Re: A castaways questions, and a possibility

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : sitaa via Audiogames-reflector
Re: A castaways questions, and a possibility lets play second castaways with me, I dont want to be alone, thanks. URL: https://forum.audiogames.net/post/622213/#p622213 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: Need help about texting on iphone you gotta imagine it URL: https://forum.audiogames.net/post/61/#p61 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Downloading the forum

2021-03-12 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Downloading the forum moderation:I recognize that this is legal, so have at it. However, in an effort to minimize undo strain on the server, I'd like to ask that we try and keep full downloads to a minimum. This forum has over 35000 topics, each adding up to about 577000 posts and, by

Re: Downloading the forum

2021-03-12 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Downloading the forum @5Yeah, sorry, only just posted the requirements file.@6Thanks for the moderation. I put in sleeps, so it shouldn't be too bad. Most of the processing should be done by the script, although I'm sure even the most idiotic programmer could remove those

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: Need help about texting on iphone In the case of braille screen input, you have to imagine how the keys would be laid out on a Perkins Brailler, I assume. URL: https://forum.audiogames.net/post/67/#p67 -- Audiogames-reflector mailing list

Re: The artifact question

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : Nuno via Audiogames-reflector
Re: The artifact question WHere can I buy this game? I have no better use for my 7 bucks currently and I might have some fun with my puny understanding of Spanish. URL: https://forum.audiogames.net/post/622239/#p622239 -- Audiogames-reflector mailing list

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: questions before installing NVDA NVDA comes out of the box pretty boring... That's why there's AddOns though.No, in my experience there's not a huge learning curv for NVDA, but there's a few places it's different than JAWS.NVDA, you'll notice, reads the screen a bit differently than

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector
Re: questions before installing NVDA to answer a few questions:1: There are no conflicts.2: I would suggest disabling jaws before installing nvda. The setup is self-voicing and nvda will start after the instalation.3: most of the keys are the same. there are a few differences, but you'll

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector
Re: questions before installing NVDA @3, not true, if you disable the intercept driver then most stuff are read correctly. I have told this a thousant and one time on the forum, and so did Munawar if I recall correctly. URL: https://forum.audiogames.net/post/622244/#p622244 --

Re: Downloading the forum

2021-03-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Downloading the forum Someone should scrape though, being as the forum is going to fall down forever one of these days. URL: https://forum.audiogames.net/post/622245/#p622245 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
Re: Need help about texting on iphone You have to imagine how the keys would be laid out. As I said earlier, index, middle and ring finger of left hand are dots 1 2 and 3, and right index, middle finger and ring are dots 4 5 and 6. You would press them at the same time, for the letter l

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : sightlessgamer via Audiogames-reflector
Re: List of Ways to Make AudioGames At least in my opinion Python and Earwax breaks a lot less than Lucia. Earwax may be a lot less game enginey and more toolbox like but I still think it counts. However, for lucia the current one that you get from pip breaks if you try to import it

Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta75) Yeah. that's fair. So if you have more decks, does that also get you more objects?For instance, My girl and I play relatively the same amounts, but she has about 40 deks to my 12, and has over 100 more objects than I do. Would that

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: List of Ways to Make AudioGames You got all of the popular ways, I think.  Most programmers around here are new and will follow the trends. The current trend is Python, with a _javascript_ presence sneakily growing over the past two years which will explode when somebody makes

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: questions before installing NVDA another thing you might noticed NVDA will not eat as much resorces from your system as Jaws would while running. I refuse to install jaws on any of my systems as I know it will cause a lot of problems with my system configuration as I use a display

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector
Re: Need help about texting on iphone Imagine what though? Will you feel the brail dots? URL: https://forum.audiogames.net/post/63/#p63 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bluetooth Audio Receiver Problems With iPhone12

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: Bluetooth Audio Receiver Problems With iPhone12 That's what I did, however it didn't speak the audio through my PC speakers.Here's how I did it, just to explain a bit more clearly.1. Downloaded the app from the microsoft store2. Open my phone and go to bluetooth3. Go to bluetooth

Re: Java IDE Accessibility

2021-03-12 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Java IDE Accessibility Thanks for the info @2. Anymore you could provide about enabling the JAB and general info would be most appreciated. URL: https://forum.audiogames.net/post/69/#p69 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Java IDE Accessibility

2021-03-12 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Java IDE Accessibility Thanks for the info @2. Anymore you could provide would be most appreciated. URL: https://forum.audiogames.net/post/69/#p69 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The artifact question

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: The artifact question https://theartifact.itch.io/ URL: https://forum.audiogames.net/post/622247/#p622247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: sci-fi muds, wayfar1444.

