Re: Absolute truth, the testament of truth.

2019-02-12 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Re: Absolute truth, the testament of truth. Greetings Jayde.I will comply with the caution; I cannot carry on with that particular argument, especially when you were simply being the light in action. I can far more easily argue with those who express darkness against me but it is

Re: The vortex, complex game of robot control for Amazon Alexa

2019-02-12 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: The vortex, complex game of robot control for Amazon Alexa I personaly use ultimate which really works great, at least for me.I should buy the thing though. URL: https://forum.audiogames.net/post/411302/#p411302 -- Audiogames-reflector mailing list

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it #60 It could have been my missunderstanding.I thought he wanted to know where to find the FMOD functions. URL: https://forum.audiogames.net/post/411301/#p411301 -- Audiogames-reflector mailing list

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Accessibility of online therapy apps? Were it me, Turtlepower, I would begin by mentioning that you are considering the company's services. I would then explain that you are a screenreader user and mention, in vague nontechnical strokes, what that means (what OS do you use, that sort

Re: Squaresoft soundpack with working global world!

2019-02-12 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector
Re: Squaresoft soundpack with working global world! i should play it again URL: https://forum.audiogames.net/post/411304/#p411304 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2019-02-12 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic A theory is to make some projectiles wider, so that they can't be dodged by moving one square.I've had a fun idea, and that is, every time an enemy spawns, there is a 5 or so % chance of it becoming a mega enemy, to make things feel like all

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Future of GoldGun: Production discontinued Well, in fairness, the game actually had to fold also due to the financial burden )they said what they were hoping to create was getting expensive, and the high number of downloads seemed like the organization they got funding from was

Re: battle constant,

2019-02-12 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: battle constant, Only reason this had a pass was because we were unsure. As it stands, Sam Tupy got the rights to Ultra Power, said that Desafio Mortale wasn't aloud as a result, so now, we've got real merit. I don't have any real proof that the code is from Desafio Mortale, but I

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots @26, no no no, he told me to stay the fuck out of it, even though I asked one question, and I was trying to help the situation by talking calmly to him URL: https://forum.audiogames.net/post/411327/#p411327 --

Re: New moon mud

2019-02-12 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: New moon mud this quest is really ticking me off i wna pull out my hair. lol. URL: https://forum.audiogames.net/post/411293/#p411293 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Liam's Official YouTube Streaming Thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Liam's Official YouTube Streaming Thread I'm not sure of a start time yet, but Marathon will be on February 24th. Mark it on your calendars and such. URL: https://forum.audiogames.net/post/411297/#p411297 -- Audiogames-reflector mailing list

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it There are lots of python game libraries here:https://wiki.python.org/moin/PythonGameLibrariesRelevant to those use to BGT is Direct Python, which wraps Direct X, which is what BGT uses (Direct Sound, Direct Input,

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Accessibility of online therapy apps? Yeah, writing to them is probably the best option. I would think they have teams who code the website and apps that are completely separate from the counseling staff, anyway, so maybe my concern wouldn't reach them at all before I signed up. I do

Re: I need help eliminating visual schizophrenia and synesthesia

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: I need help eliminating visual schizophrenia and synesthesia I apologize if I post too much in this topic. If I get a spam warn, I understand why. The reason I have been ignoring that fact that I haven’t accepted blindness is because I’ve been holding on to the less than 1% chance of

Re: Making It Right

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: Making It Right H, on a scale from 1 to 10, I won't tell that you are an 1, but definitely under 5, at least to me. You are always cool to me, even I am freaking anoying most of the time, from what others said.I actualy like when you look serious as hell and you are joking, mostly

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : Munawar via Audiogames-reflector
Re: Future of GoldGun: Production discontinued One of the reasons I never took the time to find out what this game was about is because I had a gut feeling the project would be scrapped eventually. It seems like a lot of developers are throwing in the towel nowadays because people don't

Function to perform pitch bending on a sound in BGT

2019-02-12 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Function to perform pitch bending on a sound in BGT Hello!I share with you a function in bgt and that I am using in my game to perform pitch bending on a sound.It's very simple, follow the code below:void pitch_bend(sound@ soundfile, double value, string mode, int time){double

