nvda is that long strings crash the program. The keyhook takes our keyboard input and sends it to remote clients. That's not in NVDA. That is in remote. When NVDA was

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included The reason we keep saying that it's an NVDA problem is because that's exactly what it is. Nothing more. I'm going to repeat myself again. It sucks that you lost data, but it happened, and no amount of ranting about how

Re: Beatstar has been updated

2016-10-10 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Beatstar has been updated Hi guyssorry, I fixed the beatstar update bug.what bug is also in rhythm rage? does it also say you ahve an udpate? it shouldn't. URL: http://forum.audiogames.net/viewtopic.php?pid=282352#p282352 ___

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included The reason we keep saying that it's an NVDA problem is because that's exactly what it is. Nothing more. I'm going to repeat myself again. It sucks that you lost data, but it happened, and no amount of ranting about how

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I just saw your post about STW. To answer your question, If I played stw, I would stop playing if you made it break our NVDA. That's similar to how I would not Remote with someone who sends me long strings in order to break

Re: what do you think of a tts preschool album?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? @family mario I am still awaiting a progress update. also, my mother has a sudden vindeda against virtual machines, which she connected to a sudden enfection that led to another repare (which, luckily, was covered by the warinty), so it has

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Jason SW via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Actually, it is the operating systems that display drive sizes in units of 1024, yet still identify them in kilobytes/megabytes/gigabytes that are at fault. Technically, 1000 bytes is a kilobyte, 1000 kilobytes is a megabyte, 1000 megabytes is

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Maybe you could make different types of lands. Ocean, mountain, desert, forest. Would be very interesting, for example, if you want to build a shipyard you would need a forest-land with trees for wood and you can only build the shipyard

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @firefly82 I agree, there is much to do with lands, the plan is in the future that each land will be randomly generated at the start of the game, they will vary massively, each will have a name given by the holding faction, each will have

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included Replying to 49. SO why didn't you write something up? You want the NVDA Remote developers to code something that cannot be easily done, yet you refuse to contribute. How do you propose they fix it with the entire project being

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I think the reason Q told you off when asked about hiding the ini is because, it, just, can't, happen. Even if it's hidden, the sourcecode is still present, and anyone can go figure out how it's hidden. Even if key handling was

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I actually like the way this topic is going. I thought in the beginning that it would turn into a heated debate, but it's been perfectly civil. I do see where you're coming from Sam, and I understand the issue that you're trying

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy https://www.dropbox.com/s/648dy65mkpmyd … m.zip?dl=1updated download link URL: http://forum.audiogames.net/viewtopic.php?pid=282385#p282385 ___ Audiogames-reflector mailing list

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included @54:You miss understood my message. Because it is impossible to hide a secret key in opensource software, it is impossible to implement such a thing by q or anyone else. It was ment to make you think about how you would do that,

Re: Braillemon status update!

2016-10-10 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: Braillemon status update! The link is brochen. URL: http://forum.audiogames.net/viewtopic.php?pid=282369#p282369 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: problim with skulgirls

2016-10-10 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: problim with skulgirls Unfortunately, you'll need Steam to play the game. IN the articles room, there is a steam guide. URL: http://forum.audiogames.net/viewtopic.php?pid=282370#p282370 ___ Audiogames-reflector mailing list

Re: Term Paper 2, the Revenge of School!

2016-10-10 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: Term Paper 2, the Revenge of School! Hello. The link is brochen. URL: http://forum.audiogames.net/viewtopic.php?pid=282371#p282371 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included Hi. I thought I already said that it is my fault for connecting to a public key. If I didn't write that earlier like I thought I did (i'll check posts), I ment to. I could see how doing something like that could be stupid. And

Re: I need to buy a laptop soon! Any ideas?

2016-10-10 Thread AudioGames . net Forum — Off-topic room : kianoosh via Audiogames-reflector
Re: I need to buy a laptop soon! Any ideas? Well I don't know What is it in dollar curency. But it is about 1799000 toomans here.Which I think it is about 599000 dollars. URL: http://forum.audiogames.net/viewtopic.php?pid=282377#p282377 ___

Re: My first game, Term Paper!

2016-10-10 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: My first game, Term Paper! Hello. This link is brochen and realy want to play this game please. URL: http://forum.audiogames.net/viewtopic.php?pid=282378#p282378 ___ Audiogames-reflector mailing list

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Jason SW via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Actually, it is the operating systems that display drive sizes in units of 1024, yet still identify them in kilobytes/megabytes/gigabytes that are at fault. Technically, 1000 bytes is a kilobyte, 1000 kilobytes is a megabyte, 1000 megabytes is

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : timberwolf1991 via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included A few things here.I agree what Tyler did was a dick move, however...Here's a metaphorical situation. Ready?Let me give you a key to my house. You can walk on in, grab my laptop and a few externals before I could blink and knock

Re: ft...@home.samtupy.com

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: ft...@home.samtupy.com Allowing people to upload harmful files and cracks probably isn't the best idea. You can say you're not responsible for what people put there, but I don't think that'd hold up well in court. It's called being an accessory to crime. URL:

Re: eloquence verses dectalk laser tag!