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : GrannyCheeseWheel via Audiogames-reflector
Re: sci-fi muds, wayfar1444. @Darren, I'm not trying to accuse you  or single you out. I'm speaking in general terms about the way developers are often treated as gods and players will continue to frequent their games no matter what they do. URL:

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Blind Drive @ondrosik: echo wouldn't have really worked in a car. The audio meshes pretty well on this one. URL: https://forum.audiogames.net/post/622251/#p622251 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
List of Ways to Make AudioGames OK so I'm just curious, what are all the combinations of programming languages and frameworks/libraries that we can use to create AudioGames? Ideally, I'm looking for proven ways to make AudioGames. Happy to update this post if I get some discussion going

Re: confused about the un4seen BASS licensing.

2021-03-12 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: confused about the un4seen BASS licensing. Yeah, It's probably not made for games but why is probably we using it most because of how easy is it to use, If you were lucky and found the right tools for it that is, Why i may want to use this aside of synthizer is that it runs under mac

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: Blind Drive I just bought the game for android, not from my phone, used someone's old Xiaomi MiA1 on a custom rom and it worked just fine.I can't wait to play it, I wonder if it will at least try to install on my phone now from an APK that I will make only for myself and then install

Re: Downloading the forum

2021-03-12 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Downloading the forum moderation:I recognize that this is legal, so have at it. However, in an effort to minimize undo strain on the server, I'd like to ask that we try and keep full downloads to a minimum. This forum has over 35000 topics, each adding up to about 577000 posts and, by

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : lemm via Audiogames-reflector
Re: Need help about texting on iphone Hi,Dictation works really well on an iPhone, although I do have a wireless keyboard at home and if texting or sending messages via SKIPE or messenger  whilst at home from my iPhone I’ll tend to use the wireless keyboard. if I’m out and therefore not

questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Juliantheaudiogamer via Audiogames-reflector
questions before installing NVDA Hi,I am thinking about installing NVDA, but I have some questions before I do:1. Are there any conflicts if JAWS and NVDA are installed (NOT running) on the same computer?2. Do I need to disable JAWS before installing NVDA?3. Are there a lot of things to

Re: confused about the un4seen BASS licensing.

2021-03-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: confused about the un4seen BASS licensing. It's a closed-source audio library which kind of sucks.  But I'm biased.  Probably best-in-class midi support though, if that matters to you, and a few other things that I don't see most games ever needing. URL:

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: questions before installing NVDA @5Where's the intercept driver, and what part of my post are you exactly referring to? URL: https://forum.audiogames.net/post/622257/#p622257 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Problems with sapi5

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: Problems with sapi5 Yeah... Deleting a voice from SAPI and then trying to activate that voice causes major major issues. NVDA and Windows really hate it.I'm not quite sure of a way to fix that issue, however I'm sure it's possible to do. Reformatting your computer will be a good thing

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: List of Ways to Make AudioGames it depends on you really, Everyone likes a language and the other don't, For example, I like python, But the next poster may come and like C#, Or the other one saying c++, Every person likes a serten language so you should like one your own as well, But

Re: An NVDA Question

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: An NVDA Question nothing will beat a keyboard for getting stuff done in the fastest way. Think about this, Why do I use my computer a lot to do even the basic stuff when I could get it done on my phone? I only use my phone for a few things when it comes to the net. I have to check my

Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta75) yeah exactly URL: https://forum.audiogames.net/post/622268/#p622268 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: List of Ways to Make AudioGames Pick any programming language with an audio library and it will be about equal to any other, as long as it's not one of the niche ones.  Avoid C/C++ unless you've been doing them for years; avoid Rust if you're a new programmer.  If you're an experienced

Re: confused about the un4seen BASS licensing.