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Accessibility of online therapy apps? I have also gone and listened to that video. My conclusion: Felix, aka PewDiePie, is an idiot.1. He claims that BetterHelp doesn't verify its therapists. this is patently untrue according to virtually everything I found. it's possible that it was

Re: battle constant,

2019-02-12 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: battle constant, Oh I don't know, tk was pretty good for it's time as well before the code got out, and from what i've seen that also seems to have a lot of unused up code. If I really cared or was board enough i would post proofe, all i'm saying right now is, sonar code? URL:

Re: Eclipse NVDA Master

2019-02-12 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector
Re: Eclipse NVDA Master You may have downloaded an invalid file.NVDA extensions have got a .nvda_addon extension, but I've heard they can download as zip.Here are steps to maybe fix it.Open notepad.Open the eclipse add-on in notepad, don't ask why, just bear with me.Now, open save as, and

Re: Getting started with VMware player

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector
Re: Getting started with VMware player @post5, why is it that you are unable to install vmware player version 12? URL: https://forum.audiogames.net/post/411318/#p411318 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's play right or not right

2019-02-12 Thread AudioGames . net Forum — Off-topic room : keithwipf1 via Audiogames-reflector
Re: Let's play right or not right Haha, how did you know?I guess that the next person knows what PHP is but doesn't use it. URL: https://forum.audiogames.net/post/411320/#p411320 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it @64, lol. The problem with those python libraries is that 99 percent of them are python 2-specific. Yuck. URL: https://forum.audiogames.net/post/411330/#p411330 -- Audiogames-reflector mailing list

Re: bk1 dungeon help

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: bk1 dungeon help @post7 I know about the swing direction being the last arrow pressed URL: https://forum.audiogames.net/post/411298/#p411298 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Eclipse NVDA Master

2019-02-12 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector
Re: Eclipse NVDA Master You may have downloaded an invalid file.NVDA extensions have got a .nvda_addon extension, but I've heard they can download as zip.Here are steps to maybe fix it.Open notepad.Open the eclipse add-on in notepad, don't ask why, just bear with me.Now, open save as, and

Re: Eclipse NVDA Master

2019-02-12 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Eclipse NVDA Master first of all, what is it?Some NVDA addons come in zip files because they need multiple files to be run, unzip it and see if there is a readme.txt file. URL: https://forum.audiogames.net/post/411326/#p411326 -- Audiogames-reflector mailing list

Re: firefight's unbalancing issues

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: firefight's unbalancing issues Ah, a game mode finally in one of these things.  And a current popular one in the mainstream community.  For anyone not sure what a battle royale consists of, it generally involves usually everyone placed around a large (and usually maze-like) map,

Re: A quick question about roryboxing and the development of roryboxing

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector
Re: A quick question about roryboxing and the development of roryboxing Hi!I kind of like rory boxing, i am not playing it so often any more but still some times. Making the ai harder is possible i think. It depents on how the ai works. I for an example also once made a boxing game, what i

Re: somethin else, again...

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: somethin else, again... I had figured as much, considering the 32bit kernel is still utilized. I have a feeling it was just to scare devs away, considering, well, people will buy anything from Apple, literally and figuratively. Lol!Ok, so now we're at a grayarea tantamount to Bavisoft.

Function to perform pitch bending on a sound in BGT

2019-02-12 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Function to perform pitch bending on a sound in BGT Hello!I share with you a function in bgt and that I am using in my game to perform pitch bending on a sound.It's very simple, follow the code below:void pitch_bend(sound@ soundfile, double value, string mode, int time){double

Re: Shadowrun rp, gauging interest

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: Shadowrun rp, gauging interest all this complaint about tables? First of all, if you have a screen reader, they are vary easy to navigate, or are you reading it in braille? In witch case it  is still pretty easy to navigate.If you want, you can probably find these tables on the

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it Panda3d seems like the least ass-pain-inflicting way to do more complex games. Apparently I ate something that has me more mentally fragile than usual today, though, so find that the idea of some sort of Skype

