Re: Xbox Assist study seeking screen reader users to participate

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Xbox Assist study seeking screen reader users to participate Hi.Yeah, I got a reply from Nicole as well, saying that it's only people from the US who can join, which is a huge shame. So us outside the US got excited too early. It's just the US, as usual...So, I'll just return to the

Re: is there anyway to host my own website;

2019-01-11 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector
Re: is there anyway to host my own website; Hi.Small free hostings platform can dead in the fast time.I recommend profreehost for you.This hosting have negative opinions in the internet but i have accound and all work fine for me.Profreehost also have paid plans.On the free plan you have

Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey.

2019-01-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey. Hi,I filled it. I think there should also be a section for minor bugs which sometimes are more problematic than the major ones. For instance, the inconsistencies NVDA faces when navigating on the web with navigation

Re: Survive the Wild!

2019-01-11 Thread AudioGames . net Forum — New releases room : Aamir via Audiogames-reflector
Re: Survive the Wild! hi simba. you can completely turn down the music by holding down the end key. URL: http://forum.audiogames.net/post/404550/#p404550 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jenux OS, The "Next Jen!"

2019-01-11 Thread AudioGames . net Forum — Off-topic room : Amit via Audiogames-reflector
Re: Jenux OS, The "Next Jen!" Hi,Grate post. Thank you, I appreciate it.However, I am looking to go even more into the basics, for example, what does each directory in the / directory mean, what is a kurnel, bootloaders and the likes.Regards,Amit URL:

Re: is there anyway to host my own website;

2019-01-11 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector
Re: is there anyway to host my own website; Hi.Small free hostings platform can dead in the fast time.I recommend profreehost for you.This hosting have negative opinions in the internet, but i have accound and few pages hosted and all work fine.But one thing...After create new domain you

Re: Survive the Wild!

2019-01-11 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Survive the Wild! Hi.I don't know if that is even in the game and I am not able to find it, but it would be a good idea if we would have the option of disabling the bgm during gameplay.Personally i have two problems with that, it firstly steals a bit of the experience, imagining you

Re: What do you think about death penalty?

2019-01-11 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: What do you think about death penalty? some interesting bits of dialogue from Star Trek regarding capital punishment.This comes from the TNG episode "Justice" in which a race of aliens has done away with all crime. The catch here is that the punishment for any crime is death.LIATOR:

Re: What do you think about death penalty?

2019-01-11 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector
Re: What do you think about death penalty? I personally don't see the point behind a death penalty. Yes, these days it's only handed out for very serious crimes, and I can see why a lot of people would want to see the convicted person executed for committing it. But is death really a

Re: is there anyway to host my own website;

2019-01-11 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector
Re: is there anyway to host my own website; Hi.Small free hostings platform can dead in the fast time.I recommend profreehost for you.This hosting have negative opinions in the internet but i have accound and all work fine for me.Profreehost also have paid plans.On the free plan you have

Re: is there anyway to host my own website;

2019-01-11 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector
Re: is there anyway to host my own website; Hi.Small free hostings platform can dead in the fast time.I recommend profreehost for you.This hosting have negative opinions in the internet but i have accound and all work fine for me.Profreehost also have paid plans.On the free plan you have

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: Here, have my source... what's left of it. ...I like how people just skip over the majority of the first post and go yeah, we can play it.Uh...reread post 1 folks. It's all on you. You fix this up. You make it work. And you fix it when it breaks and falls over. Cause, ya know, it's

Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey.

2019-01-11 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey. hi,The biggest is performance issues, probably due to lack of UIA support on many office apps, and an insistance to support legacy technologies. URL: http://forum.audiogames.net/post/404581/#p404581 --

Re: Sound of Magic - A fantastical journey for young and old adventurers

2019-01-11 Thread AudioGames . net Forum — New releases room : paddy via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers Hmm... Marburg, that rings a bell somehow. Just kidding. In fact, I am studying there and am pretty familiar with that city. It's kinda off topic, but what have you been doing in Marburg?There's no fixed date for the

Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2019-01-11 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector
Re: 6 Swords - Fantasy Adventure game for Amazon Echo Hey Simon. Just say "OK Google, open Six Swords". We've been on Google home for about a year and a half. I was looking through my top 100 users and about 20-30% of them are on Google Home. So you are well covered! URL:

Re: Sound of Magic - A fantastical journey for young and old adventurers

2019-01-11 Thread AudioGames . net Forum — New releases room : paddy via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers Hmm... Marburg, that rings a bell somehow. Just kidding. In fact, I am studying there and am pretty familiar with that city. It's kinda off topic, but what have you been doing in Marburg?There's no fixed date for the

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Here, have my source... what's left of it. Lol no, we can't play it. Not yet, at least.In an ideal world (and this is according to my point of view), this code source will allow someone to say pick it up and resume development of the game. URL:

Re: Survive the Wild!

2019-01-11 Thread AudioGames . net Forum — New releases room : Aamir via Audiogames-reflector
Re: Survive the Wild! Hi. I'll talk to sam about it and see what can we come up with. URL: http://forum.audiogames.net/post/404589/#p404589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Here, have my source... what's left of it. I still wander what the heck happened to Danny. Things just suddenly went down, and he gave up on everything. I'm not able to get any of this up and running. Not at all. I have no clue on how to work with the sourcecode. If I had, I didn't had

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Here, have my source... what's left of it. Danny, could I send you an email, or contact you somewhere privately? The forum is fine as well. URL: http://forum.audiogames.net/post/404593/#p404593 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2019-01-11 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector
Re: 6 Swords - Fantasy Adventure game for Amazon Echo Hello!A little off topic I'm afraid, but do you plane to add support for google home ? It would be nice to see such a complex game on this platforme, since for now, we have a very small amound of games available on it.Best regard,Simon

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: Here, have my source... what's left of it. Yeh I hope the client for dmnb v1 can be gotten somehow. Well there are still people who can resume the development or at least fix the bugs. URL: http://forum.audiogames.net/post/404591/#p404591 -- Audiogames-reflector mailing list

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Thank you for the reasonable questions JaceK, I appreciate itJaceK wrote:I'm still skepitcal for a lot of reasons.Skepticism is entirely reasonableJaceK wrote:The FCC's involved. We all know how slowly they work. ...  Even the fastest moving

Re: BGT: Get text from txt file to string. How?

2019-01-11 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: BGT: Get text from txt file to string. How? Heh, I just got bored and wanted to see if it could be done without using audio form. Spoiler alert, it can, but it's ever tricky and is likely to end up with massive massive glitches, somewhere. Where? No idea yet. Why? No idea either.The

Re: Let's play right or not right

2019-01-11 Thread AudioGames . net Forum — Off-topic room : arturminyazev via Audiogames-reflector
Re: Let's play right or not right nothe next poster likes to listen vocaloids URL: http://forum.audiogames.net/post/404597/#p404597 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-11 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games hi,Could the ghouls and goblins be made to appear at higher levels? My characters are almost 80 and I can't see any enemies in the mines or graveyard except golems, dragons, arch necromages. Because of my level I haven't

Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey.

2019-01-11 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey. The biggest issue is lag in office with large documents, the second biggest one is navigation quick keys for me. URL: http://forum.audiogames.net/post/404602/#p404602 -- Audiogames-reflector mailing list

Re: Sound of Magic - A fantastical journey for young and old adventurers

2019-01-11 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers thank you. It has been about 5 years since I used german seriously, and then it was modern german (I was living in marburg for a time).  It kept throwing me off, and there are many words I don't remember so well, but

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I'm still skepitcal for a lot of reasons.1. The FCC's involved. We all know how slowly they work. Let's say Company A fails to put TTS in their text chat, they get reported.however in the meantime, company A goes out of business while the FCC

Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey.