2016-10-10 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector
Re: eloquence verses dectalk laser tag! Hello. Give me the link please in private. Sorry for my english. URL: http://forum.audiogames.net/viewtopic.php?pid=282379#p282379 ___ Audiogames-reflector mailing list

Re: NVDA remote unsecurity prooven, recording of dev included

2016-10-10 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Re: NVDA remote unsecurity prooven, recording of dev included I actually like the way this topic is going. I thought in the beginning that it would turn into a heated debate, but it's been perfectly civil. I do see where you're coming from Sam, and I understand the issue that you're trying

Re: ft...@home.samtupy.com

2016-10-10 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: ft...@home.samtupy.com Hi sam, interesting.To the rest of you, this is just like brousing the darknet.You don't download anything you don't want to mess with.For me, I am attracted by the random midis, and other audio.Though most of that is just nothing much, I am getting some things I

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Arnold, the link is an automatic download, works for me?@Niklas, yep it would be pretty cool to have some background for a battle, something like, it is raining heavily, the sky is dark and only demons could fight well in this

Re: the "lucky cop" is ready to download!

2016-10-10 Thread AudioGames . net Forum — New releases room : visualstudio via Audiogames-reflector
Re: the "lucky cop" is ready to download! @The coll gamer, i'm working on a game called the life in paradise, but it is not side scroller, it is like GTA, with some differences and features, and it take's a lot of work URL: http://forum.audiogames.net/viewtopic.php?pid=282388#p282388

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Finn, you must have misunderstood my post. I was tired and not really typing well. I said if I could put keysoft on a device with the octacore processor, the 64 gig SSD, and the 8 gb of ram, and android 5 or 6, I'd be ok. The thing is, the

Re: Beatstar has been updated

2016-10-10 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Beatstar has been updated Tried this one yesterday and I am liking the updates, especially the smoother way to go through packs and the new minigames to work towards. I've also updated the beatstar pro page on the db regarding the new minigames. I just have a few questions. First I

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP The full touchbraille system is no doubt a combination of some behind the scenes action from Braille Manager, and part of the hardware itself. But with a keyboard, the apps on a phone wold work great. In deed, I'm pretty sure Braille Manager

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy [[wow]], you're fast with the updates and they are gigantic. Very cool. What do you think of my idea about the missions i posted earlier? Another cool thing would be changing weather conditions wich also can affect units. And days and

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : finnturner1999 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP smart man URL: http://forum.audiogames.net/viewtopic.php?pid=282412#p282412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 - A fully-voiced text adventure

2016-10-10 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Hi Kevin,well,I've done everything I can to pressurize the room to get the door to unlock and still no luck whatsoever.I did try different inputs like 10 and minus 10 but first I had to get Sam to where a protection suit by inspecting the

Re: Warsim, text based randomly generated stratogy

2016-10-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @dan, thank you so much! means a lot! URL: http://forum.audiogames.net/viewtopic.php?pid=282417#p282417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-10 Thread AudioGames . net Forum — New releases room : animal metal via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) lol tip, play the last gym, the gran something. URL: http://forum.audiogames.net/viewtopic.php?pid=282420#p282420 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-10-10 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Okay, I seriously need help, and hope the devs fix this. I'm at the lake, can't spell it, the lake city. Fermont I think it is. I'm just before the north windy forest, but I don't have the swimming guy yet, and I'm literally stuck in this area.

Re: shadow rine full voice version released

2016-10-10 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: shadow rine full voice version released Also, I found that I could enter the wilderness even with sword at like, level one. I was able to clear one or two areas, which was cool and was why I could level without even going through the ruins, the first dungeon. Just wanted to let y'all

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : finnturner1999 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP yeah. anyone do a df in keyterm and you'll see that. URL: http://forum.audiogames.net/viewtopic.php?pid=282425#p282425 ___ Audiogames-reflector mailing list

Re: Porting BrailleNote Touch software to AOSP

2016-10-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP It only ships with about 11 GB of storage because the rest of that 16 GB is used for the operating system and other default programs. URL: http://forum.audiogames.net/viewtopic.php?pid=282424#p282424

Re: Term Paper 2, the Revenge of School!

2016-10-10 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: Term Paper 2, the Revenge of School! The link for the current version is in post 17. And yes, that version is both the normal game and hard mode. Remember, as post 17 says, it's not all in english and can't be translated further because I made this game in an old version of Text Game

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-10 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) Where can I find the parry and reaction cards? Which gym do I need to beat to get them? URL: http://forum.audiogames.net/viewtopic.php?pid=282411#p282411 ___ Audiogames-reflector mailing

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-10 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) Hmm, guess I'll start from the beginning again then. lol URL: http://forum.audiogames.net/viewtopic.php?pid=282416#p282416 ___ Audiogames-reflector mailing list

Re: Accessible Home Recording Studio Setup

2016-10-10 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Re: Accessible Home Recording Studio Setup My second sound card is my interface, sorry about that.  Tascam US-1800.   They have a newer version of it, but mine's doing just fine.     Reaper is definitely a great DAW, especially for those on a budget, but it just feels, to me, that it lacks

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