2021-03-12 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: confused about the un4seen BASS licensing. It's a slippery slope, as is the case for most things licensing. For instance, the shareware license requires that your products don't exceed a price of 40 euros (50 USD), or 10 euros for non-shareware products. Microtransactions would

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : star fire via Audiogames-reflector
Re: Blind Drive @Dark yeah. Though I was hoping somebody have the setup and can upload by cloud sharing service.For now, I'll have to pass this one no matter the payment price is, my family is involved in a lot of other stuffs. URL: https://forum.audiogames.net/post/65/#p65 --

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
Re: Need help about texting on iphone You have to imagine how the keys would be laid out. As I said earlier, index, middle and ring finger of left hand are dots 1 2 and 3, and right index, middle finger and ring are dots 4 5 and 6. You would press them at the same time, for the letter l

pokemon crystal help

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : Blue-Eyed Demon via Audiogames-reflector
pokemon crystal help hello everyone.So I have been playing pokemon crystal, and I made it to the ice path. However, I have become immensely stuck with it. The first level is getting me all kind of confused. I cannot make it to the stairs to go down to the second level, and yutube tutorials

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: List of Ways to Make AudioGames it depends on you really, Everyone likes a language and the other don't, For example, I like python, But the next poster may come and like C#, Or the other one saying c++, Every person likes a serten language so you should like one your own as well, But

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
Re: List of Ways to Make AudioGames @3, you make good points. But I'm actually looking for general language and framework/library combinations. I'm not asking as a beginner, as I already program for 6 plus years. But I was just curious what everyone has experience with, what works, etc.

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: List of Ways to Make AudioGames You got all of the popular ways, I think.  Most programmers around here are new and will follow the trends. The current trend is Python, with a _javascript_ presence sneakily growing over the past two years which will explode when somebody makes

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Need help about texting on iphone Erm how would you be able to feel dots on a touch screen? I get that you're new to the touch screen experience, but you have to be logical. I never simularly to a brailler. Also dictation is good, however if you have a non american/english accent it

Re: planning to migrate to US, do you guys think it's possible?

2021-03-12 Thread AudioGames . net Forum — Off-topic room : john_weed via Audiogames-reflector
Re: planning to migrate to US, do you guys think it's possible? Hi again,It actually takes 2 and a half years for me to graduate and leave the university. I can transfer credits to Berklee, but that thing is freaking expensive and I don't think I'd have the money to pay one semester of it.

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : sightlessgamer via Audiogames-reflector
Re: List of Ways to Make AudioGames At least in my opinion Python and Earwax breaks a lot less than Lucia. Earwax may be a lot less game enginey and more toolbox like but I still think it counts. However, for lucia the current one that you get from pip breaks if you try to import it

Re: An NVDA Question

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector
Re: An NVDA Question If you absolutely, absolutely had to use a Windows tablet, Narrator would be my screen reader of choice; seems to handle things slightly better. Also, Tablet Mode doesn't actually dynamically change content, probably just some OS settings, certainly nothing over the

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: questions before installing NVDA trying new things is good URL: https://forum.audiogames.net/post/622276/#p622276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Big TalkBack changes

2021-03-12 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: Big TalkBack changes damn it man why google with samsung have to mess things up always?K if they done a good update, worse thing will appear in that update and that worse thing imidiately will annoy the hell you. URL: https://forum.audiogames.net/post/622256/#p622256 --

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: List of Ways to Make AudioGames it depends on you really, Everyone likes a language and the other don't, For example, I like python, But the next poster may come and like C#, Or the other one saying c++, Every person likes a serten language so you should like one your own as well, But

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
Re: List of Ways to Make AudioGames I'll add Earwax to the list. I was also thinking about Godot because someone was working on accessibility for that, but not sure if that's something that can easily be set up. URL: https://forum.audiogames.net/post/622270/#p622270 --

List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
List of Ways to Make AudioGames OK so I'm just curious, what are all the combinations of programming languages and frameworks/libraries that we can use to create AudioGames? Ideally, I'm looking for proven ways to make AudioGames. Happy to update this post if I get some discussion going

A problem in Manamon 1

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : marko via Audiogames-reflector
A problem in Manamon 1 Hello! I'm following the Jayde's guide of the box puzzle in the Hidden area thingy in the arcade. I saved the game where according to the guide i'll have to push the box 8 spaces west then a space north to the teleporter, but i can't do that. Since i saved, am i now