2019-01-11 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey. I filled it, problems like in post 7, performance issues, lag at start and things like that. URL: http://forum.audiogames.net/post/404558/#p404558 -- Audiogames-reflector mailing list

Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Here, have my source... what's left of it. So this is what little i've got left of my source and what I could salvage. 1 is the entire sourcecode to project alpha, the other is a copy of dmnb v1's server in source form, just a month or 2 after launch. Importent notes are as follows if

Re: Dreamlands: Official announcements and discussion topic

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic Map in the lock demon tower.A total of 20 floors.What the character is shouting is the name of the skill.SkyLord wrote:Sounds epic, but as i don't know chinese at all, i can't understand anything. Sad URL:

Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Check sound plays in Python Sound_lib Hello.There is a AGK library. This uses Sound_lib.Below I will cite the code. And I have a question.Can I create a sound check function using Sound_lib?For example. sound.playing function, which returns True if the sound is playing, or False if the

Re: Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Check sound plays in Python Sound_lib nuno69,There is nothing in the sound_lib documentation about such check. For this reason, I ask here URL: http://forum.audiogames.net/post/404567/#p404567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Here, have my source... what's left of it. yee amazing! we were talking about that yesterday And how we missed it! i guess we can play it now ye URL: http://forum.audiogames.net/post/404569/#p404569 -- Audiogames-reflector mailing list

Re: Games that we should play

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector
Re: Games that we should play @12 you're mixing things up, tube sim was not created by aprone, it was created by N A Soft. URL: http://forum.audiogames.net/post/404584/#p404584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: XBox guide: Anyone interested?

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: XBox guide: Anyone interested? Hi.Thanks a lot for your kind words.My website is not in English. So if I put up a blog post in English, then people will need a direct link. If that's not an issue, then I can do that for sure. URL: http://forum.audiogames.net/post/404592/#p404592

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Thank you for the reasonable questions JaceK, I appreciate itJaceK wrote:I'm still skepitcal for a lot of reasons.Skepticism is entirely reasonableJaceK wrote:The FCC's involved. We all know how slowly they work. ...  Even the fastest moving

Re: Error 429: Too many requests

2019-01-11 Thread AudioGames . net Forum — Site and forum feedback : nidza07 via Audiogames-reflector
Re: Error 429: Too many requests Because the staff itself cannot work on it, even if they with all their heart wanted to. They are in just as hard situations as us, because they have to wait for webmasters to do it as I understand. URL: http://forum.audiogames.net/post/404559/#p404559

Re: Games that we should play

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : pranam via Audiogames-reflector
Re: Games that we should play Sorry for the mistake, and I have corrected my post.Angel wrote:Sara is not by GMA, it is by PCS games, I think I said it right, chreated by Fil, using the GMA engine.Paid, but worth trying the demo at least, I loved it. URL:

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Doesn't the fine money go to the FCC? I doubt it'll all go to that if the FCC gets to dictate where the money goes.No, Trinity but at the same time skepticism and unease are warranted because none of us know how this'll turn out. Okay. Ethin's

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect JaceK wrote:It was extremly strict about what I could say. I couldn't even say yes, I'm involved with game X for company Y or Z, or even confirm or deny the company was working on a game.Precisely. Thank you.JaceK wrote:I doubt it'll be as

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect One more:I don't think the CVAA will be as amazing as people think...because people and lawyers are involved. And the gaming industry HATES regulation. Look at he ESRB and why that was formed, precisely, to avoid government regulation. Look at how

Re: firefight's unbalancing issues

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: firefight's unbalancing issues Hi guys, Since the problems have been mentioned here, I have to inform you about the new update we did to the game which should hopefully, Reduse the weapon lags a lot. Get the game from http://idt-group.ir/firefight/en URL:

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I think that the point of this whole discussion is to encourage growth and progress, but reading all the negative skepticism is very discouraging, yet we have blindies crying fowl when something isn't being done about mainstream game

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Here, have my source... what's left of it. It’s a pity that such a classic game! URL: http://forum.audiogames.net/post/404564/#p404564 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tiflo space, a social network and a gaming client

2019-01-11 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client You need to wait a few seconds after clicking login. URL: http://forum.audiogames.net/post/404566/#p404566 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : pranam via Audiogames-reflector
Re: Here, have my source... what's left of it. Hi,What was this game, actually? URL: http://forum.audiogames.net/post/404568/#p404568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Ethin wrote:you keep repeatedly mentioning the fact that all of its covered by NDAs. That only makes what you claim far less believable.Everything in the games industry is covered by NDAs. You cannot carry out work for a company on a game until

Re: XBox guide: Anyone interested?