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Future of GoldGun: Production discontinued FYI, I do think they said something about the fact they are going to carry on anyway, so let's say their funding was wildly successful anyway , I would think the project would've gone on no problem. I think they kept wanting to find local

Re: Let's play right or not right

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector
Re: Let's play right or not right Oddly, yes I am. I'm quite uninterested in studying the powers of the legislative branch, and thus, decided to waste my time here instead haha.Anyhow, the person who posts after me has written at least 20 lines of code within their lifespan URL:

Re: New moon mud

2019-02-12 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: New moon mud just wondering is their a soundpack? URL: https://forum.audiogames.net/post/411321/#p411321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Requesting remnant recordings

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Requesting remnant recordings Update! The recordings are done!Here's the linkhttps://drive.google.com/open?id=1pKROI … LfqDZmop2GLater! URL: https://forum.audiogames.net/post/411291/#p411291 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots well it's still sort of bad no matter how you look at it. Yeah paying only really unlocked a few extra features and items, but if you pay for something and it suddenly becomes unavailable you'd probably be pissed. Oh and for the

Eclipse NVDA Master

2019-02-12 Thread AudioGames . net Forum — Developers room : vojvoda via Audiogames-reflector
Eclipse NVDA Master Hello peopleI downloaded EClipse for NVDA, but some things are not really clear for me.Actually the only one thing  I don't understand is the very first thing, I got the zip file but have no idea where to extract.I am wondering does someone have experience with this

Re: somethin else, again...

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: somethin else, again... Hi, I would sure love to know, too. I have the ipa's of the audiodefence and the papasangre II games but erm, they are on my iphone 6 plus running ios10, but I'd love to seriously get them on my iphone XS MAX, if you know of a way that doesn't include itunes

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : Munawar via Audiogames-reflector
Re: Future of GoldGun: Production discontinued One of the reasons I never took the time to find out what this game was about is because I had a gut feeling the project would be scrapped eventually. It seems like a lot of developers are throwing in the towel nowadays because people don't

Re: your favorite sound chip?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: your favorite sound chip? I also like the chip used in the XaviX based plug and plays. URL: https://forum.audiogames.net/post/411323/#p411323 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery No, I'd say it does not prove conclusively, but I think it now gives things much more merit, a thing that advocates can send to developers as a valid example. URL: https://forum.audiogames.net/post/411329/#p411329 --

Re: New moon mud

2019-02-12 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: New moon mud not that i'm aware URL: https://forum.audiogames.net/post/411331/#p411331 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Absolute truth, the testament of truth.

2019-02-12 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Re: Absolute truth, the testament of truth. Greetings Jayde.I will comply with the caution; I cannot carry on with that particular argument, especially when you were simply being the light in action. I can far more easily argue with those who express darkness against me but it is

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Accessibility of online therapy apps? While I don't know anything about the accessibility of either of the 2 services you mentioned, in regards to better help a few months ago some somewhat concerning information surfaced about the quality of the service. This video sums it up pretty

Re: firefight's unbalancing issues

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: firefight's unbalancing issues Download fire fight here URL: https://forum.audiogames.net/post/411312/#p411312 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: your favorite sound chip?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector
Re: your favorite sound chip? On a related note, there is a channel called The 8-Bit Guy who reviews old retro technology. He has a secondary channel called 8-Bit Keys, where he reviews old vintage keyboards. My favorite sound chip is the one used on the Yamaha PSS-125, which is a vintage

what happon'd to masonasons.me?

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
what happon'd to masonasons.me? hiI tryed too days to open the masonasons.me to open it, but it dont opens, what happon'd to it? URL: https://forum.audiogames.net/post/411353/#p411353 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Function to perform pitch bending on a sound in BGT

2019-02-12 Thread AudioGames . net Forum — Developers room : mahdi-abedi via Audiogames-reflector
Re: Function to perform pitch bending on a sound in BGT thanks for this useful coad URL: https://forum.audiogames.net/post/411366/#p411366 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