Re: A castaways questions, and a possibility

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : Minionslayer via Audiogames-reflector
Re: A castaways questions, and a possibility Did you read the rules? URL: https://forum.audiogames.net/post/622275/#p622275 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector
Re: Blind Drive So I just finished the game and I really am impressed.The sound design is brilliant, I also like the random voices in the cars driving by.Also, the story is hilarious (the levels with grandma on your car roof were the best), although I was a bit disappointed because not

Re: Java IDE Accessibility

2021-03-12 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Re: Java IDE Accessibility @1 I'm using IntelliJ with NVDA, I installed the community version and it just workedout of the box. I found some issues with the debugger but the editor itself is very accessible. URL: https://forum.audiogames.net/post/622232/#p622232 --

The artifact question

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
The artifact question hi guys, I heard there is a new horror game called the artifact, released only for spanish community. is there a chance the game could be translated? or is there a chance I could play with nvda translate? the full game is about 7 dollars or so. oh also, for those who

Re: An NVDA Question

2021-03-12 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: An NVDA Question Well, is using your phone more efficient than using a PC? Same answer here, touch screens aren't as efficient as a keyboard for blind people. URL: https://forum.audiogames.net/post/622249/#p622249 -- Audiogames-reflector mailing list

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
Re: Need help about texting on iphone You have to imagine how the keys would be laid out. As I said earlier, index, middle and ring finger of left hand are dots 1 2 and 3, and right index, middle finger and ring are dots 4 5 and 6. You would press them at the same time, for the letter l

Re: confused about the un4seen BASS licensing.

2021-03-12 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: confused about the un4seen BASS licensing. Yeah, It's probably not made for games but why is probably we using it most because of how easy is it to use, If you were lucky and found the right tools for it that is, Why i may want to use this but not synthizer is that it runs under mac

Re: confused about the un4seen BASS licensing.

2021-03-12 Thread AudioGames . net Forum — Developers room : Dan_Gero via Audiogames-reflector
Re: confused about the un4seen BASS licensing. If I may ask, what is a base license? Is there somewhere I can get info on this? URL: https://forum.audiogames.net/post/622218/#p622218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Golden Crayon, a new building game!

2021-03-12 Thread AudioGames . net Forum — New releases room : MatthewSmithYT via Audiogames-reflector
Re: Golden Crayon, a new building game! Yeah.If you'd like the zip, I'm sure someone has it. I actually got mine from JayJay... But I don't think tunmi would want people giving it out, especially right now in the situation he's in.However, he's removing the sounds today from the sounds.dat

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Blind Drive @Julian I have to agree. Would've been cool if you could shoot the boss yourself also, since having someone else do it felt... kind of anticlimactic to me. But if you were responsible for taking out the guy, I guess the story wouldn't work so well then. URL:

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector
Re: questions before installing NVDA If you're good with JAWS, stay with JAWS. Its heavens better than NVDA in my subjective opinion, yet i try to answer some of your question. Some I will omit in order not to sound too negative1. No conflicts, assuming that both are not running.2. Better

fantasy book suggestions

2021-03-12 Thread AudioGames . net Forum — Off-topic room : jescat277 via Audiogames-reflector
fantasy book suggestions I just wanted to ask here, because I know that a lot of us are also very avid readers. I am looking for books that are either high fantasy, medieval fantasy, or urban fantasy, that don't have stupid amounts of gore, blood, and violence. I have noticed this trend in

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Juliantheaudiogamer via Audiogames-reflector
Re: questions before installing NVDA Thank you for your answers so far! URL: https://forum.audiogames.net/post/622259/#p622259 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector
Re: questions before installing NVDA Just wondering, why are you installing NVDA anyway? As a previous post stated, if you're good with JAWS, probably best to stick with it. URL: https://forum.audiogames.net/post/622272/#p622272 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta75) Hi Folks,I was wondering if someone would be able to tell me, what things should I be getting to try and increase my objects?I'm playing worlds and such but they seem to be going up very very gradually, where as after a mere day my girl

Re: Need help about texting on iphone

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector
Re: Need help about texting on iphone Okay, so let's go through option 1 and 2.1. Touch typing. Yes, I know the Qwerty keyboard ona computer or similar device, but how would I know that on a phone since there are no buttons?Option 2. The brail option. How does that work? So I enable