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : Rubyel via Audiogames-reflector
Re: XBox guide: Anyone interested? Hi SLJThanks a lot for your work, and for charing this with others! that's great, I was thinking to buy a Xbox for a long time, and now with your help I'll seriously plan this ^^Sory I can't help with the guide itself, since I'm a complete beginner

Re: Games that we should play

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : Rubyel via Audiogames-reflector
Re: Games that we should play Hi thereI think also that shadow Rine, with the full voice edition released is worth a try. Ofcourse it's a little more complicated to get started, cause it's a Japanese game, but on the blindgamer.com website there's a good guide to play it with the JGT

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Ethin is right though. NDA are tricky things. Depending on how exactly the NDA is set up, you can't even say something is coverred by an NDA though. That depnds, naturally, on the exact terms which are...yeah, part of said NDA. I was under one,

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Here, have my source... what's left of it. pauliyobo wrote:Danny, could I send you an email, or contact you somewhere privately? The forum is fine as well.No. He clearly write that he do not want to be contacted for some reason. I think we need to respect that. I think this is sad,

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect JaceK wrote:It was extremly strict about what I could say. I couldn't even say yes, I'm involved with game X for company Y or Z, or even confirm or deny the company was working on a game.Precisely. Thank you.JaceK wrote:I doubt it'll be as

Re: Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Check sound plays in Python Sound_lib Eh, again? Try and research. URL: http://forum.audiogames.net/post/404565/#p404565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Here, have my source... what's left of it. Dmnb v1? oh, my god. Please tell me that it's this, amazing greatest game we had. omgomgomg. The first, ever first version. I love ths. URL: http://forum.audiogames.net/post/404572/#p404572 -- Audiogames-reflector mailing

Re: Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Check sound plays in Python Sound_lib From what I know, it's not possible. But I don't like Python so my information might be incorrect. URL: http://forum.audiogames.net/post/404571/#p404571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What do you think about death penalty?

2019-01-11 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: What do you think about death penalty? hi,Honestly, I am completely for the death penalty. There are some people that lack a human aspect, and commit crimes that we would consider unthinkable. Also, you are basicly rewarding them by feeding them for free in a prison, with tax dollars.

Re: shadow rine full voice version released

2019-01-11 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: shadow rine full voice version released Hello,Since a day I am keeping the gem open to not lose my saved area. Can you please tell me directions on how to get passed this area?burak wrote:Hello,I don't like asking for help for such type of stuff but how do we get passed this area?

Re: shadow rine full voice version released

2019-01-11 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: shadow rine full voice version released Hello,Since a day I am keeping the game open to not lose my saved area. Can you please tell me directions on how to get passed this area?burak wrote:Hello,I don't like asking for help for such type of stuff but how do we get passed this area?

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @Ian: No it's not a magic bullet, at all. URL: http://forum.audiogames.net/post/404601/#p404601 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Word game, say the first word that comes to your mind

2019-01-11 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Word game, say the first word that comes to your mind quechua URL: http://forum.audiogames.net/post/404635/#p404635 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Is there a way that this profile can be deleted.

2019-01-11 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector
Re: Is there a way that this profile can be deleted. it's described in the Faq, URL: http://forum.audiogames.net/post/404636/#p404636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The recent situation with tk

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: The recent situation with tk OK, I'll preface this with the fact that I don't understand the situation because I don't play that game. But, am I correct in assuming that the registration server is still active when the game is in fact not. If that is the case, then it's downright dirty

Re: Best navigation controls for mobile / touchscreen games?

2019-01-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Best navigation controls for mobile / touchscreen games? As in actually movement, navigating the game-world. URL: http://forum.audiogames.net/post/404651/#p404651 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect So I have a serious question and am looking for an honest and genuine answer.Suppose today that I am using a product of one of the companies above that doesn't meet the standards of this measure. What is the right way to bring this to the company

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect JaceK: Ah, shame you aren't local. Which country are you in? But no, I'm not going to personally pay all of your expenses to go the USA. JaceK wrote:neither you, nor I are there day to day. We do not know what goes on, and what does not go on, in

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Ethin: For a long time I continually told developers in conference talks that they should come to these forums to learn about accessibility. I no longer do so, because of you and to a lesser extent JaceK. That is harmful, and it is on your heads.