The Unofficial Rogues Adventuring Guide to the Path of Adventure

2019-02-12 Thread AudioGames . net Forum — Articles Room : Benf via Audiogames-reflector
The Unofficial Rogues Adventuring Guide to the Path of Adventure After finding yourself on another strange path you wander through the wilderness and discover:The unofficial Rogues guide to adventuring, The Path of AdventureRogue: starting HP: 15 Defense: 1 Attack: 1 Speed: 1Experience:

Selling my Waves licenses

2019-02-12 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Selling my Waves licenses I am looking to part with my Waves licenses.  I have the Diamond bundle, and the PRS Supermodels plugins.   At the time of writing this, the Diamond bundle goes for $700 USD and the PRS Supermodels goes for $80 USD.  I'd be happy to get about $350 USD for both,

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots Yeah see, that whole attitude he gets really annoys me. He gets to this point where he acts all tough like I ain't taking nothing from noone, but he's not tough at all, so it's just a false front. I don't know, I don't hate the guy

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector
Re: Future of GoldGun: Production discontinued Hi,I think you all Forget that there is a Major difference betweén mentioning blindness in a game (which would be no Problem for me) and outright stereotyping (which is not tolerable).What the People who gave harsh critics were probabbly

Re: Let's play right or not right

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Origine via Audiogames-reflector
Re: Let's play right or not right Right, I prefer to do my back-end in C#.I guess the next poster watches One Piece. URL: https://forum.audiogames.net/post/411339/#p411339 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: Future of GoldGun: Production discontinued jack wrote:Well, in fairness, the game actually had to fold also due to the financial burden )they said what they were hoping to create was getting expensive, and the high number of downloads seemed like the organization they got funding from

Re: Accessibility headway with music trackers.

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Accessibility headway with music trackers. forgot about that one. Unfortunately it's blocked by the local library. Downloading at home isn't really an option because of bandwidth concerns. URL: https://forum.audiogames.net/post/411374/#p411374 -- Audiogames-reflector mailing list

Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery @29 @30 I used the word "all" - what I said was it proves conclusively that the idea that devs would all rather dump comms functionality than implement CVAA requirements (as some people have argued pretty strongly would be

Re: suggestions needed for good quality laptop

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector
Re: suggestions needed for good quality laptop wow so good so much information. Great to find this thread here. I am looking to do the same thing. What are those audio issues and how do you fix them. I use the HP Spectre X360 Used it from 2015. Still going hard, I am only going to replace

Re: Absolute truth, the testament of truth.

2019-02-12 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Absolute truth, the testament of truth. Oh, expressing darkness against you, I have a lot of that.so, you are, putting it simple that everyone is responsible for calamitys happening to them due to events they had done in an earlier incarnation.So, a very good friend who died in cancer

Re: Let's play right or not right

2019-02-12 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: Let's play right or not right um nothe next poster wants back to in skype 7 but don't have link URL: https://forum.audiogames.net/post/411343/#p411343 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jump Force (new fighting game) discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread I was actually thinking about making a topic about this one too... haven't picked it up myself yet. Debating it though. I did enjoy J stars for what it was, and this is supposedly by the same people if I'm not mistaken, so...The weirdest

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it I'm continuing to realize how nice it would be for us to have our own library for the making of blind audio games.Python isn't really meant just for making games. Sure if you know where to look, you can dig up

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it @67, point taken. URL: https://forum.audiogames.net/post/411360/#p411360 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what happon'd to masonasons.me?

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: what happon'd to masonasons.me? I thought it was just lagged out by the spam bots, but maybe the server isn't quite down.I get a connection timed out error. URL: https://forum.audiogames.net/post/411364/#p411364 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-02-12 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure OK, I changed the part about the elixirs, added some more about the mushroom witch, talked about burnt vs. hacked webs on return trips, and put something about sharpening stones and the merchant in the cheats section.

Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery @29 @30 I used the word "all" - what I said was it proves conclusively that the idea that devs would all rather dump comms functionality than implement CVAA requirements (as some people have argued pretty strongly would be

Re: somethin else, again...