Re: A castaways questions, and a possibility

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector
Re: A castaways questions, and a possibility Are you serious? I usually don't get angry for reserections if its legit, but this is spam. You could have made a new one URL: https://forum.audiogames.net/post/62/#p62 -- Audiogames-reflector mailing list

Re: A castaways questions, and a possibility

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : sitaa via Audiogames-reflector
Re: A castaways questions, and a possibility sorry, I didnt know it is spam. URL: https://forum.audiogames.net/post/68/#p68 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: PSP Games (Other than Fighting)

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: PSP Games (Other than Fighting) Ygdra union. Capcom classics collection remix and reloaded. Flying hamster. Drumbs challenge. A space shooter for 2 bucks. Metal slug Anthology. Metal slug xx. Sega genesis collection. Activision hits remix. Namco museum battle collection. Snk arcade

Re: @stasp, I've just sent you a pm.

2021-03-12 Thread AudioGames . net Forum — Off-topic room : MatthewSmithYT via Audiogames-reflector
Re: @stasp, I've just sent you a pm. @Mohamed,I've messaged stasp on discord URL: https://forum.audiogames.net/post/622242/#p622242 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta75)

2021-03-12 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta75) Objects aren't important, but they are basically your cards, your unlocked minigames as well as gems and cristals. So someone playing the battle mode will almost always have more objects, since there are 900 cards, and they are counted

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: questions before installing NVDA it looks like 3 questions are answered.4: yeah. when you install it, it becomes arround 120mb. URL: https://forum.audiogames.net/post/622252/#p622252 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : jescat277 via Audiogames-reflector
Re: List of Ways to Make AudioGames Sable soon, right? URL: https://forum.audiogames.net/post/622260/#p622260 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
Re: List of Ways to Make AudioGames Kaigoku wrote:what are all the combinations of programming languages and frameworks/libraries that we can use to create AudioGames?The "we" here is us blind people as the audience. So Unity is out of the picture.I am going to do some experimentation with

Re: Downloading the forum

2021-03-12 Thread AudioGames . net Forum — Developers room : Remi via Audiogames-reflector
Re: Downloading the forum hi@7, whenever I try to download it from github via the download zip file option, I just get an internal server error, anyone knows how to make this file download URL: https://forum.audiogames.net/post/622299/#p622299 -- Audiogames-reflector mailing list

Re: fantasy book suggestions

2021-03-12 Thread AudioGames . net Forum — Off-topic room : shane via Audiogames-reflector
Re: fantasy book suggestions The dresden files books are good. URL: https://forum.audiogames.net/post/622314/#p622314 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-12 Thread AudioGames . net Forum — Site and forum feedback : JaceK via Audiogames-reflector
Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets Speaking of fair use. I'd like it if the factors of fair use were taken into account though and not just saying oh, there's no profit so...fair use. It's worth pointing out it's not a simple thing at al and there's a

Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-12 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets @JaceK is correct on this one, fair use is designed to be open to interpretation. URL: https://forum.audiogames.net/post/622329/#p622329 -- Audiogames-reflector mailing list

Re: planning to migrate to US, do you guys think it's possible?

2021-03-12 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: planning to migrate to US, do you guys think it's possible? Its a tricky thing, if you can't sustain yourself where you are to finish university, then the decision to stay is moot. Affording it elsewhere without a suitable income however also makes things difficult, although you could

Re: The Blank Game 2 version 1.0 is finally here!

2021-03-12 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! Warning! This is a long post. News: their will be a massive update to this game that requires the player to restart, so if anyone was thinking of playing from the beginning, wait until the next update.The reason why some updates require

Re: python global dictionary not saving modifications

2021-03-12 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector
Re: python global dictionary not saving modifications @6 okay, it seems what I wrote just flew over your head. my whole point wasn't that your dict is being overwritten. that is what you think is happening, but I tried to point out that it is almost definitely not the case.I was arguing

Re: questions before installing NVDA

2021-03-12 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector
Re: questions before installing NVDA @MatthewINS+6 > Miscellanous settings > Use Video Intercept.@9 would also be happy with this settings, as the JAWS display driver can be then very well removed. URL: https://forum.audiogames.net/post/622279/#p622279 -- Audiogames-reflector mailing

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
Re: List of Ways to Make AudioGames Kaigoku wrote:what are all the combinations of programming languages and frameworks/libraries that we can use to create AudioGames?The "we" here is us blind people as the audience. So Unity is out of the picture.I am going to do some experimentation with

Re: Questions about aac

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector
Re: Questions about aac Heh, that is strange that all of his later games, except manamon2, don’t have any cheat protection whatsoever. URL: https://forum.audiogames.net/post/622311/#p622311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: @stasp, I've just sent you a pm.