Best navigation controls for mobile / touchscreen games?

2019-01-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Best navigation controls for mobile / touchscreen games? I've heard complaints about certain control schemes for moving around in mobile games. Is there a game that does navigation well? If not, are there any ideas on how it should be gone about? URL:

Re: Tiflo space, a social network and a gaming client

2019-01-11 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client I've really enjoyed ontoys.. Will there be a server for english people or will we play alongside russians? I ask because playroom has this feature, you only play with people that speak your language. URL:

Re: Playing online with ppsspp is possible!

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: Playing online with ppsspp is possible! hellowho knows, how to change controls without sighted people?i'm using v1.7.4 URL: http://forum.audiogames.net/post/404637/#p404637 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2019-01-11 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Stage 14,3But there are splinters at stage 18,2 URL: http://forum.audiogames.net/post/404646/#p404646 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2019-01-11 Thread AudioGames . net Forum — New releases room : Dragomier via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Stage 14 3 won't let me land. Do I have to finish off the fighter jets there first before I can go on? URL: http://forum.audiogames.net/post/404649/#p404649 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

OBS openbroadcaster software

2019-01-11 Thread AudioGames . net Forum — Off-topic room : ondrosik via Audiogames-reflector
OBS openbroadcaster software Greetings,I would like to create a few videos. There will be imput from my webcam and live output from my windows screen mixed together. I read somewhere that OBS (open broadcaster software) can be used for this. I installed OBS but I have no idea how to add

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-11 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games no goblins at level 80? Didn't know that ... URL: http://forum.audiogames.net/post/404656/#p404656 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Ethin: For a long time I continually told developers in conference talks that they should come to these forums to learn about accessibility. I no longer do so, because of you and to a lesser extent JaceK. That is harmful, and it is on your heads.

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect JaceK: Ah, shame you aren't local. Which country are you in? But no, I'm not going to personally pay all of your expenses to go the USA. JaceK wrote:neither you, nor I are there day to day. We do not know what goes on, and what does not go on, in

Re: Tiflo space, a social network and a gaming client

2019-01-11 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client No, it's meant to be this way. It supports playing with people using different languages, which I like. However, if you really don't want to play with anybody from Russia, when looking for a game, in the old client there is a checkbox

Re: Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Check sound plays in Python Sound_lib Because in order to find out about sound_lib, I had to read the code. Quality documentation was never really written, at least as far as I know. Most functions you'll need for minimal audio playback are located in channel.py URL:

Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey.

2019-01-11 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Important! Anyone who uses NVDA should fill out this NVAccess Survey. I don't know if its coincidence, or if they fixed it, but potential good news on the task manager front. In windows build 17763.253, I've noticed it loads up right away. URL:

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I agree with 73 on that one. Also, ianhamilton_, you say I'm calling you a lier. I don't consider anything I've posted on here as calling you a lier, merely explaining (or trying to explain) why I feel the way I do, and simultaneously describe why

Re: Playing online with ppsspp is possible!

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Playing online with ppsspp is possible! Currently wifi standards are too strenuous for psp hardware so 8 I don't think it can be done. Not even that old internet radio or skype work on the console for me anymore. And its a bit off topic but how do you even go about finding missions or

Re: About C#. Keys

2019-01-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: About C#. Keys @29, true. I hope you don't mind; taking years of language arts (and then taking a class on professional writing in College now), combined with the illiteracy of the modern age (with people using 'u' for the word 'you', '2' for the word 'to', and so on) and people

Re: New text-based roguelike for android: Path Of Adventure

2019-01-11 Thread AudioGames . net Forum — New releases room : Honk via Audiogames-reflector
Re: New text-based roguelike for android: Path Of Adventure Hi Keeweed,I am already quite eager to have this game on the iOS market. Good thing that you have a browser demo available to test it.I definitely will buy this one when it comes out for the infamous apple stuff.Even though at

Re: New text-based roguelike for android: Path Of Adventure

2019-01-11 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New text-based roguelike for android: Path Of Adventure Update works great! The info is completely readable now. Thanks loads! URL: http://forum.audiogames.net/post/404655/#p404655 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jenux OS, The "Next Jen!"