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector
Re: somethin else, again... Ok, sidia impactor, done. I just need to find the ipa files related to the few games I'm looking for and we'll be good to go.Any advice regarding this ?Best regard,Simon URL: https://forum.audiogames.net/post/411378/#p411378 -- Audiogames-reflector mailing

Re: New moon mud

2019-02-12 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: New moon mud Hi.So, how is the consistency regarding the commands. I remember that in 4 dimensions for example the characters from the different ages had to be greeted with a special wording like hail or howdy, but sometimes they didn't stick to what age they were coming from and

Re: Function to perform pitch bending on a sound in BGT

2019-02-12 Thread AudioGames . net Forum — Developers room : gabriel-schuck via Audiogames-reflector
Re: Function to perform pitch bending on a sound in BGT @keithwipf1Makes sense. Since I made the code a while ago, I had not thought of that at the time. Thanks for remember! lol URL: https://forum.audiogames.net/post/411382/#p411382 -- Audiogames-reflector mailing list

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots he has these highs when he's on top of the world, then it down spirals into these lows when he just lashes out at people. I don't think the community treated him fairly by using his leaked code and stuff, and those with access

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots Ok, here is the logs, jimmy gave me permission to use his name sooo:redfox doesn't come online?.Version 4.7.0 (audiogamer1456. Type /changes for what's new. Currently there are 36 paid accounts, thanks so much for the support!

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Accessibility of online therapy apps? After watching the video, I tend to agree with Jade's assessment. My knee-jerk reaction is that this guy sounds like a douchebag, but beyond that, the thing that immediately grabbed my attention is that he seems to be saying that vetting a

New fighting game, Jump Force discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
New fighting game, Jump Force discussion thread Hi all,This is a newly released fighting game for the ps4, xbox one and Steam.I don't have anything to report yet, but I have purchased this for xbox one, an anime-based fighting game with many different franchises included. It is ready to

Re: your favorite sound chip?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: your favorite sound chip? @family mario, that chip in question is the yamaha ESG. URL: https://forum.audiogames.net/post/411345/#p411345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: firefight's unbalancing issues

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: firefight's unbalancing issues Sounds very exciting! Can't wait for it to be done. URL: https://forum.audiogames.net/post/411347/#p411347 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rtr, general sounds

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: rtr, general sounds I have skype8, it maked hard to do my works with it URL: https://forum.audiogames.net/post/411352/#p411352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jump Force (new fighting game) discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread I hope there will be some sort of script so we can get something out of the story. URL: https://forum.audiogames.net/post/411361/#p411361 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what happon'd to masonasons.me?

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: what happon'd to masonasons.me? mason tooked down always, and changed hes name more URL: https://forum.audiogames.net/post/411365/#p411365 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jump Force (new fighting game) discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread after watching some story mode gameplay, it seams there are roaming around places, just like in J-stars victory VS I think. URL: https://forum.audiogames.net/post/411370/#p411370 -- Audiogames-reflector mailing list

Re: what happon'd to masonasons.me?

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector
Re: what happon'd to masonasons.me? for me it seams like the error that darkflier always had, and this then was then sometimes down for more then a week so we can wait a while i think. URL: https://forum.audiogames.net/post/411371/#p411371 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta63)

2019-02-12 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) Internal BGT object I think, used for AI? URL: https://forum.audiogames.net/post/411384/#p411384 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My idea to encourage people to use Python and make more games with it

2019-02-12 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it @65: You're telling this to the person who tried to accessify Mario, Sonic, and Streets of Rage 2 This just makes me want to make an audio game for the Atari 2600 . URL:

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: Future of GoldGun: Production discontinued Juliantheaudiogamer wrote:Hi,(...)  If the second Episode is written already, why don't you release it? (The fortune favors the bold or however that saying goes.)(...).there is a long way between the Script until the final game. A veeery long

Re: oriolgomez.com open sources all bgt games !

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : mahdi-abedi via Audiogames-reflector
Re: oriolgomez.com open sources all bgt games ! hilink is broken, I used your website to get sources oriol but I cant download themcan someone please upload all of oriol's bgt games to one zip file and give me link? thank you URL: https://forum.audiogames.net/post/411355/#p411355 --

Re: firefight's unbalancing issues

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: firefight's unbalancing issues Yep, i'm waiting too. Would be nice to get something other to play with. URL: https://forum.audiogames.net/post/411362/#p411362 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what happon'd to masonasons.me?