2021-03-12 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector
Re: @stasp, I've just sent you a pm. @PM, I've sent you a Stasp! URL: https://forum.audiogames.net/post/622312/#p622312 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Blind Drive I really hope they add an endless mode to this eventually. URL: https://forum.audiogames.net/post/622313/#p622313 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: @stasp, I've just sent you a pm.

2021-03-12 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: @stasp, I've just sent you a pm. hahah, URL: https://forum.audiogames.net/post/622315/#p622315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Blank Game 2 version 1.0 is finally here!

2021-03-12 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game 2 version 1.0 is finally here! Warning! This is a long post. News: their will be a massive update to this game that requires the player to restart, so if anyone was thinking of playing from the beginning, wait until the next update.The reason why some updates require

Re: Mars Vision

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Mars Vision I agree. I believe that this will be a success even if it makes civilisation six playable to us. We’ll just have to wait and see. I sent them an email, hopefully I get a response. URL: https://forum.audiogames.net/post/622318/#p622318 -- Audiogames-reflector mailing

Re: Any idea why Trials In Tainted Space became unplayable?

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Any idea why Trials In Tainted Space became unplayable? Okay I haven't had an answer yet, but I've been playing through the mod, currently level 5, all stats between 40 and 50, have got Jojo and shuldra as followers, am cultivating relationships with amily and marble, as well as

Re: fantasy book suggestions

2021-03-12 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: fantasy book suggestions Dresden is very, I don't want to call it stereotypical but if you want to avoid stereotypical urban fantasy battle scenes it's the series that literally established the tropes, so be warned.  Anyway, let's see:Most Discworld books by Terry Pratchett: for the

Re: Blind Drive

2021-03-12 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector
Re: Blind Drive I don't mind it either, as ong as he stops shooting four bullets in a row! Why did I choose to do that on hard mode? Does anyone remember that?The thing is, I manage to hit it two times but then, at 83% of the level... I don't know, my brain starts malfunctionning or

Re: pokemon crystal help

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : Blue-Eyed Demon via Audiogames-reflector
Re: pokemon crystal help That literally makes no sense. There is obviously a way to do it without vision. it is just all about knowing the pathway to get there. I mean, I know the pathway key doesn't really work well when on the ice obviously, but you can still figure out where to go with

Re: pokemon crystal help

2021-03-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: pokemon crystal help I've done it with a walkthrough. Others have too, so its not impossible. You just have to follow instructions to the letter when it comes to sliding. URL: https://forum.audiogames.net/post/622291/#p622291 -- Audiogames-reflector mailing list

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: List of Ways to Make AudioGames Yes, the lower level of AHC is C# with Monogame. The higher level is _javascript_/Typescript, tangentially similar to how Tactical Battle scripting works if I had to guess. I'm fairly sure the playroom is C++, and the RSGames windows client is Python.

Re: List of Ways to Make AudioGames

2021-03-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: List of Ways to Make AudioGames @9What you want doesn't exist.  Audiogames are almost exclusively made by new programmers, including the "engines".  Those of us with experience won't use libraries as easy as you want it to be.  Everything you'll find that's not Unity or Unity-like is

Re: Restricted/new users: introduce yourself!

2021-03-12 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : jackbonson via Audiogames-reflector
Re: Restricted/new users: introduce yourself! I am playing the Cursed Painting on Amazon Alexa at the moment and I love it. Also I want to find more games. URL: https://forum.audiogames.net/post/622305/#p622305 -- Audiogames-reflector mailing list

Re: Java IDE Accessibility

2021-03-12 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Java IDE Accessibility Hi, I agree, the synthisizer should not have any affect on accessibility. I actually suspect the increase in accessibility was from something else I did at the same time. The copy of NVDA I downloaded initially from my company's internal software repo just did

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