2019-01-11 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector
Re: Jenux OS, The "Next Jen!" @Iron: Oh hey welcome back. I'd say for @Amitte you just need to understand the very basics of getting around a system first beforre you go too in depth.@Hacker: Sweet. I'll try this out in a few. URL: http://forum.audiogames.net/post/404557/#p404557 --

Re: Survive the Wild!

2019-01-11 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector
Re: Survive the Wild! Hello,could it be possible to add a BGM volume management system in the option menu? For some unknown reasons, the config I've made with sharpkeys in order to have an end key is not working with stw. Best regard,Simon URL:

Re: Games that we should play

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : pranam via Audiogames-reflector
Re: Games that we should play And a few more games which I would like to suggest. First is eurofly, a flight simulator and a game which contains global map from which, we blinds can explore the world. Games by aprone, They are awesome. There are many strategy games programmed by him. There

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector
Re: Here, have my source... what's left of it. Hi.So sad to hear they are now discontinued. Now, lets hope any child doesn't get the source code and start a drama like the one on the killer or whatever.Btw, I have a backup of the latest client, the one of experimental space stations. Do

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Thank you for the reasonable questions JaceK, I appreciate itJaceK wrote:I'm still skepitcal for a lot of reasons.Skepticism is entirely reasonableJaceK wrote:The FCC's involved. We all know how slowly they work. ...  Even the fastest moving

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Thank you for the reasonable questions JaceK, I appreciate itJaceK wrote:I'm still skepitcal for a lot of reasons.Skepticism is entirely reasonableJaceK wrote:The FCC's involved. We all know how slowly they work. ...  Even the fastest moving

Re: Tiflo space, a social network and a gaming client

2019-01-11 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Tiflo space, a social network and a gaming client also @queenslight I will be glad to add you, just note that you might want to edit the post as you have a small typo causing the link not to work. URL: http://forum.audiogames.net/post/404639/#p404639 -- Audiogames-reflector

Re: Check sound plays in Python Sound_lib

2019-01-11 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Check sound plays in Python Sound_lib Because in order to find out about sound_lib, I had to read the code. Quality documentation was never really written, at least as far as I know URL: http://forum.audiogames.net/post/404640/#p404640 -- Audiogames-reflector mailing list

Re: Welcome back Ironcross32!

2019-01-11 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Welcome back Ironcross32! Thanks. Well, as to the Christmas, not much of one since my brother brought his kids around to a family thing on the 22nd. They'd just gotten over being sick, and were still contagious, so he carpet bombed the family. URL:

Re: Error 429: Too many requests

2019-01-11 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Error 429: Too many requests That's cool, but we have a lot of users who might not know that, so an official response, even one to say that it cannot be fixed until those guys can get to it is better than hanging questions imo. URL: http://forum.audiogames.net/post/404643/#p404643

Re: Best navigation controls for mobile / touchscreen games?

2019-01-11 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Best navigation controls for mobile / touchscreen games? Do you mean interface navigation or navigation as in actual movement? For the second, I personally like how a blind legend does it, simple but effective. Others tend to like tilting your phone too but I personally was never too

Re: Virtual World has been released

2019-01-11 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Virtual World has been released I say convert. URL: http://forum.audiogames.net/post/404652/#p404652 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CVAA Accessibility Rules Now In Effect

2019-01-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Ethin: For a long time I continually told developers in conference talks that they should come to these forums to learn about accessibility. I no longer do so, because of you and to a lesser extent JaceK. That is harmful, and it is on your heads.

Re: About C#. Keys

2019-01-11 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: About C#. Keys Nah, I am writing everything on my own. I just don't understand some words or phrases, which I just look up in the dictionary URL: http://forum.audiogames.net/post/404660/#p404660 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Virtual World has been released

2019-01-11 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Virtual World has been released Hi there guys. So this is an important question I'd like to ask. I think I've raised this question a lot of privately. But here we go.So, I've been wondering if it would have better converting the game to python, or keep it in BGT since the code is on a

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