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: what happon'd to masonasons.me? mason, I think, took down everything, from his website, to SBYW...I'm thinking he saw the topic about his forum, and was like, I'm insecure or something so I'm gonna take everything down.Na jk, but it seemed a little suspicious that it went down

Re: Jump Force (new fighting game) discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread This sounds like another version of jStars Victory VS, just with tagging mechanics instead of all characters on screen. And being a 3d arena fighter, it's hard to say how playable this game will be. Jstars, if you're blind, is basically

Re: Accessibility headway with music trackers.

2019-02-12 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Accessibility headway with music trackers. Regarding somewhat accessible chiptune trackers, there's also this:http://freestuff.grok.co.uk/beepola/ URL: https://forum.audiogames.net/post/411372/#p411372 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta63)

2019-02-12 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) what is the pathfinder?I have the following games:0 Weeding the Woods1 Across the Sewers2 The Underwater Cave3 The Mortal Swamp8 Simon9 Arrange the Sounds10 Speedy Reaction11 Working Waiter12 Descent Into the Mine13 Strange Pools14 The

Re: Jump Force (new fighting game) discussion thread

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Jump Force (new fighting game) discussion thread Well, I guess I'll skip that one, the not dubbed storie is one part, but the other is simply that i don't have any connection to the characters in the game unlike mk, sf, KI or SC, I simply don't have any idea who is who in jump

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Accessibility of online therapy apps? Just a quick update:I have reached out to BetterHelp in order to ask the question you posed, and we'll see what they say. This is extremely unlikely to impact anyone else's service; either they're accessible or they aren't. As someone who wants to

Re: Future of GoldGun: Production discontinued

2019-02-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Future of GoldGun: Production discontinued Julian, I'd steer clear of *intolerable* as the script-writer has indicated that no harm was intended, as was said by the audio engineer. He was the only blind person the scriptwriter had contacted, i.e he didn't research into it enough, so it

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Accessibility of online therapy apps? Thank you, Jade. I'll take care of reaching out to Talkspace, and I'll post when and if I get a response. URL: https://forum.audiogames.net/post/411359/#p411359 -- Audiogames-reflector mailing list

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Accessibility of online therapy apps? Thank you, Jade. I'll take care of reaching out to Talkspace, and I'll post when and if I get a response.Edit: I've just contacted them and asked about the accessibility of their service. I got an auto-generated email which stated that they'll

Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery @29 @30 I used the word "all" - what I said was it proves conclusively that the idea that devs would all rather dump comms functionality than implement CVAA requirements (as some people have argued pretty strongly would be

Re: Creating an audio game using Sable (video 5), by Ebon Sky Studios

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Creating an audio game using Sable (video 5), by Ebon Sky Studios Hi,    @number 109, I’ll try and answer your questions below:-With the drawing/placing tiles thing, there are already a couple of functions that I think would allow what you are thinking of. So when laying terrains  down

Re: the masonasons forum is being spammed with spam bots

2019-02-12 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: the masonasons forum is being spammed with spam bots O sorry it duplicated a couple of times, that's really weird. URL: https://forum.audiogames.net/post/411335/#p411335 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessibility of online therapy apps?

2019-02-12 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Accessibility of online therapy apps? According to BetterHelp's FAQ, they use standard encryption and other methods to thwart hackers, so while it is technically possible to get your info, it wouldn't be all that easy. It'd be about as easy to get your bank records. Also, if there is

Re: game recommendation: WBL

2019-02-12 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: game recommendation: WBL WEBL fans I have a few questions. I recently just logged into my account that I created years ago. only thing I did years ago was create a fighter, and did a couple sparring matches. well the fighter is no longer than, and my record is 0-2. I don't know how I

Re: Function to perform pitch bending on a sound in BGT

2019-02-12 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector
Re: Function to perform pitch bending on a sound in BGT Just a hint, it seems that string mode should be bool, since you're only seeming to use it for 2 things.That's all a bool does, either. URL: https://forum.audiogames.net/post/411348/#p411348 -- Audiogames-reflector mailing list

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